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What makes good female character design and how important is personality?
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sexo booba
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Is there a breastmilking minigame?
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Are retro style games good for you?
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sesso
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>>729834345
is that nuclear throne's rogue
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>>729834345
Personalititties is important, but you also need a good recognisable silhouette and pleasing colour pallette. That image is not very good.
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>>729839973
Nigga those boobs make for a very recognizable silhouette
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>>729834345
>saggy supremacy
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Clothing is more important than you think.
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>>729842229
fuck yes brother
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>>729834345
is this actually a real game
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>AI shit
>using a shitty SEA monkey style no less
I hate this fucking board
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>>729834345
>give character massive titties
>make her sprite so small you can barely even tell
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>>729842917
that's not ai retard
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>>729842229
The tits in the OP are the opposite of saggy, they're literally floating in the air
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>>729843270
nta, but the pixel art in the OP has AI generated vibes.
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>>729843336
This. I wank it to Hitomi, I know what real sag is. Zero-G breasts are just uncanny unless she's literally in space
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>>729843270
Even if it isn't, it's AI-coded and therefore it gives off slop energy.
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>>729843578
It looks like they plastered a filter over the whole image, maybe to poorly attempt to mimic a poster's texture or something? Its certainly not doing it any favors.
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>>729834345
>>729843336
>no space game that has women have perfectly perky huge breasts because gravity never weighed them down

need examples/hentias/doujins of this
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>>729834345
>>make her sprite so small you can barely even tell
ikr, I think if they went with another console, still retro but maybe gba or snes you could get a richer color palette and a probably better soundtrack.
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>>729842230
Cute panties, and very nice thighs!
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>>729842230
why do I keep getting these posts on youtube now
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>>729834345
>What makes good female character design
Agency and personality. Same as male characters. Females just have the ability to have more than the stock three personality types male characters get stuck in. But they can also have those.
>and how important is personality?
Pretty important if the character is going to do anything besides just combat or hentai. If it's a generic brawler or puzzle game or metrovania or something, they don't need a personality. But if they're going to be more than that, then they need one.

And if they need one, it's going to be even more important than the characters visual design. The visual design is important to get the players initial attention. The personality is what keeps them playing.
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>>729842230
This. A character's unremarkable personality is more forgivable when their style is highly appealing. An example of this is Yuuki who appeared in one game 4 years ago and I hope to see more in the future with better writing.
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>>729848313
you can't fool me. that's astolfo.
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You have to actually be a pervert to make good sex appeal. Performative types (neurotypicals) *cannot* succeed and will always make concord.
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>>729834345
Depends on the game. If the design fits, then don't fuck it up, bitch.



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