Which should I get?No Man's Sky, Elite Dangerous, or Star Citizen?
Avoid SC, it's not a meme; it really is unfinished. Especially the exploration aspect.NMS has much much more to do and much more variation in exploration. However, it's highly arcadey and simple. It has also moved toward a base-building and questing game than a exploration game over the last few years.It's very fun but very unrealistic.ED is incredibley realstic, incredibley aesthetic and the sound design might be the best of any game ever. It's gritty visuals really hit home in terms of what the space frontier would look like. It is infinetly deeper than NMS in terms of ship control and realism, it really is a simulator. Not an arcade game at all.However; it is VERY shallow. There is not alot to do. And despite having an ultra-realistic simulation of the Milky Way, the visuals of uncharted space are very...samey. It can get a bit stale and boring doing exploration.tldr; avoid SC, go NMS for content, go ED for realism and simulation, all 3 are flawed and none even close to perfect.
You need a pretty powerful rig to run SC, as a heads up. Idk how it plays on the new vulkan update though. I haven't played since before engineering
>>729398214Hmmm. Base building really appeals to me, but not if the planets are really arcadey with abundant life and non-realistic make-up. I guess ED it is.>>729398267Yeah, my RTX 3060 can barely handle SC as it is, nevermind in VR, so that's out of the question.
>>729398214This is an accurate post. I wouldn't outright say avoid SC, because while you call it unfinished, there is *easily* 50 hours of real gameplay. It's just rough with bugs and stuff.
Man I've never played ED but it looks like it would be really good un VR. Just the surface visuals look a bit lackluster. It's such a shame that all the work going into Planet Tech V5 is for SC and not ED.
>>729398453A quick breakdown of planets>NMSVery varied but very pulp SciFi.Expect>bright colours>giga weird flora everywhere>lots of strange fauna>planets full of things to interact with from small beacons to massive data archives>barren worlds much rarer but do exist>intelligent alien life in small settlements on most planets>extreme weather variations: radioactive super storms, fire tornados, blizzards, acid rain to peacefull breezes and gentle rain>EDNot much variation but largely realistic>lots of barren atmosphereless worlds>mostly greys, browns, blues>inhabited planets are few and far between outside of a small "bubble" of a few thousand systems around Sol>some planets do have atmosphere, blue skies etc but rarer>planets very empty by natureMake sure to get Odessey expansion for Elite Dangerous if you plan on walking on planets outside of your ship.
>>729399012Ok, thank you for the breakdown. Does ED have variation in its planets? Like can you find desert worlds with a lot of particulates in the air giving the atmosphere a unique colour? Lifeless Earths or geologically active Super Earths? Like a terrestrial planet with scattered seas, a homogenous surface like Mars, and a dense cloud cover? Does it have Venuses, with yellow atmospheres due to sulfur? Icy dwarf planets and moons like Pluto and Triton? Ocean worlds? Habitable worlds orbiting gas giants? And to my understanding there are some real exoplanets so can you visit Proxima Centauri or the TRAPPIST-1 system?
>>729399470ED is pretty poor variation wise. You will get colour variation in skies in the atmospheric worlds. But terrian wise they are basically variations on barren worlds. IE; rock and dust. Unlike NMS which has forest worlds, ocean worlds, toxic volcano worlds (albeit all unrealistic pulp scifi) and so on; ED is just barren worlds. No terrestrial planets at all you can land on. Even the inhabited worlds are barren/wasteland worlds. https://youtube.com/watch?v=VFVv6BFOzjY&pp=ygUXRWxpdGUgRGFuZ2Vyb3VzIHBsYW5ldHM%3DThis gives you an idea of what ED's planets can be like. Sadly, they do not vary too much from these examples. You'll get colour difference but not biome difference.
>>729400346I really appreciate your posts anon. Just one thing. Is it possible to set up a radio in your spaceship that can play local audio files? You spoke of ED's excellent sound design. It would be nice to have a playlist of Bach playing in the corner of my ship while I sit with the engines idle in orbit around a distant gas giant.
>>729401350ED's ambient music is pretty good anyway and would recommend listening to regardless.There is no way of playing custom music without modding though. You either have to play it from another tab or find a way of modding the audio files in. Every spaceship in ED has an audio player for things like news broadcasts, encyclopedia entries and quotes by in-game characters.So the tools are theorectically there. The issue is ED is technically an MMO, although you can play solo and disable contact with other players entirely, the world is still persistent and linked online 24/7. Ergo it can be very restrictive for modding as it uses Frontier Development servers for infomation. Things like changing your HUD colour is doable via INI file editing, but I'm not sure adding custom audio files is because they might be streamed from a server
>>729397325The star wars squadrons