So what can the next game do to one-up it?
>Improve the combat>Have the open world feel more natural instead of just geometry of random floating platforms and rails>Action stages feel like Shadow Generations stages instead of Sonic Forces stages>Chao garden
>Loses all momentum on leaving an inclineStop
>>729410035Make the open world more live, more NPCs and shitLike SA adventure fields
>>729410035Drive Form or Devil Trigger type mechanic for Regular Combat
>>729410035Being more polished and not have weird physics oddities
>>729410389 Based. It’s actually baffling how they still haven’t figured out momentum after all this time. Sonic should feel like he’s carrying inertia through his runs, not slamming into an invisible brake the second he leaves a hill. Like bruh, put someone on the team who understands basic physics-or just copy what Mania did.