Zoomers don't know how hyped everyone was for this game after RE4. Little did we know RE4 would be the peak of the franchise, not to be surpassed even two decades later.
re5 was fun though
I downloaded the leaked version on the 360 like 10 days after it actually came out, maybe the most excited I've been for a game and I can confirm it was a massive disappointment. The forced co-op was a bad idea on its face, but what really killed the game was they didn't manage to competently rework the item/equipment system to fit the stripped down inventory. This was further compounded by the fact the 360 gamepad had the worst D-Pad in the history of controllers, which made navigating the inventory grid in real time a massive ordeal. I did replay it last year and had a good time though, once you're aware of what to expect you can appreciate the game for what it is.
Game was a blast, me and my friends would play the shit out of the Mercs mode
>>729814072I like both.
>>729814072I very distinctly remember seeing the reveal trailer back in 2008 or whenever the fuck they showed it off and thinking "Resident Evil in the daytime? Looks stupid". Dismissed it then and there. Didn't get around to playing it until right before RE7 launched almost a decade later. I have never played another game that captures this strain of mediocrity. The kind where technically everything on screen is fine and yet you feel absolutely nothing on the inside, you're just pushing buttons and making the video game go beep boop.
>>729814072Started playing it a couple days ago since it was on sale for dirt cheap. Made it to the mines and so far it really doesn't feel as good to play as RE4. It's like they made everything except YOU behave like it's an action game. RE4 made everything behave appropriately, and I can only assume the reason RE5 feels the way it does is because they designed it to be a co-op game and at the last minute they realized it needed to be a single player game too