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File: Sporebox.jpg (66 KB, 265x377)
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>no new game has attempted to surpass it 20 years later
Is it really that much of a doomed concept?
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>>729880667
It's not the concept, it's the modern game developers. Spore is a game with too much content, if a developer tries to pick it up they'd have to do so much work,
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>>729880667
i always have a lot of fun colonizing planets like Alien Hitler and killing everything that stands in my way but I wish they went deeper with it.
Once you have access to rarer spices like purple and cyan money no longer becomes an issue and it becomes boring.
I'd want a sequel to let you go more in depth with your colonies.
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>>729880815
Why spend so much time on a sporelike game when they can continue to shit out remaster slop every so often for half the cost.
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I often think about this game as of late specifically because this game/IP is like the perfect candidate for getting gamers onboard with AI.
Imagine getting your own species just from a prompt. Imagine the growth stages actually being good thanks to randomized AI events or interactions making for actually unique experiences across the player base. Social media would eat it up.
It won't happen obviously but if it did, or if something similar comes along, we'll see an entire paradigm shift when it comes to AI implementation in vidya.
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>>729880667
Elysian Eclipse looks promising, so far. Pretty frequent devposts in the subreddit. But sadly, all spore successors suffer from the original issue: impossibly big scope, no real budget/crew. Destined to fall in development hell.
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>>729880815
>Spore is a game with too much content
you know you're old when a game that was eviscerated on release for being shallow is now said by fresh 18 year olds to have "too much content"
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>>729881619
this lmao, all the stages are super simple, any half-decent strategy game has way more mechanics and complexity than the entirety of Spore.
What it had going for it was a cool idea and heaps of charm that let people look past its shallowness (and ironically enough its simplicity made it accessible to just about anyone)
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Spore was too ambitious and the Sporelikes all always just want to focus on a single stage of gameplay rather than replicate the whole amoeba to space empire progression that Spore had, so it's not really the same.
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>>729880667
Spore was developed by legit engineers originally for the animation system and the procedural shit and was then dumbed down thanks to EA's president or "game people" in the team thinking it should just be cute & gameified shit
The average indie developer literally cannot code something like it, but the game was still successful which makes the lack of sequel just another failure on EA's table
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>>729880815
Spore was far ahead of its time
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>>729882798
>the lack of sequel just another failure on EA's table
Spore got plenty of spinoffs. I think they avoided a Spore sequel because the original game was complete development hell and they didn't see any signs that a second try would go any different.
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>>729881619
There's a bunch of content but it's very very wide. If they had crammed all that effort into the creature stage then it would have been full of content
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>>729880667
>5 half assed games stapled together
it was a bit shite.
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>>729881619
ill never forgive it for being the first game to get my hopes up with the trailers just to be dashed by the release
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>>729880815
>Spore is a game with too much content
The game is shallow as fuck and was panned hardcore on release for not loving up to even 1/4 of what was originally promised, fuck off.
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>>729884824
Shallow back then, but compared to modern games it is huge.
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>>729885443
lmao, not even



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