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>just don't use it!

why wouldn't I? the guy who made the game uses it and encourages me to
>>
LISTEN UP EVERYONE! ANON IS SO COOL. EVERYONE COME AND CLAP FOR ANON BEING SO COOL.
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>>729890110
Weapons, armor, magic and leveling remove the challenge too so I hope you didnt use any of those
>>
Black knife Tiche is better and melts every single fucking boss, I can just stand there and this bitch does all the work. I may jump in now and again but my sex slave does it all for me.
>>
tell me what did you use to beat the game and I'll tell you did't beat the game
>>
if you aren't having fun because you're using it, stop using it.
if you are having fun, keep using it.
>>
trying to convince the mentally ill that you're supposed to find powerful items and "break" the game in rpgs is like trying to tell a crackhead that he can just get off of crack so he doesn't have to suck dick to buy it anymore.
>>
>>729890110
You have no self-control. Sad.
>>
>fromsoft fans when their hardest games are only hard because they restrict 90% of the tools given to them
Just play Doom with fist only, dude.
>>
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>>729890638
That's hot.. gonna have to do another playthrough now.
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>>729890110
>mimic is found just before a battle with a dual boss
that's the only acceptable use of the mimic, or if you really suck
>>
>>729890110
>why wouldnt i?
because it removes all challenge from the game?
are you retarded?
>>
>>729890767
Colossal swords. Bull armor. Mimic.
>>
I played ER twice and never found the mimic tear I just used banished knight Oleg
>>
>>729891098
Yeah I used to get when people would say playing multi-player to beat a boss was cheap but to me using any available tool in single player is up for grabs. I don't have shit to prove.
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>>729890110
You should not get cheevos if you use summons desu
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>>729891350
u dindu beat da gayme
>>
>>729890767
Dual katanas (rivers of blood + base katana) Dexter build with Mimic.
>>
>>729891369
Literally impossible to miss. Are you stupid or what?
>>
>>729891392
lol lmao
>>
>>729890110
>Elden Ring 1.0 before mimic got nerfed
>Playing 2h str build
>Summon mimic
>It dies without doing anything except increasing the enemy's max HP
The perfumer or a tank is better the AI is too stupid to use slow weapons
>>
>>729890110
The game is hard and unfair so I will be using every tactic to my advantage because Fromsoft clearly doesn't give a shit if I'm having fun or not.
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>>729890110
You just said, because it removes so much of the challenge. You want to actually play the game, right?
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>>729891464
nu-hu u didnu beat da gayme
>>
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>>729890110
The existence of summons and coop elements are why from soft games aren't hard
The meme that they are hard only caught on because dark souls 1 has bad tutorials, and because of the prepare to die marketing that bandai namco, the publisher not the developer, started using when they saw that that game was perceived to be hard.
The developers themselves never marketed the original game as being hard.
>>
>>729891539
>Summon mimic
>It dies without doing anything except increasing the enemy's max HP
Unironic build issue
>>
>>729890110
This shit is really super overpowered. I did a test, I used it on Mogh (I don't remember his real name, it's that devil who counts to three before making an unavoidable attack) and I "killed" him on the first try.
I canceled the fight, however, and decided to try again, without using Mimic, and now it took me 4 hours to beat him.
Mimic Tear reduced a 4-hour challenge to 5 minutes.
>>
>>729891473
Isn’t it in a character quest or something? I seriously don’t know, I assumed it’s in that underground area with the slimes?

>>729891539
Ashes don’t increase enemy HP, they’re not treated like actual summons and people pretending they are are stupid
>>
>>729891369
based
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>>729891340
There was never any challenge to begin with.
>>
just play the game however you want to, no like it can help you if you get invaded anyway
>>
If you don't like crutches and exalt challenge why don't you play Elden Ring Reforged on 1.2x speed Turbo Shura Mode?
You're not just pretending you like difficulty, are you?
>>
>>729891641
The existence of RPG elements at all is why Fromsoft games aren't hard.
>>
>>729891662
>Mimic Tear reduced a 4-hour challenge to 5 minutes.
Sounds like a good tactic to make the game bearable.
I'm not spending four hours on a single fucking boss.
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>>729891530
I am right. Same with using easy mode in other games.
>>
>I beat the game without mimic tear
Okay cool. Are you going to tell this to your grandchildren?
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>not like it can help you if you get inva-
>>
For me, it's Tiche. My wife.
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>>729891906
I fully plan to, even have the final boss fight recorded
>>
tbey should have add summon during pvp so it will be more challenging
>>
>>729891826
Nah, you can balance those by reducing the amount of exp received and the fact that you can actually lose progress.
Coop and summons are a far bigger problem
>>
>>729891919
>>729891773
I never played any From game with online turned on. I even blocked DS2 from connecting to the internet since you can't turn it off in-game. I think online ruins the immersion with all the reddit messages
>>
>>729891856
It depends on your build, actually. I was roleplaying cavemen who only use wooden clubs and rags as armor, to add challenge, and the final bosses started to get too difficult for me. But I could still kill the bosses on the first try using Mimic Tear. It's super overpowered.
I stopped playing after that boss that came from space, I think it's the penultimate boss of the game, if I'm not mistaken, and I was already tired, so I used Mimic Tear and killed him without even memorizing his attack patterns. I don't know if they balanced the game with updates, but Mimic Tear was literally skipping bosses, at least with my caveman character.
>>
Mimic Tear is neat but once I found that group of little dudes with the Great shields that threw explosives I almost never stopped using them as my summon if choice. Loved those little dudes. If the boss has a lingering AOE like poison they get wrecked though.
>>
>>729890110
fromsoftdrones get high on playing le hard game so everything that demonstrates the game is actually easy must be shunned.
you listen to elden ring elitists and they'd declare half the game's mechanics as "cheating".
at that point you are not playing a hardcore game, you are playing a self imposed challenge of an easy game.
this is a game you can cheese by unga bunga everything with the biggest stick you find
>>
I used companions in Code Vein.
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>>729891098
This has always been the sad truth for most of the Souls games. When nearly every weapon is viable and you have several tools to give yourself an even bigger advantage, the game's difficulty comes from self limitations and your ability to react. You even see plenty of people run to specific weapons, get every Smithing Stone that lets them nearly max out their weapons early on, and then act like they're hot shit for not using summons. The sad truth is that the games are at their best when you let yourself do whatever you want and don't give a fuck about how the fanbase claims you should do things.
>>
>>729892110
I disagree, but as long as you're having fun who cares
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>>729892160
Yeah, if your baby games needs a million qualifiers for you to "beat it" then you're just coping. You can do a challenge run of any game and make it difficult, Fromdrones are delusional if they think their favorite monster masher is special in this regard. You can get the same experience playing Monster Hunter with no potions.
>>
>>729890110
You have to build for it though. I never had enough HP to summon it, and even if I reached the minimum HP needed to summon it, it wouldn't even be any good at that HP level.
>>
>>729890638
I'm assuming you need a good build for mimic tear to be good. I tried mimc tear once and switched back to Tiche immediately afterwards.
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>>729892110
reddit messages dotting the world is Miyazaki's true vision.
>>
>>729892118
You should have just used a summon besides mimic.
Not every summon is op.
>>
>>729892287
My brother-in-law who never played a video game in his life other than bing bing wahoo got Elden Ring and played it through the end. Only Malenia filtered him.
Retards who value themselves on the delusion these games are “le hard xD” are the ones poisoning the well.
>>
post patrician spirit summons
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>you're not allowed to summon help in this gank fight to make it more even
>Why?
>uhhhhh because you can't!!!
Soulsdrones are simply retarded.
>>
>>729890110
why does it matter, the faggots on this site are so god awful at video games they couldn't beat most bosses even WITH it
>>
>>729891641
dark souls is literally just a mix of oot and metroid prime. the goal is to give you an adventure, you are some dude dropped into an unkind world, doing everything you can to figure things out and survive. coop and invasions are just ools designed around the themes and the experience the game wants to give you. elden ring isn't any different.
the only really hard part about ds1 is the learning curve, but the amount of tutorials you can find online make it a moot point.

i dunno why elden ring players are so insecure, why do you care what others do in their savefile? what's the point of declaring playstyles "illegitimate" online?
is beating elden ring without summons such a colossal achievement? if it was they wouldn't be so insecure about others playing differently
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>ITT: people coping about how they're actually superior for removing all challenge from the game
really telling that these retards need to come up with these retarded hyperbole challenge run shit. no, i'm just gonna not use the mimic tear or the spirit ash system in general because that's literally the crutch made to help people beat the game and it removes 90% of the difficulty, nothing else comes close.
>>
>>729892586
There is no summon for the gank fight in that ds2 dlc either. I spent 10 minutes kiting those fuckers.
>>
>>729892586
this looks retarded, what is this from?
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>>729890110
I hate the retards who keep parroting the opinion that the mimic tear drops the game difficulty. They just did numbers in their head and thought that this is what happens. What actually happens is, you enter the room, you summon, you are dead. If you didn't die then you get a hit or two after the mimic gets aggro before the boss aggros onto you and you get fucked. Most of the time the mimic tear is useless. Another vehicle used by the cult to make games more and more obnoxious.
>>
>>729890110
>why wouldn't I?
You don't like it, dumbass. Why are you willingly using something you dislike in a game with hundreds of options? I swear you dumbasses bitching about summons are some of the stupidest fuckers on the site.
>>
>>729892681
It's a mechanic in the game and all mechanics in a game are intended by the devs to be used.
>>
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>>729891641
The Prepare to Die edition was a mistake. It's not like the games were ever meant to be easy, but the marketing forced the perception of Dark Souls being the most hardcore game ever, when the truth has always been they're games that just require some reflex and observation. Before that DeS and DS1 were just considered cool niche titles you heard about via word of mouth.
>>
>>729892287
>You even see plenty of people run to specific weapons, get every Smithing Stone that lets them nearly max out their weapons early on, and then act like they're hot shit for not using summons
That's because they are. Sequence breaking for strong gear early is just being good at the game. Summoning someone or something to play the game for you makes you a faggot loser.
>>729892552
>The game isn't too hard, anyone can beat it!
>But also you're ruining the genre if you don't want to make it easier
Fuck you, casual
>>
>>729892110
I do the same and I love the games. The only real shame is losing out on messages, but you don't need PvP to enjoy the game.
>>
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>>729892775
Do you think Miyazaki expects every single player to want to use every single mechanic they put in the game?
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>>729891641
I honestly thought DeS was hard. But that’s until I figured out the systems and was trying to get past Fire lurker severely underpowered.
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>>729892876
>open world game
>sequence breaking
Holy retard
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>>729892817
A return to harder difficulty was a stated design intention of even demon souls, you faggot secondary retard
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>>729890110
FACT
its an RPG, you are suppose to roleplay a "build" you find fun, not just try to be as OP as possible using everything, unless you are some noob/shitter that is just trying to beat it asap to say you did.
>>
>>729890110
challenge does not inherently make a game fun or interesting. also we had this thread about 2000 times over the past 4 years.
>>
>>729890110
There's like a dozen of different ways to remove challenge in this game (and Souls games in general) anyway.
>>
>>729892939
Metroidvanias are also open world
>>
>>729890110
>why challenge yourself when you can take the path of least resistance?
Because you have a functioning pair of testicles? Or did you snip them off already?
>>
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>>729892681
Everything in the game is a crutch to help you beat it, because the game was balanced with every progression mechanic in mind. If you say this about one thing you might as well say it about everything. Just stop upgrading your weapons. Stop leveling up. Stop opening chests, your starting sword is enough. Stop equipping ashes of war. You can beat the game while following all of these restrictions, but nobody cares but you. Elden Ring has ALWAYS been easy.
>>
>>729892967
Roleplaying is making choices and having there be permnanent consequences to said choices. Putting on one piece of armor or another is not roleplaying.
>>
>>729892681
elden ring has so much broken shit besides the summon system. there are so many cheesy weapons, spells, ashes of war and equip.
i've beaten the game with 80 strenght and jump attacking with the giant crusher

>>729892817
as much as i agree, people were making DeS about le epic difficulty already. i learned of the game from a magazine and the reviewer wouldn't stop glazing how hard the game was.
it was always a part of the marketing since the very first game. but i agree the games ultimately aren't about the challenge, if you really want you can overlevel all the content
>>
>>729893025
If you want challenge why are you playing modern Souls trash? Just play something else.
>>
>>729893025
You're right, everyone should stop playing easy Souls games and actually play something difficult. Souls games are the path of least resistance.
>>
got elden ring the other day but haven't fired it up yet. Can I play as a dickass thief?
>>
>>729892583
Marionette Soldiers would be my pick
>pelts targets from significant distances away and never stop
>only really bad in smaller arenas where you can't separate them from the main threat
>mess with specific AI of units who feel the need to keep trying to dodge their flurry
>>
>>729892702
Lies of P and it is retarded, oh no a bunch of teenage looking street hooligans are going to beat me up
>>
>>729893103
The shock is DeS came out when games were already fully shifting to the casual mode. But it was a beast who refused to budge.
There are plenty of games way harder than it on the PS2, if you consider their harder difficulty modes. Some even on Normal.
>>
>>729892287
>The sad truth is that the games are at their best when you let yourself do whatever you want
Not necessarily.
The games aren't hard, but I would argue that the earlier souls games are best played with some limitations.
Dark souls 1 wouldn't have been as memorable for me of I just used coop for every boss.
>>
For me? It's Fingerprint Shield and a Blood Infused Antspur Rapier. I beat the game btw.
>>
>>729893035
Summoning is different because at that point you've crippled the enemy, not merely empowered yourself
>>
>>729893035
>Just stop upgrading your weapons. Stop leveling up. Stop opening chests, your starting sword is enough.

You're outing yourself as a secondary. I wonder when stating the obvious fact that any mechanic that summons a player/npc to help you with a boss is playing easy mode suddenly became controversial on /v/? This was always universally understood to be the difficulty slider for the game and one of the reasons it was praised, and I didn't see people get all pissy about having to summon for a boss in Demons' Souls or Dark Souls.
>>729893103
>elden ring has so much broken shit besides the summon system
And all of that pales in comparison to summoning an NPC to divide the boss's attention in half.
>>
>>729891641
Fake news. The difficulty reputation already started with Demon's Souls and so did the Bamco prepare to die marketing. https://www.youtube.com/watch?v=FRnIyXvonAU
You're however right that FromSoft never actively tried to make hard games.
>>
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>>729893309
This but Treespear poking + miracles
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>>729890110
The cut content around Asimi would've been great
>>
>>729892679
>dark souls is literally just a mix of oot and metroid prime. the goal is to give you an adventure, you are some dude dropped into an unkind world
That's more like my ideal version of dark souls, not what it actually is.
In reality, summons and coop trivialize the game to a degree that the "unkind" element is completely removed.
So the game is best experienced without summons, imo.
>>
>>729893345
Valtr is an absolute beast against Ludwig. I always summon him when trying to get the MLGS extra early.
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>>729893340
You can literally one shot enemies in the game by using specific items / builds.
>>
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for Me it's Battle Hammer and Rotten Battle Hammer
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>>729890110
Soulsfags only thought this game was hard because they came into it from Dark Souls where bosses were slower and more methodical in their attack patterns. Remember all the faggots complaining that they never got "their turn" in boss fights?
>>
>>729892954
Did you ever actually read the interviews? They discussed they wanted the difficulty comes with being given more options and forcing the player to figure out which tools work best. They didn't want you just beeline to one strategy like how the Thief Ring in DeS makes several areas easier. The difficulty in it means you don't know what weapons are actually good, what is weak to what, etc. unless you experiment. It was never meant to eventually be rollslop.
>>
>summons increase boss HP, therefore bosses are not balanced around summons inherently
>Ashes do not increase boss HP

Checkmate limitfags
>>
>>729893652
Nigga how much do you fucking bench press.
Reminds me of returning to my Greataxe/hammer only Barbarian run. Guess pairing with shouts will be a nice synergy.
>>
>>729892954
But not dark souls. Unless you can prove it
>>
>>729893743
real chads like me don't bench press, we squat I pretty much exclusively used jump L1s that entire playthrough
>>
>>729892876
>That's because they are. Sequence breaking for strong gear early is just being good at the game.
When you use a guide to find the spots for Somber Smithing Stones and which weapons are the most overpowered, the only skill comes from how many times you need to run past enemies before you get what you want. Plus it's not hard to then find the best way to farm runes and what equipment you can get to make your build even more brain dead.
>>
>>729893650
I genuinely respect setting up a build and buffing appropriately to dumpster a boss more than summoning something and taking turns hitting it while the boss doesn't know what to do.
>>
>>729893650
No shit? Most enemies are supposed to go down in a few light hits or one big hit.
>>
>>729893825
"Yes, Demon’s Souls was known for its incredible difficulty [laughter]. With Dark Souls, there is no intention to decrease the difficulty at all. Actually, we intend to increase the difficulty of the game." - Michael Zaki
>>
>>729893402
Demons souls was not as popular as dark souls.
It's a different game.
>>
>>729893975
>was known for [by retarded normalfags]
>>
>>729893975
Difficult by the standards of retards
>>
>>729893841
Running past everything means you have few souls, which means you're under leveled. Protip, dumbass, the people rushing through the game at breakneck speed don't need to farm runes because they're better at the game's execution than you are, and only need the bare minimum tools to win.
>>
>>729890110
i've had the opposite experience
>mimic goes full retard and tanks every hit
>does no damage
>makes the boss switch back and forth between me and him for swings that i don't recognize from behind and don't know the end point since i have 0 experience fighting them like this
>elden ring is full of 180 tracking combos that bosses CAN and WILL switch targets midway through for no real reason other than "player character is nearby and pressed a button, better react the frame they pressed it"
>>
>>729890110
You did not beat the game.
>>
>>729892552
malenia is a big nothing burger too
you beat her and what? you get a dex sword and an alright spell but takes too long to cast and you might as well just do jump attacks
i'm glad she's optional
>>
>>729890110
>just don't use it!
My nigga you control the buttons you press
>>
>>729890110
You are free to use it.
But you didn't beat the game.
>>
>>729893975
Post the rest of the quote, you nog.
>Actually, we intend to increase the difficulty of the game but not simply by making the game more difficult but by giving players the freedom to strategise freely and conquer that difficulty, and to be rewarded accordingly.
>>
>>729894139
You might hate it, but that's literally how everyone does it. Most of the games don't punish it, and no one ever does every dungeon and boss in Elden Ring. You even get a mount to ride past everything.
>>
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>>729890110
You're an absolute fucking moron if you don't use what the game gives you.
>>
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>>729894719
>"noooo you need to use the same crutches as me!!"
no thanks, fuck off
>>
>>729894608
That doesn't contradict what I said.
>>
>>729894783
Retard. With that logic, don't even level up or upgrade your weapons.
>>
>>729890110
Using it doesn't remove the challenge from the game. Your decision not to use it is making the game unnecessarily difficult. The reason so many bosses have barely any gaps in their attack strings is because they're meant to be attacked from multiple angles by player teams.
>>
>>729894686
No, dumbass, most people don't beat the game in like 3 hours. They literally couldn't even if they wanted to. Of course there is a difference between doing the legacy dungeons in order and doing literally all of the content.
>>
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>>729895206
>Still desperately trying to equate standard character progression with summoning an NPC to take the boss's attention away from you
Nobody's falling for it, retard.
>>
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>>729895305
I accept your concession. Too fuckin easy.
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>>729894783
Rolling is a crutch
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>>729893345
sword of night and flame on day1 patch was much more broken than any summon could ever be
>>
>>729895352
>>
>>729895104
It's important context to what he actually means by difficulty. People always take the first half of the quote but never pay attention to the latter half.
>>
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>>729890110
Why should single player games be challenging ?
>>
>>729894023
90% of Dark Souls 1 is Demon's Souls. DaS1's higher popularity was mainly due to the fact that it was not a PS3 exclusive. And that it had a publisher that actually cared.
>>
>>729895524
Because completing challenges is fun.
If you just want a story, turn on Netflix.
>>
>>729890110
I've already beaten the game several times without summons or cheese builds so I don't care anymore. I'm going to summon my wife Florissax every fight and enjoy being called her lord as she buffs me with her lightning.
>>
>>729895257
Most people don't want to speedrun regardless. But running through early legacy dungeons with a +8 somber weapon isn't a feat either. You keep moving the goal post, when the idea was that you can just follow an online guide to get one before dealing with Godfrey, and that's not challenging at all.
>>
>>729890110
>Get banished knight oleg at the start of the game
>Tanky, use him for the whole game
>Only have to switch him out to black knife for Melania because she keeps slurping up his HP
I wasn't doing guide reading giga nigga blood katana damage so mimic wasn't even that good
Game is easy with summons lmao
>>
>>729895624
Netlix is gay.I want high/dark fantasy
>>
>>729895478
He said its hard so you feel good for beating a hard game, yes. And faggot retard casuals like you want to break that.
>>
>>729896192
Oh, you can't read. Sorry, I don't talk with niggers.
>>
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Maybe it's because I already had hundreds of hours in Dark Souls before but I never had that much difficulty playing my default Unga Bunga first playthrough. Even the DLC wasn't that bad once I figured out that I needed to upgrade the gimmick.

I only used the mimic tear on Malenia and that's because I just didn't want to deal with her. Hell I still have images of my original that I didn't even knew I took.
>>
>>729895715
>But running through early legacy dungeons with a +8 somber weapon isn't a feat either.
It's not a feat, it's a reward, for doing harder parts of the game earlier than intended, when you had less gear than you otherwise would have if you did the game in order.
>when the idea was that you can just follow an online guide
Every game has guides you fucking dipshit. There's always an optimal strategy for every game. But also, no, most people are not doing the actual optimal strategy for getting a high level somber weapon as fast as possible, because it involves doing shit like doing Leyendell at low level.
>>
>>729890110
but you can only use it in the places summoning is allowed
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>>729896427
I'm repeating what he said, you're the illiterate shitskin.
>>
Souls games have a real problem where the games evolved but the fanbase didn't. They played ds1 or des where you just rolled and pressed r1 99% of the time and they now expect every souls game to play exactly like that. Then elden ring released with dozens of new tools like ashes of war, summoning bell, jump attack and staggering, lots of buffs from consumables, etc and balanced the game around the assumption the player would use this stuff, but the fanbase still thought it was an r1 and circle spam game and cried about it. Dlc radahan was total dogshit and you won't catch me defending it, but a lot of issues people had with the late game and dlc was because they refused to adapt and do anything other than roll and light attack like its still dark souls 1.
>>
>>729890224
I will use the clone and there is nothing you can do about it
>>
>>729891380
Yeah that made sense. If you play with another person so he can beat the boss for you then obviously you can't say you beat the boss if another guy quite literally did it instead.

Screeching about single-player mechanics and crying because people just use what the game provides is some newer shit, must come from actual losers who make playing these games in self-imposed challenge runs into some sort of personal pride point. Do your thing and play your challenge run where you skip on mechanics X, Y and Z if that's fun for you but the moment you start whining at other people because they don't bother with your run then that's some serious autism.
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>>729897170
The older games were also balanced with using all the tools at your disposal, don't be retarded.
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>>729892681
Whenever I play any RPG at all, I try to make my character as strong as possible. I don't make choices to deliberately make myself weaker. The developers put all the mechanics in the game so I'm going to figure out how to best use them.
>>
did any of the mimic tear/ash abusers in this even beat sekiro where you have to play the game as intended?
>>
>can only summon ashes in designated spots which is boring and limited as fuck
>can't use them like Rennala, Nioh soul core style just for a quick attack or two
Yet another massive missed opportunity
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>>729897868
Yeah. I beat it on a shitty thinkpad with wildly fluctuating fps. I'm not ashamed to admit that I cheesed the doh and corrupted monk without even trying to learn their moves.
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>>729897781
>The older games were also balanced with using all the tools at your disposal,
Dark souls 1 had fucking dogshit balance and the game falls apart like paper mache just by upgrading your weapon
>>
>>729898000
If you play the Convergence mod there's a Necromancer class that can summon everywhere and has spells based around using them like buffs, turning them into suicide bombers, etc. However it doesn't seem very balanced, the Tibias Summon incantation is so busted here that there's no point using them except autism and tanking.
>>
>>729898413
>Convergence mod
Is this shit actually any good, or is it just "zoomers first overhaul"
>>
>>729898316
des is a joke if you put even a modicum of stats into magic, enemies quite literally don't know how to deal with ranged attacks

>>729898413
is there a mod that shuffles dungeon rewards around? not full on randomizer, just something that prevents you from beelining towards the good loot at the start, like the soreseal
>>
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>>729890110
let me guess, you're one of the retards that automatically smashes the easiest difficulty level because "why wouldn't I?"
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>>729898821
explain in what way summoning makes the game easier than using any of the other dozens of broken weapons/spells.
the game just isn't hard unless you intentionally avoid half the mechanics in the game, why is it so hard to admit?
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>>729899119
I'm not here to spoonfeed you. If you need an explanation then ponder.
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>>729890638
Mimic tear's AI was severely nerfed several times by now
A lot of the normal high end summons are a lot better than it at this point. Battlemage Huges wrecks shit.
>>
>>729893080
>MUH CHOICES
you are the cancer killing rpgs
you will tolerate the worst writing and shittiest settings known to man as long as your option-A-option-B choices have surface-level consequences.
>>
>>729899208
it's not about the ai it's about it's absurdly large hp pool
>>
>>729899094
what's funny about that scene is that the sword guy trained hard and was supposed to have an actual duel with indy.
but everyone had diarrhea due to the local street food so they had to shorten the scene to just this.
>>
>>729899197
i accept yoir comcession
>>
>>729899259
Every summon except the swarm ones have tons of HP when upgraded. Mimic Tear's value is that you don't need any points in Mind at all to use it.
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>>729899352
bro can't even spell and thinks gotchas like this mean anything kek
>>
>>729898521
It is good, but definitely a different game. You basically have the entire map open to you at the beginning through teleports (provided you can beat the boss at the other end) and many areas have either been remade, redecorated or had new camps placed there. Enemies no longer drop loot and the armour has been distributed around as set drop locations, each gear also has an effect like the items from DS2 now. Scaling and damage types work differently, a bit anyway. Status effects work on bosses, including Madness and Death Blight (it doesn't just kill them). The classes have very different gimmicks that suit various playstyles, but you can also just find their starting positions in the world as a different class and change later. There's a handful of new bosses who are entirely unique, but their animations are understandably janky.
It is worth playing if all you wanna do is replay Elden Ring for the combat, nothing world shattering though.
Some areas are amazing like Castle Morne's rework, others you either won't notice or aren't that great.
https://www.youtube.com/watch?v=j1KZX4zgHps

>>729898753
>is there a mod that shuffles dungeon rewards around?
I don't know. Convergence kind of fixes the issue since the locations are changed and the item balance is different, but it still feels narrow. Like for example if you're a necro then you still always want to head to Black Knife Catacombs early to get some spells under you belt.
>>
>>729899259
By that logic Lhutei would be better than Mimic Tear since they can't even be hit 75% of the time.
>>
>>729899476
no because her ai is too good and uses it to survive. the mimic is just retarded enough to tank the boss like a good friend.



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