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File: 1753100519239450.webm (3.94 MB, 960x540)
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Is steam bloatware now that hinders performance? Do we know how much steams new features effect your PC?
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I'm willing to bet hard crash this is outright fabricated.
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>>729421558
Its real but its because they purposely make the steam version run worse. I think it also has a larger install size too. Very scummy.
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>>729421558
Nope. Steam is bloated. Has been for years. Every game runs better elsewhere. Steam has not just a few things, but a hundred plus things it DOES NOT NEED. No one needs trading cards, recording, game install shares, overlay with mediocre voice and chat... etc
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just use a steam emulator like goldberg and find out for yourself?
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>>729421420
>>729422367
womm
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>now
Quite literally always ways even 20 years ago. Steam had a larger filesize than Counter-Strike and Half-Life when it came out.
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>>729422367
Steam has a CPU and RAM footprint of absolutely nothing.
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Nigga just check task manager
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>>729421420
Why is the CPU being LESS utilized on the one on the right?
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>>729422367
nigga you can run steam emulated, on android, on top of a windows emulator, and still play videogames on a 8gb ram device.
fuck off.
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>>729421420
>Is steam bloatware now
always has been
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>>729421558
It shouldn't actually be affecting framerate. And odds are the comparison video left Steam running in the background anyway. Steam only checks on boot if a game is legitimate and does zero checks whatsoever to try to maintain anything mid-game, and as >>729423739
put it the matters involving its footprint on your PC are less than most other programs like Discord; I look at mine right this moment and Steam is 50mb of memory, while Discord is like 600mb. The only possible reason I can think of is that the Steam executable was built different, or the "comparison" specifically turned on certain graphics settings that aren't enabled in the Battlenet footage specifically to tank framerate.
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>>729422367
I run Unreal Engine 5.7 through Steam while I'm developing my game to test it with gamepads and there's literally 0 difference.
Why are you a faggot liar?
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>>729422367
None of that runs in the game you tard
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>>729421420
this smells like an Epic funded Indian smear campaign
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>>729421420
They intentionally keep it bloated on windows to motivate you to switch to Linux, it’s part of their strategy to counter Microsoft’s pivot to PC gaming
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>>729425036
>battlenet
>Epic
Retard
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>>729425404
Battlenet doesn't have a userbase and EjeetS are still malding about steam
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>>729421420
Yes, this is why I'm a PirateChad. You have to be actually retarded in this day and age to buy sloppa on PC where everything is free
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>>729421420
>is steam bloatware now that hinders performance?
SteamSDK in games in literally just a websocket and whatever the dev has decided to hook into, there is no real overhead except the ~600mb of memory steam takes to run.
steam just launches the .exe with args and then sits there waiting for the game to ask for anything (achievements, friend stuff etc).
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>>729421420
You can turn the steam overlay off
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>>729422367
Agreed put keep f12 only
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>>729426535
The overlay doesn't account for 65fps either way. I call a disingenuous comparison.
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>>729423739
As long as you don't have animated banners and avatars enabled if you keep steam chat open.
Not too long ago I was wondering why the fuck my CPU was idling at like 60w. Turned that option off and it dropped 30w.
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>>729421420
What is the actual difference here? Both are above 60 FPS which is acceptable for majority of people, incuding me.
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>>729421420
What I see in this webm is that CPU/GPU usage seems to be lower. And they do have slightly lower temps and power consumption.
I doubt it's steam itself doing dick, the overlay can cause issues, but performance issues that you would notice with a machine capable of rendering that cock of duty game at 350fps? Unlikely
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>>729421420
>lower CPU and GPU utilization with steam
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>>729430275
It's wasteful.
If everything software and hardware wise is the same except for a launcher, there shouldn't be any difference. The difference translates to more things than just higher number of frames per second. You can see different power consumption and temperatures as well.
If you have more expectations, you can be judged as a fool for trying to chase something that's getting to the point of pure placebo, but not getting your money's worth with a margin of error like this is still something worth investigating. Any loss like this, perceivable or not, should be justified if it has been paid for, no matter how low you may think of someone spending their money for a want rather than a need.
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>game uses less resources on the right, which gives fewer frames
Whoa no way
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>>729431564
That much is obvious, but the question would be why the lower usage or what's limiting it
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>>729421420
>now
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>>729431834
The two installs probably have different default game settings, there isn't a reason why it would differ per platform otherwise.



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