>Average max level characters per account is approximately 1.>Out of 13.>"Leveling is good, guys!"
So, what, do you think people want to play their classes? There's nothing better than a multi hour tutorial.
play DDO or don't play MMOs at all
>"If I keep spamming my retarded take on /v/, everyone will agree with me and devs will make an MMO in the deranged style I want!"
>>729459665ive been playing 2d classic wow and having a blasthttps://store.steampowered.com/app/2506440/Trolddom/
>>729459665Stop making this thread you fucking chink.
TRUTH NUKE:MMORPGs died after Burning Crusade ended.there is nothing to discuss because it's a dead genre
>>729460660Yeah, clearly people want to log in just to savor the thrilling early-game experience. Over and over. Thirteen times.Classic is even better.
>>729462289Classic and hardcore would be awesome if all addons were banned.
>>729462640Just take away keyboard input too.
>>729459665>get rid of level 25 to 50>game instantly improved
>>729462640This, playing the game without dps meters or logs would be great. I really hope they do this for classic+, rebalanced classes and no meters / combat data for minmaxing autists to obsess over.
>>729462896How long do you think the leveling experience should be?
>>729463295>Game has gold as the currency.>Gold bars are cheap.
>>729463295i think that range should be fun, not shorter
>>729463171Do you really think that would stop the autists? They will just for a video of you playing the game
>>729462289Nothing says “engaging gameplay” like re-earning buttons you already mastered five expansions ago.
why do you keep spamming threads with the same shitty opinionsyou've been at this for months nowgo do something productive you niggertard
>>729463480I would do 1-10, max, by I wouldn't even have leveling. Let people play whatever they want. There's no reason to segment players and obsolete the world.How do you make endgame fun? Professions? Full gear trading? Material repairs durability?
>>729462151>Butt hurt!Calm down, sweetie! :3
AI posts got boring to you?
>>729459665>people don't care about reaching max level>"max level content is the best, guys!"
>>729462289But don’t worry, it “only” takes 30-40 hours now. Practically a loading screen.
>>729464558I don't imagine people are stopping at 79 and making a new character. In reality, 30% of people make it past level 10, and 50% of those characters make it to 25 (maybe 15% of people to 25). WoW obviously has huge churn issues, and I don't think max is much better; a lot of people probably get filtered by doing the same content over and over, not being able to find groups, etc.
>>729464558>The level they get all of their abilities and when items have the best affixes.>Not the most important part of gameplay, retention, etc.Just replace leveling with ilvl while allowing people to purchase any ilvl of equipment they want. This maybe seems like a huge change, but what is really expected of the vast majority of people who don't want to level and linearly push ilvl? Dynamic, emergent wealth is much more thrilling, and keeping it gated from infinite playtime is as easy as material durability repairs. More people getting to play because all classes are unlocked vastly increases subscription count and makes people matter more because they can do all professions and roles while experiencing more content.
>>729463938You have to make the gameplay itself fun. The leveling process is aided by number going up, but once you're done leveling, it's just the gameplay. Maybe you add some kind of collectathon, like pets or something, but it doesn't matter if the gameplay itself isn't fun.Or you do what RS does and still let you get experience despite not getting any levels so you can see big number.
>>729459665almost all violent criminals eat breadand yet this stuff is legal?what are we doing here guys.
>>729465693WoW gameplay, at least PvP, is incredibly fun, but I still get bored of doing BGs after a few hours because it's not supported by other activities. It barely costs me anything (a few gold), and there's little to no gathering, crafting, and trading economy to get me out in the world. Collectables aren't a scientifically approved method of increasing playability. Just getting things without risk:reward undermines motivation because it's not associated with intrinsic motivation drivers like autonomy, mastery, or social relevance.
>>729465806How is that supposed to be equivalent? People so rarely doing something that *all accounts with a max level character only averages to 1 each* is obviously a telling statistic.
>>729466690>random made up statistic>random made up quote>hmm, yes, yes, quite the telling statistic, i might actually be jordan peterson *smokes pipe*
>>729466507It seems like the solution is simple from what you're saying regarding risk/reward, and that is simply to add a risk to playing.As far as costing you stuff, are there no consumables that you need to use in WoW pvp? Having loadouts require consumable materials that you need to gather is a good way to create an initial cost to do it while also tying it into an economy to get you into the world.
>>729467025>random made up statistichttps://www.icy-veins.com/wow/news/what-if-wow-quietly-revealed-a-9-million-subscriber-number/.Anything else, genius?
>>729464578wow retail? 30-40 hours? you rp walking everywhere?
>>729467164>are there no consumables that you need to use in WoW pvp?No, and they're usually cheap.
>>729467025>random made up quoteAre players *not* supposed to be saying leveling is good? Why have it?
Imagine buying a fighting game where you have to unlock punches again.
>>729459665leveling up is cool. but stat system making it so high levels just dominate low levels is just awful. Levels should give new abilities and skills, not make it so you have 500% more HP and are less likely to be hit by low levels. in wow the level differences affecting PvP ruins pvp when their is a level disparity, high levels trying to gank low levels wouldnt be so bad if the lower level didnt miss more than half their attacks or get constant glancing blows. You dont need that level of power creep for leveling up to feel like you are progressing your character, the worst is when the game has level scaling, why even have huge power creep if everything is going to be scaled to be on the same level anyways? Its like devs just adding shit because they think 'everyone else does it so why not' and not really thinking about why.
>>729467176not him but when people say "levelling is good" they are talking about classic, levelling is dogshit in retail and everyone knows it.
Noooo bro you just have to like the slop RuneScape 3 MMORPG it's great that'll be $15 a month sirW-what do you mean you didn't like the EOC update in 2012 that stripped the game of its identity? W-what do you mean MTX is bad bro you can just choose not to buy it? W-what do you mean you don't like big new massive updates like Anachronia that literally just have a few slayer mobs, a few hunter mobs with the same copy and paste mechanics, an annoying agility course that is artifically gated behind doing said course for 200 laps, and 2 bosses that are dead content already? W-what do you mean you don't like necromancy devaluing 20 years of combat updates? W-what do you mean you don't like player owned farms? You don't like managing animals? You just wanted to plant herbs, hops, flowers, and trees? Wait, what do you mean you don't like minigames being dead content even though they were one of the few fun things in the game? W-what do you mean you don't like fort forinthry and Queen Ellamaria being the raptor?JUST CONSUME THE SLOP BRO STOP HAVING PROBLEMS WITH IT
>>729469310Nobody ever thought leveling in pre-Cata WoW is good.
>>729459665the problem is that its a single player game. I've already played it once, why play again?
>>729459665I have three, the highest level one is 37, I'm leveling another one right now, already on level 24.
>>729459665Tranny freak losing his mind.The average player drops the game after reaching the max level. The average raidtroon has 1 max level character to minmax and raid with.Yes, leveling is the good part.
>>729469310Leveling in vanilla is pretty dogshit though, most quests make you compete for tags and some mobs have like 30 minute respawn timers making you shun other players. The goal of an MMO should be to make players want to cooperate and play together, they completely failed in this regard as it's better to quest alone.
>>729469586>>729470783my bad i should have added a disclaimer: leveling in classic is good if you are not a total retard.> it's better to quest alone.only for the drop quests, for kill quests its better to group.
>>729471310Yea some quests you can do as a group while others take way longer to complete in a group, this causes players to group up for one quest only to leave immediately afterwards instead of hanging out and questing together, it sucks.Questing as a friend group of 5 players is fucking torture as a result, nothing good will come out of worshiping the shitty questing in vanilla.
>>729459665I've never managed to play WoW that long after hitting the level cap. The most I managed was during wotlk when I was younger.Raiding and shit is just genuinely not fun. Leveling is fun, but like replaying any game, you'll only want to do it so many times in your life.
>>729469141I think the big problem is it being a long tutorial. People specifically don't want to quest for dozens, if not hundreds, of hours. They want to live in a world.
>>72946931010% of Classic lvl 10s made it to 60.
>>729471310See >>729473459.