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Mod your Skyrim like THIS
>>
vergil if he hot
>>
>skyrim
>third person like some sort of pointless spimeless dickless noobie
>>
I have slanteye fatigue
>>
>>729939831
fucking racist
>>
>>729939876
I don't need sucky sucky one time from you faggot
>>
>>729939925
racists are the scum of the earth faggot
>>
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>>729939815
Lmao, Skyrim combat fucking sucks
>>
>>729939707
>cringy anime moves
No thanks
>>
>>729940263
and you can improve it without committing the blasphemy of third person camera if TES 6 is third person only i will flip the fuck out without a first person perspective immersion is DEAD
>>
>>729939707
playable atronach was cool
then went full retard
sorry, but trying way too hard.
You had a ton of potential to be a playable summon for a scripted Dragonborn NPC, and you blew it for anime slop
>>
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>>729939707
>>729939815
>>729940409
The 3D camera was never meant for combat. Elder scrolls was heavily inspired by Ultima underworld a first person dungeon crawler.
I think most modders forget that Skyrim is a tight linear dungeon crawler 80% of the time and the “roll/doge/360 no scope” combat mods implodes in those tight areas. They just think action rpg = Soulsshit and want to make something flashy for clicks rather than actual function.
>>
>>729943579
I love this webm so much.
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The problem with modding a game like that is that you end up being the only one playing it. You’ll never find another person who shares the exact same experience, at least not that specific one. That’s why these dudes are so hellbent on spamming their Skyrim gameplay videos: they feel alone and unseen.

Of course, the other half is mostly made up of degenerates who do it purely for themselves. For all the sick stuff they mod in, I actually applaud their commitment and self-containment.
>>
>>729939707
You people mod your game?
>>
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>>729944651
Absolutely, its not playable otherwise
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>>729944424
How is this a problem? Do you only play vidya to have a conversation subject?
>>
>>729944424
>only one playing it
Why do you assume that to be a bad thing? Ive tailored the game to my exact liking and enjoyment. It is 100% unique to only me which is very neat
>>
>>729944424
To be fair Skyrim's actual gameplay is its least talked about aspect. Also the thing is pretty old by now, and I imagine most people who'd play it have done so in a mostly vanilla way already.
Really these apply to all of the TES and even Fallout games.

I agree though in that I'd never mod something like a strategy game without becoming a master of it first. I'll never understand all of the "convenience" (cheat) mods, and "fixes" for things that aren't bugged in new games.

>Hey guys how did you deal with [x]?
>"i cheated lol"
Really cool.
>>
>>729945128
You are the exception. That's what I'm saying. OP is the majority. Got sucked into modding his game for hours, maybe days, back and forth to make everything work nicely, then realized the amount of waste it all was and now having very little to show for he tries to cope by making a thread like this.
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>>729945054
It's inherently a social experience these days. I can't believe I have to say this in a video game discussion board.
Make no mistake, I'm not big on that either, I don't play games purely for that (mostly single player, 9/10 times), nonetheless it's very nice and cozy to find some other anon who experienced something same as me almost 1:1.

All I'm saying is that you need to be a certain someone to actually enjoy modding the shit out of your game, tailoring the game specifically to your whims like >>729945128 and staying at that. Most people are just either wasting the time or doing purely for social clout, which I believe is OP's case, and that's a bit sad. lol
>>
>>729945050
Plays just fine to me.
>>
>>729945665
I see you.
>>
>>729943579
As someone using some BFCO stuff I couldn't agree more I hate it. Every single one of these things is some animation rip from another game and none of them are balance. Animations are awfully balanced with some heavier weapons now being faster as fuck. Any form of stagger system usually sucks ass with them too. The only actual all in one collections are the For Honor or Elden Ring set and they both suck ass and aren't balanced.

And all for what? So you have a 3 hit combo that moves you too far forward so you miss enemies? People hate to admit it but Skyrim's base combat worked, it was an RPG with a small amount of action elements and was never supposed to be anything else.
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>>729939815
nothing more subhuman than melee combat in first person

no, don't bring up dark messiah
shove that example up your brown ass
that games is fun because of environmental interactions not because of shallow combat inputs
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>>729945778
>people hate to admit it but Skyrim's base combat worked
It was shit actually. Unpaused menus with drinking pots animation and attack commitment are the BARE MINIMUM to make this slop functional
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buy skyrim
>>
Skyrim's vanilla combat is good for what it is. It presents you with a set of problems which you can then smooth over in different ways as you build your character.
The way to improve its combat isn't to add more superfluous mechanics but to add more enemy variety in the form of new behaviors and interactions but thats not really feasible for individual modders so most people just cope by modding it into something novel.
>>
>>729946428
>72 heavy armor
>25 one handed
lmao
should've also equipped a shiv instead
>>
>>729943579
You're absolutely right, and the video you posted has absolutely nothing to do with Skyrim anymore, but at the very least it actually looks decent, animation-wise. I was talking to some retard about how every single Skyrim combat mod makes the game look clunkier and choppier than the vanilla game yesterday.
Have you any mod recommendations for first person? As far as I know they all suck too lol

>>729945778
>>729946582
Base Skyrim is almost unplayable without precision for me though
>>
>>729947104
Precision is one of those mods which is an objective improvement no matter what you're running. It doesn't support creatures though.
>>
>>729943579
Which mod pack is this?
>>
>>729947309
Literally, it's so goated
>doesn't support creatures though
I think there's a patch but it's kinda bad
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>>729939707
>turn your game into a gay weeb-shit for faggot 90's babies
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>>729946316
Melee combat in first person works perfectly well for medieval slashers (Mordhau, Chivalry, etc) and KCD (if you didn't get filtered before Bernard)
>>
>atronach floats on the first clip
>uses legs on the rest of them
No consistency whatsoever
Skyrim mods are the definition of jank
>>
>>729939983
lol, lmao even
>>
>>729939707
I FUCKING HATE the uncentered camera in modern aaa shit. I get it makes sense for some over the shoulder shooters but they just put this onto everything like e33 and whatnot.
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>>729947743
Share smoothcam preset
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I have CGO and Valhalla combat with Precision as well as TK dodge
What other combat mods should I use to make the game actually interesting?
>>
>>729947647
and by "perfectly well" I mean raping the anim cancelling until the game looks like a schizophrenic glitchfest

>KCD
outright dogshit kusoge
>>
>>729939707
If I wanted to play Devil May Cry, I would just play that.
>>
>can't even get the game to run in fullscreen on steam deck
Maybe I'll mod it one day
>>
>>729947817
>"Until the game LOOKS"
Never played either and doesn't give a shit about gameplay, just likes youtube shorts focused content
>>
>>729947941
oh sorry

chivalry/mordehau both look and play like your PC caught a virus from all the child porn you downloaded
>>
>>729943579
The retards forget that Skyrim is literally Hexen 2 but better and on crack
if they focused on better first person animations, it would be better.

most of the problems are simply because there is no weight or impact when hitting someone.
>>
>>729948089
It's ok to admit that you have shit taste and only care about how the game looks like when other people are playing it instead of how it feels like when you're playing it
It's not ok to pretend it's a valid position
>>
>slow down-speed up pajeet animations
>slideslop
Fuck off.
>>
>>729948183
it's okay to consoom dogslop like chivalry anon, just don't pretend it's good
>>
>>729939707
looks fucking gay, I bet you're filipino
>>
>>729948251
You don't get to shit on consoomers when you're actively consooming other people consooming things
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>>729948093
the mongoloids at the community never gave a shit to rip vermintide animations either.
>>
>>729939707
But I want to play Skyrim, not gaysouls
>>
>Ask for combat mods recommendations
>Get retarded webms instead
>Not a single link or name drop besides precision and other basic mods
Every single time
>>
>>729939707
make it look like a flashy chink slop sure is an improvement..
>>
>>729947561
It doesn't support creatures because creatures work differently compared to actors
The patch only works for draugrs, werewolves and vampire lords because they are somewhat similar.
Maybe we will get creature support as Pandora gets improved but I doubt its going to happen before TES6 gets released
>>
>>729948916
the days of unified combat mods that did everything are over so no one is going to recommend you stuff because most people who mod the combat fine tune it to their personal preference
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>>729939815
ah yes, the superior first person shit combat against damage sponges that don't even flinch when you hit them, so fun
it's the reason I will never play skyrim or cyberrpunk without getting bored after 2 hours
kcd I love though
>>
>>729949439
Zoomers ladies and gentleman
>>
>>729949439
You're going to love True Medieval Combat
>>
>>729939707
Can you mod Skyrim into an RPG?
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>>729948916
I recommend a camera softlock mod regardless of anything else. Enemies also get a softlock too and this adds some weight to the floatiness.
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>>729943579
Am I retarded or does this nigga do ZERO damage to that monster?
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>>729943579
Souls games are better dungeon crawlers than TES ever was, third person camera and 360 degree movement is fine, it's the over the top anime weebshit moves straight out of DMC that kills the vibe.
>>
>>729945665
That sucks man
>>
>>729948916
Here's the last (1st person focused) modlist I've played this game with before uninstalling. I've decided to give it a chance in VR one last time sometime in the future, aside from that I'm done with Skyrim.
https://pastebin.com/ypp4VZ1z
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>>729947743
It has a menu that gives you control over the camera, center it yourself and stop bitching
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>>729951143
That's the point. Modern gamers (especially ones from Asian countries or who are obsessed with Asian countries) absolutely LOVE flashy combat with no actual stakes. The best way to get your dopamine hit is to wail on a meatbag over and over with particle effects out the ass, but you can't get that kind of action if the enemy dies too quickly. So they pad enemy HP to give you more time to enjoy the retarded flailing around.
>>
will skyrim vr works eith the new gabe vr?
>>
>>729952134
>53 Schlongs of Skyrim - Core.esm
Sounds like a gay modlist.
>>
>>729947809
Requiem
>>
>>729952134
You should use Mad God Overhaul and mantella for your VR playthrough. It will transform the game dramatically
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>>729953340
A good male body replacer comes with a little bit of meat, who woulda thought?
>>729953625
Not too keen on prepackaged modlists, but I'll look into it, thanks anon.
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>>729948916
>>729947809
Here's the core of my unc modlist for combat that doesn't make the game retarded:
>Smilodon (Wildcat's combat AI tweaks without the autistic injury system)
https://www.nexusmods.com/skyrimspecialedition/mods/2824
>Dual Wield Block hotkey (works with unarmed)
https://www.nexusmods.com/skyrimspecialedition/mods/16334
>TK Dodge
https://www.nexusmods.com/skyrimspecialedition/mods/15309
>Scriptfree Behavior Staggerlock (lets you re-stagger staggering enemies)
https://www.nexusmods.com/skyrimspecialedition/mods/33481
>Flinching (hit reactions, somewhat obsolete due to Precision/PLANCK)
https://www.nexusmods.com/skyrimspecialedition/mods/42550
>Frozen Electrocuted Combustion (gore effects for spells)
https://www.nexusmods.com/skyrimspecialedition/mods/3532
>Dismembering Framework (chop heads and limbs off)
https://www.nexusmods.com/skyrimspecialedition/mods/126203

Then you add the more modern things like Precision (hitboxes, etc) and Sanguine Symphony (blood effects, sfx) that you've probably seen already.
Then you either install the SimonMagus mods for a more vanilla-aligned experience, or EnaiSaion's older ones + Character Creation Overhaul (CCO) for actual builds to spec for.
Then you install CBBE 3BA, CBPC, TNG, oStim, SexLab + Defeat, and jerk off instead of engaging with any of the above.
>>
Redpill me about easy to install modlists like Dragonborns Fate.
>>
Why do a couple of those areas look like Dark Souls? Gwyn arena at the end and the lordvessel location at the beginning.
>>
>>729939707
This is just Risk of Rain 2
>>
>>729952382
>Modern gamers (especially ones from Asian countries or who are obsessed with Asian countries) absolutely LOVE flashy combat with no actual stakes
retarded amerimutt got filtered by Elden Ring because its not a glorified cookie clicker like his Diablo
>>
>>729951607
>Souls games are better dungeon crawlers than TES ever was
lol
>>
>>729954836
It's true
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>>729939925
The only leftists that say faggot are actual faggots, faggot.
>>
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>>729952382
>Asian
>combat with no actual stakes
But westacuck animal... western games are niggershit easy
>>
>>729955152
westoids really make 30 hour long games with unlockable moves only to end it with a fucking QTE
>>
>>729939707
Is there a Skyrim mod where you can pilot a Dwarven Centurion like a mech suit?
>>
>>729955296
And japs make games for kids, and never grew out of the NES mindset.
>>
>>729955378
yeah
>>
>all that shit
>game is still written by fucking toddlers at the end of the day
I just can't bring myself playing Skyrim
>>
>>729955486
What the fuck are you even trying to say retarded mutt
NES games are harder than any western game in the last 20 years
>>
>>729955378
https://www.nexusmods.com/skyrimspecialedition/mods/153418
>>
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>>729939707
nah I need me skyrim more for honor and less actionslop,
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Obilivion has sexier atronach
>>
>>729955595
>NES games

any good NES games on steam besides metal gear?
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>>729954974
Nah.
>>
>>729954134
there are quite a handful of ported maps online
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>>729956265
Strange how you feel that way, care to elaborate?
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>>729947743
shoulder cam lets you see what's in front of you while your character being up close, i think that's a plus
>>
>>729956358
Sure. Souls don't feel much like dungeon crawlers since there's a checkpoint and teleportation system. So you can be halfway into a dungeon and teleport out to restock or upgrade your gear, and comeback later. The only Souls game that doesn't suffer from this is Dark Souls before you unlock fast travel. Travelling from the sewers, all the way down to Blighttown and not having an easy back was the best dungeon crawling experience Fromsoft has ever made.
Yeah, TES has (had) mark and recall, but that was a spell you had to find and setup, and assuming you're an RPer, something only your mage character would have. So while Soul has better level design, the actual dungeon crawling is pretty weak.
>>
>>729939707
>>729943579
>a decade of mods and this is the best combat mods can offer
I just want 1 (one) single good combat overhaul mod FUCKING ONE

>inb4 b-but X mod e-exist
kill yourself
>>
>>729956917
Souls is a better dungeon crawler because its dungeons are designed to be mastered, not just cleared. Levels are tightly interconnected, rewarding memory, shortcuts, and spatial awareness. Enemy placement is deliberate, turning every encounter into a tactical puzzle. The real risk of losing soul makes exploration tense and meaningful. In Elder Scrolls, dungeons are often linear, disposable, and forgiving, built for quick completion rather than mastery. Dark Souls treats the dungeon itself as the challenge, not just the backdrop for loot and quests.
>>
>>729939707
skyrim is shit though even with mods, the only thing worth playing that is even somewhat skyrim-adjacent is Enderal. mods can't fix the abysmal world and dungeon design unless you play in an entirely different world
>>
>729957107
Why did he use AI to reply
>>
>>729956917
>mark and recall, but that was a spell you had to find and setup
Also scrolls of divine/almsivi intervention, which anyone except a hardcore RPer would be using.

You also didn't mention anything about the actual dungeon design, which is where TES, esp after Morrowind, really falls apart. Randomly placed randomly generated loot makes everything interchangeable and irrelevant, and TES combat is so bland that encounter design is anything but memorable. When every dungeon cleared feels exactly like the last, what's the point?
>>
>>729957107
>Dark Souls treats the dungeon itself as the challenge, not just the backdrop for loot and quests.
Funny you should say that, since nobody does the optional dungeons in Souls games if it doesn't have the loot they need for their current build. Still, why the level design of Souls dungeons might be better, the dungeon crawler aspect is completely lost since you can come and go as you please.
>>
>>729955821
she's claimed by JustinRPG so we settle for the Skyrim version
>>
>>729957668
>you can come and go as you please.
The same thing applies for TES, you can always leave the dungeon if you want to, but there is never a need to do so because of the forgiving nature of the game. You can hoard potions, food, repair hammers etc, pause the game and chug it up. In Souls you have a limited stock and if you run out you die, this makes the whole ordeal feel more risky.
>>
>>729958136
True, but you can't just teleport out at the checkpoint like in Souls. TES games also have a weight limit, so if you hoard a bunch of pots, tools and food, you won't have much space for loot. In Souls you can carry an unlimited amount of weapons and armour, and checkpoints are so generous that you rarely, if ever, run out of consumables before you reach one.
>>
>>729939707
Play Skyrim in VR

https://www.youtube.com/watch?v=tsKT7ixGZn8
>>
>>729958605
That might be true for the later souls games but the earlier ones had checkpoints spread out a lot more. Managing your weight in TES is mostly superfluous as the only real reason you have to optimize it is monetary gain from how many valuable items you manage to extract from your delve. Souls forgoes this whole process entirely and instead focuses on the things that really matter like the exploration itself.
>>
>>729939707
Why not just play a good game instead of modding a bad game to try and make it good?
>>
>>729955821
>Those awful elf ears
Holy fucking shit that is such a boner killer.
>>
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>>729959398
Are you gay?
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>>729959719
I've masturbated to Atronachs for far longer than you have pal, only JustinRPG stands above me. She looks like a bald elf in tthe previous screenshot.
>>
>>729943579
Skyrimfags and obliviontrannies shit on morrowind for "bad" combat and then they mod it in their games as well. Cant make that shit up. Too bad the rest of the mechanics and gameplay in these games is absolute dogshit lmao.
>>
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>>729959852
>obese with big nigger lips
that's fucking disgusting, why do you even post on 4chan when this has been a lolicon website for a very long time?
>>
>>729955534
>>729955734
Thanks anons
I like dwemer themed mods
>>
>>729959303
The only one with actually spread out checkpoints was DS1, DeS levels are fairly short and the latter games have checkpoints everywhere.
>Souls forgoes this whole process entirely and instead focuses on the things that really matter like the exploration itself.
Because money isn't a thing in Souls, and you'd better off levelling up or upgrading a weapon than buying something from a vendor. The exploration is better in Souls for a first time experience, but TES comes out on top in repeat playthroughs. Seeing as one of the most common complaints of ER is that replaying in the game feels tedious, and the go to advice is to always skip dungeons that have nothing you need.
>>
>>729961035
"Souls/blood echoes/runes" is money in souls and you can lose everything you've saved up by fucking up which is the primary mechanic that gives the games a sense of risk, TES has no risk because you don't lose anything by dying and you can just quickload back at any time.
I think TES has a lot of the components to make a good dungeon crawler franchise but they're lacking on the execution by A LOT. The games are more like rough demos without any real design, they rely to heavily on modders to fix their games which is an awful approach if you ask me.
>>
Are you ready?
https://www.youtube.com/watch?v=V6qhgd_ures
>>
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>flamussy mod
>obody gives a random flame atronach a bbw preset
>>
>>729961792
They're RPG sandboxes first and foremost. That is their purpose. Though they're obviously pretty lacking in the RPG department as well admittedly
>>
>>729961914
This has the depth and complexity of a minecraft mod and hes treating it like he solved world hunger. Dude is most likely on some watchlist IRL.
>>
>>729961914
>bisection that doesn't make the characters naked
Megabased. It's taken 15 years, but we're finally approaching the level of Oblivion's mods
>>
>>729961975
I can respect that but I still think they need to put more effort into their design and make a finished product for once.
>>
>>729962257
ChatGPT jeet. Don't reply to me ever again robonigger.
>>
>>729962365
Uhhh nigger faggot? Does this help?
>>
>>729961792
Souls/echoes/etc function like money sure, but that isn't their primary value, it's exp. And the risk of losing your souls as only been diminished with every new game thanks to all the checkpoints. Besides, nobody ever enters dungeons with a ton of souls on them, they spend it all prior to entry.
I just think that TES' dungeons being one journey, rather than piece meal encounters with a checkpoint every few encounters, makes for a much better dungeon crawling experience.
>>
There is a point where adding more mods makes the game worse than vanilla

You're trying to make your game look like cherry picked clips, when its just the same game you already had in 2011.
>>
>>729962473
It does and I replied to the wrong person but please understand that I can't apologize to you without implicitly accepting I have made a mistake which would permanently damage my ego. Happy gaming
>>
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>>729962063
You clearly don't know what GregTech New Horizons is or that it takes literally thousands of hours to do one playthrough. Pic related is just the circuit crafting chart for GTNH
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jesus christ this has been tiresome
>>
>>729939707
Is that the kiln of the first flame?

I'm waiting for Skywind because I hate Skyrim as a sandbox. I figure all the sex and animation and magic mods will work with Skyrim.
>>
>>729939707
>play as flame atronach to save dragonborn (you) from prison
>get back home
>hot sex
I'd play it..
>>
>>729962590
I do think the 'souls as currency' mechanic could be better utilized, like if you're saving up for something huge you'd feel more compelled to take risks and going longer without dumping everything into levels. But Fromsoft appears to have gone the route of appealing to casuals just like TES so I doubt we'll ever see something like that.

I think viewing each dungeon as it own separate 'journey' can be limiting, TES dungeons often end up short and the recent ones are hampered by the fact that they have to loop back to the beginning making for some predictable dungeon layouts. Souls games, especially DS1 had a good thing going with interconnected levels making the whole game feel like one giant dungeon. This sort of design is more true to the classic dungeon crawlers like Wizardry and Rogue.
>>
>>729939707
gameplay mods make my pc shit itself, I can only mod meshes and UI
>>
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>heavily modded skyrim gameplay
>it's either dmc or dark souls
elder scrolls needs dark messiah combat
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Why of all games did modders have to take inspiration from soulshit? Why not take inspiration from Dark Messiah?
>>
>>729943579
>the “roll/doge/360 no scope” combat mods implodes in those tight areas
This is correct. Has anyone made a set up that tastefully alternates between first and third person combat depending on where you are?
>>
>>729964261
Because its clown world and you're loving in it :)))
>>
>>729964260
>>729964261
Dark Messiah Chads never post alone
>>
>>729948419
Ported Vermintide animations wouldn't deliver the same experience without variations in enemy body mass, not to mention swing variations based on how well you cleaved through the enemy. Every melee weapon in Skyrim has exactly the same weightless cleave to it.
>>
>>729963393
Apart from DS1, that loops around constantly, most dungeons are separate journeys. They're very little reason to return to dungeons in either game once you've completed, outside of farming for drops in Souls or a radiant quest sending you back in Skyrim. And if we want to talk about giant dungeons, then Daggerfall easily takes the cake. Alas, just like the open-world it suffers from extreme repetition the more you play. Waycrest is still one of my favourite first time dungeon runs, because that shit was pure dungeon crawling.
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>>729964261
>>729964260
not just dark messiah, there's multiple great first person melee combat systems they could do instead of the floaty m1 spam shit
>mordhau, chiv, etc
>half-sword
>kingdom come (ok rebalance it a little though)
>zeno clash
Also they could, god forbid, come up with something unique. It just has to actually have a fucking underlying combat system. What the fuck are they thinking releasing these games with the same dogshit combat still
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>>729964260
>>729964261
>1 second apart
Based and Dark Messiah hivemind pilled
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>>729965228
None of those are good
>didn't even mention Mount & Blade Warband
peasant
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>>729964609
then all it needs is the sense of impact.
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>>729965396
One of the games i mentioned literally uses the mountain blade system, but you don't know that because you don't play video games, you just come here to be a contrarian and call things shit
>>
I think something's wrong with my companion
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>>729965680
Cry more faggot, your games suck and a random person on 4chan doesn't like them, boo hoo you little bitch
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>>729966085
>didn't comprehend the words written
one of these games literally uses the mountain blade system dog. You're whining and calling a game bad that uses the exact same system you cite as superior
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>>729966510
>he thinks it's halfsword
that's probably the only game out of these that you played, retarded zoomer nigger
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>>729964260
My game can be kinda played like dark messiah
>better fp animations
>dedicated kick button with customizable power/ragdoll effect
>can pick up and throw things at enemies, very useful in dungeons with poison vials laying around. unfortunately it doesnt include large things like barrels
>destructible furniture, barrels, etc
The main things its missing are spike walls to kick people in to and the ability to make the floor slippery.
I wasnt aiming for dark messiah combat so there might be mods that do both of those things.
I'm doing a cleric/warrior combo run right now so I'm casting spells on the warrior most of the time. Early on I ran out of magicka and she was about to go in to bleedout. I happened to see a potion on a table and threw it at her. Worked just how I hoped it would Shit was great.
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>>729966510
>Deleted
strong KWABOTY contender already
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>>729964260
>>729964261
https://www.nexusmods.com/skyrimspecialedition/mods/21223
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>>729948093
Actually most of the problems reside in the shitterrible vanilla perk tree
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>>729966085
I can't stand amateur writing. It's why I avoid a lot of good mods.
It's my loss, I know, but I really can't fucking stand it.
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>>729968738
vanilla tree for weapons isnt bad, 1h swords are retardly op
>>
>nature of the wild lands requires ussep
is there any way i can bypass the requirement without the game crashing?



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