>why yes i am hiding a loading screen how did you know?How do we fix this? Whats the alternative?
>>729913648I didn't think these were used to hide them?I guess because I used a SSD.
>>729913648>Whats the alternative?Optimization. But that would require employing competent people.
>>729913648>Whats the alternative?we can go back to elevators if you like.
How did Elden Ring do it.
Just make it a normal load screen, they could use that time like other games used to in order to give out tips.If it's a normal load screen the player can take a piss break, take a sip of something or whatever, but having to manually load the game like this is pure wasted time and energy.It should only take as long as it needs to load.
>>729913648Why do zoomers hate loading screams so much?
>>729914393>Why do zoomers hate loading screams so muchbecause it gives them too much time to sit in silence and think about the state of their life
>>729914118I don't get why these were hated. Got some funny character tidbits/moments. 100x better than an interruptive loading screen taking you out of the momentum.
>>729913648why do those textures look so terrible
>>729914393It's funny how nostalgia huffing bald boomers will defend every single shitty part that games in the past had simply because they were too stupid to realize it sucked as a child.
>>729914393why do you hate moments of inactivity where you literally watch a cutsceneI mean I didn't expect much from a senile old retard but you are not even trying
>>729914490>I don't get why these were hated. Got some funny character tidbits/moments.Don't you get some side quests by listening to random news reports in the elevator?
>>729913648who did it first
>>729913960
Elevators are the only way to hide load screens in a way that feels truly organic
>>729913648It's the worst when they make you hold forward, too. Just insulting.
>>729914458Unironically that's what modern media wants so desperately from the populace. To never have a single moment in silence to reflect on themselves.
>>729914617Ah yes. Instead of waiting in a loading screen with a tip I can think about i can perform a menial task and learn nothing. Thanks retard
>>729913648The worlds are nowhere even that big and interesting enough what the fuck could they possibly be loading? I at least kinda understand AssCreed since that's a big ass world where the player can jump and clamber over all kinds of shit, and the "shimmy holes" are small as hell and basically just hard-gate Yasuke out of Naoe-only zones that she instantly slides through, but what the fuck does God of War warrant them for?
>>729914498Because its on the ps4 and when it comes to making a game look graphically impressive highly detailed models are more important than texture quality and you cant have both.
>>729913648remember when reviews praised this shit but then even ragnarok had them even the ps5 is powerful enough to not need them?????
>>729914118The people that hated the elevators and Mako driving were the kind of retards that think anything after the first game was good.
I remember there was a brief time in games where loading screens were basically absent, and people were glad that we finally moved past them.What the fuck happened?
>>729914935>what the fuck does God of War warrant them for?I only played NuGod for like 2 hours before dropping it like a 10 lb bag of week old dog shit on a 90 degree day.But from what i remember, the game was basically one long movie. Maybe the loading holes were meant to tell the game to queue up scripted events.
>>729915139>there was a brief time in games where loading screens were basically absentwhen was that?
>>729913648>How do we fix this?why does it need fixing? these are ludokink
>>729913648I promise you that's not why these exist anymore. Those scenes exist solely to make you feel more (((immersed))) and make the game feels more (((cinematic))) and also to allow the player to (((breathe))), I shit you not that's what modern devs think their games need.
>>729915173PS5 marketing was all about muh SSD no loadscreens
>>729915139Nobody ever liked loading screens. THAT'S NOT WHAT OP IS, THAT'S NOT A LOADING SCREEN.
>>729915260Because they turned into OP. Keep up.
>>729915139Because everybody had to justify their horrendous budgets so now we need them or they need to be disguised by shit like the sidle holes >>729913648 or walk and talk segments.
>>729914889Would you like the game to freeze evety time you enter a new are like in half life?
>>729915253>Those scenes exist solely to make you feel more (((immersed))) and make the game feels more (((cinematic))) and also to allow the player to (((breathe))), I shit you not that's what modern devs think their games need.Yeah they're giving you a short break before the next area of slow walking next to a NPC while they exposition dump at you
>>729914731maybe god of war
>>7299151737th gen. no ui on screen was a a big deal during that time too. now there's more ui then ever.
>>729913960>optimization = no loading screensthe fuck are you talking about? that's like saying car manufacturers are bad at their jobs because you have to turn it on
>>729915253those are just marketing excuses for loading screens to make you feel better about not having control.
>>729915660Not really. That "Ubisoft makes an Souls game" shit always bewilders me because there's less shit on screen in a modern Assassin's Creed game, even before you get into UI options, than there is in actual Elden Ring.If anything UIs have gotten too minimalist to the point of being detrimental for the sake of "immersion," forcing people to waste time doing unintuitive bullshit just to find basic information.
>>729916340>*holds katana like a baseball bat*
>>729916340games like dead space were praised for having no ui on screen. your health bar were lights on your back. call of duty removed health bars and your screen turned red when your health was low.
>>729913648Sony already solved that by inventing SSDs.
>>729914780Humiliation ritual.
>>729915173Super Nintendo
>>729916707Games industry learning the wrong lesson every time, as sure as the sun rises in the sky.
>>729914490>Got some funny character tidbits/moments.that's why i liked them. some games do really cheesy elevator music which i also don't mind, bit of comic relief.
>>729917038there's definitely a segment that likes seeing numbers when you hit a target
>>729914490Same problem as with all these methods to hide load screens. They're tuned to console load times at release. If you have a modern PC with an SSD a regular load screen would just flash by, but instead it's wasting your time.
>>729914118I feel like those elevators were important for making the citadel feel large. You might not have noticed that, but your brain did.
>>729917225>damage numbers popping uppeak anti-soul
>>729913648we stop the charade and just have a regular loading screen
>>729915094I agree that me3 is shit, but mako driving is janky as fuck in the non legendary edition i played years ago.
I don't know why people still insist every single instance of this annoying ass shit is a loading screen when it was brought over to the current SSD-only gen as well. You have some games doing world swaps on the fly like that Ratchet & Clank and now Ninja Gaiden 4 too stealing the same gimmick but people still believe a linear game absolutely needs a shimmy section to load the next 5 steps.
>>729920786>doing world swaps on the fly like that Ratchet & Clankthat's a loading screen too. if you play on a hdd it just slows down during that segment.
>>729920786Dankey Kang Bananza feels almost like it's subconsciously parodying it with how often it tries to draw your attention with a crack in a wall, that DK obviously cannot shimmy through but can casually demolish the entire environment like nothing.
>>729920936But that's the point, the current baseline machine can do that without slowing down. A long shimmy section is not needed for literally ANYTHING these cinematic linear games throw at you.The same company will deliver a game like Kingdom Hearts III with pretty big worlds to seamlessly explore and with a fast moveset that lets you fly around no problem, and then also include a shitton of shimmy sections in FFVII Remake, both on the same engine, and people will blame the console, as if it was literally incapable of loading the next 10m of walking without an unskippable cutscene.It's retarded.
>>729913648Sometimes they aren’t hiding load screens and they just use them to have the player enter a closed off area for fighting
>>729921239>But that's the point, the current baseline machine can do that without slowing down.The point is that the Ratchet and Clank animation is just a crack shimmy that can be arbitrarily extended. There's still a crack shimmy loading screen.
>>729921239the cave shimmy takes as much time as the portal
>>729914617I can load up one of those old nostalgic games, and the load screens are near non-existent.with loading crevasses I'll still have to hold forward on the controller for 30 seconds even in 2170 on my quantum chipped Playstation 22 Pro
>>729914490>Fake loading screens that are unskippable, even when your SSD loaded the next level in 2 secondsBad.>Fake loading screens that you can interrupt by hammering the enter keyGood.>Actual loading screens with with an animated progress bar and useful tips at the bottom of the screen>Also gives you a "Press any button to continue" prompt as soon as the game has loaded so that you can let the game stay idle until you're readyGOD TIER
>>729913648Dungeon Siege 1 had one loading screen at the start and then you could play through the whole thing without seeing another loading screen.
I don't think you're ever getting loading screens back after devs saw Starfield get savaged by all the chatter about>loading screens loading screens loading screens!!yeah that was the least of the problems with the game but "loading screens" got the most air time. the crevices are here to stay
>>729920786tomb raider did this first right? why did they copy almost the same animation and rock sliding? jfc
>>729917225I think it's more the part where you shoot someone in the face and "10" pops out instead of there being a big red spray of blood or gibs and them falling over dead. Having the catharsis of of a headshot totally fucked by needing a stream of 10s to keep popping out until their health bar slowly depletes and then they die is fucking shit.
>>729922339>loading screens that give you useful tips at the bottom of the screen but automatically launch you into the area without further input, so you never actually get to read any of itSHIT TIER
>>729914490They artificially lengthened the loading times, and didnt account for SSDs, which would pretty much eliminate the need for them.
>>729913648the worst thing is that they're not even necessary anymore, they just keep putting them in because normies who only play movie games expect them to be there
the main problem in god of war is what you see kratos do in cutscenes makes these loading sections and the puzzles look ridiculous. logically he should be able to just jump over or break 99% of the things he's encountering
>>729913648I think they said it was more to define the combat arenas. Course it might be true for other games though.I think elevators are better, since you can actually put down the controller and it'll keep going at least, or noninteractive cutscenes I suppose. Some games could use the breathing room.
>>729916707Dead Space had diegetic menus. Modern games could not even fathom being able to coordinate a product from start to finish in such a way that this is viable.Even something like Callisto protocol that poorly apes Dead Space couldn't manage its diegetic menus in a way that actually looks good, and arguably the Dead Space remake didn't quite manage it either.>>729922339>Fake loading screen that is unskippable even after it loads>As soon as it finishes loading the character starts quipping that they couldn't have done this on the PS3 or that he thought he was getting slow in his old age>He's still ass-deep in a crevice and you've got several seconds of fake loading screen to go