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Why was the original Xbox so weak even though it was released almost 2 years after the PS2?
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>>729876736
>>729876757
>ports
>>729876828
>cherrypicking
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>>729876736
but the ps2 is missing specular and reflections lmao
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>>729876736
>Why was the original Xbox so weak
It wasn't. PS2 was just the target platform, and everyone else got lazy ports. Even the Gamecube was more powerful than PS2, minus the disc sizes.
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>>729876736
EMOTION ENGINE
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>>729876736
Only uncs can tell the difference
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>using ports as argument

XBOX was far ahead of every console at time, and also some PCs.
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>>729877254
This. Both look like outdated shit.
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Xbox was more powerful than the PS2 though
By that premise, PC is not more powerful than the PS4 because it's missing graphical effects in Arkham Knight that were available in the PS4 version. Despite having much better resolutions and framerates it's missing this one thing so I guess a 5090 is not as powerful as a PS4 OP. Yup
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>>729877314
wtf are you talking about

Xbox is just a Pentium 3 733mhz and a Geforce4 4200, buddy
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>>729876930
>no that doesn't count because it disproves my shitpost
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>>729877926
which is far stronger than PS2, yes
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xbox is by far more powerful. many devs just did shit pc ports at the time and that extended to xbox (directx remember).
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>>729878169
Then why the PS2 has more games running at 60 fps?
For example, Granturismo 4 is 60 fps. Forza is 30 fps and is technically worse.
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>>729876736
Xbox versions were far superior
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>>729877926
Yes retard, it also had more RAM. Less than PC for sure but enough to bruteforce any sort of port which most devs did.
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>>729878329
the studio behind gran turismo has unlimited budget by sony and they were already making games for many years. xbox first party was just learning.
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>>729876736
now show the game in motion on both consoles
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>>729878329
A lot of games on PS2 ran in 480i instead of 480p or 720p like Xbox did.
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>>729878836
Cope

It should be far easier to make a 60 fps racing game considering how easier and dev friendly the xbox hardware was, plus the abundant, but generic, hardware power.
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>>729879017
Lot of games ran low as 240p to keep framerate, that on top of fuckload of scanline fuckery.
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I remember very vividly Xbox games looking waaay better

Nice try tranny
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>>729876736
Half of the time it was just devs not bothering with optimization due to Xbox sales being lower
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>>729876736
>Why was the original Xbox so weak
Was it?
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>>729878329
Name a racing game on PS2 looking as good as this (60fps too btw)
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>>729879437
Post actual gameplay, not promotional images, tranny

>>729879985
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>>729876736
The PS2 version of every 3D era GTA is the only real version, Xbox is so fucking soulless and it really shows in GTA SA, they also ported this shitty version to PC with even more bugs and broken visuals, at least patches like SkyGFX and SilentPatch make the PC versions more bearable.
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AND WE GON' GIVE GIVE THIS ALL THAT WE GOT
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>>729880394
I find 3 more pleasant visually, something about color palette and lighting.
Now try to post some gameplay instead of an IGN replay.
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>>729880582
Damn, I remember the days when PC didn't instantly mog every console version.
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>>729878527
xbox removed the ability to gib peds, so no
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>>729878329
>PS2 has more games running at 60 fps
Citation needed.
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PSA: Do not bother genuinely replying to this thread. OP is a schizo that has taken issue with the fact that the PS2 is considered the weakest machine of the 6th Gen, and crusades on getting that perception changed. He has spent a lot of time making these threads on /vr/ especially, having focused on the Gamecube before more recently moving onto the Xbox.
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Well the xbox didnt need to use a CRT to play games. So the ps2 lost the second it was out.
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>>729881387

Jak & Daxter 1, 2 and 3
Sly Racoon 1, 2 and 3
Ratchet & Clank 1, 2, 3, Deadlocked
Gran Turismo 3, Concept, 4 Pro, 4
Tourist Trophy
Burnout 1, 2, 3, Dominator, Revenge
Sims 1
Ridge Racer V
Tekken Tag, 4 and 5
Virtua Fighter 4 and 4 EVO (will this one fix jagging issue)
Rez
SoulCalibur 2 and 3
Dead or Alive 2
God of War 1 and 2
Devil May Cry 1, 2 and 3
Dynasty Warriors 2, 3, 4, 5, 6
Maximo Ghost to Glory
Maximo: Army of Zin
Metal Gear Solid 2
Dark Cloud
Enter the Matrix
Spider-Man
Def Jam Fight for NY
Tony Hawk Underground 1 and 2
Castlevania Lament Of Innocence & Curse Of Darkness
Mark of Kri
Zone of the Enders 1 and 2
Baldur's Gate: Dark Alliance 1 and 2
SSX 1, SSX Tricky and SSX 3
Crash TwinSanity
Crash Nitro Kart
Crash Bandicoot: Wrath of Cortex

You want some Sports videogames too?
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>>729876736
Ps2 had more games and shit, and that alone makes it a better console... but if you didnt own an Xbox at the time you really missed out. It was fucking great.
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PS2 is more crisp on CRT than GC/Xbox
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>>729884316
is that it?
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>>729884316
There appears to be no list for the original Xbox, but this list is useless. Just stick to ports.
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>>729884639
***For comparison. As in, games that run on PS2 at 60 but don't on Xbox, obviously.
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>>729884702
MGS2 have frame drop on Xbox
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>>729877526
We know the PS5 Pro is more powerful than 100 5090s.
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>>729881183
It wasn't on PS2's Vice City and San Andreas. The reason is the skeletal animation.
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>>729879017
The resolution doesn't make the game better.
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>>729876736
Because DirectX8 was shit compared to what consoles could do at the time. PS2 even being underpowered on paper could do so much cooler shinny shit that only DirectX9c could eventually do.
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>>729884393
and it's even more crisp being emulated and upscaled on my PC and displayed on my 4K monitor.
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What year is it?
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>>729887318
this is the way
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>>729884393
>more crisp
>"crisp"
What you're seeing is the fat fucking pixels since the Xbox version runs at a much higher internal resolution you dingus.
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>>729884393
correct

This is the reason why people lose their minds once they plug a PS2 on a good CRT TV
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>>729880582
GTA 3 and VC got pretty respectable ports. SA had major downgrades on the Xbox and PC aside from resolution.
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>>729884393
The og Xbox has an awful flicker filter on that makes it look like shit on any CRT. Turn it off using a custom dashboard, and it will look better than PS2.
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On paper the Xbox was more powerful, and the Xbox ports were usually better, but not always. The Emotion Engine was great at particle effects and multiple alpha blended layer textures.
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>>729884393
>more crisp
>its just blurrier

CRTfags are mentally ill.
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>>729876828
Halo 2 still looks pretty good consdering they were originally targeting a totally different lighting model and then Microsoft gave them like 9 months to start over and cut like half of the game.
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>>729884393
You should get your eyes checked, the PS2 is blurry and running at a lower resolution.
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>>729876736
How good was the ps2 port of half life 2 again?
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>>729876828
right looks better and also didn't run at 15 fps



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