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>Khazan
>Wuchang
>Wo Long
>Wukong
What's the difference between all these? They all look like chinese-inspired soulslikes to me, is there a difference on how they play? Are any worth buying?
>>
No, which is the problem. Chinese can only copy. Theres also this nefarious undertone of corrupting the west, getting them addicted. Really really disgusting.
>>
>>729862992
wuchang has the best level design of any soulslike
>>
>>729862992
Khazan is actually based on DFO, a fairly old and extremely popular KMMO. It has pretty bad level design but very good bosses, plus diablo gear like Nioh if that's something that shifts your opinion one way or another. Great soundtrack too.
Wuchang is partially gooner oriented and is the second most chinese of the 4. Pretty good all around, probably the best map design of the 4, even if the last chapter got kinda ruined by the devs being cowards. Play this one if you want a solid if by the numbers soulslike with bonus lewd outfits.
Wo Long is the weirdest of the list. It's kind of a Nioh offshoot, with similar loot, but it has an... Odd system where you level up and down in each stage, and some weird decisions to its combat system. Overall it's kinda experimental in a way I personally feel wasn't too successful. The map design is kinda meh and a few of the bosses are really kinda bullshit. My least favorite of the four.
Wukong is the most fantastical of the four, with a strong Journey to the West theme. It's very pretty and has a lot of pretty nice setpieces, but is also quite linear. Even though you only really have one weapon, it does try to give a decent chunk of variety with a "transform into enemies" system, like Nioh 2 has if you played that. Arguably the strongest plot of the four after Wuchang got cucked, and the final boss is truly a treat.
>>
>Khazan
I'd say maybe the closest to being a standard Souls clone both in design and gameplay
>Wuchang
Good level design by the genres standard, fairly easy
>Wo Long
Most mediocre of them all, it's literally a weak and barebones chink styled Sekiro
>Wukong
Halfway between a Souls clone and a standard action game, art style and monke skills are cool

I'd say that all but Wo-long are definitely worth playing (Wo-long is okay if you don't have anything else to play) but none is worth paying full price for
>>
>Wuchang (无常, meaning "Impermanence") are iconic death deities in Chinese folklore. Their name comes from a core Buddhist teaching: everything changes, nothing is permanent. Wuchang are usually depicted as a duo—Black Wuchang and White Wuchang—who track down the dying, collect their souls, and escort them to the underworld (kinda like the Grim Reaper in the Western culture).
>Wo Long (卧龙, meaning "Sleeping Dragon") - Zhuge Liang, who was known as "Wo Long" was a celebrated adviser to Liu Bei, and the founder of the Shu-Han dynasty.
>Wukong(悟空, meaning "Apprehend the emptiness") - Monkey King, character with supernatural powers from the novel Journey to the West.
Notice how the moonrunes are completely different each time.
>>
>>729864358
This guy explained it the best, at least as far as Khazan and Wuchang are concerned (haven't played the other 2).
BTW, why is Wukong NEVER on sale?
>>
I loved the part in WuChing where Wong Wei fought Tie Mi Shu
>>
>>729862992
>Wuchang
a coomer game
>Wo Long
an actual game
>Wukong
a game made for streamers, youtube shorts and "final boss beat with no damage!!11!"



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