[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: 1706231755977.png (2.56 MB, 941x1200)
2.56 MB
2.56 MB PNG
What are some controversial gaming opinions you hold?
>>
>>729377709
i dont even know what is controversial anymore. everything is so fucking gay i dont know where to begin.
>>
Timershit freemium circa the early 10s was infinitely worse than gacha has EVER gotten.
>>
I like Tooie more than Kazooie
>>
>>729377709
I-frames are a dogshit, immersion breaking mechanic and should not exist.
I saw a space marine roll through a charging carnifex in SM2 few days ago. Ridiculous.
>>
I hate progression in video games. I would rather have all my abilities from the start. When a game has progression, the whole game feels like a tutorial, where they slowly dripfeed you your abilities, and it feels like you don't get to really start playing until the very end.
>>
>>729377709
Halo: Reach's Armor Lock is hated more, but less bad, than Overwatch's Mei, which is beloved but has worse gameplay mechanics.
>>
Lives and Continues should come back, with strict conditions on gaining more.

I miss the thrill of "this is my last chance".
>>
I like Blue Archive.
>>
>>729377709
Clair Obscur deserves all the praise
>>
Weapon durability in Death of the Child and Queers of the Findom is fine. I just wish there was a bar or percentage for how worn it is.
>>
You don't need to be an asshole to people online just because they didn't play the best way you wanted them to.
>>
>>729377709
The entire fallout series is pure garbage
>>
>>729378090
Counterpoint: Progression feels good. The type of people to demand the game "just let them play" and feel like the game teaching them its mechanics infringes on the game, somehow, are typically not worth pandering to.
>>
>>729377969
Pay to win was actually a good design because it forces investors and money men to focus at actual gameplay and game design instead of skins.
>>
>>729377709
Skyward Sword is top 3 zelda games.
>>
Parry is an awful mechanic. High level combat basically devolves into fuck around until you get the big parry counter for big damage.
>>729378015
Also this

Holy shit, did the captcha increase on difficulty levels?
>>
>>729378301
Sounds like you didn't beat the game
>>
linux is gay
>>
>>729378358
Nah, pay to win was subject to the same problem "quality of life" is now, executives literally can't tell the difference between the gameplay you want to skip to and the stuff you'd want to skip. Nobody can come up with an objective formula for it so they're just flying blind.
>>
>>729377709
Games are only good when you're struggling which typically only happens in the beginning. A fight with a single mook in the beginning should be a harrowing experience. If the game continues to give you abilities, or your stats scale beyond the difficulty, I'm probably not gonna finish the game.
It's why I can almost never finish most Souls games. The moment an early game boss becomes a typical mob, I'm not interested and the thrill is gone. Sekiro managed to avoid this while giving you a skill tree. I think it's the closest thing we have to the perfect action game.
>>
Gacha games are crap and if you say anything the gooners will blow up on you. Even if you suggest some one to use private servers so they dont use entire paychecks on rolling waifus they get mad at others for not dropping literal thousands on the same slop they did.
>>
>>729378552
This is a video games thread, why are we talking about linux?
>>
Starfield is Bethesda's best RPG since they started making their games for home consoles. Not in the sarcastic, "lol, ALL Bethesda RPGs are shit, but this is less shit" way, either.
>>
>>729377709
Games should be 100% transparent with stat modifiers and breakpoints.
>>
>>729377709
elden ring is GOTD
>>
>>729378128
Because Mei is a chubby Chinese woman that everyone wants to fuck
>>
>>729378157
I never had that experience. Almost never lost all my lives in Mario.
>>
>>729377709
Ocarina of Time is honestly the worst of all 3D Zelda games, every single other one of them has surpassed it in most regards. That game has also done unimaginable harm to the Zelda franchise by forcing the next 4 games to chase its legacy instead of be unique experiences like they were in previous generations, and BotW was a proper return to form with taking from the past while also forging its own identity.
>>
>>729378665
>muh gooners
>play on a private server or you'll spend thousands
You are dumb as hell.
>>
>>729378832
Anon, that opinion is the standard. It's the one being pushed by Nintendo's own marketers right now.
>>
File: z8c8E.gif (887 KB, 350x233)
887 KB
887 KB GIF
>>729378821
>Game that showers you in 1ups
Wow, amazing!
>>
>>729378515
Yeah it has the best call to adventure aspect thing second only to how wind waker did it. It had epic music, great characters, fun motion controls, one of the coolest Hyrules, probably the best dungeons in old Zelda. Etc.
>>
>>729377709
I vastly prefer the 7th generation’s emphasis on linear setpieces than the modern open world aimless slop.
>>
>>729378832
Yeah instead of chasing Oot they decided to chase Ubislop. Just because a developer does something completely different doesn't mean it's automatically good. All you do in BOTW is run around empty fields until you are kinda sick of it then you go do the boss. It is honestly one of the worst games I ever played.
>>
>>729378832
I just can't vibe with BotW ditching the tunic and it seems like all future material is more than happy to move past it too
>>
>>729378948
Yeah but what other game even has limited lives? Like pac man or something? Because every level in that game is the same so who cared? I think Crash had limited lives also but I never ran out of lives in that one either. I only had the gba crash game though and I think that one is easier than the other ones. I never had any damn playstation back in the day.
>>
File: 1765507183849331.jpg (87 KB, 718x713)
87 KB
87 KB JPG
>>729377709
ALL 1st party IP's aren't good.
>>
Post literally any empty field.
>>
>>729377709
Quality scaling was never good. Twice the points needed for equal-at-best results to str and dex.
>>
I dont see the point of sexualizing female characters. All the lewd women in Witcher, games like stellar blade, etc. Just why?
>>
>>729377709
I liked Back 4 Blood and thought the card/build system was an interesting idea
>>
>>729378340
Based. The setting is so dry, literally.
>>
>>729379425
Being titillated feels good.
>>
>>729377709
Legend's of Runeterra's Path of Champions is the best deck builder slop on the market (or at least was)
>>
File: IMG_4227.png (366 KB, 483x679)
366 KB
366 KB PNG
The Dark Souls series “difficulty” is not just unfair, but cheap, and because of the veneer of difficulty the series is immune from criticism from the general gaming public.
>>
File: 1763163262545685.jpg (64 KB, 960x540)
64 KB
64 KB JPG
>>729378157
Play white knuckle.
You have to find extra lives in the form of floppy disks and carry them to a checkpoint.

However they only bring you back to the checkpoint you cashed the lives in. This can have its upsides, but it means if you want to have all those lives at the latest area filtering you, you need to bring them all to the checkpoint before it on no lives
>>
>>729377709
1. If linux was a good system we would be gaming on it today
2. Nintendo lost its last soul when Wii U was released, they're overrated company that survives with the brand factor like Apple
3. Mobile gaming was plague onto gaming, it introduced so many predatory things; Time gating, RNG and engagement bullshit.
4. There was never a good Zelda game
5. Last good Battlefield was BF3. Battlefield 6 is asking premium price for bad product.
6. Soulslike games are not that hard; and people who bring the difficulty play them for their own ego.
7. Yakuza games are formulaic and lazy.
8. World of WarCraft was best at first patch of Cataclysm
9. Final Fantasy peaked at 9, then they never made another great game
10. Hideo Kojima has completely lost it and he is egomaniac buffoon who thinks he's too good for videogames. His last good game was MGS2
11. Escape from Tarkov is sold by milsim aspect to people who think airsoft is realistic
>>
File: satbk.png (634 KB, 556x576)
634 KB
634 KB PNG
stream sniping is based beyond belief
>>
E33 is the only good JRPG since Lost Odyssey and Shadow Hearts Covenant. Literally the only good one.
>>
File: 1722792544053871.png (256 KB, 507x493)
256 KB
256 KB PNG
>>729377709
Hell Is Us is in the top 5 of best games of 2025. E33 isn't even in Top 10
>>
Both Yooka Laylee and Mighty No 9 were alright games, and hardly awful abominations. They were unambitious at the pitch phase, it was simply not-Megaman and not-Banjo and they did a fine job at that.

The only AssCreed that is really great is 2, the rest ranges from alright (1), rehash (ACB) to mediocre (IV)

Most roguelites are garbage because they're just padding the playtime with the countless runs you have to do, also to kick they use procedural generation which is inherently bad for level design

Elders Scrolls Morrowind was always a mediocre game with very badly done quests, with NPCs behaving like a wikipedia hivemind where characters on opposite sides of the world parrot the same response to queries, when it uses no voice acting, just lazy dialogue really.
>>
File: dozens.gif (1.73 MB, 385x215)
1.73 MB
1.73 MB GIF
>>729378515
I've been saying this since 2012.
>>
Action games have become too focused on evasion and play more like shmups than proper action games.
>>
>>729377709
Porn games are not real games and it turns the already low test males of /v/ into actual troons. Well i don't think that's controversial but it's just true
>>
>>729379604
Sounds dope. I'll check it out.
>>
Both Wind Waker and Twilight Princess were very mediocre games for different reasons, the first had few new items, really short dungeons, recycles an entire dungeon, and very repetitive overworld map with tons of shit islands like the 359865 reef ones. TP has an issue with too many items with barely any use outside of the dungeon, wolf form was forced on you and it was awful everywhere, it has terrible combat, following scent trails blows cock. To boot tears of light collection is just padding. The triforce quest in WW was also boring padding. The Gamecube Zeldas were a low point for the series for sure.
>>
>>729377709
Here is my ideal difficulty setup for a first person shooter:
>Easy: Infinite quicksaves
>Medium: Checkpoints
>Hard: Lives you acquire through the level
>Hardest: 1 life run.
>>
>>729380781
>The Gamecube Zeldas were a low point for the series for sure.
The GameCube in general was a low point for Nintendo and was a tonal shift from NES-N64 that they have never recovered from.
>>
>>729377709
The most important aspect of a role-playing game is to insert you into the role of a character. This is even more important than the story, and is best conveyed through gameplay. The only two games I have ever played to convey this are:
>Sora in the original version of Kingdom Hearts for the PS2
He fights with clunky, easy-to-read keyblade swings because he has only been playfighting on Destiny Island using wooden swords.
>Grimm in Black Souls (I & II)
He has different actions (attack, dodge/break, guard) in addition to the typical JRPG skills in a wild land. In the beginning area of the sequel, you are forced to trial and error until you adapt to the new game mechanics, but can still get your butt kicked if you overextend. In both games, they become easier as you familiarize yourself with these strange new worlds until you can one-tap even the strongest foes you formerly fled from.
>>
File: 3 - SoyBooru.png (117 KB, 676x1021)
117 KB
117 KB PNG
>>729377709
Bloodborne fucking sucks dick. I first downloaded it all the way back in 2017 and got brutally rekt by that werewolf beast type thingy chowing on the guy on the floor. This was genuinely too much for my tender noob heart to take so I quit.

I recently downloaded it again after having some experience with other soulslikes like Mortal Shell and Sekiro. I'd been getting a real hankering for something challenging and with that kind of dark and depressing atmosphere, and Bloodborne is the only game I've ever quit in as pathetic of a way I did so I wanted to reclaim my status as a true gamer by beating it.

So I download it, and I had some fun with the werewolf beast type thingy and beat it finally. Very proud of myself. I reach the second checkpoint in Central Yharnam and after dying 2-3 times by that fat fuck in the corner at the end of the street, I realized I lose all the echoes/currency or whatever it's called upon death. I wanna save it so I have something to show for all the effort and deaths I've endured and so I can upgrade weapons and shit but I just lose it all in one death? So it's all for fucking nothing? And I'm respawned all the way back at the checkpoint but all the enemies have respawned too so now I have to beat them all again? What the fuck. After many deaths, I reached the point where you see two of the werewolf beasts on the this bridge. I killed one, and brought the other one almost down to HP . He was literally 1-2 hits away from dying, but he does this crazy fucking bullshit move out of nowhere that I couldn't predict, it genuinely seemed random and was unusual from all the patterns I learned after spending fucking 1-2 hours on that first black fuck in the medical room, and now I'm dead. I just said fuck it and deleted it. Been feeling bad about it since because this is the only game I've ever quite out of frustration like this. Otherwise if I start something then I make sure to finish it.
>>
>>729379475
>>729378340
You have shit taste, it only got bad with Todd.
>>
>>729379032
Same
>>
File: 1766236457671325.jpg (683 KB, 1080x1054)
683 KB
683 KB JPG
singleplayer games should be ~6 hours long, which will:
>make games cheaper and faster to develop, meaning developers can take risks
>cheaper to consumers
>not bloated pieces of shit full off useless rpg elements and shit like that that make them a chore to play and learn (what the fuck did cyberpunk 2077 benefit from being an "rpg" with levels n shit)

I fucking hate the mindset of "this game costs 60 dolers so it should have 60 hours of content" fuck off, give me a well paced short experience, I have other shit to do than play a game for 2 weeks
>>
Armored Core 4 is better than ACFA
>>
File: king.gif (1.95 MB, 640x425)
1.95 MB
1.95 MB GIF
>>729381927
I almost agree with you, but i think the perfect lenght is around the 12 hour mark.
If you cant tell a good story in 12 hours youre not gonna do it in 60.
>>
RPGs are best genre and always have been. Deus Ex is an RPG.
>>
>>729377878

This, really.
>>
>>729377709
/v/ should shut the fuck up
>>
>>729381880
Fallout 2 and tactics are trash. Only got bad with Todd? So why did the original IP owners sell it for pennies? Todd turned their abandoned dying franchise into one of the most successful and beloved franchises of all time. And still, he threw old fans a bone by allowing NV to exist at all.
>>
Phantasy star online 2 new genesis is actually alright. It is just ruined by the community.
>>
File: 1736329636716610.png (124 KB, 294x388)
124 KB
124 KB PNG
Open world is a cancer on gaming.
It was impressive 20 years ago, but nowdays it has become a redflag that just means youre either gonna have to walk through huge empty maps for the "armosphere" or youre gonna have it filled with the same 5 sidequests copy pasted 200 times
>>
>>729382406
This is everybody's opinion, at least on /v/
>>
>>729382406
Agreed, fuck Morrowind.
>>
File: G9Cpo1Nb0AMBhBQ.jpg (1.19 MB, 2480x3508)
1.19 MB
1.19 MB JPG
>>729377709
>What are some controversial gaming opinions you hold?
AGP is healing and important for gaming >.<
>>
File: trcybuhij.png (439 KB, 1920x1080)
439 KB
439 KB PNG
>>729377709
chinese people don't play videogames, they play government aproved slots
>>
Playing single player games, even cinematic single player games automatically makes you a more interesting gamer than people that just sink hundreds/thousands of hours into MMOs and other multiplayer slop.
>>
Tales of Symphonia, Xenoblade 2 and Star Ocean 2 are overrated compared to the games that came after.
I can't fathom liking these games over the ones that improved on them in every way.
>>
>>729383993
Why

Stories are usually average and filled with plot holes
>>
>>729383993
If youre playing video games to appear "interesting" and impress other people something has been gone seriously wrong with your life.
>>
Halo 1 is the best one
>best shotgun
>best pistol
>best assault rifle
>best story
>best armor
>>
It's not a coincidence that video games are so bad now. Megacorps pumped billions into the industry to force out anyone interested in making good products, leaving only activists.
>>
>>729379576
I could agree with Elden Ring and maybe ds1 and 3 at some certain spots, but anything before that is very well crafted.
>>
>>729384243
meant ds 2 and 3 oops.
>>
>>729381731
Mortal Shell has the same mechanic as Bloodborne where if you die twice without retrieving your [insert currency name here] you lose it forever. Did you just never die in that game? And Sekiro has it where if you die, you lose half your exp. Why is it suddenly a problem in BB?
>>
File: 1758590377046954.png (169 KB, 664x450)
169 KB
169 KB PNG
>that guy unironically got a reply
Rape and kill everyone on /v/
>>
>>729384528
It should be a general rule of thumb to never reply to someone with a wojak image. It's never worth it.
>>
>>729377709
multiplayer games can't really be good, as the experience you have will always be dependent on other players
>>
>>729377709
Star Ocean 3 was a good game, the plot twist was actually novel for the time that it came out.
>>
>>729377709
Parryslop and rollslop that's based on abusing i-frames are just hidden QTEs.
>>
>>729383993
>interesting
>instead of being an autistic retard who is afraid of anything dynamic and human interaction
multiplayer naturally makes you socialize and every single match ever played is different, some of my best experiences have been from playing TF2 or street fighter
oh and you aren't impressing anybody saying you play souls games or whatever, holy fuck you sound like a faggot
>>
The resistance of "hardcore gamers" to the Wii and Wii U has been detrimental to progress in the industry. Not "graphical horsepower" progress, but progress that would allow passionate developers to have new tools they can use to come up with potentially new genres of games not possible with previous ones and allow for true exclusives rather than those based on contractual obligation. We could probably have had, at least, XR gaming as being mainstream by now or any number of interesting technological ideas if we weren't so quick to call anything outside of a traditional console with a traditional gamepad effectively being the same thing as last time but better graphics and higher framerates as "gimmicks" or whatever else.
>>
>>729377709
Super Mario Galaxy is good, almost everyone hates that game here
>>
File: 1751950029084715.gif (3.74 MB, 714x714)
3.74 MB
3.74 MB GIF
>criticize nintendo
>post gets deleted
>>
File: 45734523423.jpg (271 KB, 1305x544)
271 KB
271 KB JPG
>>
>>729377709
Voice acting is always a net negative
>>
>>729384896
maybe nintendo shouldn't have spent a majority of the wii and wii u's lifecycle releasing the same marioslop shit over and over.
>>
>>729384683
I saw that post and instinctively ignored it
>>
Some of you guys don't have controversial opinions, you're just outright delusional.
>>
>>729377709
I think some newer AAA games are actually alright.
>>
>>729384929
I thought it looked better than alot of the stuff that came before it, but nowhere near final trailer worthy
I don't know if putting it at the end was incredible marketing or horrible marketing
>>
>>729382406
open world is fine when you use it for a purpose other than padding out an otherwise 12-hour game
>>
>>729385004
They've been doing that for generations with or without the Wii. Also Wii had the 2 Galaxy games and NSMB Wii. Unless you're talking about Strikers, the Olympic games and Mario Party 8 it got. That's nothing out of the ordinary for them.
>>
>>729377709
Gameplay that was based on resource management was good, actually, and its a shame that we've largely gotten rid of it in favor of more jittery, fast-paced but ultimately kind of mindless gameplay.

For instance, there's lots of new "boomer shooters" that love to do the whole fast paced, constantly moving thing, but not so many the thing in old FPS where you needed to worry about conserving ammo.

Or, if you've played any recent MMOs, they've now moved towards systems where you're playing this kind of Dance Dance Revolution ability rotation system with your cooldowns as a core part of the gameplay, but mana basically doesn't even exist anymore.
>>
killing people in realistic 4k army simulation isn't fun
>>
>>729385373
>but mana basically doesn't even exist anymore.
I think part of this comes from physical classes in many RPGs not really running on a finite resource but in the context of a long boss fight it feels bad if your mage falls off a cliff in usefulness three minutes in because you can't get MP back any faster
>>
File: sega-dreamcast-sonic.jpg (204 KB, 1280x720)
204 KB
204 KB JPG
>>729377709
Death of Dreamcast is the real reason why gaming is not as good as it could be.
>>
>>729385434
>realistic 4k army simulation

Such a game doesn't even exist you retarded tranny.
>>
>>729385581
Shove your console faggotry up your ass. Consoles should have died out by the mid 90s.
>>
>>729377709
Abiotic Factor was fucking terrible and had a blatantly obvious paid shill campaign.
>>
>>729382406
Open world design only makes sense for games where the player isn't the center of everything, where there are mechanics that makes the world not just passively waiting for player interactions, but a "living" one (like NPC indipendently traveling and trading, fighting etc..).
Games like Mount and Blade, Kenshi, Starsector, the X series...
In all other cases it feels like every game that has it would be better served with a Hub World design.
>>
>>729382406
Open world is fun when traversal is fun like in prototype or the spider-man games. Actually the newer spidey games is probably one of the few games where absolutely nobody uses the fast travel method because swinging around is just more fun
If it's barebones traversal like with a slow ass car or walking then yes it sucks
>>
>>729385634
>fps shotters don't exist
lmao I knew it was unpopular I didn't expect it to make you fucking implode and melt like a literal piece of diareah.
>>
>>729384421
I know, that's what I was thinking too. I died many times playing both Mortal Shell and Sekiro and I remember they had similar mechanics for the currency, and I don't remember having any major issues with those games. I actually had a lot of fun playing both, with the exception of some bit of frustration with Mortal Shell due to bugs here and there. But from what I can remember, you don't lose all of your currency each time you die. Or am I remembering wrong? I think it's something like that where you lose it after every two consecutive deaths or your xp gets halved on each death, but I'm pretty sure I was losing all my blood echoes in Bloodborne every single time I died. And in the last run I did, it seemed like there was a difficulty increase as well which was super weird? Like, before the same exact enemies were dying with 2 hits from my saw cleaver, but now they were taking 3-4 hits to kill.

Anyways, I think it's also the case that I'm not as tolerant of grindy/repetitive things as I used to be when I played Sekiro and MS. I have much more experience than I did when trying Bloodborne for the first time, so I feel more confident. But I also don't have much capacity for certain things anymore, I get frustrated much more easily these days. So I just think if I'm having a terrible time and I can't bear to sit through hours doing the same thing on repeat then what even is the point of it.

>>729384528
>>729384683
>>729385012
What's your problem fags? Just because I used the wojak? I just found it funny is all. Why's it bad?
>>
>>729385791
>non-sequitur idiocy

why does every single transexual argue like this?
>>
>>729379032
True.
>>
>>729378347
I think from a gameplay perspective, progression helps lengthen the game. For example in Elden Ring you fight so many bosses that only have half the moves as their 'peak' version. Then by the time you fight the peak version it feels like a completely new fight. This turns elden ring from a 40hr game to an 80hr game, for not much cost from having to develop new bosses.
>>
>>729385648
PC gaming is just as gay as console gaming, maybe even worse. At least consoles used to have respect for arcade culture up until the 7th gen.
>>
>>729384095
>>729384101
>>729384872
Wow looks like I had a controversial opinion, that I am correct about.
Multiplayer gamers are the least interesting dullards in the hobby. Stay mad. Playing an MMO is not a personality
>>
>>729383993
People are seething at you, but you are right.
Every time I talk with someone else about video games, the talks are always about single player games and the memorable moments in it.
In multiplayer games it's much rarer that something happens that is worth talking about to anyone who isn't also super into it.
This also extends to online discussion: single player threads are often about the story and narrative, meanwhile online games are more often than not about how the devs/other players are pieces of shit for one reason or another.
>>
>>729386030
Elden Ring is still an open world game. The influence of progression on it is entirely different.
>>
>>729385809
>Why's it bad?
sharty raid banner
soijaks are soul despoiling
>>
File: Consider Koopa.png (142 KB, 800x450)
142 KB
142 KB PNG
>>729377709
Free camera control has only done harm to video games. Most third person games would be better off with fixed camera angles
>>
File: Angry Brock.png (411 KB, 640x489)
411 KB
411 KB PNG
>>729378090
Holy shit, that is indeed controversial, I absolutely despise this opinion and don't think i don't know who you are Eiji Aonuma you sick fuck.
>>
Darkstalkers is just as good as Street Fighter and Marvel VS Capcom.
>>
>>729387071
You're a terrorist
>>
>>729377709
Double Jumping is a the worst movement mechanic. Literally anything else would be infinitely superior.
>>
>>729387071
>Character Action games with a fixed camera
Sorry, but I'm gonna disagree with you buddy.
>>
>>729377709
Fallout 1 and 2 are not good games.
They control like ass, the difficulty is terribly balanced. Being nigh impossible in the early game and then brain dead easy once you get the first piece of late game equipment .
The quests are not really any more in depth or interesting than ones in fallout 3 or even 4.

They have good atmosphere and created a very interesting setting, but that's just about the only thing they have got going for them.

Also "percent chance to hit" should never be a mechanic in any video game.
>>
>>729377709
Contra Rogue Corps and Metal Gear Survive were both good games that got unfairly panned by critics and reviewers who didn't bother actually playing them learning their gameplay
>>
Good gameplay, compelling writing etc > pointless sex appeal

Yes, I'd take ugly motherfuckers over bimbos any time
>>
>>729385557
nah its just lazy design across all games. Devs can't be assed to balance the concept of long term gameplay so they don't. It was really funny watching it happen in real time when i played LoL like 14 years ago. The game started with almost everyone having mana as a resource they had to balance so they wouldn't have to back too often, but then they just released more and more characters that didn't have mana, or had basically infinite mana because the costs were so low.
>>
>>729387493
Bayonetta 1 is great though?
>>
>>729384929
That's a pretty impressive recreation of "Freedom of Speech" by Norman Rockwell
>>
>>729387503
You have dog shit taste.
>>
>>729387435
Like TRIPLE JUMPING!
>>
>>729377709
I like playing videogames
>>
>>729387848
In Bayonetta, the camera follows you around.
By "fixed camera angles", I assumed it meant something like the first three Resident Evil.
>>
File: 1766776256872.png (198 KB, 654x430)
198 KB
198 KB PNG
Kingdom Hearts 1 is better than Kingdom Hearts 2. Re:Coded is also better than Kingdom Hearts 2, though only just barely.
Dr. Robotnik's Ring Racers is the single greatest racing game ever made.
Tetris sucks and I can think of at least four different "falling block" puzzle games that are a million times more interesting for different reasons off the top of my head.
As far as the singleplayer Halo games go, ODST > 3 = 1 >>>> Reach >>>>> 2
Games that focus on story over gameplay (or using gameplay mechanics primarily as a storytelling tool, i.e. Deltarune) are fine as long as they advertise themselves as such.
>>
>>729378090
Metroidvanias would currently play out way differently with this kinda design. That entire genre just thrives on gatekeeping areas to force you to find upgrades to eventually advance
>>
>>729388134
Triple jumping is double double jumping so it's double double worse.
>>
>>729388170
KH2 is overrated to the point where it actively hurts the game so I agree.
>>
>>729377709
mmo combat is the most dogshit combat i can imagine for an online game
shamefully, all mmos are by design just diablo in 3d which i really really like so im forced to torture myself through a shitty rotation
thankfully, ive been using autohotkey for primitive rotationbots for a decade now and can just enjoy the normal gameplay loop of looting shit and coop with people dodging red rings on the floor
>>
>>729388231
To be clear, I think KH2 is good, but I have no idea why people tout it as the best game in the series when its systems are such a complete mess. The only way you can make anything in that game even remotely coherent to play is if you play on Critical mode, which rapes the RPG systems by giving you 50 fucking AP to start with and making it so every enemy for most of the game can 2-3 shot you. It's fun, sure, but when you have to fuck up the balance of your own game that hard just to make the systems enjoyable, there's something wrong.
>>
>>729378090
many games have all the moves available from the start, and you are still dogshit at them
>>
>>729377709
Real world guns in video games are gay and lame. Video games should use completely made up guns.
None of that "it's an AK-74 but we call it a Kornondakob" shit either.
>>
>>729378090
agree
especially in mmos where i have to lvel my skills aka grind the same most xp spot for an hour just to play the content i want
the only form of progression i accept is the one that gives like 0.003% buff to attack every 10 level. a number to flex on newfags. everything else being gatekept is dogshit. i want to build and theorycraft but you blueball me with timegated garbage that doesnt respect my time and makes me 1000 percent more likely to just drop the idea and roll with whatever i have which kills the game faster for me than experimenting with whatever tools are at hand and playing the content i actually want to play
similar with mmo crafting and daily quests and time gated currency
god elder scrolls online is such a shallow piece of shit game i hate 90% of it
>>
I prefer Dread and fusion over super
>>
>>729378090
I like slowly leveling up in a game to the point I feel like a powerhouse in the end. A game just needs to have a decent amount of content at the end stage to be able to indulge after getting to that point.
>>
>>729388170
Giga-based
>>
>>729388165
mostly i just meant taking camera control away from the player so the devs can control the setpieces and make more memorable shots. Also makes wasteful tech like Ray tracing completely unnecessary.
>>
>>729377709
"Fairness" is a stupid concept for video games and not something a dev should strive for.
>>
>>729378515
A fact is not controversial
>>
>>729378090
Sounds like fighting games are for you then. Everything you will ever need for the game is right there on the character select screen, similar to an instrument where it's a tool and your progress is purely how good you are with the tool
>>
>>729388207
yeah, they'd fucking suck. If you aren't going to give me new abilities don't make me backtrack and explore a massive map, just send me through well designed stages like Megaman games do.
>>
>>729378515
I don't know about that, but it does have great dungeons, and a great soundtrack, and great items.
>>
>>729379948
>Hell Is Us
Never heard of that game before
>>
>>729377709
I prefer Bayonetta 2 and 3 over 1. One has the worst mini game sections, the long as driving section, nauseating space harrier, instant death QTE's in a game the punishes you for dying, The fuck turret section, and repeats the virtues fights way more than they I thought until I replayed it. One only really stands on its combat and 2 and 3 aren't really fat behind it in that. It depends on how feel about the climax thing in 2 and the summons in 3.
>>
>>729379475
No shit it's dry. Have you been to the Nevada?
>>
>>729377709
Half the time, the game you think has "bad controls" is actually very good and has its challenge geared around those controls.
>>
Grind is anti gamer. Any game that has grind in it is fundamentally SHIT
>>
>>729389349
Needing to grind is a skill issue 99% of the time for any game released after 1991
>>
>>729389349
I think grind can be beneficial if it's designed to make the player practice the games mechanics with minor success. But it's usually a cheap time filler.
>>
>>729389349
>>729389489
>>729389567
GREEN LINE MUST GO UP (dps number)
>>
Cyberpunk was never "fixed"
>>
>>729377709
Nu-Doom forces you into a rhythm while the classic games gave you room for trying your own approach. Lots of modern games want to be rhythm games where the path to success is to memorize the exact sequence of inputs the devs want you to press and it makes you feel like a trained monkey instead of someone who's having fun and getting good at a game.
>>
Metroid Prime was always an inferior Halo.
>>
>>729381368
kh1 has better combat than 2. played em last year i think 1 is a better game
>>
>>729389349
the real "unpopular opinion" is that "grind" 99% of the time just means "playing the game" and people who complain about grinding just hate games.
>>
>>729377709
Enemies having more health actually does make the fight harder in a meaningful way. Most boss fights are about winning before you run out of health, so having to fight longer means having to fight better to win.
>>
>>729389798
That's objectively wrong and you're a fucking retard. If no changes are made to AI, patterns, or mechanics, you're just mashing a button for longer.
>>
>>729389747
Spoken like true MMOfag. Don't worry, one day you'll grow up and realize that you have limited time on this Earth
>>
>>729389798
This, endurance racing is a thing in real life. There's skill in mantaining your performance for extended periods of time.
>>
>>729389892
it's objectively a fact. If you and the enemy both take 10 hits to kill each other, you can just trade blows and only have to avoid 1 hit to win. If the enemy suddenly has 20 hits worth of health you now have to pay attention to his moves because you need to avoid 11 of them to win.
People who complain about giving enemies more health are usually retarded shitters who don't want to engage with the boss fight in a meaningful way.
>>
>>729389948
oh shit, the "this game doesn't respect my time" retards found the thread. Are you sure you have enough free time to be posting on /v/ anon? don't you have more important things to do like waging away so your wife and her boyfriend can have a good time in your house? At the very least you should be watching their kids right now



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.