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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: steamframe.jpg (106 KB, 1920x1080)
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>2K LCD displays
>No color cameras for AR
>In 2026

What the hell was Valve thinking with this lmao
>>
>>729862697
make VR popular
>>
>>729862697
>AR
It's a PCVR headset, doofus.
>>
>>729862697
They were probably thinking "how do we save costs by cutting back on shit most people wouldn't care about?" Dunno if you noticed but the world economy is kinda shit and people are cutting back on unnecessary spending.
>>
>>729862697
Is VR dead? The install base has stagnated so nobody is making VR games anymore, the headsets aren't getting any cheaper either.
>>
>>729862843
like vr headsets
>>
>>729862764
Quest is cheaper, has exclusives, wider adoption and AR capabilities

>>729862841
So is Quest and it has AR. Just like Play For Dream

>>729862843
Quest can do it cheaper and that was 3 years ago. The HP Reverb did it 7 years ago.
>>
>>729862915
Meta is keeping it alive with a few exclusives and mostly slop mobile-tier games and price subsidies

Enthusiast grade headsets are still $2000 and non-wireless making them DOA for wider appeal
>>
>>729863024
We don't even know how much the frame costs. But not having facebook involved alone would make it cheaper than the quest even if the frame was twice the price.
Fuck facebook.
>>
>>729863024
Quest is not a PCVR headset. It's a standalone VR headset that happens to be capable of PCVR. Facebook hasn't made a PCVR headset since the Rift.
>>
>>729863116
Meta is part of the reason it's fucking dead. They shuttered most of the studios they bought.
>>
Quest owners are getting twitchy
and that's a good thing
>>
>>729863116
Sounds like meta is killing it, turning the VR ecosystem into a phone tier app store toilet is even worse than a stagnating user base. As someone who always wanted to get in on VR but was waiting for the software to improve I'm now looking at AAA and even indies completely abandoning the space and wondering if the steam frame is just too little too late.
>>
>>729862915
VRChat registered it's highest record of concurrent users for NYE, around 150k peak of which only 70k were using the steam platform.
>>
>>729863440
You can play VRchat on a regular PC, though.
>>
>>729863247
Metafags will never admit this. They are constantly defending Zuckerberg murdering VR in every thread
>>
>>729863495
What I meant is that while people are always dismissive of VRC player numbers because desktoppers can join in, showing that at least half of it were from quest users on standalone is very impressive.
>>
>>729863151
Fb subsidized the Quests which is why they're 400-500. Valve won't do the same so it's probably going to be around 700-800

>>729863191
No practical difference, especially one justifying outdated LCD 2K tech in 2026 for a higher price than a 3yo device that has more features, exclusives and hand tracking

>>729863286
Most Quest owners are casuals that use it one a month and usually forget they bought one last Black Friday

>>729863327
The Steam Frame is literally the same hardware, it doesn't magically allow you to play high res demanding games. Meta saved VR by making a cheap device that people could get used to before moving to more expensive ones (that Valve and others are having issues delivering for a decent price)
>>
>>729863440
Is that a good thing or a bad thing? The fact that the most popular VR game is a chat room for children and trannies doesn't inspire confidence. The popularity of the quest ecosystem looks more like cancer than actual growth, the only thing I'm interested in is PC VR and real games.
>>
>>729863591
>Meta saved VR
fucking lol. Meta killed VR
>>
>>729863697
Well for me it's bad because I only care about the actual games but it's undeniable they're selling more headsets per year than ever.
I try to cope thinking that eventually all the kids that got raised on Gorilla Tag will eventually buy or make good VR games in a decade or so.
>>
>>729863591
You don't understand what I said.
I meant even if the frame cost $1000, it would still be preferable because facebook is just that much of a stinking pile of shit attached to the quest.
I would pay an extra $500 to tell them to fuck off.
>>
>>729862697
this thing is going to cost like $2000 now
anyone who bought a quest 3 is set until 2028
>>
>>729863768
>make new meta account not tied to anything
>turn off all telemetry
>use device
hard concept for you tards huh? steam culties never fail to make me laugh
>>
>>729863767
Those kids are all going to be blind retards by the time they hit 18, the game industry dies with Millenials. The Fortnite, Minecraft generation is already salted earth
>>
>>729863842
What part of "I don't want to give money in any way, shape or form to facebook" do you not understand, shill?
>>
>>729863883
>blind retards
This reminds me I have a question about VR. How bad is it for your eyes?
>>
>>729863591
Quest has done much more harm to VR than it did good by any stretch. It splintered the already small market into pockets and practically forces VR devs to shit forever shit out glorified mobil wagglan shit with no real ambition unless you want to miss out on the sadly substantial Quest userbase.
The Frame is more of an attempt to fix this retardation by getting everyone home to PC and hopefully help kill the Quest line for good now that Zuckerberg lost interest in the metaverse in favor of AI shit.
>>
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steam culties never fail to make me laugh

>>729863969
There are no studies on this. I wouldn't be surprised if in 30 years from now everyone that had screens strapped to their faces have brain tumors or something though
>>
>>729863842
>make new meta account not tied to anything
>turn off telemtry
>buy a phone and sim card for meta app which is required on headset setup
>give credit card details to meta
>use device
I'm sure you will be completely anonymous. lying meta shill
>>
>>729863842
Don't forget the completely anonymized dedicated VR room in which you can use a Facebook device with several high-res 3D cameras without it scraping your entire home and framed family photos to identify you from the facebook post your mom made 12 years ago.
>>
Frame is going to flop hard and the Quest 4 in 2027 will liquid diarrhea all over it
>>
>>729864136
Meta doesn't care about what the inside of your mud hut looks like, Rakesh
>>
>>729864078
>turn off telemtry
zozzle.
>>
>>729863969
It has to be awful for your eyes. Staying indoors already makes you short sighted, putting a screen right next to your eyes as a kid is going to make you blind.

Someone has to have done some research to test if focusing on fake distant focal points is the same as real, if it is then it might actually be the inverse of what is expected and it might be better for your eyes than a monitor but I doubt it.
>>
>>729864186
>ha ha he called someone an indian , that means he wins
>>
>>729863697
What is this VRChat? Basically a chatroom but in VR? What's the point/fun in that? Is it allowed to be racist and say the n word at least or do you get banned?
>>
>>729864235
>What is this VRChat?
vr child grooming
>>
>>729864186
They are primarily a data scraping company selling any data they can get their hands on to advertisers. You would know this if you were older than 15.
>>
>>729863768
That makes you the exception. The average consumer isn't retarded enough to pay extra money just because they have a pathological obsession with some fat guy with multiple yachts. Hating Meta and simping for valve is peak reddit
>>
>>729864235
The only fun thing to do in VR chat is pass through tranny furries that pretend to feel it in real life and faint if your avatar so much as gets near them.
>>
i wonder what will happen to steam cultists when gabe inevitably retires and someone like tim cook takes over and prioritizes profits over "good will"
>>
>>729864313
>Hating Meta and simping for valve is peak reddit
this thread is hating Valve and simping for Meta though.
>>
>>729864382
It's just one schizo meta cock sucker.
>>
>>729864417
https://www.youtube.com/watch?v=n8sNoGaeeMc
>>
>>729863998
>More expensive 2010's hardware Valve trash will save VR.

Sure buddy. Your crap is neither appealing to casuals due to price nor to enthusiasts due to shitty hadrware. The only people who will buy it are Valve paypiggies who also pay for an inferior handheld just because it's made by their favorite greedy fat guy
>>
>>729864218
The focal point for VR is around 2 meters so it's better than staring at a computer screen but obviously not better than going outside.
For me personally for the first few months of using it my visual acuity improved a tiny bit. If anything my vision didn't get worse over the last 3 years so that's good enough for me.
>>
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I'm so fucking sick of the one step forward - two steps back shit going on with VR.
I owned every Quest from 1 through 3.
Every single "upgrade" has felt worse and less immersive to use but reviewers who play Beatsaber for 20 minutes and call it a day will always glaze it because it's an upgrade on paper.
I have never been so constantly aware of having goggles with a screen strapped to my face than with my Quest3.
And now Valve rolls around with another compromise ridden sidegrade while still eyeing a "sub 1k price, pwomisse".
Fuck all the way off already.
Just give me a Quest1 with higher res screens.
>>
>>729864453
nooo my delusions are fact delete this NOW DELETE DELETE
>>
>>729864146
True, the Quest 4 will at least be OLED and probably higher res as well, with a cheaper nonOLED Quest 4s undercutting the Steam Fart
>>
>>729864528
If Quest was OLED the battery would last 5 minutes.
>>
>>729864378
This fat guy is the exact opposite of goodwill. Charges 30% and censors shit just because he was first to the market and the gaymer community is too retarded to care. Hell they literally hate on Epic who gives them free games just because their cult told them to
>>
>>729864528
micro oled or micro led
>>
>>729864494
>I have never been so constantly aware of having goggles with a screen strapped to my face than with my Quest3.

How so?
>>
>>729864494
Just wait for Pimax Dream Air (provided these chinks don't lie and it's actually wireless)
>>
>>729864626
>Charges 30%
Oh man, he charges the industry standard cut that literally every storefront, digital and physical, takes? What a monster.
>>
>>729864626
The truth is people just gravitate to whatever they were indoctrinated to like at a young age. That's why this generation is obsessed with gabe and vale. The next generation grew up on tiktok and are already becoming China apologists for example. It's a never ending cycle and these people can't be reasoned with.
>>
It's funny watching two dogshit headset fans slog it out over who has the best shit wifi LCD screen headset. They're both bottom of the barrel junk low spec headsets. lol
>>
>>729864482
>"Just had my first eye doctor visit in three years. Now I'm very worried about my future VR use. I have a new eye convergence problem that acts like dyslexia. The doc, a headset owner, is convinced my VR use caused this. He said "these glasses we usually prescribe to 40-year-olds"

I think there's more to it than focal length, I'm too old to want to play games for more than a couple hours at a time but I would definitely limit exposure and would never give it to a kid.
>>
>>729864696
>Dude give me 30% just to list your digital game
>It's totally fair that you did all the work and I get 30% just because bro
>Epic takes 0% until 1 million and 12% after? I don;'t give a shit, gaymers love me more, I;m the good guy I tell you
>>
>>729864794
>>Dude give me 30% just to list your digital game
It's a store. They are free to not list the game on Steam and make their own store.
>>
>>729864686
They didn't lie? The Dream Air and Dream Air SE are wired dude...
>>
>>729864794
Uh oh, Sweeney having another melty.
>>
>>729864794
>put your game on epic
>lose 100% because nobody's going to buy your game on there
brilliant
>>
>daily VR shitpost ritual thread, now with proxy Steam hate posters as well
We really need /r9k/ rules/system sitewide, the meta has literally just degenerated to solo/coordinated spamming the same tired shitposts daily every single day for months on end
>>
>everything i don't like is a coordinated attack!!!!
lol the level of delusion some of you retards have is comical
>>
>>729864905
>oh no it's a mod
tell us how much you get paid
>>
>>729864864
I read somewhere they were supposed to be wireless. Someone asked one of the chinks on an exhibition and he said they were working on a dongle or something by next July but it might be bull

>>729864838
>Just start your own bank bro
>>
>>729863247
>zuck invests far more money into VR than its worth
>VR cultists insist zuck killed VR because somehow those companies would've survived for longer without him
Honestly, cultists are completely fucking insane.
>>
>>729864957
he gets paid $free
>>
btw VR still sucks ass outside of porn
every device is using mobile tier garbage and for some reason valve thought the way back into the vr market is worse mobile garbage
>>
>>729864989
>>Just start your own bank bro
what does that have to do with anything?
>>
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>>729864905
>No not my fat based billionaire! Over my dead body, Half-life and CS were my chilhood REEEEEEEEEEE!
>>
>>729865048
>outside of porn
The porn is shit too.
>>
>>729865048
>every device
mine is about as clear as a 1440p monitor at arms length and looks amazing.
>>
i wonder if the old vision pros would have gone down to a more reasonable price now that the m5 models are out along with this thing
>>
>>729865073
you haven't seen the 8k jav porn in the gray rooms then
>>
>>729865048
The Frame is meant to fix this by making PCVR braindead easy so that all the standalone cancer is goaded back onto a proper platform. Once this is done, the games can stop being mobile cancer that runs on phone processors.
>>
>>729864740
I have never used tiktok in my life but I'm becoming a china apologist because America is 10x worse. China brings the prices of electronics down, America inflates them by 5 million times, china puts out stupid propaganda that a 5 year old could spot, America convinces the entire western world to destroy itself, first through radical left wing politics and now through equally retarded right wing zoomer contrarianism. America fucks up the internet with AI and scams my country into buying billions of dollars of Nvidia GPUs and china releases open source models.

This isn't about nostalgia or youth, America is shit and deserves to be replaced. Epic games store is shit and deserves it too, everybody knows Tim sweeney is a snake who will fuck you once he has the market share for it.
>>
>>729864991
Nah bro VR would definitely have survived and thrived with all those $1000 headsets and Half Life Alyx, trust me bro
>>
>>729865104
It's sub 1080p actual resolution. I'd rather watch a real JAV with camera work.
>>
>>729865173
jav and camera work in the same sentence is like an oxymoron but i digress
>>
>>729864991
Racing wheels are a billion times more niche than VR headsets and yet for a real gamer they seem to have an equal amount of support. All meta did was grow a cancer parallel ecosystem that caters to 5 year olds who shouldn't be using vr in the first place.
>>
>>729865121
But the Frame is literally standalone device that runs on phone processors. One of the big features it has going for it is being an Android device.
>>
>>729865073
>>729865104
Are there any porn games with real physics?
>>
>>729862843
>Dunno if you noticed but the world economy is kinda shit and people are cutting back on unnecessary spending.

Zoomers need to stop posting. Unironically, no dude you are the only one that's able to tell, you are breaking the matrix code.
>>
>>729865138
>VR is dead because all games are mobile tier shovelware
>mobile games are because of facebook buyout and walled garden VR
>good VR games stopped being made at the same time as wireless headset boom
it isn't difficult to work it out
>>
>>729865217
Racing wheels offer an actual experience you can't get without them. They're about 1000x times more mainstream than current VR.

If VR was the super popular concept you think it was, surely meta would've made money on it?
>>
>>729865235
NONE of the porn games are good. It's just the VR video porn that is halfway decent.
>>
>>729865247
>VR is dead because all games are mobile tier shovelware
VR is dead because it's shit. The games are all mobile tier shovelware because there isn't enough of a market share to justify anything bigger than low quality indie games.
>>
>>729864947
>>729864957
>>729865000
>>729865071
>I have been found out
>>
>>729864769
I think it's in south korea where 98% of kids by 18yo have terrible vision and need glasses. I'm thankful my parents forced me to go outside when I was younger.
>>
PCVR is king
>>
>>729865332
>VR is shit
>I have only used Quest headsets
that's my point.
>>
>>729865393
I've never used a meta headset. VR is shit due to physical limitations of the hardware.
>>
ar glasses are the future of this medium
>>
>>729865236
Clearly I was sarcastic. Do you want me to end it with /s next time to soothe your Reddit ass brain?
>>
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>>729862697
it's as if they ignored that the official PSVR2 PC adapter exists
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>>729865121
You're out of your mind bud. All those Questslop devs will port their Scary Monkey 3 asset flips to native frame and it will poison the ecosystem before it's even out.
>>
>>729865447
what headsets have you used and what are these vague limitations you're on about?
>>
>the standalone headsets do not exist
>the userbase never gets split
>devs are free to use whatever hardware they want and push for more sophisticated games
>hardware is forced to catch up because it now has to display better graphics than mobile shit
>the games get better
>more people are drawn to these new games and more money is spent on it
>more devs make vr games
>
Is it really that hard to see what a disaster the Quest headsets were to this field?
>>
>>729865332
This, there's nothing stopping devs from making ugly but good VR games. Meta helped adoption by selling more than all other manufacturers combined. Thinking that normalfags would spend $1000 on higher specced headsets when they refuse to spend 250-500 is retarded and childish magical thinking
>>
>>729865552
Meta adoption only helped Meta. It didn't help VR as a whole.
>>
>>729865448
Yep, meta rayban type shi
>>
>>729865631
You know they have a really small FOV right?
>>
>>729862697
The real bummer for me is that eye tracking alone isn't a replacement for facial tracking. Maybe the expansion port will do something about that but I don't want to buy a device over speculative features.
>>
>>729865531
>No one owns these expensive headsets
>Devs don't bother spending a lot of money and effort to create good games
End of story. The best VR game is Half Life Alyx and it was only made thanks to Valve money and the Index. Arkham shadows as only made because of Zuck money. Consumers can't drive VR games if VR headsets aren't subsidized by big money fags like Zuck and Gabe.

Based on your shitty logic RTX 5090 PCs should be outselling tendie Switches and Kingdom Come should be outselling Mario slop
>>
>>729865505
I can't be bothered going through the list of Pimax trash and BSB. The "vague limitation" I'm talking about is screen resolution, which would need to be an absolute base minimum of 12k per eye, or 24k in total for a 60 PPD equivalent resolution.
>>
>>729864741
they're portable headsets, you're comparing laptops with "they're suck compared to wired desktop!!"
>>
>>729865728
What does facial tracking do?
>>
>>729865270
The racing wheel market was like 500 million - 1 billion in 2024, meanwhile the vr headset space was 9-16 billion. The fact that you think the racing wheel market is multiple times larger is indicative of the total failure of VR to establish itself in real gaming spaces.
>>
>>729865802
Modern ShitPUs can't even drive 4K per eye properly...Hardware in general has become utter trash and with AIslop raising prices it will become even worse
>>
>>729865382
The worst part is it is passed on genetically so they are now permanently a race of blind people and it gets worse with every generation.
>>
>>729865912
Tracks your face, what else? For social VR it's a very nice feature since your avatar can match your real expression and eye motion.
>>
>>729864741
Wireless PCVR is the future old man, wake up unc lmao
>>
>>729865912
it's a lie when they say there are no stupid questions
>>
>>729865921
The VR headset space was that large because of meta's investment and loss leader "fake it until you make it" design. No shit, people are going to buy a 300 dollar headset that would've been 1k if they were actually selling it at cost+R&D.

The market was artificially inflated by cheap headsets being a "deal". The racing wheel market is much bigger because people are still using 20 year old G27s, while nobody is using a VR headset more than a couple of years old.

>>729865975
Sure, that's part of it too. The headset hardware isn't there, the PC hardware isn't there. VR was DOA, and will be DOA until high resolution AR, most likely.
>>
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>>729862697
Valve was thinking of scamming a lot of idiotic suckers with outdated, overpriced hardware.

If they actually cared, they would make something like the BB2, but Daddy Gayben needs another Yacht.
>>
>>729865232
It's not android, though, They're using linux,
What they are using is ARM, which will need compatibility layers for regular PC games.
>>
>>729865802
Bullshit. I have a 3500x3800 per eye headset and I can read whatever small text is on my 4k monitor
>>
>>729866130
all those people waiting for the deckard probably offed themselves when they saw the frame
>>
>>729866012
That sounds intrusive, I wanna hide my feelings and call people n*ggers
>>
>>729866175
android is linux
>>
>>729865876
Yes , it's like a bunch of retards having who has the best windows 98se celeron laptop fight
>>
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>$300
dayum
>>
>>729866101
The point is the racing wheel market is more like the original VR market when it was spearheaded by valve. You don't need a billion toddlers playing phone games to keep a healthy ecosystem, that actually detracts from the original goal because it pulls resources into a shovelware black hole.
>>
>>729866179
No, you can't. What you're talking about is physically impossible.
>>
>>729865912
Allows trannies to ERP.
>>
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>>729864675
The pancake lenses have a weaker 3D effect on me, it feels less like the image is coming at me and more like i'm looking through a window. Like a 3DS.
The lenses are sunken into a plastic frame making the plastic edges around the lenses reflect light which means i constantly see lit up plastic rims where my nose would be. The Quest1's lenses were protruded and were surrounded by black cloth.
The combined FOV is wider than the previous versions but it just feels like they put the eyes farther apart so you get larger dead zones on the outer edges. Pic related to better describe it.
Its fans are loud as fuck and go off even when just watching a local video. If i wear my headphones over them i can still hear it because it makes the entire thing vibrate.
They made the controllers smaller but now tracking is worse. Arms drifting off or randomly appearing all over the screen is happening more frequently.

The wow effect from the nice resolution didn't last long enough to make up for everything else. But i might be getting too autistic for VR.
>>
>>729866334
>it isn't true
I have a 4k display in front of my VR rig. When I switch to desktop view I can read the same text in the headset.
Here's a hint, 3500x3800 is near double 4k resolution, per eye
>>
Honestly Thrill of the Fight and Koikatsu is enough for the investment for me.
>>
>>729866317
They aren't even remotely comparable on any level. The VR market "spearheaded" by Valve has always been a complete fucking black hole of dogshit ideas, they have had exactly ONE good idea ever, and that was lighthouses. What did they do with lighthouses? Well, first they slashed the budget on them and made them perform worse with the second generation, and then they killed them entirely for their third gen headset, they'll likely stop selling them shortly after the frame comes out.
>>
>>729866261
Android is a bloated piece of shit. They're using their own distro of steamOS that runs on ARM. It has nothing to do with android.
>>
>>729866130
>BSB1 comes out
>Shilltuber on overdrive
>Actual anons hyped as fuck start getting their hands on them
>Fucktons of problems that werent mentionned by shilltubers
>Next year Bigscreen annouces the BSB2 with ALL THE PROBLEMS FIXED
>Vicious cycle continue
>>
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here's the thing about VR
"gaming" is a comfort activity
that is why consoles are popular, it's plug and play, no bullshit, you sit on the couch, pick up the joystick and play
that is why handhelds are increasingly popular, same as above, but you don't even need to sit at the couch anymore, it's basically a joystick with a screen on it, you can just game in your bed.
VR is the antithesis of this, it's not comfort, it's an overcomplicated gimmick with no upsides, and that's why it'll never catch on
>>
>>729866440
All the best VR games come from the valve/oculus/early PSVR era, since meta took over it's been a tidal wave of shit and complete gaming market stagnation.
>>
>>729866130
BB2 sucks because it cost 1200 + extra for eye tracking + extra for controller + extra for lighthouses, it ends up being nearly 2K. You can get an 8K Pimax or Play Your Dream for that much. The size and comfort are peak though
>>
>>729866579
>having correct 3D depth and scale in a game is a gimmick
lol
>>
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>>729866515
thanks, anon
>>
>>729866579
wtf i hate the truth now
>>
>>729866405
>Here's a hint, 3500x3800 is near double 4k resolution, per eye
You don't have any real concept of numbers, do you?

Here, I'll destroy you. Let's take a typical 4k monitor, and only the vertical aspect because honestly you're far too stupid to understand binocular overlap.

We'll go with 32" at 2 feet away, which gives a 63 PPD with a vertical view angle of 34 degrees. Typical VR HFOV is about 100-110, so let's be nice and say it's 3x. 2160px over 34 degrees, vs 3500px over 100 degrees. Do you see the difference here? You have 35 PPD, I have 63 PPD. You have HALF of 4k resolution, not double.
>>
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>wahwahwah VR is dead
>Meanwhile VRChat pays my bills
I won't argue that when it comes to VR games on general, things are pretty lacking, but that doesn't mean there aren't spaces where VR is very much alive and actually growing.

I don't think it'll ever stop being a more enthusiast oriented market, but part of the problem is that a glut of VR game development has been low investment tech demos and you've have to look more towards community driven projects when it comes to adapting "flat" games that sometimes end up being pretty transformative experiences (and these don't make any money).
>>
>>729866624
This is because the early era was experimental and people had more money to waste on something that MIGHT have taken off. It didn't take off, so the money evaporated.
>>
>>729863024
I have a Quest 3 on my shelf that I use.
The fact that it is a locked down Android spin devalues it immensely for me and the Steam Frame potentially just running fully configurable Linux is a massive upside.
>But exclusives
Don't matter. Exclusives have always been shit for VR, just another awful appstore that will die out and not get future support when the execs running the company get tired of having keys jingled in front of their faces with no returns.
>>729862915
VR isn't dead, it's just slowed down by every company involved being terrible or slow.
The fact that decent Linux support is so recent is a major contributing factor to how slow development was, since it will always be a somewhat enthusiast platform until the HDMI forum stops pushing TVs in marketing and influencing.
>>729863116
Meta is actively running anti-marketing and torpedoing anyone's ability to enter the market. They're a net negative.
>>
>>729866191
Lmao true, reddit troons are working overtime trying to convice each other that a more expensive monochromatic Quest 3 with no hand tracking is what they expected kek
>>
>>729866683
>you just don't understand
>you have 35ppd
I don't have 35ppd. A Crystal Light has 35ppd.
I have closer to 50ppd
>you have half 4k resolution
you're stupid as fuck
>>
>>729866781
>it's not a 4k display if you have a large monitor
lol shut up
>>
>>729866794
>I have closer to 50ppd
You don't. I don't really care what retarded specs your headset manufacturer is insisting you have, you factually have 35 PPD. Probably less, I don't even know what your HFOV is.
>>
>>729866639
Yes, it is. Parallax is all you need to simulate depth and the human eye is great at doing that with a 2D screen.
It's why 3D never catches on either besides being a novelty every other generation.
After a few minutes you don't even notice the difference.
On the flip side, VR hinders a lot of game types by forcing you into a first person view.
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>>729866418
>Koikatsu
this right here
it may be janky as hell, but I doubt we'll EVER get anything with the variety of cards this game has
>>
>>729866857
You don't even know what headset I have yet you know the PPD. You're a clueless moron
>>
>>729866732
The post Palmer meta era pumped more money into the ecosystem than all competitors and prior years combined, it is only now it is evaporating because meta is not a gaming company and pissed all the money down the toilet.

Meanwhile steering wheels are a retarded peripheral for sim dad's yet every single year there are multiple new use cases for it that are system seller tier products.
>>
>>729866896
I know the resolution of the headset, because you told me. I know you almost certainly don't have a sub 100 HFOV, so I know for sure what your PPD is at MAXIMUM, that's the magic of calculation. You probably only have about 30 PPD.
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>>729862697
I was thinking it about, can we still use our Index controllers with the new headset? I can't think of a reason we can't, but any experts know the answer?
>>
>>729866490
All these Chinky start up shits are the same. And the big ones are trash. There's no such thing as a good wireless 8K headset regardless of how much money one is willing to spend. Actually even the wired ones mostly suck
>>
>>729866974
>I don't understand lens optics which focus higher pixel density in the centre
that's why Quest 3 is marked as 24ppd when if you just do the quick calculation it should be 19ppd. You're a fucking idiot who wants to sound clever.
>>
>>729867008
No, you can't. The new headset is killing the lighthouses, and as far as I know the headset needs a radio to capture the controller inputs. It's possible you could use some USB dongles instead to use the controllers and lighthouses without a headset.
>>
>>729866579
Gamers are fat lazy fags, that's the problem. Ever since I was a kid I wanted to actually swing a sword and sit next to a campfire in 3d space but I will never have this because of lazy 100kg fat fucks
>>
>>729867000
>VisPro, GXR or that chinkshit
what lol another clueless bellend with too much to say
>>
>>729867042
Your cheap dogshit might use variable density screens, which would give you that kind of PPD discrepancy. But normal people don't read text by moving their head along it to ensure it's always in focus, you still have an average PPD of 35.
>>
>>729867085
Damn it. So the controllers use the headset huh. Didn't think about it like that.

I want the new headset, but at the same time it feels like such a side greade compared to my Index
>>
>>729866624
>What is Arkham Shadows?
>What is Asgard's Wrath 2?
>Assassin's Creed Nexus VR?
>Resident Evil 4 VR?
>The Climb?
>>
>>729867182
>I know exactly what a VR headset is like without even knowing which type it is and never actually seeing something that resolution with my own eyes
I don't have to move my head. I see the floating desktop in front of me in the Steam window and can read it like a monitor. I know it's difficult for you to grasp having only used shit VR but it's true and you screeching you know better won't change that fact
>>
What is the effective resolution of the steam frame? If I put a fake digital monitor in VR at arms length would it be the equivalent of looking at a 1080p screen? Is media consumption even possible on the device or would it look blurry as shit?
>>
shame i never got to use the index grip controllers
>>
>>729867241
>headsets have released which literally have 50ppd and 57ppd optics options
>"they're 35ppd"
where do you retards come from?
>>
i love seeing arguments on 4chan where one person is very clearly wrong but quadruples down on their stupidity for all to see. really wish there were IDs too kekadoodledoo
>>
>>729862843
>Dunno if you noticed but the world economy is kinda shit and people are cutting back on unnecessary spending.
And their answer to this is to make a Meta Quest but charge twice the price for it? If people aren't going to pay a premium for better screens, better cameras, etc, then they aren't going to pay it for SteamOS.
>>
>>729867208
I don't want to play any of that shit, the go to games are all from early VR years or real games with tacked on VR modes.
>>
>>729867467
I love seeing poorfags who don't have access to actual good VR headsets try and project what they imagine as a fact
>>
>>729867535
i am an independent third party watching the argument by good sir, don't reply to me, keep arguing with that other guy
>>
>no one wants to discuss things in good faith
>it's all just bait and manchild tier argumentation
Yep it's a VR thread.
>>
>>729864482
using the quest 3 gives me blurry vision that lasts a whole day. maybe i can't get the ipd setting right, idk.
>>
>>729866881
What is this pedo shit called?
>>
>>729866871
Parallax is by definition not useful if there is no observable change in position based on perspective or you do not change your perspective.
3D never catches on, because you usually need glasses, need to hold the display in a specific way or the effect just sucks.
And while the camera in a VR title is necessarily the PoV, this does not mean that all games need to be first person.
>>729867008
Index controllers use IR light sensitive diodes to sense IR sweeps from the lighthouses, the Frame uses the standard IR LEDs on the controller and IR camera in the headset, so basically the opposite.
You would need lighthouses and software to synchronize the two tracking systems and that software can likely be run on the Frame, since it is Linux.
I don't know if you can pair the Index controllers with a PC and thus the Frame with a dongle.
>>729867095
That's defeatist anti-marketing.
>>
>>729867483
>And their answer to this is to make a Meta Quest but charge twice the price for it
And you know the price they haven't announced yet, how? Is Gabe your uncle?
>>
>>729867307
>I see the floating desktop in front of me in the Steam window and can read it like a monitor.
This is a completely meaningless statement, though. I can read text just fine on a 240p TV with a PPD in the single digits.

Make the text as small as you can still read at "4k", then try and read it in your headset without moving closer to the virtual screen.
>>
>>729867332
Blurry trash, to get 1080p type clarity I think you need about 3.5K per eye but VR lenses are a bit more complicated than that because you have to account for some other shit as well
>>
>>729867553
>it's not true. my quest is the best. Here's a completely irrelevant image to prove I don't know what I'm talking about
ha ha shut up you silly mong
>>
>>729864794
>list
Oh is that all Steam does, just "list" the games? This kind of disingenuous shit is why you'll never get anywhere.
>>
>>729867692
>Make the text as small as you can still read at "4k", then try and read it in your headset without moving closer to the virtual screen.
that's exactly what I did you dumb fuck
>>
>>729867524
>I don't want to play some of the highest regarded VR games because it destroys my narrative about evil Zuck and Meta

Good goy
>>
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I have owned Quest 3 for 1.5 years now and it's maybe the best 500€ I have spent, ever. It's so fucking fun. I haven't even tried PCVR and maybe I never will because gaming PC will cost 10k€ in 2027.

Currently playing Forefront and WH40k: Battle Sister
>>
>>729867848
i used mine for maybe 2 months and it has been collecting dust ever since
>>
>>729867760
Lame, is the quest 3/frame even good for sitting in a fake virtual cinema or does that look blurry as shit too?
>>
>>729863998
this. fuck Meta

Valve is trying to bring people together while is pure segregated trash. Never support Meta. It is destroying the VR market. We could have so much more, but Meta doesn't want share.
>>
>>729865235
nigga just hire a whore holy fuck
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>100s of posts
>Not a single Valve cultist can justify using 2010s tech in their revolutionary "Deckard"
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>>729867950
>"headsets aren't 50ppd they're all 35ppd"
>shows image of 50ppd and 57ppd
>"I accept your concession"
>"you're moving goalposts"
you're a fucking retard
>>
>>729867934
As I said neither the Q3 nor the upcoming Steam Frame are good for media consumption due to their low res and LCD displays. You need something like 4K per eye OLED, all of which cost about 2K now
>>
>>729867934
You need 12k per eye for a decent experience. Anything below that is going to be unbearably blurry to anyone with a brain.
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>>729867975
Too expensive and not as convinient provided the VR stuff feels real-ish
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>>729867618
>>
>>729868250
that is true. I can read the same text clarity as on my 4k display.
>it's bullshit it's bullshit
how the fuck would you know. you don't even have a 4k display never mind a good vr headset lol
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>>729866579
this is how the poor slave class copes lol
>>
>>729868529
>anti-quest
lol how dare someone not like Quest headsets
>>
AR porn is the reason why I am gonna buy a Meta Quest 3
>>
>>729868736
Zuck is going to see your benis :DD
>>
>another VR thread populated by Meta shills and this time they aren't even hiding it
>>
>>729868596
No, there is a specific schizo spastic, with skin like which looks like public toilet.
He also loves to spam ai slop songs.
Completely braindead. You kinda remind me of him.
>>
>>729868862
Just look at all those deleted Meta shill posts.
>>
>>729867345
the finger stuff is cool, but the controllers are kind of big and clunky
at least the Frame ones will still have the finger stuff but in Quest controller form factor
>>
>>729868925
Nah, my posts were just deleted because I post from a proxy.
And I'm not even a quest shill btw, I just did some research about the topic because I actually work in vr.
Anyway, you are not getting even 1080p tier PPD even with the best headsets. Peemax is baby's-first-vr-headset chinkshit scam. Only simcucks ever buy a second headset from them. So not even worth considering.
>>
>>729868862
Why have you deleted all your retarded posts?
>>
>>729869250
>trust me bro I work in VR
>and I have a quest which I shill
>but I'm not a quest shill
>and I didn't delete my posts which would show I'm a fucking retard , they just vanished by magic
it's time for your medicine
>>
>>729869335
I just explained to you what happened.
Quests are ass for virtual displays, they are 25ppd max.
You need like 50% more.

You are still a retard for saying there is no difference between flat 4k display and your shit. It was a braindead statement and I still stand for it.
Anyway, can you please stop haunting vr threads on /v/ during euro hours? You are unironically one of the worst schizos.
>>
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>>729867332
Depends on the size of the monitor. Roughly equivalent pixels per degree to 720p on a 28" monitor two feet away from your eyes or 1080p on a 32" monitor. Although it's not as straight forward as that, VR resolution is not flat and pixels are resolved at different density at different places in your FOV due to the lenses.

As a true competitor to flatscreen, in terms of quality, the only real options are the Bigscreen Beyond 2, and the Pimax Dream Air, both of which are not even in full production and who knows if they ever will be, but have OLED panels and 3k per eye I think for the BB2 and 4k per eye for the Pimax. BB2 also requires obsolete lighthouse trackers which you have to provide yourself. The Pimax has optional SLAM tracking at an additional cost. Both are like $1500 if you want to pay that right now and then maybe get your headset in 4 months time if it ever gets made.

SO basically no, there are no real options for this use case.
>>
>>729869670
it's time for your medicine
>>
>>729869696
The Play For Dream is also 4k. BB2 is not even 4K and overpriced but has a good form factor
>>
>>729869696
>VR resolution is not flat and pixels are resolved at different density at different places in your FOV due to the lenses.
Even at the sweetspot the max difference is 2-3 ppd max.

>As a true competitor to flatscreen, in terms of quality, the only real options are the Bigscreen Beyond 2
What are you even talking about? Bigshit is oldgen trash. It's 2.5k^2.

>>729869820
Stop shilling that awful chinkshit, retard.
>>
>>729869757
post your right shoulder, branded schizo cattle
>>
Notice how the anti-quest ai-slop song spamming bong never tried to shill his meganex since he got it. You know it's fucking dogshit and you got scammed.
>>
>>729869923
>Quest shill becomes even more retarded
lol
>>
>>729869980
no?
>>
>>729862697
>>2K LCD displays
good
>>No color cameras for AR
no one cares abut AR, bw is better for low light tracking
>>
>>729868119
>You need 12k per eye for a decent experience.
I'd say 8k would be closer to when it becomes good. A 32" monitor at a normal viewing distance will occupy around 60 degrees of your vision, so if you're used to 4k at 32", or 1440[ at 27", 6k would be fine in VR which is usually just over 100 degrees. If you're on 4k at 28", you would need 8k in VR.
>>
>>729865235
anthro heat
>>
>>729869980
>medicine not taken, meltdown imminent
oh shit he's gonna blow
>>
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>>729866579
here's the ACTUAL thing about VR
immersion in "gaming" lost to bing bing wahoo over a decade ago
modern gamers don't want a realistic immersive experience, they want 15 addictive progression systems layered on top of each other as they click 1 button when a light flashes (aka the parry mechanic) while watching a youtuber on a second screen
immersive gaming is simply not popular today, and neither is VR
>>
>>729869696
>>729868074
>>729868119
Then I don't really understand the point of the steam frame branding. Isn't the whole point to play 2d games in VR? Yet the resolution is too shit to accommodate this use case. Why would someone pay 500-1000 dollars to have a worse experience than playing on a budget
monitor?
>>
>>729869980
>Notice how the anti-quest ai-slop song spamming bong never tried to shill his meganex since he got it.
I made an AI song out of your retarded comments and you're still mad and seething. No wonder you quickly delete your posts you shrieking spastic
lmfao
>>
Threadly reminder to just ignore the schizo.
>>
>>729870595
Because they're retarded, or they have bought fully into the VR kool-aid and think that something that's worse than what everyone was playing in the arcades over 30 years ago is super "immersive".
>>
>>729870570
Or maybe the modern devs are just incompetent in general and the games are just not that good?
>>
>>729870721
No, gaymers chose this. When Far Cry 3 was a huge hit after a lukewarm reception of Far Cry 2, that's when I knew it's over. Gamers don't want immersion, immersion is just inconvenience to them.
>>
>>729870595
>>729870650
This mostly. It's about versatility. You can play standalone steam games you've installed in the onboard memory when traveling AND also get vr AND also stream from your PC. Jack of all trades with a load of astroturfing and paid of shilltubers jizzing at it while ignoring its outdated tech
>>
>>729870837
Far Cry 2 was just ass as a game. I remember playing it on release and being disappointed because I loved the first one. Cool mechanics mean nothing is the gameplay is bad.
>>
>>729870112
What if I have a 75' inch 4k tv at 2.3 meters? What's the equivalent in VR res?
>>
>>729871163
Find out
https://qasimk.io/screen-ppd/
>>
>>729871163
97 PPD, The equivalent in VR res is "see you in 20 years".
>>
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>>729866579
I swear sometimes actually being the only VR user in these threads is a fucking curse.
This retard is so close to actually making a point but completely fucking fumbles it to aimlessly bitch about a display technology.
>>
>>729862697
It's for playing VR vidya and nothing else, unlike the quest.
>>
oh look. it's the same PPD as my vr headset
>>
>>729866630
> comfort are peak though
not even, ask those who actually use it daily, the sealing creates sweating issues and inconvenience
its great for sims, but if you move a lot in vr then its far from ideal
>>
>>729871209
Ty, it says 97 lmao. How tf do I even get close to that on VR? It's not possible. Unless I have to account for UI scaling of 250% (which takes it down to 40s)
>>
>>729871356
There is nothing funnier than cultists who actually think they have a point to make because they spend all day jerking off with other dudes. I have more respect for the grandpas on second life.
>>
120hz is the absolute baseline for a vr headset.

>>729871356
We have no content, so that's the only thing we can do in these threads. If you restrict it to "vr games only" the thread will die instantly.
>>
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>>729862697
Redpill me /v/
Is VR worth it yet?
Any games/mods besides Alyx that make it worthwhile?
>>
>>729871468
alyx is trash
>>
>>729871494
Really? It's shilled here as the only proper VR game.
Any other games that are good?
>>
>>729871393
>48 inches at 60 cm
schizo pls
>>
>>729871541
Play cockpit games
>>
>>729871468
No and no. TDLR both display and gpu technology is too weak to drive it to decent quality. It won't even reach 1080p res quality in a decade, and you can forget about higher res

If you don't care about immersion and graphics and just want to try VR, just buy a Quest 3 at a discount, they go for 400-450USD
>>
>>729871569
how far do you sit from your monitor?
>>
>>729871541
Forefront is like the older Battlefield games and it's fun
>>
>>729871541
only the absolute retards shill alyx
the nigger cattle who only care about graphics
>>
>>729871541
No. It's best to think of VR as a 3DS situation, but even more insane. Nintendo kids really tried to convince people the 3DS was as good as the DS, and the games they used as examples were all total turds. VR is the same kind of thing, but instead of mediocre games, the games they promote are literal shovelware indie titles made by one guy in a weekend.
>>
>>729871607
>just buy a Quest 3
just fuck off you stupid shill
>>
>>729871663
you are brown
>>
>>729871657
>No you don't understand, my gorrilla tag clone tech demo is better than Alyx!!
>>
>>729871718
>ai bot moves to brown skin script response
>>
>>729871663
I love the 3DS
that way of making 3D is genuine genius, it was wonky at the time but the new3DS fixed a lot of the issues with face tracking
>>
>>729871163
Massive screen but much smaller viewing angle than your average desktop monitor due to distance so you're used to a very high PPD. That's not to say a lower PPD wouldn't be acceptable, most humans under normal conditions can't notice above 60.
>>
Alyx does look great, it's a shame the game isn't too good
>>
>>729871707
he is right though
realistically 98% of people will drop vr after 2 weeks, and quest is perfect as a paperweight to store in the closet

>>729871752
who are you quoting?
>>
>>729871707
Got a better suggestion Gabe's cumdumpster? What you want him to wait for your $800 monochromatic trash with no exclusives? Or spend 2K on some defective chinkslop that still looks blurry?
>>
>>729871805
>most humans under normal conditions can't notice above 60.
The only people who say this are literal retards, anyone with reasonable vision can see up to 90 PPD, anyone with glasses can see past 120 PPD.
>>
>>729871860
You can see it, but 45 PPD is easily usable.
After that refresh rate, fov and content is more important.
>>
>>729871858
if you're going to buy shit then buy a Pico4 for $120
> wait for your $800 monochromatic trash with no exclusives
what? You want exclusives in VR? You want to have to buy multiple headsets so you can play games you want? Stupid fuck
> Or spend 2K on some defective chinkslop that still looks blurry?
making statements about things you've never seen outside of a youtube video makes you sound even more retarded
>>
>>729866130
>the screens need to be as big as possible it's the only thing that matters
Go fork out money for the expensive chinese shit then
>>
>>729862697
>No colour cameras
Dropped. Real shame, I was looking forward to this but I mostly use my quest 3 for AR boxing, no AR, no sale.
>>
>>729872047
I would still consider 60 PPD to be the absolute minimum. For the kind of games I like to play, 90 PPD would be a reasonable sweet spot between performance and fidelity. Then FOV is the next most important, and right at the bottom is refresh rate after much more important issues like weight and comfort.
>>
>>729872256
>Low res LCD is good because....because it just is ok?! Fuck China and XI, long live Gabe!
>>
>>729866579
>I'm fat and gay and retarded so "gaming" means doing as little physical movement as possible
>>
>2K LCD displays
Yeah, would've been nice to have higher res screens
>No color cameras for AR
Now this on the other hand is entirely worthless shit that would just increase the price for no actual benefit whatsoever. Cameras are completely shit fucking quality anyway, they're only real use is enabling them for a second to grab a glass of water or something. It's a completely tertiary use and paying more for cameras would be retarded as they do not help with playing VR games at all. If you actually need to do something around your house when playing VR you're going to take the headset off anyway so you can see properly.
>>
>>729872405
You don't have to buy it
Which leaves the question why you care so much what other people do
>>
Bought a meta quest, first ever experience for me, the biggest issue is having to watch dead center or it looks blurry, forces me to turn my head everywhere
>>
>>729872256
>>the screens need to be as big as possible it's the only thing that matters
uOLED's are actually a lot smaller physically

>>729872318
Properly antialiased 45 ppd is enough even for text heavy games. 1080p 24' displays are fine.
And after going from 90hz headset to 120hz I really believe that refresh rate is massively underrated these days, people really were buckbroken by the manufacturers who push 90 everywhere.
>>
>>729872414
nta but if playing a regular PC game you were forced to do wild mouse movements or swipe mouse across shoulders etc you would soon get pissed at the game
>>
>>729872603
>1080p 24' displays are fine.
At a normal distance, these are 60 PPD. I'm sorry you sit too close because you're blind.
>>
>>729872542
they care because poor and don't like anyone else having stuffs they can't
>>
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>>729871468
Half Life 2 VR with the fully voiced Krystal mod that replaces Alyx
>>
>>729872651
Normal viewing distance is 70cm.
>>
Imagine replying to bait.
>>
>>729872590
You should've bought Quest 3. It has pancake lenses so you can look around freely
>>
>>729870570
>while watching a youtuber on a second screen
Actually this is it, people feel uncomfortable and anxious if they don't have something playing on a second screen
They unironically can't handle VR, if you listen to the Alyx developer commentary you'll find Valve actually explain Russel was explicitly added due to complaints of Alyx making them feel lonely because it was quiet
That's why he talks like an e-celeb faggot
>>
I'm gonna ask what everyone is thinking but is afraid to ask
Qqq
Is VR good for playing eroge in bed while fapping? Like you playing VNs on a giant screen in bed? Must be immersive.
I can only fap laying down so I have to play with laptop. Can be cumbersome.
>>
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>>729872774
First time in a vr thread, buddy?
>>
>>729872781
>You should've bought Quest 3
another token in your shill box
>>
>>729872542
>You don't have to buy it
Which leaves the question why you care so much what other people do
>Go fork out money for the expensive chinese shit then
>>
>>729862697
>No color cameras for AR
It does say something on the specs page about plugging in cameras, I'm wondering if they are putting out some sort of attachment to add color passthrough
>>
>>729862697
Will this even come out?
News cycle is going on and on about rumors of the Steam Machine being delayed. But there isn't even a single fucking peep about the Frame.
>>
What's the best PC VR headset if I just want to play racing games and get lapdances from furry femboys?
>>
>>729873143
Proper passthrough is not trivial to implement.
>>
>>729862697
AR is for fags. Sorry. I'm looking to be immersed.
>>
>>729872471
>Cameras are completely shit fucking quality anyway
If you mean the quest 3 that's more of a software issue, they've put out updates and it's really good now
>>
>>729873253
It's confirmed to have passthrough, just in black and white, surely an extra camera attached could make it work in color?
>>
>>729873298
>That Gabe-like immersion with 2k lcd and no hand tracking
2019 called, it wants its tech back. Oh wait the HTC was OLED lmao
>>
>>729873180
Some devs already have it so we have a lot of info actually. Only technicalities, release date still unknown.

>>729873380
Meta tried that with qp. Doesn't really work.
>>
>>729862697
I wonder will they give alyx for free with this or should I just buy it now for the steam frame later...
>>
>>729873249
Upcoming Pimax Dream Air and Play For Dream
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>>729873394
It has hand tracking and if you weren't a retard you'd realise OLED and pancake lenses don't blend well.
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>>729862697
Don't care. Still buying (if below $650) because it's Valve and the Meta monopoly needs to be destroyed
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>>729873419
>Meta tried that with qp. Doesn't really work.
So then what the fuck is this about

It it talking about external trackers then? like those old lighthouse or whatever things the oldest headsets did instead of tracking from the headset?
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>>729871860
This study demonstrates the vast majority of people in the vast majority of conditions do not have a visual acuity above one arc minute. In certain specific conditions, with specific color sets and levels of contrast, people with 20/20 vision have a higher acuity than that, and in the very center of the fovea only, where it essentially hard caps at 0.5 arc minutes.
https://www.nature.com/articles/s41467-025-64679-2
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>>729873509
>Literally repeating Valve points.

Holy mother of poorfags, please try a Pimax or BB2 or ask someone who has and then tell me this bullshit
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>>729862697
"the cultists will buy it anyway"
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>>729873584
No, it's literally just an extension port you can connect cameras to. Most obvious usecase is custom facetracking.
Lighthouse uses a lot of basic photodiodes, not cameras.
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>>729873679
It literally says it has hand tracking and you're too much of an ignorant retard to just go look. OLED/Pancake runs into brightness issues. You want micro OLED? enjoy 2 grand for just a headset.
>>
>>729873249
>>729873481
>Pimax
Enjoy your shitty quality control and customer service when you need help with it. Chink shit is not worth two grand.
>>
>>729862697
What are some games that require pass-through cameras?
>>
>pimax
Its name is Peemax.



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