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They datamined the PC game
The Switch 2 version of the game has a graphics mode that will run at 1080p at 30FPS using DLSS
>>
https://www.reddit.com/r/monsterhunterleaks/comments/1pyurrg/all_nsw2_data_currently_present_local_multiplayer/
Here's all the dataminded info
>>
It also appears that there is another Monster Hunter game is either coming to both the Switch 1 and 2 or is currently on the Switch 1 and is getting an upgrade for Switch 2
>>
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Are japanese salarymen prepared to pay a $70 premium to play monster hunter on a handheld?
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>>729806806
This version has local multiplayer so yes
>>
we dont want it
>>
>>729806670
Not trusting crapcom. This turd hits 30 fps when in the menu while the actual game will be a smeary ugly mess chugging at 15fps. This is a scam
>>
>>729806670
If this means we aren't getting a sixth portable game I'm going to be very sad.
>>
>>729807085
see
>>729806763
>>
>>729806763
So a Sunbreak patch?
>>
>>729806763
>Monster Hunter game
*RE Engine game
No way to know if its monhun
>>
>>729807085
Next portable game is still 2-3 years away.
>>
>>729807446
But what if it's 2-3 decades away
>>
This is such a hilariously blatant act of desperation from Capcom it's almost sad.
>>
>>729807562
Because they're supporting the Switch 2?
>>
Sounds like they just upgraded the engine and left a bunch of worthless strings for other projects. Wilds would get like 9 fps on a switch 2 due to the cpu.
>>
>>729807686
It's pretty obvious that it's not just strings from an old project and it's coming to the Switch 2.
>>
>>729807686
I'm confident it can get to 15fps, which it 30 with framegen.
>>
>>729807749
>>729807686
Cope
>>
Is this going to be another one of Crapcom's shitty streaming service games where they beam the game to the console. Like those cashgrab RE releases they did.

Wilds is already an ugly optimized mess of a game. Porting it to desperately squeeze more blood from the stone won't work if it runs and looks even worse. A truly unsalvageable piece of shit Wilds is.
>>
Why not just make a Rises 2
>>
>>729807598
Nobody wants wilds
A new "switch" targeted monhun? Diamonds
>>
Why the hell is Wilds such a shitshow when Rise did what it was trying to do with wide open maps and multiple monsters roaming with RE engine on the Switch 1?
>>
>>729808117
>>
>>729808117
Rise monsters don't do anything besides sit around and wait for you to hunt them
Wilds has all these pointless ecology systems that don't exist in Rise
>>
>>729808117
Rise was made for a weak system in mind so it could be easily ported everywhere. Wilds was made for all ten 5090 rtx users
>>
>>729807749
Considering the other planned performance updates (adding additional graphical settings like animation quality, adding even more LOD levels) it might get there. Mesh optimization is really needed in some areas, too.
>>
>>729808117
Rise was a pure downgrade from World in that regard. Maps are barren and two mons can't even stay in the same room for more than like 5 seconds
>>
>>729808529
We get it, you're mad at Nintendo
>>
>>729806670
I kinda figured they were planning on a portable version after seeing the fuck huge menus similar to Rise, obviously made for small screens, compared to the menus in World where the text and everything is tiny
>>
>>729808117
Priorities.

Rise was them (Ichinose) making a video game.

Wilds was them (Tokuda) making a movie and animal documentary and then being reminded that they need to make a video game.
No version of Wilds ever ran well. Not on their console dev kits, and especially not on their nip PC's. But they went through with it anyways because of making a video game was not the priority.
This is why Rise is the best 5th gen game as well.
>>
>>729808117
Literally look at the two lmao. Besides the VERY obvious quality differences, Rise also has a lot less shit going on and the maps aren't as asset dense. Wilds also has the entire locale being simulated, even when you're at the base camp, while Rise only had large monster pathing when they aren't in view.
It's just way more CPU and GPU heavy.
>>
>>729808681
So why did Capcom do it, is it because they're retarded slant eyed gooks?
>>
>>729808760
World made MH their biggest IP for a short while and they tried to reproduce that
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>>729807598
>Take a game that's bombing hard, both because it's barely functional on the powerful hardware it was designed for and because the game itself is filled with retarded design decisions that make it miserable to play even when it works properly
>Port it to a platform that the game wasn't even remotely designed for in any way and that it's going to look, run and play like absolute fucking shit on, a handheld, because it's the most successful platform on the market right now and you figure enough chumps will buy it there to mitigate the financial damage (never mind that a terrible rushed port is going to do even more damage to the game's already poor reputation, that's not important)
It's 100% a case of Capcom hitting the panic button on this game. There's absolutely zero chance they were ever planning on doing this until it became clear how badly Wilds was failing.
>>
>>729808760
Probably because after Rise, every single fucking retard was demanding World 2 but with even better graphics, even bigger maps, and on the RE Engine.
>>
>>729808820
So your'e saying they shouldn't port any games to the Switch 2
>>
>>729808820
So they... shouldn't attempt to do anything with the game?
>>
>>729807905
Rise 2 is 100% guaranteed to be a Switch2 timed exclusive at this point. With a Wilds port on the horizon, they’ll probably release them at least two years apart. It’ll be interesting to see the sales and playercount numbers when they drop. Did you know Capcom just massively discounted Rise + Sunbreak on the eShop a month ago, and the game shot to the top of the downloads? That’s likely their strategy to build up the player base before they drop the big guns.
>>
>>729806670
So it's just the shitty pc version? Huh, almost like the PC version was utter downgraded dogshit.
>>
>>729806670
This will save wilds. Believe that
>>
>>729808876
>>729809028
If they can't fix the performance on better hardware, how do you expect the game to run on a switch? It's either going to look extremely shit or run at a cinematic 10 fps.
>>
>>729809028
Maybe when they can get it running properly on high end hardware they can think of porting it to a handheld.
>>
>>729809503
>If they can't fix the performance on better hardware, how do you expect the game to run on a switch?
Through what was said earlier and in the linked thread? They're adding more settings to the game in two future updates, for both reducing CPU and GPU load through reducing things like volumetric fog, adding even more LOD levels, reducing the amount of endemic life NPCs, etc.
It's very obvious that these changes are what lead to the prospect of a Switch 2 port, or vice versa.
>>
>all environment textures at 12x12 like an N64 game
>360p AI hallucinated to 1080p
>cinematic 24.5fps
Yeah it's bing wahoo'ing time
>>
>>729809883
He's just mad the Switch 2 keeps getting games
Like this guy
>>729809996
>>
>>729808071
>A new "switch" targeted monhun?
What the fuck is a Switch targeted MH?
>>
>>729810098
rise
>>
>>729809996
Explain how the best games are on consoles?
Even the best looking games are console (first)
>>
>>729810098
A MH game that was designed from the ground for the Switch, Rise was that
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>>729806670
>run at 1080p at 30FPS using DLSS
>1080p
more like 480p upscaled to 1080p and 15fps framegen'd to 30fps
>>
>>729810029
No I'm mad Capcom keeps producing dog crap, game already looks and runs like it's in handheld mode on Series S retard.
>>
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>>729810204
>>729810134
Like in what way?
I'm not trying to shitpost, I'm genuinely curious but I feel like a retard who is missing something obvious
>>
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>>729810302
It's a fucking Monster Hunter game that was specifically made for the Switch 1, how hard is it for you to understand, are you a retard?
>>
>>729809028
they should fix the game before dumping the broken game into more platforms
no a +2 fps patch it not fixing the game
>>
>any momentum the game had completely stopped a month after launch
>unable to even fix the PC version which is the majority of the playerbase
>physical copies go for as low as 10-20$ in Japan and on Amazon
>japanese fans in particular are pissed off about the quality of the game, even outside performance

I mean it's cool to have the game on more platforms, but really this is just a band-aid solution
I'm sure it will sell decently at launch but I don't see it getting better legs after release
>>
>>729809883
Frankly I doubt capcom's current skill level. If it was as simple as more graphic settings being toggable, they would have added it months ago to the pc version.
>>
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>>729806670
I wonder if this "port" was always planned or is a genuine desperate move?
>>
>>729810354
Thats what they get for make a MH game for Western Audiences first
>>
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>>729806670
All mh should release on switch first imo
Atleast that way they're forced to optimise the game for once
>>
>>729810342
I don't understand how that is important though.
Like it's not even consolewarfaggotry because the game will release on other platforms too anyways
>>
>>729810378
They are releasing RE 9 and Pragmata on the Switch
>>
>>729808820
>bombing
>10 million + copies already sold
>game has over 30k players on steam alone at a constant
what is this mental illness you faggots have in which you keep conjuring up fantastical tales and myths to reinforce your cope?
>>
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>>729810460
>I don't understand how that is important though.
OK, imagine if they tried to port MH World to the Switch 1.
The gap between the Switch 2 and the other conosles is much smaller than the Switch and the PS4 and XB1 but still
>>
>>729810492
Capcom themselves admit that the game isn't selling as good as expected long term during quarterly reports, faggot.
>>
>>729806670
I never own a console but mh was great when it was tendie title
I had so much fun playing sunbreak and gu than i had playing worldwilds
>>
PCtards still mad
>>
>>729810492
It's obviously not a flop but the game is underperforming after release, even Capcom themselves said it multiple times
>>
>>729810250
Well no shit, the Series S isn't even as strong as a Switch.
>>
>>729806670
Lol
>>
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>>729806670
Expect at least 2 expansion for wilds
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>>729810349
I dunno, mine jumped from 30 FPS to a solid 60. Maybe stop trying to play games with a 2014 thinkpad.
>>
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Are some of you actually retarded enough to think Wilds will run on native switch 2 hardware at an acceptable level? And that it wont be pic related at best?

First of all they couldn't make it run well on the hardware it was meant for. It's been nothing but promises of optimization for a year now and they've never delivered.
And now suddenly I'm meant to believe that they'll deliver so hard that a fucking tablet version will run acceptably? A tablet with worse specs than the current worst version of the game (series S)?
>>
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>>729806670
>releasing on the switch 2
And just like that Wilds is now one of the best monster hunter games ever made. Thanks for beta testing it pc/sony bros. NintenGODS stay winning!
>>
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>want free money from unexploited console market
>port your decisive kusoge instead of your companies best selling game of all time and most influential game in a decade+

dumping a half assed port of world on S2 seems like such a no brainer
>>
>>729810302
Rise is kind of monster hunter that fan enjoy
Wild is over casualized Monster hunter that appeal to neither fan nor casual
Apparently, people are hopeful that next monhun coming to switch will be like rise.
While the platform itself doesn't matter as much(unless taking portability and compatibility of software into consideration), somehow the dev ended up making the monhun that fan would loved when making it for switch specifically.

that, and wild and rise were made by different team.
>>
>>729810492
>30k peak
>for a coop multiplayer game with constant drip feeding for player retention, no real competition in its genre that had 1.4m peak on release
>World, a game with no updates since 2020 has 20k on the average day

On average it's been lower than than Nightreign, a side project by the C team at From Software which is literally 90% asset flipping
Fuck, Nightreign got more people on PC with the release of the paid DLC than Wilds with the big free TU4
>>
>>729810250
>>729810917
>seething over the idea of a Switch 2 port
>keeps bringing up the Series S
Oh, you're just an XBot that's mad at the possibility of a crappy handheld running the game better than your abandoned shitbox
>>
>>729806806
The Japanese already paid high prices on their videogames well before the Switch 1 even, which ironically make the complaints of westerners look like entitled poorfags in retrospective
To show a couple of examples
>Metal Gear Solid V: The Phantom Pain (2015) - ¥8,400
>Super Smash Bros. for Wii U (2014) - ¥7,200
>Yakuza 5 (2012) - ¥8,381
>Monster Hunter Freedom 3 (2010) - ¥5,800
>Final Fantasy XII (2006) - ¥8,990
>Monster Hunter 2 (2006) - ¥6,980
>>
>>729811161
Actually I've changed my mind I do indeed not want a Switch 2 port because I want to see you kill yourself.
>>
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>we didn't want it anyway! we want a timed exclusive to spite others
>rise is now a switch game after months saying it's a multiplat game
>fromtard bringing up nightrein trying to start shit between the two series
>uhh actually the game is good now(said ironically for now, will be true at release)
>we care about performance now*quickly scrub pokemon from the top selling charts*
>game won't run on native! please ignore requiem
i cannot wait for release day
>>
>>729811234
Most AAA devs have been doing it for a decade now, but in sneakier ways such as Day 1 DLC or Deluxe Editions (both being content chopped off the base game and resold for $10 to $20). Hell, a lot of devs have been saying that they're gonna raise their prices to $80 or $90 for the past few years, too.
This was always gonna happen and the only reason people are seething this much about it is because of WHO did it "first".
>>
>>729809883
>T-they will fix it this time
If their huge performance update, please come back patch only gave around 5% performance improvements. I somehow doubt their next huge patch, 5th time the charm, is gonna do anything.
>>
>>729806670
Look, I know switchfags are used to 18fps, but milds will not run on that hardware period. It's a new game built on top of it.
>>
>>729811557
>Most AAA devs have been doing it for a decade now, but in sneakier ways such as Day 1 DLC or Deluxe Editions
It's technically a thing on the Japanese side as well, Super Robot Wars Y cost ¥9,790 (which would be like spending nearly 100 bucks) for the base edition, and the Ultimate Edition is about ¥19,800 for all the DLCs.
My previous examples were more to show the Japanese already paid a premium on videogames decades ago (MSRP isn't a thing in Japan btw, videogames are priced on the publisher's whims)
>>
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>>729810917
Stop crying that the Switch 2 has games
>>
>>729811887
Pedophile says what?
>>
>>729811928
How's your splatroon merch collection coming along?
>>
>>729811890
That is not what msrp means.
>>
>>729812078
ah my bad, I just meant a retail price generally agreed amongst publishers. Like how home consoles games usually were 60 bucks and the handheld console games hovering around 40 bucks. Whereas in Japan, it's just random.
>>
>>729806670
OK, so does this mean the PC version is fixed at the Shitcher 2: Assassin's of Tendie's settings or no?
>>
>>729810492
Wilds has been going on sale far more often throughout the year than World or Rise, and it's very clear it's not due to popularity.
The game's final title update is literally a year after release. Unless they're also planning on revealing an expansion, or announcing they're going to hard pivot and focus on optimization patches now, then it's pretty clear they're giving up on the game.
>>
If Capcom can somehow manage to make this game run at acceptable levels I and many others will open our wallets and support them.
>>
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>monster hunter milds and mario kart wilds on the same system

name a more iconic duo
>>
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>microshit and snoy kept pushing 120 fps as the new standard
>reverted back to 30/60fps

>nintendo: "you will be happy at 30 fps"
>continues to this day

is nintendo the misunderstood good guy here?
>>
>>729811042
New Capcom doesn't even know how MT Frameworks works. They're unable to make even a half-ass port of World, let alone any MT Frameworks game. That's why they remade Dead Rising instead of remastering it, for example.
>>
>>729812510
The switch 2 can run up to 120 fps depending on game though.
>>
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>>729810492
>10 million + copies already sold
*Within its' first month
Wilds ended up cratering in sales after that figure was reached, and only had 10.1mil by the end of its' first recorded quarter; Pic rel is the following quarter. Calling it a flop was retarded, but anyone who sees sales fall off a cliff, and don't see any issue, is just as dented.
>>
>Code monkeys at Capcpom are finally forced to optimize the game to run acceptably on Switch 2
>Every other version gets those optimizations and runs better
Nintendo is saving video games once again
>>
>>729812510
30fps was never a bad thing even if 60fps feels obviously more comfortable. And obviously games that has been pushing for graphic fidelity (although we're reaching a point where shit can look uncanny or just poorly optimized) will keep doing it and therefore stick to the old 30fps.
>>
>>729812973
Even Crapcom publicly admitted multiple times that Wilds’ sales post launch didn’t meet expectations.
Fanboys trying to run damage control in this situation are beyond retardef
>>
Wilds still hasn’t gotten a g rank expansion after all that shit?
>>
>>729812510
How is trannime related to nintendo failing to hit 30fps?
>>
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every time you feel stupid just remember capcom unironically thought world sold well because of the story and characters and not because it was the first one on steam
>>
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>>729810442
All problems would go away if they stopped trying to make games look realistic. They could easily have all the ecology shit going on in Wilds if it looked like MHGU, which looks fine in HD. Pokemon would also be good if they just stuck to 2D like they were always meant to be. This hyper realistic 3D open world shit is killing games and devs need to pull their heads out of their asses and go back to simpler graphics to get these games to actually work as intended.
>>
>>729812384
>The game's final title update is literally a year after release.
Wasn't World's final base game title update only 6 months after release.
>>
That's nice sweetie. Still not buying crapcomslop.
You dug your grave and now you can go lie in it
>>
>>729813545
>How is a character playing video games related to video games.
the stupidity of some of you i swear desu
>>
>>729811234
>make the complaints of westerners look like entitled poorfag
Ah yes not being retarded equals poorfag. Very smart.
>>
>>729806670
>The Switch 2 version of the game has a graphics mode that will run at 1080p at 30FPS using DLSS
so upscaling from 480p?
>>
>>729808238
Do you ever see the monsters in Wilds do anything besides wander around?
>>
>>729808604
i miss the days when you retards weren't coping about handheld versions of things being worse than console versions. that hasn't changed.
>>
>>729811890
>¥9,790 (which would be like spending nearly 100 bucks)
Where do you get your exchange rates? That is slightly above $60
>>
>>729810374
tummy
>>
>>729815261
you were molested
>>
>>729815656
>Exchange rates
Nips don't earn american dollars. For them it's like spending $100
>>
>>729806670
Can we just get an update for Rise instead? I'm not interested in half rice
>>
>>729815939
i bet you have the video of it saved on your hard drive.
>>
>>729806670
So that's the reason why its getting technical patches out of nowhere, they have to fix the game in order it runs on switch.
>>
>>729815118
yes they destroy your camps constantly
>>
>>729810302
It means the game was designed from the ground up to make the most out of the technical specifications of the Switch, meaning 4 GB of ram, 32gb internal storage, it's tegra X1, etc. For example, it runs at 1080p 60fps on Switch 1, and then when they port it to Switch 2 and everything else it would easily be able to hit 4k and 120 fps since it was designed for hardware that is not nearly as beefy.
>>
>>729816948
>it runs at 1080p 60fps on Switch 1
lol
>>
>>729809503
Decimated frames

As shit as rise was in some areas at least you could explore everywhere instead of being cuck locked to a fixed bird path. Going from the dog to the bird was a disaster.
>>
>>729817093
It's an example, mongoloid. If something hits 60fps and 1080p on Switch, which is the max it can handle, then it should have zero issues running better on stronger hardware
>>
>>729817287
you can control the bird you know
>>
>>729817514
You never needed the dog. Some areas cannot be traversed unless you are on the gay bird.
>>
>>729813375
it hasn't even been out for a year
>>
>>729817661
such a retarded theoretical
show me one person who played without the dog, you won't
>>
>>729816387
I mean, they have been promising technical fixes for like 6 months now.
Although what could have happened (and seems likely to be the case), is that they started working on a Switch 2 version 6 months ago, and realized they could do some optimizations for the regular versions along the way.
>>
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>>729811146
>30k peak
who the fuck said anything about peak, you lying piece of shit
>>
I want Wilds to be ported to the Switch 2 just because it would make countless hours of console wars shitposting COMPLETELY POINTLESS.
>>
>>729817878
i ended on 2kat for my single player runs

you get to areas about as fast and with more power up birds travelling by wirebug
>>
>>729812384
>Unless they're also planning on revealing an expansion, or announcing they're going to hard pivot and focus on optimization patches now, then it's pretty clear they're giving up on the game.
they are literally planning out more fixes for optimization for the next two months
>>
>>729812973
>rise is currently selling faster than wilds
They should make rise 2 fast and put it on pc day 1 so i dont have to buy a switch 2
>>
>>729811067
base Rise is more casual then Wilds is lmao, what the fuck kind of post is this
>>
>>729818345
you know Dogs did more damage then even combat focused Cats did right
>>
>>729811146
Hey dipshit, why are you ignoring this >>729818195 so much? Crybaby piece of shit can't even reply when getting BTFO, sad...
>>
>>729817878
>more options for player traversal le bad
Smooth brain. No wonder they got rid of paintballs.
>>
>>729818742
are you talking about Wilds, because there's literally paintballs in Wilds
>>
>>729818538
palico are there for the aesthetic, anyone making a companion choice based on dps is smoking some serious cock

felynes are based
next handler should be a palico
>>
>>729818464
Bait used to be believable
>>
watch them make Wilds run on switch 2 but you still can't run it on a 1080 on PC
>>
>>729819227
Gog/Omega makes Allmother look like a sad joke
>>
Bring back prowlers for P6th
>>
>>729817878
Me. Wirebug traversal is just fun
>>
>>729819239
Makes sense to prioritize optimization for a Japanese game on the Japanese console
>>
>>729819314
You sound like someone who got filtered by Khezu
>>
>>729819490
>Wilds
>Japanese game
I am nihon saaar, do not redeem
>>
given how ps5 is doing and the incoming ram problems is anyone surprised capcom is choosing the option to optimize games for switch 2?
>>
>>729819749
https://www.mobygames.com/game/238122/monster-hunter-wilds/credits/playstation-5/

Not seeing any Indian names here, only Japanese
>>
>>729819239
>>729813592
Both of these are true. I don't know what is wrong with this company and why they're pretending to not notice PC and blame everything on random shit that doesn't matter.
World was a success because it was on PC
Wilds is a failure because it's unplayable on PC
They just need to stop ignoring their main market
>>
>>729819829
What makes you think Nintendo of all companies will sell at a loss?
>>
>>729819967
You spent a whole year saying they'd increase the Switch 2's price and instead sony and microsoft increased their prices multiple times. Go ahead, keep jinxing it. I wanna see the ps5 pro hit 1100+ and the digital ps5 hit 850+
>>
>>729820275
The fact you're trying to pin what others have already said on me speaks volumes. Enjoy $750 Switch 2, being extremely optimistic.
>>
>>729819724
you sound like someone that would filtered by an 8 Star Steve, let alone a 9 star
>>
>>729817878
I played without the Dog, it was shit to traverse but you can.
>>
>>729812510
Nintendo were warning of shit like this since Wii, I hate Wii with burning passion but that console taught Nintendo a valuable lesson.
>>
>>729820810
You can sell a pile of shit for a premium as long as you ripoff apple and hook the demented elderly?
>>
>>729821079
>wii
>sold at a premium
Five hundred and ninety nine U.S dollars
>>
>>729821443
And it had a wider profit margin than the PS3.
>>
>>729806670
>1080p at 30FPS using DLSS
>Performance or Ultra Performance

dat 360p IQ
>>
>>729820706
Every map is quicker to traverse with the Wirebug except maybe Lava Caverns
>>
File: dlc_scam.jpg (231 KB, 1912x432)
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231 KB JPG
>>729811234
are you retarded? on-disc DLC is almost 2 decades old. today it's called day-one DLC. you also have pre-order bonuses



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