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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: vram.png (87 KB, 839x771)
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Why does everything need so much VRAM these days? I understand if a game looks good but even AA or indie games with mediocre visuals are exceeding my system requirements.
All I can play on my laptop at this point are VNs and tbrpgs, and getting a gaming desktop isn't a good idea because of how often I have to move around for school.
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>>729485724
4k textures and fully modeled toothbrushes
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>>729486139
This. Also generally unoptimized rendering methods. The art of squeezing every last bit of performance you can out of hardware has long been lost now that the bar for "functional" is so low.
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>>729485724
Big developers have largely stopped optimizing games due to relying heavily on shit like AI generated frames and an excessive amount of outsourcing to third worlders. If there is a shortcut they're going to take it even if that means an inferior product.
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the gtx 1060 was released almost 10 years ago unc
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>>729485724
People who play AAA games on low-end laptops not even meant for gaming are a small minority and therefore not worth jumping through hoops for.
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>>729485724
Pajeets can't code and everyone and their mothers can't optimize UE5 properly.
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>>729491286
>the game uses more than 2gb of vram because they didnt code the game properly
lol any kind of technical discussion on /v/ is always filled the biggest retards



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