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File: 1766950591200947.webm (3.84 MB, 960x540)
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Will we ever get another 3D action game that is about more than just depleting health bars that isn't a spectacle fighter?

I want to control crowds of enemies.
I want to be able to knock enemies into other enemies.
I want to be able to throw an enemy off balance and topple them.
I want to be able to grab enemies and pull them.
I want to pick up incapacitated enemies and throw them at other enemies.
I want to be able to knock enemies into walls.
I want to be able to use the environment to dynamically deal with enemies.

All of these design principles come from beat em ups, yet they rarely appear in action games of today. Instead we just slash at health bars while pressing dodge at the correct time till the enemy is dead. I'm so bored of it...
>>
enough with this niggercattle franchise already, it slopped and flopped and is now deservedly dead
>>
>>729667149
the gameplay is amazing but the story sucks
>>
>>729667149
I remember drying DDDA on PS3 years ago after /v/ wouldn't shut up about it and I got a button mashy open world rpg with a mediocre medieval fantasy setting. When the sequel got announced and was stickied on /v/ I was laughing my ass off. Why? That game sucked dick. Then it came out and everyone agreed, potentialgame: the sequel, also sucked.
>>
>>729667149
I thought so too until i played DD for the first time, grabbed enemies & climbed them, and noticed how much more boring it was than just attacking normally.
>>
>>729667585
>Button masher
Imagine outing yourself as a shitter.
>>
>>729667149
DD1 and DD2 are both amazing and unique games. I really hope Itsuno left someone as good as him with the franchise. I also hope that one day Capcom will stop being fucking retarded.
>>
>>729667149
Elden ring is better
>>
>>729667149
Looks interesting. Post more webms.
>>
is it amazing or utter shit, make up your mind guys
>>
>>729667537
Sounds good to me. Playing a video game for the story is retarded
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>>729667983
Yes___
>>
>>729667710
Meh, I dropped the game. Your franchise is dead, sucks I guess.
>>
>>729667585
>I remember drying DDDA

Soaked to the bone!
>>
>>729667537
This can't be said more often. Even the lackluster lore.

The game could have been the next TES game tier if devs weren't retarded.
>>
>>729667983
DD2 being such a disappointment compared to the first game/Dark Arisen was still the best game ever to come out since DD1/DA IMO
>>
No. Enjoy parryslop and crafting tables until you die.
>>
Most of the good stuff usually flops and gets forgotten about.
>>
>>729668371
The first game was more or less the same but it had better acts thru the story despite the unfinished sub stories and plot holes.
>>
>>729667149
And yet it still doesn't save it from being a complete bore to play, hopefully DD2 performing like ass kills the series off.
>>
>>729667983
It isn't that black and white, there are good parts and bad parts
>>
>>729667983
it's the biggest disappointment of the decade but still better than most games that are lauded as 10/10s
>>
>>729667149
>I want to control crowds of enemies.
>I want to be able to knock enemies into other enemies.
>I want to be able to throw an enemy off balance and topple them.
>I want to be able to grab enemies and pull them.
>I want to pick up incapacitated enemies and throw them at other enemies.
>I want to be able to knock enemies into walls.
>I want to be able to use the environment to dynamically deal with enemies.

and the game hinges on you doing nothing of that
+ broken engine makes the game unplayable

if they did what you described, then the game would have been a 10/10
the first DD had the skeleton, but lacked variety (and content)
>>
>>729668584
CPU bound game when faggots has a 5090 but a 2010 CPU was funny to me.

Consoles being weaker overrall ran the game in the same ballpark as modern noVidya PCs lmao.
>>
>>729667983
It has good bits but a lot of the game is a huge downgrade from the first. It's also blatantly unfinished, probably more so than the first and a lot of the ideas they brought over were done worse than it.
>>
>>729667149
Its an absolute shame that even now theres still nothing else on the market like DD1 and 2.

Whenever you mention 'action RPG' now the only thing you get is 'souls'. Sad!
>>
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>>729667149
>I want to control crowds of enemies.
>I want to be able to knock enemies into other enemies.
>I want to pick up incapacitated enemies and throw them at other enemies.
>I want to be able to knock enemies into walls.
>I want to be able to use the environment to dynamically deal with enemies.
you can do all that in my videogame anon
check it out!
>https://x.com/tinto_gamedev
>https://tintodev.itch.io/project-goblin
>>
>>729668784
Is Tainted Overlord good if you aren't a NEET vidya addict and porn watching degenerate? I saw this mentioned today.

There's also LoTF but it's also a soulslike game.
>>
>>729668691
>broken engine makes the game unplayable
what do you mean
i didn't encounter any bugs during my play through.
>>
>>729668946
this actually looks farily decent, anon. love that you can hit the enemies while they are down. will buy your game when done
>>
>>729668946
sorry goblin bro, but while I cheer you on and I'll probably play your game, it's unlikely to fill the void that DD left in me. mostly because you're using that doom level editor which leads to geographically and visually uninteresting and blocky levels.

also, you need more aggressive enemies so CC becomes vital
>>
>>729669015
He means fps drops from 60 to 55 so it's unplayable.

The biggest visual issue is NPCs appearing or vanishing after a certain distance.
>>
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>>729668946
showing the grabbing and knocking down
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>>729668567
>The first game was more or less the same
Not really. A lot of systems got streamlined in 2 which is why people consider it a disappointing followup. It was still a much more enjoyable game to play through for me than anything else released in like the past 10 years or so.
>>
>>729667149
>and dragons dogma 2
No.
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>>729668820
>>
>>729669241
Nice to see progress, anon. How many levels/areas the game currently has?
>>
>>729668946
>no co-op
le sigh
back to playing DDON in Bitterblack Ruins for the 9001th time
>>
>>729669265
I had 10 years between playing each game so from my perspective, i didn't notice the biggest mechanical issues like this.

People who played DDDA every year or so had a better outlook for the dumbing down.

To me DD2 was literally a fucking reboot and nothing really new except better story beats and less vague.
>>
>>729669241
>>729668946
please add a thing where if you run into a wall while carrying an enemy you smash them into the wall and it dizzy CCs them on the ground for an extended period
>>
>>729669183
fucking nice anon, so glad to read that
>>729669203
>fill the void that DD left in me
I got into gamedev just to cope with that lol. It won't be a replacement, nothing will be but at least I hope to give you some fun
>level editor
hey some people are able to do very cool stuff with it. Not me, at least not yet but I hope to improve in that area as I dev the game
>more aggressive enemies so CC becomes vital
a group of 5 or more goblins can be trouble, since there's nothing telling them to wait for their turn to attack (I hate that in games). I also have goblin mages that attack from a distance, harpies and hobgobs, but plan to add more after the demo is out
>>729669424
none! what's shown in the video is the test level. My plan is to finish all the core stuff before moving into building a level for a demo. Only things left are save points (saving and loading is already done) and adding some missing SFX. I'm adding the save points because I'm afraid of players softlocking themselves, but if people don't like that I could roll back to the current "save anywhere" system without any trouble
>>729669471
>co-op
I had to cut corners some place anon, otherwise you wouldn't play the game until 2050, if ever lol
>>
>>729667537
I don't think you'll find a single DD fan who would disagree with this. I don't even want a story, just give me the flimsiest motivation to embark on an adventure and get the fuck outta the way.
>>
>>729667149
You're describing Yakuza combat. It's serviceable.
>>
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>>729669570
you currently can't run while holding an enemy,
but I'll make a note of it for later. I don't want to add any new features before a demo but the idea is cool and fun.
have an old webm, some effects and stuff is missing but I love how this encounter went
>>
>>729667537
>the story of a videogame sucks
Oh no, the horror! Here's a tip, hotshot:
>skip all skippavle dialogue sequences/cutscenes
>turn subtitles off
>turn dialogue/voice volume to 0
The above steps will make almost every fucking game you play significantly better. I am dead serious about this. There is nothing more worthy of your disrespect than a video game "writer."
>>
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I should replay DD2
I tried to replay DD1 (base game) but it was so dull I just wasn't hooked.
>>
>>729669618
LoTR wouldn't work without a story, you need a goal or it just becomes a survival game which isn't fun. Killing fiends endlessly for dopamine hits is pointless grinding you can find in Diablolikes.
>>
>>729669725
>the idea is cool and fun.
dd2 had it and it's my favourite addition in that game. didn't need to use it until I played the mist class though so I imagine many people didnt find out you could do that
>>
>>729669651
>
well shit that actually makes sense
>>
>>729669541
The main reason the game was disappointing to most returning players was that it wasn't MORE like DD1/DA. Trying to claim 2 was "more or less the same" ignores the true problem of DD2 in that it cut more stuff than it added.
>>
>>729669861
playing as a fighter my fav new thing was being able to do a grab mid-air, locking the enemy in the ground and slashing it to bits
>>
>>729667537
Good. DD is basically kryptonite to women and secondaries
>>
>>729669946
Everything from the intro up to the capital had potential to be different especially with the political implications early.

Chasing the guy up to the desert land was when it fell off real fast then it picked up a spike of hype with the giant then fell into negative.

The post game was shit.
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>>729667885
Elden Ring is the best game ever made, it's not a fair comparison
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>>729669848
>LoTR wouldn't work without a story
Good it isn't a game but a book
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>>729670171
>Everything from the intro up to the capital had potential to be different
It was different though. You didn't start off fighting the Dragon, that's actually a backdrop to the political intrigue. Never mind that DD is a series about "cycles" so fighting a dragon and becoming an Arisen is core to the lore at large.
>Chasing the guy up to the desert land was when it fell off real fast
>The post game was shit
Two things that are untrue of DD1/DA, which proves my point
>>
>>729670319
You never played the games?
>books
>movies
>games

You have brainrot from running over 9000 Baal runs in Diablo 2.
>>
>>729667537
People saying "the story doesnt matter" yeah I couldn't give a shit about it in a vacuum but it does affect the overall setting and environment in which you're playing, and I really did not like desert land and its quests
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>>729670473
I did but it's not the fucking same thing, you humongous retard.
>>
>>729670473

If you made a LotR game that copied DD gameplay and mechanics and stripped the story leaving only the setting it would still be kino.
>>
>>729670472
DD was good but DA was a powercreep expension to me and it retconned vanilla lore beyond repair.

They should've expanded the world for new regions and sub stories instead.

While DA was fun by itself, it made no sense in existing.
>>
>>729670642
>I did
I accept your concession.
>>729670661
Possibly but the goal would be centered on the ring and you'd still have stories with the NPCs you meet and cutscenes, is what i'm saying.
>>
>>729667149
Stranger of Paradise.
>>
>>729670852
What?
>>
>>729670721
What didn't make sense? Bitterblack Isle wasn't really part of the world, it was like its own pocket dimension, and part of Itsuno's original design was that there were multiple worlds with multiple dragons. BBI is just a strange intersection of those many worlds created by Daimon when he threw his hissyfit.
>>
>>729670967
Which anon are (You)?

LoTR as a videogame with the exact same gameplay as DD would be great but you can't expect such game to not have a story and cutscenes.

Some people think it's not important but it is to be coherent.
>>729670985
Capcom never gave us that game anyway so that's why it made no sense going blind into it when vanilla never ever mentioned the possibility.
>>
>>729670852

Sure, that jives with what I said about giving me the flimsiest excuse for an adventure. A little story is fine, hell even a railroaded story is fine if done well. But minimal story with a self-guided adventure is also fine and works extremely well for a game like DD.
>>
>>729671353(me)
Maybe i remember wrong because it's been over a decade that i played DDDA so i'm sorry for my ignorance.
>>729671424
So something akin to TES storytelling? Which is very basic.
>>
>>729671353
>vanilla never ever mentioned the possibility.
It did though, via the collapse of Gran Soren. Those wandering Pawns down there canonically belong to Arisen from other worlds who also descended but never made it out. The Ur Dragon communicates it through gameplay. It was always part of the lore, BBI just expanded on it and the design docs explained it completely.
>>
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>hitstop combat
>>
>>729671568
>akin to TES storytelling

More or less, yeah. I'm not saying it's the only or the best way to do it, I'm just saying it works really well for Dragon's Dogma. If you give players the tools and the setting to enjoy then you don't need much in the way of story to be great.
>>
>>729671614
Must have forgotten after a decade plus.
>>
>>729671786
If you scrap the cycle out of the story and pawns just become mercenaries for hire, the game could have more potential for future sequels but that's just my opinion.
>>
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this should have been the best game ever. The mechanics are there, but they forgot to fill the world with cool stuff
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>>729669618
i like the stupid story. love me some stupid tropes.
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Good enough for a 1st playthrough?
Apparently the mods that tweaks the difficulty shouldn't be installed for a first run so I didn't.

Does optiscaler works well with this game? Would like to use FSR 4 INT8 through it for my 7900xtx.
>>
>>729672769
>Apparently the mods that tweaks the difficulty shouldn't be installed for a first run so I didn't.
game's piss easy after like 20 hours and the game's like 150, so you might want to install it down the line
>>
I found 2 so unenjoyable and a slog I went back to play 1 again
>>
>>729669582
>none! what's shown in the video is the test level. My plan is to finish all the core stuff before moving into building a level for a demo. Only things left are save points (saving and loading is already done) and adding some missing SFX. I'm adding the save points because I'm afraid of players softlocking themselves, but if people don't like that I could roll back to the current "save anywhere" system without any trouble
Got it. Keep the good work.
>>
>>729674298
same, only put like 400h into 2
>>
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Dragon's Dogma is a game thats more interesting conceptually than it actually is to play. Itsuno's comment on fast travel is the perfect example of this. Yes, of course in a perfect game traveling should be so interesting that you don't need fast travel, but in reality open world games will get samey and boring after a while. The whole game is like this. "I see why you would do that, but it doesnt work"
>>
>>729676602
Nah, the combat is fun, it's just that the open world is ass.
Which is why everyone praised DD:DA, since it's a huge maze-like dungeon filled with even more enemy types than the base game.
Then the second game literally went in the complete opposite direction of the DLC, probably out of spite since it wasn't directed by Itsuno and Japs are like that.

But to answer OP's question, DD2 basically guaranteed that we'll be getting nothing but Souls clones for the next decade.
>>
>>729670721
>retconned vanilla lore beyond repair
Disagree. Cycles are similar but not exactly the same as evidenced by DD2 and DDO
>While DA was fun by itself, it made no sense in existing
I guarantee you're in the minority of people who have played DD and enjoy it
>>
>>729676602
Conceptually it's a medieval fantasy RPG like any other out there. Gameplaywise, it's one of a kind.
>>
>>729676602
he definitely flubbed that one, although in vermond I didn't ever feel the need or desire to fast travel. but battal or whatever it was called was too boring.

i also dislike how the game pretends like these traveling merchants and guards stationed at towers have been doing these jobs for their whole lives, but then as soon as you encounter a merchant in the wild they're 100% going to get got if you don't save them. and in the case of battal they'll actually just run into the next encounter, then into the next etc., and the only way to actually save them is by running as far away from them as possible so they hopefully despawn before dying. i really disliked interacting with this bullshit and guard towers getting raped by harpies before you could even come in and save them
>>
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I never played as a sorcerer and wanted to do some cool wizard shit. I made my character look like Lina Inverse and got started.

However, it's kinda boring. Do I really just stand still in the back while charging up a spell and letting my pawns have all the action ?
>>
>>729678491
nice cutie! sure wish DD2 had been done in the MT Framework
>>
>>729678491
Kind of.
Most of the fun comes from witnessing the destruction caused by high level spells.
Also if you have mage pawns you can cast faster and also have some special interactions that allow you to repeatedly cast high level spells in a quick succession, which deletes everything in seconds.

Since you mentioned Lisa, maybe try Magic Archer and Mystic Knight, they have strong magic but are a lot more active and also have melee skills.
>>
>>729667149
>DEI games
fuck off cuck
>>
>>729678491

I think Sorcerer pawns can join your cast and make it faster, or maybe it double casts? Not sure, I almost exclusively played Warrior.
>>
>>729667885
It honestly isn't, elden ring fucking sucks compared to the other souls games
>>
>>729667673
bad news anon, you're gay
>>
Played both these games without interacting with people online about it not even on 4chan. And they didn't surprise me. DD2 is boring btw and very repetitive. I think most of you spent too much time on /v/
>>
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>>729668820
did he make it?
>>
>>729678491
I always just use mods to make the spells instacast, it's cooler
>>
>>729667149
this sounds cool till you realize that all of these things do fuck all damage compared to just picking a class with a bow and spamming 1 skill over and over that does 10 billion dps
>>
>>729680748
>YOU MUST pick the most overpowered shit in every single game you play
Zoomzoom brain spotted.
>>
>>729680886
you will be horrified to realize how many people unironically approach games like this: "If the game can let me become overpowered and cheese everything then I'm morally obligated to do so and it's the game's fault for making it possible to do so."
>>
>>729667149
I love DD2 so much bros.
>>
>>729681062
Thankfully Dragon's Dogma as a series caters to people who don't care about metagaming and play as the class they enjoy the most
>>
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>>729667149
japanese aren't good at making open-map rpgs. they should stick to mini-maps with loading times. Nioh 2 is great
>>
>>729667585
>this is someones gay mentally ill son
sad
>>
>>729668059
Shut the fuck up tranny
>>
>>729669236
When the game first came out I never had vanishing npcs but after they tried to patch and optimize now they constantly vanish and they also ruined a lot of the interaction mechanics with them.
>>
>>729667149
If it wasn't a shitty open world (redundant I know) game it could have been decent. The DLC area of the first game was the only somewhat enjoyable part of the game.
>>
>>729682421
why do low IQ retards hate open world so much?
>>
DD2 is a great game that had more than a decade of waiting behind it that tainted expectations. It's only disappointing because it had the chance to be one of those once in a generation games and it fell short of that, feeling more like a DD sidegrade. Veilguard and the like are ironically much less disappointing because people knew it was going to be shit from the get go.
>>
>>729677868
Conceptually it's not an RPG, it's an open world action game. Capcom never called it an RPG. People just think its an RPG because it has dragons n shit and came out 6 months after Skyrim
>>
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>>729682915
>tons of stats
>tons of equipment with different stats and effects
>multiple classes
>you gain levels
>you can buff/heal
>"hehehe not a rpg hurr durrr capcom never called it rpg!!! hurr durrrrr"
lmao lil lad
>>
>>729682915
>Conceptually it's not an RPG
Does Skyrim not count as a RPG?
>>
>>729682915
People think it's an RPG because it has stats, levels, equipment and classes you retard.
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>>729682915
reminder that pic related was literally the concept pitch
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>>729667885
that game where you roll on the ground for 100 hours? lol fuck off.
>>
I want more games with competent AI allies.

I loved the combat in dogma (I preferred DDDA over DD2's combat) But give me a game with 3 free capable NPC teammates and I'm in.
>>
>>729683672
Setting up AI like in FFXII would work better than expecting the devs AI scripts to work and be very random.
>>
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>>729682915
>autistic ass niggas be like "uhhmm ackshually that's not a REAL RPG because its not exactly like [some retard obsession]"
>>
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>>729682319
Sucks your game is dead, just like 41% of you.
>>
>>729683532
I don't understand. It's saying the game should be easy to play whenever you want? Or that it's easy to interact with others because your pawns do it for you?
>>
>>729686224
he means that it's cool to enjoy it at your own leisure without having to worry about the other people involved in it. For example, for a normal co-op multiplayer match you have to be available to play at the same time as your buddies. With DD, you don't depend on anyone else yet there's still a layer of interaction with other people. Or at least, that's my guess.
>>
>>729667149
i'm making a game that will have these.
>I want to be able to knock enemies into walls.
>I want to be able to use the environment to dynamically deal with enemies.
but it's isometric, and also it's less of grabs and throws and more of wrestling moves that can interact with the environment
>>
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I have it on family share but is it worth it? I didn't really like the first one but enjoyed the dlc for it. I find the actual rpg and world mechanics to be really bad in dragons dogma but the combat itself was fun even though it lacked variety.
>>
DD2 schizo shill is putting in extra hours this New Year
>>
>>729687839
impossible to say desu. try it out. the core mechanics are expanded quite a bit, but at the same time the number of skills has been reduced. it's a strange iteration on DD
>>
>>729684230
the gambits in 12 only work because the gameplay is so basic. the majority of the time you just wait around for auto attacks, the combat is incredibly basic unless you think of autistic ways to break the game like casting reflect than spamming aoe magic on yourself. 90% of the game will just be you standing around spamming attack because the game has very little variety.
>>
>>729667149
let me know when we call games dogmalikes
>>
>>729683631
In a game with block, jump, parry, deflect and low attacks if all you can do is roll then you are no better than those who button mash in DD.
>>
>>729687839
depends on which side you are on
>>
Would be cool to have gone to the moon. Fight nuclear goblins and robots with lasers, and something else too
>>
>>729667149
dogshit ass game ngl senpai
>>
>>729667885
Dragon's Dogma already accomplished what Fromsoft has been trying to do with their combat systems for over a decade. I have no doubt that an unrushed DD game with a decent budget would effectively kill the souls franchise. Too bad Capcom can't stop themselves from kneecapping any IP that isn't RE.
>>
>>729689487
>what Fromsoft has been trying to do with their combat systems
Fromsoft hasn't tried to do anything that's why their shit has been stagnating. In fact, all their iterations on the original demon's and dark souls combat have just made it shallower and they don't know how to create any kind of dybamiscism not does it feel like they wer ever interested in it
>>
>>729688735
Mages are a support role, they cant fight up front.



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