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This is so obviously the best 3D platformer ever made and it’s not even close. But contrarians like to pretend it’s bad for some reason.
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>>729492902
>best 3D platformer ever made
But that's not Prince of Persia Sands of Time. You posted the wrong game, anon.
>>
>>729492902
It's condescending.
>>
I tried playing mario galaxy after replaying odyssey and I was completely dumbfounded by how horribly stiff galaxy's controls were compared to odyssey.
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>>729493008
I wish there was a good way to have both tight level design like Galaxy AND expanded movement in a satisfying way.
I personally think open area levels tend to be very uninspired and annoying to traverse.
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>>729492902
The core movement is good but the content and cappy gimmicks are ass.
I can't tell you how much I hate the moons in Odyssey and the korok turds in BotW/TotK. Just the worst kind of quantity over quality game design.
>>
>>729493156
Why do the moons bother people so much? I just don’t understand it. It never even occurred to me as a problem the entire time I played it. You say it’s quantity over quality but the entire game is incredibly polished and filled with nonstop fun and inventive gameplay.
>>
>>729492902
Based and factual. If you’ve beaten this game it’s pretty obvious if you take your nostalgia goggles off. I understand people don’t want to admit it’s better than the classic Mario games they love but it just is. Period.
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>>729492902
If it's so great, why doesn't it have a sequel?
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>>729493340
Bananza retard
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>>729493261
Because collecting moons to me feels like collecting blue coins in Super Mario Sunshine, or collecting feathers in Assassin's Creed 2.
It feels like less of an accomplishment in completing a task, and more like a collectathon.
>>
>>729493261
Quantity automatically tricks a retard's brain into thinking they are sloppily made. Even though in reality most of the moons in Odyssey are just as well designed as most of the stars/shines in 64 and Sunshine.
It's easy to think the stars are somehow more important when there's only like 6.
>>
>>729493261
See? this guy >>729493550 proves my point, it's all about a perceived relative value to them and nothing to do with actual value.
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>>729493365
that's a prequel
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>>729492902
Far from it. The game relies way too much on setpieces for the possession mechanic over actual level design and movement mechanics.
Frankly besides New Donk, the levels aren't that memorable either.
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>>729492902
Bananza is like 50 times better and one of the best games ever made
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>>729493698
It's actually a time loop like Galaxy
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>>729493726
>tries hard for personal take
>completely missess the best map
low quality bait
>>
>>729492961
It's weird to count that as a platformer.
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>>729493261
Have you played Super Mario 64? Getting stars in that game was actually satisfying because there was a limited amount of them. You completed some kind of objective and got a star. They felt important. In Odyssey there are just moons absolutely everywhere, they feel meaningless. You can even buy endless moons in the post-game, that's how worthless they are.
I also think Odyssey's content just isn't very good in general. Very forgettable on the whole, and only a couple post-game levels provide any kind of challenge. They shower you with moons to distract from the fact that what you're doing isn't all that compelling.
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>>729493569
>Even though in reality most of the moons in Odyssey are just as well designed as most of the stars/shines in 64 and Sunshine.
This is a shameless lie.
>>
>>729493365
DK isn’t retarded. He’s an ape.
>>
>>729493624
bruh perceived relative value IS what counts, psychology is a huge element of game design, especially when we're talking about collectibles that have minimal mechanical value
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>>729494070
Imagine instead of the 1/3rd of stars in 64 that are just "collect coins" it's replaced with collect a few moons instead. Same shit.
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>>729493896
I'm just being honest. It's the one 3d Mario i've never felt the urge to replay.
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>>729494110
True but if Nintendo cared about retardswho need to be tricked into finding value in their vidja, they would just add a dumbass achievement system.
>>
I enjoyed Bowser’s Fury a lot more. Mario does control the best in Odyssey of any other game. Having 3-5 cat shines to a course is just more satisfying than tracking down moons hidden around a map.
>>
Remember when Nintendo still made games?
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>>729492961
>4 hours long
>1 hour or that the most tedious combat known to man
Product of its time and still a fun game but, no.

Also WW is better in every way
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>>729492902
Like most modern Nintendo games, it has good mechanics but barely makes use of it.
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>>729492902
It's no masterpiece
>>
>>729495457
THE BING WAS MAKING HIM WAHOO
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>>729492902
The game is braindead easy and filled to the brim with filler content for padding purposes. It's a decent game but it doesn't even come close to being one of the best 3D Mario games, let alone in the whole entire genre.
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>>729492902
worst 3d mario
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>>729492902
It's a great platformer, but a terrible 3D Mario game, it functions nothing like 64, Sunshine, Galaxy/2, 3D Land, 3D World or Bowser's Fury and it's much more akin to something like Donkey Kong 64 or Banjo Kazooie, searching for a thousand random trinkets was never the 3D Mario formula, all other 3D Mario games are only "collectathons" in name, really there's no collecting involved, stars and shines are functionally identical to goalposts in classic 2D Mario (And the goalposts in 3D Land/3D World), their purpose is to mark the completion of a level/mission, sure they're given a certain context like needing so many stars to move Rosalina's ship or needing so many cat shines to power up the giant cat bell, but ultimately this is just narrative justifications for their existence, mechanically they couldn't be any more different from moons.
>>
>>729493261
Because they're genuine retards who don't realize stars/red coins/blue coins are functionally identical, they just serve as shiny objects to get you platforming in a particular direction. Notice how every argument is "b-but they don't FEEL significant!" as opposed to any objective argument, because there is none. Odyssey is the perfect platformer.
Anyone comparing it to TotK boring ass yahaha you found me bullshit is a subhuman moron who should be in 24 hour assisted living. TotK has garbage movement and nobody who played Zelda 20 years ago wished there were more fucking treasure chests with purple rupees in them, we wanted more dungeons and items. Whereas for Mario 64 everyone just wanted more stars. The two are not comparable at all.
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>>729492902
Odyssey is like, the fifth best 3D Mario kek. The only one unequivocally worse is 3D World which is just a total disaster. SM64, SMG, SMG2 clear it effortlessly and SMS is probably better by a little bit (SMS isn't that good so it's honestly a toss-up).
>>
>>729493261
Because autistic speds can't understand that they're not meant to be 100% collected. Just like korok seeds
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>>729497204
The average star/shine/goalpost/cat shine needs you to do lots of things to get it, you EARN them by completing the whole mission/level, the average moon is awared by doing some small pointless random thing like ground pounding a specific tile, hitting a bird with your hat or talking to an NPC.
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>>729497340
or hack devs copy pasted moons/korok seeds everywhere
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>>729492902
I saw the credits but I was over it by the time I got to the dark souls dragon. There's a weird uncanniness that runs throughout the whole game. Every level feels isolated floating out in the middle of nowhere like a game made in Unity. The OST is kind of bad as well.
>>
>>729493261
Think of the first proper "collectible" (Star, shine, goalpost, cat shine, moon) you can get in each 3D Mario game.
>64
Traverse Bob-Omb Battlefield, climb the mountain and take on King Bob-Omb
>Sunshine
Get through Bianco Hills and defeat the goop generator that is blocking the bridge to the windmill.
>Galaxy
Traverse Good Egg Galaxy and fight Dino Piranha.
>Galaxy 2
Get through Sky Station Galaxy and defeat Pewee Piranha.
>3D Land
Finish Level 1-1.
>3D World
Finish Super Bell Hill.
>Odyssey
Possess a Chain Chomp and use it to push down a small wall.
>Bowser's Fury
Climb Scamper Shores and light up the lighthouse.
Any way you put it one of these is not like the others, it does not involve any significant platforming ability or time investment, it's just a small task that can be completed in a few seconds.
>>
Bot thread. Odyssey was fucking awful.
>>
>>729497568
>Every level feels isolated floating out in the middle of nowhere

That's every 3D Mario game.
>>
>>729497340
>Just like korok seeds
Yes well you see that's kind of the problem you gay bastard. Korok seeds suck ass, Moons suck ass. Banandium Gems suck ass. It's one of the worst parts of modern Nintendo games that they feel the need to pad all of their games with little dopamine dispensers.
>>
>>729497340
100% collecting them is actually fun though unlike Koroks.
>>
>>729497619
Yeah, but context matters, all other games frame the way levels are presented in some way that justifies it, the levels in 64 are magical worlds created by Bowser within paintings, the levels in Sunshine are isolated locations within a tropical island (And other levels/locations can be seen in the distance), levels in the Galaxy games are small planet systems strewn all over the universe, levels in 3D Land and 3D World are meant to evoke the classic NES/SNES era design philosophy and levels in Bowser's Fury are all part of Lake Lapcat, Odyssey meanwhile tells you that these levels are physical kingdoms that exist as locations in a planet, yet they're isolated sandboxes floating in the ether.
>>
>>729497619
It never felt as cheap as it does in Odyssey. Its hard to explain why. I've loved every 3D Mario and went into Odyssey hearing only good things, yet was disappointed pretty quickly. I think its the realistic looking elements mixed with the cartoon elements makes it feel like a cheap asset flip off Steam.
>>
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>>729493261
>>729497204
>Why do the moons bother people so much?
>Because they're genuine retards who don't realize stars/red coins/blue coins are functionally identical, they just serve as shiny objects to get you platforming in a particular direction.
And they also don't realize that there is a reason for Odyssey having so many more power moons compared to the amount of similar collectibles in previous games. Unlike Super Mario, Sunshine, or Galaxy they needed to make Odyssey for a console/handheld portable hybrid.

This makes the devs push toward quick pick up and play gameplay chunks such as spreading out power moons over various smaller objectives in addition to the harder power moons. It technically being a handheld game means some people might only have a few minutes to play a bit before going about their day.
>>
>>729492902
one of my favorites of all time thats for sure, anyone who says it is outright bad isn't capable of judging quality i think
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>>729497828
>What is 64 DS and 3D Land.
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>>729497357
Odyssey cut back on the repetitive filler bullshit of previous games where you had to replay every level a bunch of times because the game kicked you out whenever you found a star.

Galaxy is a uniquely miserable game to play.
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>>729497610
You fucking midnight coal nigger, gonna ignore the 500 other moons that require you to do platforming challenges and obstacle courses that dwarf all that other shit you mentioned? You jackasses speak as though moons are only gotten from doing small things, as if that's even bad in the first place
>aaaaaah the game is rewarding me for playing and engaging with it aaaaaaaaaaaaaaaaaaaaaahhhhhhhhh help me I can't take it no no how dare the game provide guidance and incentive for playing and exploring it to the full extent aaaaaaaa
>>
>>729497828
tendies really love that handheld gimped my game and that's ok excuse
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>>729497801
>I play Mario for the story and to feel like I'm making a difference in the world because I get no attention at home and feel worthless no I do not care about the gameplay I would not play Mario if I didn't have some gay story in my head about how I'm freeing toads from paintings or some shit while I'm playing
This is an 18+ website
>>
>>729498009
you still playing mario?
>>
>>729492902
>But contrarians like to pretend it’s bad for some reason.
Then why have I tried playing this games on several occasions, only to drop it after an hour max.
Yet DK Bananza I 100% twice back to back.
Oddyssey is just not a great game.
>>
>>729498043
There hasn't been a new mainline for the past 7 or 8 years so no not recently
>>
>>729497928
>gonna ignore the 500 other moons that require you to do platforming challenges
devalued by the 6 moons you trip over on the way there.
>>
>>729497340
>they're not meant to be 100% collected
They literally are. That's why Talkatoo exists.
>>
>>729498090
It REALLY picks up at new donk city. Your opinion is invalid.
>>
>>729497926
>Odyssey cut back on the repetitive filler bullshit of previous games where you had to replay every level a bunch of times because the game kicked you out whenever you found a star.
The usual midwit argument in favor of Odyssey's horrible game design, except that Bowser's Fury exists now and it proves you don't need to simplify the way to get the collectibles down to the most retarded degree possible and still keep the experience seamless.
Moreover, 64 and Sunshine have several stars and shines available at the same time regardless of the chosen level, Galaxy significantly changed level layout/progression for each star, and 3D Land/3D World only have one flagpole per level.
Like it or not, Odyssey was simply designed by noobs who don't understand the difference between a 3D Mario game and a 3D platforming collectathon like Banjo.
>>
>>729498094
don't worry another bing bing wahoo is coming you nintendo adult
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>>729498043
Do you not?
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>>729493261
it bothers them because they are autistic and won't accept anything except exact 1-1 clones. this one is slightly more different than the older games, that they were also angry about at release because they were not exact copies.
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>>729498180
of course not
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>>729492961
Mirror's Edge is the best 3D platformer of all time
>>
>>729498204
why not?
>>
>>729498190
its autistic to defend bad mario games
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>>729498249
baby slop
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>>729498104
How. Explain. It doesn't make doing the course any easier.
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>>729498306
>How. Explain.
I just did.
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>>729498306
There is no course, there is no mission, all moons that are not part of the main story are just permutations of "Hit the dove and win an iPod."
>>
>>729498253
dumb nigger
you go to a level, jump around, explore it, and collect the shiny objective you need to unlock the next stage
it is exactly the same you dumbfuck autistic manchild
>>
>>729497879
>the devs designed Super Mario 64 around the idea that maybe it would be remade for the Nintendo DS 8 years later
Are you stupid?

And 3D Land isn't really in the same category as other 3D Marios like 64, Sunshine, Galaxy.
>>
>>729497879
3D Land is as pick up and play as it gets, courses last 2 minutes and are all in seperate levels you can enter or stop at at your leisure anytime.
>>
>>729498393
>it is exactly the same
Nope. One is rewarding and the other isn't.
>>
>>729498543
Exactly, so how come Odyssey needed to super retard down the way to get moons "hurr durr becuz it be a handheld gaem!"?
>>
>>729498543
>courses last 2 minutes and are all in seperate levels you can enter or stop at at your leisure anytime.
not a good thing
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>>729498594
Because it's fun?
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>>729498564
the reward is the same, they unlock stages
the only real "reward" is the process

i found the greater exploration focus to be more engaging than the nonstop boring obstacle courses in galaxy which you obviously favor
>>
>>729498718
hate galaxy actually, try again
>>
>>729492902
banjo kazooie / tooie doesn't look like this
>>
Is this the Nintendo Adult thread?
>>
>>729493008
now you know how i felt as a kid playing Galaxy after years of playing Sunshine. Galaxy always felt like dogshit to play thanks to how slow Mario was.
>>
>>729498594
Because it's not completely seperate into unrelated levels it's an open world game.
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>>729498810
Why is it open world?
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>>729498739
ok bro sunshine is half finished and 64 has the exact same filler and 2 second stars as odyssey

3d world aint even a mario game, just garbage
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>>729498913
sunshine and 64 are real games
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>>729498881
Because they wanted it to be.
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>>729498810
Odyssey isn't an open world game anon.
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>>729498973
Ah now you're starting to get it. Bad design begets more bad design.
>>
Anyone else find it impossible to replay? I got all the moons 7 years ago and have tried a few times to do it again, but I just lose interest so fast.
>>
>>729498956
and odyssey isn't?
lets be real, your only criticisms here are that you don't get booted from levels after collecting a moon and that stages aren't smaller but with set pieces only active for certain moons

lmao
>>
>>729499046
need the new purchase tendie buff to like this garabge
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>>729499073
Yeah like I said the moons are unrewarding which kills the "game"
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>>729498219
Seconded
>>
>>729493261
its completionist autism.

collecting all of them can feel like an autistic, tedious chore. at the same time, people that dont care so much to complete, are barely required to play much of the game at all. additionally, the common comparison is made to older mario games, where you had to traverse the level/obstacles and get a much more limited/singular reward, so each reward "felt" more impactful/meaningful, but the moons just end up feeling like cheap trinkets. like because they are so numerous and generally easy to acquire, they arent "worth" as much as something more "rare".

personally, i found it extremely fun and fulfilling to explore and interact with every nook and cranny of every level. i did exactly that in mario 64 and sunshine, but i did it for pure self fulfillment/fun. it was nice being actually rewarded for weird/obscure shit.
>>
>>729492902
Better games:
>Mario 64
>Mario Sunshine
>Mario 3D World
>Banjo-Kazooie
>Crash Bandicoot
>Crash 2
>Crash 3
>Maximo Ghosts to Glory
>Jak & Daxter
>>
too many text bubbles in modern nintendo
>>
>>729492902
Mariobros.. I just got reddit and clank rift apart for pc, is it worth playing? Also any other non mario 3d platformers that are worth a try?
>>
>>729502960
Bob-Omb Battlefield isn't a level. Bob-Omb Battlefield is a world with seven levels in it.
This is even more true in Sunshine, where certain episodes/levels drastically change the state of the level.
This is even more true in Galaxy where doing the second level in a Galaxy would often change the route you follow.
But this is not true in Odyssey. In Odyssey, New Donk City IS the level. Steam Garden IS the level. The moons in Odyssey are absolutely NOT equivalent to stars. They are far more similar to blue coins, a less valuable collectible you can optionally go after on the way to the real goal.
>>729493569
>>729494179
No retard not the same thing. You can fail getting 8 red coins or 100 gold coins and have to start overs. If you replace that with a handful of moons floating around then there's no fail state.
>>729492902
>>729493261
>>729497204
Comparing moons to stars is like comparing dinosaur coins to flagpoles. You're retarded.
>>
>>729492902
Kino game ruined by dogshit game design. Still better than bananza since that game is beyond terrible while also having the same dogshit game design.
>>
Collectathons are garbage and 3DWorld is the only good 3D Mario because it actually plays like a Mario game.
>>
It's insane to me that all the complaint (singular) of this whole thread is just "they didn't make the 3 moon bunches into a different thing in the UI". Or something like making those bunches into 1 moon and collectable moons into shards.
Anyway, if it stops anyone from enjoying a game then sucks for them.
>>
>>729492902
The actual best 3D platformer is Rayman 2.
>>
>>729492902
Astro Bot is the better game. The Galaxy games are still peak Mario.
>>
my issue was the way post ending content was delivered. covering every world in random bullshit mostly divorced from the actual level kind of killed my enthusiasm to complete them. during the initial campaign even if a lot of the moons are easier you're still exploring and they're still built into the logic of the level.
>>
>>729493156
The gimmicks are fine you fag
>>
>>729492902
the first 100 metacritic game, right?
>>
>>729493550
Fuck off it is, those Blue coins didn't have markers and were redeemed for a shine sprite, they weren't the same, they were legitimately painful to find, that pachinko level was less painful than finding those blue coins.
>>
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This game turned Yoshi into a weird/cool ninja with a wall cling, jump and tongue tether but never did anything with that outside the empty post-game castle
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>>729508484
Just goes to show how good a game it is
>>
>>729497204
>TotK has garbage movement
Link in TOTK is probably my joint favorite character to control in any 3rd person game (along with Sam Fisher in SC Chaos Theory). "Garbage movement" in my mind would be something like DMC2 Dante, who can't so much as consistently walk without jittering back to a standstill every other step.
>>
>tonnes of content
>mid level design
3D World was a better Mario game, frankly.
>>
>>729492902
I agree with you. The mechanics are great, the game is colorful, the music is great, but it's too easy and there's no sense of accomplishment. Same with Mario Wonder.

This is modern Nintendo and I had to get over my nostalgia and accept it.
>>
>>729497204
yes, but the psychological distinction matters.



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