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Literal crack cocaine
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>>729470297
I played 4 hours of the vanilla game and really liked it, but dropped it for some reason.
Good game.
>>
>>729470297
I am too retarded for building adjacency bonuses, filters me in literally every game that has it.
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>managing 6 different ticking clocks
The game is a hell of a lot more fun when you cheat so can actually play it instead of being rushed out of the door.
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>>729470297
it's really good, but to reach the credits it's way too long.
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>>729474128
>play it instead of being rushed out of the door
that's the fun part you troglodyte
>>
A thread about an actual great game with strategy and thought involved and no one responds. Curious.
I'd just like to say that the Forrester's Hut is fucking legend and beavers rule the kingdom (not like little bitch harpy)
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>Play this in EA for 80 hours
>Game finally comes out
>I can't even get through 10 minutes without quitting
I did this to myself.
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>>729470297
Too heavy on the progression shit instead of making a comfy warcraft village.
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whats the character's name so i can research proto ivy?
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>>729475162
Stress is not fun, normal people have enough of that working, i don’t want to come home after 10+ hours and be stressed out by a fucking game
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>>729470297
bats suck.
too tempermental. you can easily lose one year 1 simply because their resolve is so low and you cannot boost them
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>>729474128
How is anything fun when you can't lose. I guess you can turn it into classic semi idle/puzzle builder without timers if you really want, but then all risk management and most strategic choices lose all meaning.



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