Air magicWind magicIts the shittiest element in every game its ever been put in. Why?Has no developer ever seen a tyre blowout or a Pecos Hank video? Does no one know how horrific wind scouring is?
Anything that can make you fly is good even if it's the only thing it does. Now, water magic, THAT is dogshit.
>>729379865It's like water in RPGs but even more extreme in that the weakest version is a nothingburger while the strongest is effectively an instant win button.There's not much to work without it becoming overpowered, so it's usually a mediocre middle ground mixed with thunder and lightning (and weather in general) for a "Jovian" element instead.
>>729379865I think you can extend it to pressure/vacuum magicImagine blowing something up by concentrating pressure in one point, would be pretty cool
>inflates your faggot holeairkings, we rise
>>729380457the entire magic tree gets carried by something like a increase movement speed spell
>>729379865>one of the stronger Warframes>completely OP to the point of targetted nerfs in PSO2>Extremely devastating in Dragon's Dogma>Typically aligned with the strongest buffs in most RPGs (haste, flying, etc)What the FUCK are you talking about bro?
>>729379865an avatar openworld rpg akin to kenshi would be amazing
>>729379865Aang looks like he'll be pretty strong in the upcoming Avatar fighting game. The game will flop but it'll probably be the best fighter in a decade.
>>729379865I know the pic is ATLA, but does anyone else find it weird how often wind elementals are portrayed as some kind of cutting/slashing attack in Japanese media and not really pushing or pulling?
>>729379865in guild wars 1 wind was cool because it had lightning bundled in with it
>>729381697>some kind of cutting/slashing attackThat's accurate. Also include stabbin.
>>729381697it depends on the application of force. If you focus it on a small area then you'd get shearing/cutting forces
>>729381697Kamaitachi