Playing her first game now. I'd forgotten how fun 3D platforming and adventuring actually used to be after playing through nu-games with their horrid platforming where you're constantly railroaded and magnetized to platforms. It feels like an actual GAME.
>walk in endless corridors>shoot some animals from a safe height>push out/in big cubes slowly>hang on a ledge and move to the side slowly>jump from one platform to the other, can't really fuck up unless you really tryThe only good part of platforming in there is when game very rarely throws a jump from a ramp and turnaround at you.You know that nulara webm where she climbs and it switches to a square following a path? The same can be done to old games, no one just wants to admit it.
>>729658128>It feels like an actual GAME.Okay well, it's supposed to feel like an adventure.
>>729658648>The same can be done to old games, no one just wants to admit it.Go on bud, show it to us.
>>729658648Yet people still get filtered to this day.Sad!
>>729658128>nu-games with their horrid platforming where you're constantly railroaded and magnetized to platformsWell put. I hate this.
I love it when, if you stop directing the character, it actually stops and stays right there, and doesn't start some fucking clown show on its own