>AI can now generate a fully rigged, retopologized character in 10 minuteswhy are you not making your dream game?
>>730505762nice shirt folds
>>730505762Proof? What ai model
>>730505762
>>730505762Clanker
>>730505762But can it do a loli? There you go. Useless.
for all the AI glazing Indians do isn't it kind of suspicious that they've never made a good video game?
>>730505762saar we have meta humin in our aaa california studio (saar i am not outsourced ranjeet saar please do not call the boris) we perform much effectively with meta humin you say 10 minutes but we do 2 minutes saar
>>730505762Bastard
>>730505762nice fucking shoulder topology, it's gonna look real nice once it starts deforming..... NOT!!!!!! YOU FUCKING NIGGER!!!!
>>730505841What about human coders? They don't have families to feed? They are inferior beings?
>that upper armlollmao
>>730505762it wouldn't be me who made it
>>730505762If I used AI for everything I can't do, did "I" really make my dream game?If the game is soulless is it really my dream game?Why am I making a game? Just do make it? To improve myself? To experience the journey? To share the joy of it with others?Isn't using AI just a shortcut?If AI made it, is it really what I envisioned? Would I make it the same? Would it be different? Am I fooling myself that whatever AI made I would just because it looks good to my untrained eye?
>>730505762Because normgroids psyoped themselves into not supporting anything that uses the tools that evens the playing field for them vs multi billion dollar corporations
>>730505762and it looks like AI
>>730505762I bet you look at porn all day. :)
>>730505970Dude you can learn modelling and rigging in like 2 weeks. The rest is just practice. Nobody is gatekeeping anything from you.
>>730505968yea i ask myself the same question by writing this on a keyboardis it truly "my" post if i didn't weave assembly myself and put together the computer bits on my own?for that matter can using a digital keyboard ever be as valid as writing with a pen?fuck's sake man. you can just say you're a lazy retard; you don't have to justify your lack of agency on an anonymous board
>>730505968>If I used AI for everything I can't do, did "I" really make my dream game?You assembled it so it's close enough>If the game is soulless is it really my dream game?You are the one who declared it complete, sounds like skill issue>Why am I making a game? Just do make it? To improve myself? To experience the journey? To share the joy of it with others?Only you can answer it>Isn't using AI just a shortcut?Isn't using tools others made just a shortcut?>If AI made it, is it really what I envisioned? Would I make it the same? Would it be different? Am I fooling myself that whatever AI made I would just because it looks good to my untrained eye?No matter how much AI makes of it it was all under you, any differences between the result and your desire is something you ultimately allowed
>>730505762>"your" dream game>claude's approximate generated slop version of your dream game
>>730505762Holy fuck that topo, I know people think you can get away with a lot of sloppiness these days but this is beyond acceptable.
>>730506237as opposed to some indians's slop version of the game? face it half of the assets in your favorite game are from mumbai slums.
I dont see the rigging in your pic
>>730505762What is the tool called? How can I know its real if you won't share it?
>>730505762>39472 triangleslmao
>>730505762What's his name, sausage fingers?
>>730506440Not that much for a character, could obviously be a bit better but it's not a gorillion tris like some sculpslop.
>>730506163>asked if AI actually made the game>starts babbling about "typing a post isnt yours cos you didnt make the keyboard"Retard spastic reasoning is kind of interesting because it shows how fucking stupid people like you can actually get when it comes to basic creativity or craftsmanship
>>730505889it can do anime gooner slop
>>730506663>titsEwww.
>>730506663See this is proof that all AI Bros are pedophiles.
>>730506776wtf I love AI now?!
>>730506137>one person with a job modeling, rigging, and building an entire game from scratchvs>multi billion dollar corporation with thousands upon thousands of man-hoursJust stop. At best a normal person would have time for low effort indieslop. Your kind is exhausting
>>730505841human "artists" have no soul nowadays, when they get their shit back together I'll consider paying again
>>730506440it's around that ballpark for hero ones in modern games.
>>730506931picrel was modelled by one dudeyou have no excuse, you're just a lazy faggot, no wonder you get "exhausted" by people disagreeing with you
>>730505762Because you're not showing how I can do this
When can I use AI to create fully working sex mods for Fallout 4?Humans failed that game after all.
>>730507072and most of the work was in the character. it's just fucking maze abunch of squares with a nice material repeated over and over.
>>730506137Some of us are artistically challenged but ideally gifted. If I had a machine that could extract my genius and make it reality with only needing me to tweak it and add finishing touches there would me more wonders in our world. So no, I’m not gonna waste my valuable thinking time wasting it on learning, repeating and practicing lowly artnigger crafts.
AI could never make something like this.
Okay so link me to a site that lets me do it, free, uncensored, with unlimited gens, and without running locally. Oh you can't? Then fuck off
>>730505841you could've posted a picture of two burly men having sex and it would've been less gay than this image
>>730506663but can it do fat furry women?
>>730505841>human artist won't take my request>go to ai and prompt request with said human artist style??????profit
>>730506137i went to /3/ and all the whites would not help me they are gatekeepers
>>730507178obviously that's not the whole game
>>730507345/3/ is legit the most rancid shithole on the entirety of 4chan, go literally anywhere else if you want advice
>>730507375again, simple shapes and a nice material applied. most of it is procedural I wager. heavy fog to hide anything.
>>730507469whatever helps you sleep better at night I guess
>>730505841Anyone advocating in favour of AI is a massive retard, either thinking they can own the libs, or s fucking Indian faggot who wants to get rich with the click of a button. People thinking that prompts turn them into creators, the two groups on steroids. You can't refute this.
>>730506723>>730505889>>730506882Just say you are gay.
>>730507650>frognigger>reddit fileneameEvery time.
>>730507645Why did you post that pic of yourself typing this on the right?
>>730506663>6 fingers on one hand >4 on the otherHands really are their one weakness...
>>730507645lel seething
Wonder how many of these "games" will make even 2$
>>730507889>dollar sign after the numberESL-kun...
>>730506663Great
>>730505762Simple:A person making a model with AI has already proven too lazy to complete a project with the scope and scale of a videogame. They could AI generate the music, story, etc, but there will still be too many obstacles AI cant solve that will ultimately keep their game away from them.
>>730505841Pencilslop niggas be like
>>730506663Bitch has like 7 fingers on one hand lol, truly the future is here.
>>730507756Hey at least it could count to 10 this time.
>>730505762>a fully rigged, retopologized character>retopologizedthat's horrendous topology that won't hold at all when animated for games
>>730508293It's improving.
>>730508428it's getting there. just 2 more weeks.
>>730507072>>730507375>>730507578What game?
>>730508561https://store.steampowered.com/app/1173220/Bleak_Faith_Forsaken/
>>730508608Thank you very much!
>>730508557they said 2 more weeks months ago
>>730508541My god...
>>730508741not for 3D they didn't.
>>730506931That’s because you’re looking to make a product instead of doing it for the love of doing it.>>730507186>ideas guyAnon, I…>>730507345You won’t learn shit from this website other than how to be a crab in a bucket. Find out what you want to do exactly, and there’s a youtube or written guide out there for it. VRC avatar tutorials are great for learning the basics of modeling and rigging, for example.
>>730506663but is it FULLY MODELED slop?
>take seven quadrillion free assets>run the trillion dollar training machine>get sub-free asset quality outputs outthis is worth quadrillions of dollarsbtw your electricity bill went up again this month
>>730505762>>730508557The question isnt>will this replace modelersThe question is>will letting the AI generate half a working model and having someone fix it be cheaper than having a human do it from scratchIf the answer is yes then AI tools will get used. If the answer is no then companies will hire more monkeys and buy more typewritersOnly time will tell which is true
>>730509241humanoids are already the easy part unless you're going for something stylized. if it can do the other stuff like the various accessories a character possess that's the value.
>>730509195My electric bill has never been above $40. Turn off your fucking AC and use a fan.
>>730505762Automating retopo is one of those things you'd think AI would've originally been developed for.
nice
>>730509346Sorry SEAmonkey, it's winter in the first world
>>730509195Electricity bill went up because the state is redlining the grid for "optimal performance", """experts""" have been saying this is an issue for years, but everyone kept investing in green energy anyway
>>730508843this but unironically
>>730508795first, that topology is still extremely badsecond, static or mechanical movement based objects aren't the same as characters with multiple joints and bending points
>>730509546>implying all those jeet props have good topoit's a prop.
>>730509346Get the fuck off my Internet, nigger.
>>730509490green energy may be retarded but this is entirely AI scams increasing power demands and electric companies charging customers for it
>>730509346>and use a fanit's 8º outside wtf
>>730505762I am not a 3D modeler and I can tell this is some dogshit topology made for Nanite or something from simply having seen models from games made by humans.
>>730509490Green energy is the "future", despite it being dogshit, because fossil fuels have a "scarcity" issue and nuclear power is too "scary".
>>730505762The truth is that it doesn’t matter what tools are available. If you’re too lazy to start making your dream game using what’s available now, then you’re too lazy to even learn how to use AI tools to make it.
>>730505762My dream game has things actually made by me. If I wanted to make a Unity asset flip then I can already do that.
>>730509802that's not what geometry made for nanite looks like. skinned character can't even use nanite IIRC
>>730506663Post the topology and tri count!
>>730509328Again, its not about replacing humans, is it cheaper to pay a subscription to an LLM model if it means the person doing that job can get it done an hour faster, the answer (right now because AI models are underpriced by a huge amount because of the bubble) is usually less.At the end of the day thats all it comes down to, corpo types looking at spreadsheets of employee time and wage to result ratios
>>730506440>meanwhile a random barrel from a 2025 AAAA game
>>730509932SAAAAAAAAAAAAAR MESH SHADERSSSS.. NANIIIITE FIX IT.
>>730509969850 000 polygon rock saarmonster drop onto
>>730509851> skinned character can't even use nanite IIRCWasn't that one of the recent supposed "huge" updates?
>>730509241>>730509328>>730509924I work in academic research involving VR/AR stuff and I see it kinda like how I see LIDR stuff at this point. LIDR scans can turn out nice, but they're always topological messes and barely usable in a proper engine. I still like to have them though, cause they provide really good scaling estimates and let me model around the scan to make a more efficient model. It helps a lot with getting the realism of stuff down.I think that's about the same place AI models will end up. Functional as a start point but not something that should be just slapped into a game and called a day. They're best as an starting point to build a more efficient model off of, even if it ends up being from scratch.
Gonna be real honest, the retards who decided that normal maps are not "good enough" deserve to fall into ruin.
Smarter every day...
>>730509689>Living in the tech age>lmao lets just assume that its entirely inpossible that there will ever by any development or invention that will cause an exponential increase in power demandDont excuse politicians and other parasites who fucked you over here, if not AI something else would have triggered this
>>730509195Yup. Electric this month for us in Maryland is $900(in a house with several other people.) Electric costs here are insane.
>>730505762>AI canYeah but what does it actualy do? You people only talk about the potential...
>>730510858>anything could have happened so preparing for any arbitrary situation was warrantedSEAmonkey please
>>730510582Agreed. Who are they not good enough for? Fags who insist RT handle everything because they need pointless realistic day/night cycles in the game? Good use of normals and texturing can make well optimized, minimum poly models look excellent. This shit is why UE5 slop ends up near unplayable at times; if you just take a close look at the geometry in a lot of these AAA games, there's so much unnecessary bullshit that you wouldn't even miss if it were gone. That stuff adds up when it comes to draw calls and handling of RT lighting. Another peeve of mine is exclusive use of screenspace reflections for non-RT. It looks like horrid shit on things like water. A mix of planar and SSR is all that's needed for good reflections, but that's more work for the people assigning the shader properties, which would slow down the already grueling pace of AAA gamedev given how detailed games are now.We really should just return to the 2010's era of visuals and keep it there, expanding games in terms of scale instead of trying to maximize visual fidelity when that's been a solved issue for some time now. No one cares if a game is extremely pretty if it's boring.
So no links?
Did OP post the model yet or is he just showing screenshots of blender that don't prove anything. Also let me know when AI can make Elden Ring on its own. And when it does, let me know how that's a good thing anyways? I can't think of a reason that would be a good thing either if AI could actually make a game like Elden Ring. It would just be worse because it kills jobs and you would probably still have to pay some AI company to play it. But AI is nowhere near capable of making Elden Ring anyways though. Lol.
>>730511560Yeah yeah, keep blaming AI while the people in power keep refusing to build power plants, this will surely end well.You will own nothing and you will be happy because you lack the ability to see past the surface level of any problem
>>730511737Surface level of no problemEnergy prices were fineThere were no brown or blackouts so plenty of supplyThere was no problem until AI retard
>>730505762>>AI can now generate a fully rigged, retopologized character in 10 minutesOMEGALUL I wasted a month trying to generate "game ready" assets and I failed It's easier to steal / design myself from scratch than to fix AI slop into working project Two more weeks my ass, nigger faggots and that's the reason RAM is quadrupled in price? FUCK OFF
>>730510582this cannot be overstated. It's basically a litmus test; finding out how much labor a dev allows normalmaps to do.
>>730511963you didn't try hard enough. the biggest issue is the materials.
>>730505762I just spam ai games that appeal to streamers like all those asset flip ue5 games. One is gonna make bank eventually
>>730511737>go to goystore>oh wow the entire packaging of everything is sarr'd beyond belief>all those jobs and creative people fired so a corpo can save about $3.50>entire ecosystem is dead and my power bill goes up by a few hundredI LOVE AI SARRRRRRRRRR
>>730509346Do you live in a porta-potty lol
>>730511654>Another peeve of mine is exclusive use of screenspace reflections for non-RT.Honestly, I'm still shocked at how well old games got by with trick reflections.We should go back to the old days where a reflection was just a copy of things in physical space. That was kino.
>>730509452>Electricity usage is lower than ever>Electric bill is significantly higher than it's ever been...Thanks, Trump.
>>730512310>anon states he used AI but found it took more effort than manual work>"you didn't try hard enough"Anon, the whole point of AI is to streamline/ make things easier. So him needing to try harder for something of similar quality is antithetical to AI's intended purpose. Thus making it useless.
>>730505839>>730511678wondering the same, what kinda model is it OP? what plugin to make it work with blender? seems like made up bullshit to me
>>730512310If I wanted to put in effort, I wouldn't be using AI.
Yes sirs, I used AI to make generation of this AI model from single image prompt. It is the best! I would pay 40 USD a month for this project. Perhaps more. Good day to all of you sirs. I love AI and you should love AI too.
>>730506376
>>730513638Do not ask why he has boner saar it is part of AI creativity promptings
>>730513658bretty gudlast time I looked into 3d model generation it was spitting out terrible blobs that barely looked like a model
>>730505841
Accelerate
>>730514235what was the point of this slop, Sunil?
>>730512938Epic touted that for UE5 you don't need to shave polygons and can just use movie assets....by that logic you should be able to still use the old system of copying assets.
>>730513658>those kneeswell, I can't be too harsh even Jeet Fantasy 7 has terrible limbs.
>>730513658The hands are throwing me off.
>still no model
>>730505841Don't make me use AI
>>730507578You're just proving his point... All those apartments are just random squares. It looks like it was made in some blender plugin and then he slapped a few purchased city/greeble assets on
>>730505762>here's your retopologized clothed man saar!KEK. /3/ niggas stay winning.
OP is bullshitting you.
>>730505762Bullshit
>>730515667it's the clothes, sir. AI doesn't know you're supposed to bake down. Need to use less noisy reference.
>>730505905They can’t actually create anything, only imitate or follow orders
>>730505819BOINGPUNCHAK
>>730505762I have standards.
someone explain to me why are artists not able to sue people using AI if the output looks like one of your pieces?
>>730505762>39k trisLMFAO
>>730516605it never does 100% and the model itself does not carry any of the data. there's probably barely a pixel's worth.
>>730516605If I paint a painting that looks like Mosa Lina does Davinci own that painting?
>>730516710That's about right for a high-fidelity character in AAA slop. It's slightly higher actually I'd say 40 to 50 for hero ones.
>>730516429indian hands wrote that "paragraph"why they didn't have chatgpt write it is beyond me
>>730517048It's from /b/ so that should explain everything to you.
BLOOD FUCKING SAAR INDIA AI IS THE FUTURE WE ARE CEOS BELCHOD WE WILL REPLACE WHITE PEOPLE WHITE WOMEN WANTS US RAPE YOU NEXT WEEK
>>730508561Dark Souls 3: Archthrones
>>730505762looks like shit. If you want a bald man in a shirt there are already thousands of better free assets for it.
>>730507072>>730507375>>730507578>dude just pirate Unreal store assets and steal from commercial games (but change them a little so nobody can tell) instead of using AIKill yourself
>>730506663good luck texturing and rigging that lmao
>>730513658>one little monkey, jumping one the bed..
>>730509690It's -8° outside and I'm using a fan.
>>730513658
>>730518000
>>730505762Yea only 19.99 per month and you get 10 tokens. Dont spend them all in one place goy.
>>730517619I figure that a lot of the AI that we see is just cheap assets that is then peddled as such.
>>730505968100% of indie game devs are not making their dream game, they're only shitting out low effort garbage to make a quick buck so it's not an issue
>>730518516yeah..
bros..i am learning jiggles https://files.catbox.moe/anr5fr.mp4thoughts?
>>730507645>thinking they can own the libsI don't need to think, I can see the malding.
>>730507645LLM thinking is pretty much 1 to 1 with chud thought. Large base of knowledge that is utterly incapable of any form of actual novelty.
>>730505762>nothing about the actual AI for thisall the ones i've seen look fucking shit
Actual indie game developer here. It is a load of bullshit. You don't have eye, tongue and other geometry necessary for cool stuff like facial animation. This is because all those image to 3D workflows can only generate surface level geometry, so not the parts which they cannot see, such as the backside of an eye ball.
>>730505762Good morning sir!
>>730519983just get it to generate dentures. all you need are two spheres for the eyes.
>>730505762Are you ever gonna post a link or guide or something
>>730518808Why are you so worried then?
>>730505762but that model is utter trash
Oh good, the day of AI generated shovelware "dream games" made by clueless retards with zero knowledge or experience is drawing closer.
>>730521268Worried? What are you projecting onto me dawg.
>>730518516>I an a talentless NPC drone hack so everyone is
>>730518516speak for yourself dude
>guy I know draws porn on commission>he complains that his style has been fed into an AI and that can now mimic his art>he says this is "theft, immoral and inexcusable">I remind him that the photoshop he uses for every piece he makes is pirated software>he says that's completely different
>>730521346So this is the old version that was bad? Can you post the new one that's supposedly good?
>>730523374It's literally completely different, Adobe is selling a product they can copy infinitely, his commissions are custom made each time, it's not like he can sell the same artwork multiple times
>>730523374independent artists' art is the same as software made by corporations, you are so smart
>>730523525>theft is justified when -I- do it
>>730523427It's still pretty garbage outside of the very few models they were trained on to look good for the videos.But it's really, really good at making a nice ass
The problem with increasing geometry detail is that if that detail is just a static, uninteractable object I could not give two shit about the number of polygons.30 years of 3D video games, where is the fucking progress?Fuck nvidia and Epic.
>>730523647Piracy is not theft, pirating something that makes money each time it's sold is not the same as pirating something that's custom made each timeFor example the sites that leak Patreon images are more comparable to pirating Photoshop, and artists can cry about those forever and no one gives a fuck, on the other hand stealing an art style is much more serious That's literally how copyright law defines it too, they rarely go after individual pirates and are after the distributors since those actually harm income opportunities (fair use 4. effect upon work's value)
>>730523525I'm not copying his commissions. And commissions could be copy and pasted anyway.
>>730524150You are literally copying his commissions to feed them into AI >And commissions could be copy and pasted anyway.And the COPYright holder has the right to decide how they want to allow their COPY RIGHT work to be COPIED
>>730524251it's just for learning doe. nothing ships with the model it's barely 10GB. it just guesses what pixel to do next :)
>>730523374It is different. One is the equivalent to stealing fuel from a gas station every time you needed to refuel, the other is all the fuel from your neighbour's car every time you wanted to go out. Both are bad but one has a significantly greater impact on the victim than the other.
>>730505841This but unironically
>>730508442You do not belong here. Return from whence you came.
>>730505762If I want to make video games I'll learn how to do it. I don't see the value in using AI because it's inherently not my game. I would prefer to enjoy to process of developing games.
>>730524375>it's just for learning doeAnd if the copyright holder decides he doesn't want you copying it "just for learning doe" you are violating his copyright, and if the courts weren't so cucked that they allow billionaires to do anything this would be an actionable offense
>>730505762So can AI just do all the weight painting now? Literally the worst part of working with 3d models. If it can do that I'll join the botnet.
>>730523374your acquaintance sounds insufferable
>>730524582No need to samefag after getting owned
>>730505762>>730506663>>730513638>>730513658>>730518000Now show the actual bone rigging.
>>730524521it isn't copying doe. it can't recreate the same thing. if someone ripped off dexter' lab art style they could release it without zero reprecussion as long as thecharacters are differnet.
>>730524812I don't hang out with fags that cry about their art getting "stolen" though
>>730524969You do seem friendless, true
>>730524929>it isn't copying doe. A machine can't "see" anything without copying it to its local memory >if someone ripped off dexter' lab art style they could release it without zero reprecussion as long as thecharacters are differnet.Good thing an AI model isn't "someone" and thus doesn't have the legal protections humans have
>>730525056it doesn't ship with anything. again there's not even a pixel's worth of data. any artist can look up shit online copy it with zero reprecussion. you need a point of reference to make shit. context behind everything.it doesn't legal protections whatever the human shit out he can use because it is legal in our countries to rip off styles, dances and the like. You can make a disney style film as long as it does not contain disney characters.
>>730525054ok
I tried some random generator off google and the "low poly" mode was pretty bad. Also tried the normal mode and still pretty bad but it gave her nopan and a nice butt so that's cool.
>>730513658not athletic and toned enough for Samus, try again
>>730505762>atrocious topology>clipping out the ass>doesn't take deformation into consideration>useless overabundance of tris>horrendous proportions>10/13 objectsThis is fucking awful oh my god.
>>730507645I have no idea how people make money off of AI. It's literally free but people still pay money for AI art
>>730505762Can AI actually help me gamedev? Total brainlet here. I don't plan to vibe code much, just something to handhold me because I'm a retard with no experience.
>>730525226now rate this, chud: >>730513658>>730508795
>>730525156That doesn't matter if the original model was trained on data that was obtained by violating copyright That's like saying "sure I bought this car with the stolen gold but there is not an atom of the stolen gold in this car so you can't seize it as ill-gotten gains and the gold was retroactively not stolen" >it doesn't legal protections whatever the human shit out he can use because it is legal in our countries to rip off styles, dances and the like. You can make a disney style film as long as it does not contain disney characters.Again a human can, and a robot may as well, but copying Disney movies so a robot can learn from them is violating copyright
>>730525182Personally I find this really cool. If I could generate the overall mesh and then go in and tweak the details it'd save me hours in blender.
>>730525276There's only three ways you're making money off AI.>Be the company offering the service>Sell a course to other retards on how to use AI to make money>Using AI to run scams and fake shit to fleece money out of retards
>>730524570I fucking hate weight painting, I like the first 20 minutes of it until I have to do the opposite side of an unmirrored mesh.. or not fix stray verts, maybe its because I did it in Maya years ago and only lately have been meaning to try it out with KineFX in Houdini, but I haven't been on a project requiring rigging for a year.
>>730525321no. it's pretty trash. if it's simple game of snake sure.>>730525358>Again a human can, and a robot may as well, but copying Disney movies so a robot can learn from them is violating copyrightIt is not. there's no precident and if there will be any the govt will bury it because they want to see advancement in this sector. it's raking the country money. try generating a disney with copilot it won't allow you but it know does that data it could definitely generate it. again it doesn't matter at all. you posted it online = it's for everyone and anyone can rip it off. tough luck pal.
>>730525369I just want to 3d print statues so I'm sure it'll be fine in a year or two.
>>730525534Can it do a simple match 3 game? I don't want it to do everything, just teach me shit.
>>730525793yeah it could do that.
>>730510582I'm honestly surprised that the industry hasn't been trying to push for and improve shit like parallax occlusion mapping with pixel depth offset.It seems like they all forgot about it and dropped it.
>>730523427the new version can do higher res scuplts it's now at 1,5mil polys but that's not nearly enough for truly realistic stuff it's still extremely LODish looking.
>>730525182>>730525369The issue lies in how unruly that model is to even fix. There's no topology to it, the texture file is probably a total mess that you can only tweak with direct painting, and everything is one mesh which makes it extremely painful to try and isolate parts to fix up.That's the biggest flaw with these systems currently. They can make a decent looking model from just a quick glance sitting there, but it doesn't even work well in a "well I'll just fix the broken parts" standpoint because the broken parts are so intrinsically tied into the functioning ones without any way to simply decouple things.It's the same way AI art goes. It can look good but have certain flaws and to fix those flaws you have to jump through a lot more hoops than if you had just had the full process/layers to work within. The black box nature of how things are produced leaves you with a messy final result and nothing to fall back through.
>>730526123that's some shitty tool if you use their proper tool there's segmenting(okayish sometimes makes parts disappaer), retopo(not that good on characters atm) and rigging(really simplistic atm)
>>730525354>>730513658Shitty bone weights, broken normals and/or disconnected edges, horrendous topology, and shit taste.>>730508795Unnecessary polygons on areas that should just be textures or normal maps, made into one whole object instead of being split into multiple to make it easier to animate, horrendous topology with terrible edge flow.These fucking suck ass.
>>730526123ai art has many issues but inpainting flaws is magnitudes more simple quick and easy then fucking with a janky 3d model, I do not consider them comparable.
>>730525182That's incredible.I was planning on learning 3D modelling but it was too difficult so I gave up.Now AI can do this instantly. Good thing I waited, otherwise it would've been wasted effort.
>>730526513>textures or normal mapsare you retarded? who bakes a gun in 2026. latest cod slop uses 10k polys and all of it is modeled. muh normal maps. shut the fuck up retard.
>>730526123What a lot of retards don't realize about AI generated 3D models is that they're so fucking awfully made that you'd essentially need to rebuild it from the ground up just to get something usable. Otherwise, you're going to have a lot of immediately noticeable problems.
>>730526375>that's some shitty tool if you use their proper toolthen share it already
>>730505762Because they're useless. Pic related
>>730526804Sure thing, Dalit.
how can this even work with my koikatsu models then
>>730505839it cant niggers
>>730526928not an argument. learn modern workflows instead of your indie slop. fucking retard.
>>730526724You're indian, you'd never have the ability to distinguish quality in the first place
Let me guess, AIjeets will start throwing AI generated assets into their shitty games because "oh my science it looks so good artists got replaced AI is da future!!!" then it will turn out a single AI generated asset is a completely onoptimised piece of shit with like 50 million polygons, and none of the fags will notice or acknowledge the problem because they don't know shit about making games and telling people to "upgrade their PC's and use fake frames" is much easier.
>>730526724its great for hobbyist
>>730505762Because it took too long to come out for consumers. I’m not in my early 20s anymore with tons of free time
>>730526724I hope that making a game will be "too hard" for you too, the world has enough clueless retards trying to be "one man indie devs".
What's the point of using something like this? You skipped over the rewarding parts of 3D modeling, putting it together vertice by vertice, learning how to use the tools, different modeling techniques, UVing, texture painting, struggling with self-doubt, pushing through the fog... and then coming out the other side and getting your payoff, seeing your finished asset clean, lit, rigged, moving, all by your effort. Instead you just put a couple lines onto an interface and got something, but that something is worthless... you didn't struggle, you didn't learn anything, you got no payoff at the end. All you did was doompost in some weird contrived way. What was the point of this action?
>>730527025it literally does better retopo than jeeets but doing retopo is worthless in 2026 when you can just use mesh shaders and plop in movie grade assets into UE5. even slop with a 10 dev team like Romeo is a dead man looks ultra realistic.
>>730505762Because my dream belong inside my head, not is some evil (((datacenter))) feeding the beast system. Fuck (((ai))), it will never ever be real, and will only ever be a detriment and garbage period. I will never trust satan or his (((technology))) for any purpose at any time.
>>730527120AIjeets are souless NPC drones who hope they will get money and headpats while putting in zero effort.
>>730527120You never learn how to use 3D tools, you simply learn to live with the pain of using broken software made for aliens by gigantic retards wasting billions on HR
>>730507578are you mentally retarded or the developer ? or bothyoure just proving his point
>>730527120>What was the point of this action?Getting enough assets in time to ship your game before 2040?
>>730527120the point of making things is to profit, not create or art retardwhy do you think the most successful devs hire other people to do all the work and the owner makes the money idiotit's like you've never ran a business before
>>730525534I hope you will rejoice when the government decides it's more profitable to let billionaires kill you without repercussions
>>730527268Then maybe you should've pursued a job in EA if that's your mindset.Also, all these "most successful devs" first had to get attention with a decent game they made on their own or gain experience and connections by working in the industry.
>>730527120Actually getting to finish my game before I die.
Cool.I'm still not trusting a computer to make my vision because I know it will only make an approximation of what I want.
>>730527393someone needs to conssom(and kill) for that nonsense scenario to work.
>>730526804Then it is CoD that's retarded, because it's a waste of performance to model that shit when normals and texturing will make something 90% as good looking while being 100% better for performance.
- AI can play games- AI knows how to create 3d models- AI can draw waifus- AI can code- AI can translate JapaneseIt is unironically over. There is no meaning in life anymore
>>730527440Then get to work instead of waiting until AI does everything for you and wipes your ass.
>>730527663>surely it would never happen to MEkek
Can it count the R's in strawberry?
>>730527406That's because in the early days of video games they were useless novelties and businesses went bankrupt constantly. Nowadays video games are a mature industry and you don't need to know anything about video games to develop games, you just hire the right people, create the right monetization model, and you make actual money.Very little of this is creative work, so getting rid of useless creatives is a good thing, since you need even less staff to get a similar product ready to ship every year. Why shouldn't business owners be able to replicate some worthless creative person? It's much easier to manage AI agents as an MBA than some artfag or coder who doesn't deserve shit. Bobby Kotick was one of the most successful developers, and something everyone should aspire to.
>>730525869It's expensive as fuck, probably more expensive than just using extra geometry outside of extreme cases, it doesnt self shadow without an even more complicated setup, and any geometry edges have to be hidden because the illusion breaks at any extreme angle or edge.
Like I said the last time; my dream game involves pixel art. AI can't do it properly.
>>730527665polys are dirt cheap in 2026. normals are for shit like scratches.
>>730527752>THERE'S NO MEANING TO LIFE BECAUSE A COMPUTER WILL POORLY DO THINGSI don't recall soccer players commiting mass suicide when the first version of FIFA hit the market.>>730527875EA will surely hire you.
>>730527752You are wrong, there is great meaning to life, what has no meaning is (((electricity))).
>>730505841The only issue I have with AI is that a lot of AI-generated porn gets fucking paywalled.Like nigger you literally created it by stealing millions of other works for free and now you put a price tag on it while calling it "your artwork".
People who cry about AI art being evil are faggots.People who think they are artists because they can use AI are faggots.Faggotry all the way down.
>>730527845again, you're making shit up in your head to run away from reality. grow up.
Every studio is using AI, every prominent artist and talented person has messed around with AI. Some studios with faggy fanbases just won't admit to it.Literally the only people I've seen bitching about AI are Twitter hentai "artists" who constantly have "COMMISSIONS CLOSED" in their bio and if they happen to be open you will pay 400$ for a single shitty pin-up sketch you will wait 2 months for.Game development has gotten too long in recent years and all devs wanted a breakthrough to speed up this process. ML, LLM and asset gen models promise that so they experiment with it.
>>730524485translation: i'll never do anything because i'm a windbag
>>730505762So how do I do this?
AI art and AI voice acting has absolutely flooded every recreation I enjoy. In another couple of years I probably won't even enjoy being on the internet anymore because it's going to eclipse anything hand crafted in a massive wave of slop abundance
>>730527120>3d anon is just now attempting to rationalize what 2d artists were, and still are, going through in their fieldWelcome to a few years ago? The point is just to spite you, by the way. There is no higher artistic calling. The process is undesirable, hostile even, to these people. Don't try to understand it. They hate your existence, they wish you were dead so they could be seen as artists instead. They will do everything in their power to make you doubt yourself and quit the field.
>>730528353>source: I am unemployed but chatgpt said this was the trend
>>730528123what gets me is when the slop is absolutely atrocious, seven fingers, melting face, and they're making thousands a month.
>>730528353>Game development has gotten too long in recent years and all devs wanted a breakthrough to speed up this process.You've already got devs working crunch all the time to pump out the yearly CoD game, making them go any faster than that will burn them out even more. Most devs just want to be paid better for their time.
>>730527440I don't think you were going to finish anything, mate. You can barely finish typing a prompt to get some crap to goon to, what hope in hell do you have in """making""" an entire game?
>>730505762>Use AI to pinpoint for you where you can optimize code or help make more animations.Right up my alley.>Use AI to do literally everything else too.It will end up soulless.
>>730528353>Game development has gotten too long in recent years and all devs wanted a breakthrough to speed up this process. ML, LLM and asset gen models promise that so they experiment with it.I see this but I just don't think LLMs will ever actually be all that good. While I doubt we truly reached the peak of the capabilities of LLMs, I also don't think there is much gas in that particular tank left. discoveries and progress have stalled out, much like it has for any technology. My favorite example being the Assault rifle which was pretty much just variations of the goated AK 47 design.
>>730528353Wah wah wah.Game development has been very simplistic and handholdy for over a decade or more. It was always about devs being clueless retards with screwed up priorities. Also if you think AI generated games will be cheaper then you're so naive it's almost cute.
>>730505841this but unironically
>>730528353TRVKE desu.>>730528870Devs are experimenting with it because they are hoping it will speed shit up. Doesn't mean it will end up a good tool. It already starts to disappoint heavily except for fake video slop gen.
>>730505819You're not supposed to start at those, idiot
bros it took me like 5 hours to get to this point with the boob physics but i think i am finally happy with the result....what do you think https://files.catbox.moe/wajp65.mp4
>>730529235I think that LLMs do have a place in "Fill this shit out with junk nobody cares about to make the place look more lively."
>>730525182that fucking face black hole lmao you really have to be the stinkiest dahlit to get amazed by that trash
>>730528268Projection
>>730529796I accept your concession.
>>730529437>junk nobody cares aboutSee, that's the mentality that already dooms most AI defenders. You'll make a room and think, "I want this shit to look lively but I don't want to spend the effort making the stuff in it because it's only going to be seen for a single cutscene," but the thing is that players WANT to be immersed in games by looking at all the seemingly inconsequential shit decorating it. None of it can be interacted with, but hand-crafted decorations and scenery adds to the immersion. AI won't give a room personality, because you are explicitly telling it to take shortcuts. And your game is going to look exactly like the 100 other lazy bastards' games who are using the same LLM as a crutch.You might as well just use AI to make text adventures so the players can fill in the details themselves, because nobody is going to remember your game fondly if you've put no identity into it.
>>730505762>worthless slop, this time in 3D model formThis will surely add to the growing pile of 0 worthwhile games that use AI.
>>730530047>None of it can be interacted withWhy not? Stop being lazy, Bethesda lets you interact with everything.
>>730530047jeets do all the background stuff & characters with barely any context given from the dev. how is ti any different you now just have a small subcontractor working via consumer GPU.
>>730505841learn to mine coal
>>730530047I don't know why you're bothering with making a well thought out reply, these people don't see this in the same way you or I do, they just see it as a means to an end, a way to make more money and nothing else. AI theoretically makes it easier to make money, so it needs to be in everything, fuck the human experience and what people can show with their own efforts.
>>730530047Sadly those NPCs are so braindead they're going to make AI to play games for them and tell them what to think of it
>>730505968>If I used AI for everything I can't do, did "I" really make my dream game?I’ll say yes, because realistically you aren’t doing EVERYTHING yourself and shouldn’t intend to>If the game is soulless is it really my dream game?Hopefully not but I guess it depends on your dream>Why am I making a game? Just do make it? To improve myself? To experience the journey? To share the joy of it with others?All of these things>Isn't using AI just a shortcut?Yes>If AI made it, is it really what I envisioned? Would I make it the same?No. AI cannot realize your vision>Would it be different? Am I fooling myself that whatever AI made I would just because it looks good to my untrained eye?Or good enough. Do you have a “vision” for how every rock in your game looks? Every bush? Every brick and tree and fire hydrant and car and street light? Is EVERY SINGLE ASSET something absolutely central to the game you see when you close your eyes?
>>730526513>Shitty bone weights, broken normals and/or disconnected edges, horrendous topology, and shit taste.So standard for AAA
>>730505762This would be useful for one of my many hundreds of micro mod projects just for simple stuff but I'm assuming this requires a local ai and my hardware isn't that nice
>>730505841If they didn't pay for the content, why should I?
Keep going
>>730524476you are mentally ill, boobs are great
>>730505841This.Cry about it ai jeets
>>730528576Worse, it’s one extremely autistic anon who has a personal vendetta against one or more r34 commission artists. It’s always this guy and it’s always the same bitch-and-moan about how artists charge too much for commissions or flake out on his requests or other shit literally nobody cares about, and he’s absolutely bathing in schadenfreude about these people making a few hundred bucks a week less because tasteless coomers like him are throwing less money at it.This specific retard constantly shows up in these threads specifically to make this complaint with the same kind of legible regularity as the guy who whines about Artifact in any thread that mentions Valve or Steam.
>>730530047>but the thing is that players WANT to be immersed in games by looking at all the seemingly inconsequential shit decorating it.Show me 10 games that had interesting environments in the past 5 years.
>>730532193Silksong, but it’s also one of only two good games that have come out in the last 5 years, so that’s 50% of all good releases in the last 5 years.
>>730505841Copyright might actually save us from ai some one just needs write the law for it. Something like "cannot be used for training ai without out a license.>New property is all the buzz online>ai can't generate videos about it>text book or documents are updated>ai can only give you outdated information.
>>730532442The law doesn’t apply to trillion dollar corporations
>>730532442>Something like "cannot be used for training ai without out a license.Rofl try and stop me.
>>730507645>favour
>>730525182I tried what I assume is the good one OP is talking about but the results are still pretty bad.
>>730532716Those are extremely lickable asscheeks and armpits though? From a form perspective, it looks about as good as your average gooner sculpt does.
>>730529368way too stiff, even for bolt-ons.
>>730532716Describe how this is bad to the uninitiated
>>730533254it doesn't look like left
>>730533574Wouldn't it cut out a lot of time sculpting from nothing or are making adjustments to fix the details more time consuming than just starting from scratch?
>>730533118>lickable asscheeks and armpitsYou were molested by your dad weren't you?
>>730533237i made some weight paint improvements, and upped the jiggliness but idk if it looks better https://files.catbox.moe/pfa4zn.mp4
>>730516710>>730516902thats really loweven 10 years ago character models were like 50-100k tristoday its closer to a milion
>>730525534>there's no precidentThere is but the US right now is more lawless than during the wild west so no one gives a fuck
>>730517619>that retarded imageleft is clearly inspired by a real chinese polearmright is an oversides sword, they look nothing alike outside of wide end
>>730533254It doesn't look bad at a glance. If you look a little closer though, with how fuzzy certain details are >eyebrows>straps that connect to the dress>shadows cast by the hair on the character's faceyou can tell that this really is just a generated sculpt with vertex paint on. You could not feasibly rig this even though it's in a t-pose, the performance would be atrocious. It's probably not even good as a fix'er up job because the character's face is already locked to a smug smile, it would be extremely annoying to retopo (or reconstruct) that.I'm not saying there's no value to this, there's even a market for these sorts of high-fidelity sculpts that get turned into garage kits all the time. It would just be very hard to extract the value out of this as-is.>t. been doing this shit for ten years now
>>730505841Ehh, I don't really care, I just hate slopIf ai didn't look so uncanny and off-putting I would genuinely wouldn't caret. an "artist"
>>730525182Link to that tool anon? Interested in fucking around with it to since OP didn't link anything specifically.
>>730534080NTA but the nipple placement and movement seem a bit off.
>>730527120It turns out most people are cattle
>>730534463I plan on playing with this some more and throwing the best result into a 3d printer. Would it be better to just use a physical knife on the final result or learn 3d sculpting from scratch to fix the egregious parts? Dunno how sculpting programs work.>>730534809hunyuan3d. completely chinese, tencent, they ask for email.3d.hunyuan.tencent.comI found an english link didn't try it dunno if it's real3d.hunyuanglobal.com
>>730527120If you're making a game you're fucking yourself over by not using tools that your competition is using. Most gamers don't care about AI one way or the other because they're stupid pigs that eat whatever slop is fed to them. Sorry but its true. If gamers had any taste this wouldn't be a problem but they don't.
>>730534809nvm that post you linked was the first I tried, meshy.
>why are you not making your dream game?Because I am one lazy mother fucker.
>>730505841Nice picture, did you make that yourself?
>>730534080It looks a little better. How many jiggle bones are you using?Did you split it into two or more parts with 1 or more bones topside, and 1 or more below?
>>730534839hmm not sure how to improve from here, i kinda like it tho...>>730535554i am using soft body physics not jiggle bones, cuz idk how to do that. And besides i don't wanna fuck up the existing rig. I added some belly jiggles too https://files.catbox.moe/toz1rz.mp4i was using cloth sim before this and it looked worse, but today i found out about soft body physics so i applied that instead, way better. A lot of time spent fucking with the settings and baking tho
>>730535310>dunno how sculpting programs workTry to get your generator to make something, like that bratty elf, already in a pose, I guess. That significantly simplifies the process for you, and you could go either way. I assume you're gonna paint the print so you may as well grab a hobby knife and some sandpaper while you're at it and fix the problem spots, like that melting left eyebrow. Or you could import the .stl into blender or whatever for a quick smooth or trim, then re-export.Do not use zBrush for this. It is and has always been the undisputed king of sculpting software. But you need a beefy CPU (yes, CPU) with lots of cores, you need a gobble of RAM, you need patience to work through the tools and the interface, and it'll be like learning to fly an Apache helicopter to missile barrage a fruit fly. You can make it happen, but there are easier avenues you could be taking.Mind you, that's assuming it can generate something in a pose and not have it be a mangled, terrible mess. I'm telling you right now, if you can't tell what's wrong with it at a glance, it's probably worth keeping, but if you have to ask yourself, "is this worth fixing?", then it's not worth fixing, don't bother, give it another year or two.
>>730526835Anything that instantly puts out 40k tris with no subdivision is pretty much impossible to sit down and comb through.
We need a goon game made by /v/irgins where we all masturbate to our craziest most fucking degenerate fantasies together in an online SEX fucking lobby GAME FUCK NOW WE NEED THIS FUCKING NOW I WILL FUCK YUOUR ASS FUCKF UCKm FUCKING NOW FUCK FUCK FUCK FUJFKC UEFFKVDUIF IKC
>>730505841this 100% this
>>730534360use your eyes and look at the silver filigree(?) on the left and brown filigree on the rightit's the same model recolored and modified
>>730507186>but ideally giftedHow many proper design documents did you actually write down then?
>>730536037It's probably more of a preference thing for me when it comes to the nipples. I just thought they should be pointing lower.
>>730538956i prefer them pointing up like this, personally. But i didn't model this, Nyl didAlso, turns out if i set the sim gravity to 0 it looks way better https://files.catbox.moe/4ljfni.mp4finally happy with it
>>730511678When there is no links or proof just assume the OP is trying to push a certain narrative.
>>730505841This nigga trying to tell me not to download a car unironically.
>>730506137I sincerely doubt this. Modelling well isn't that easy.
>>730507645>>730518808Truthnukes
>>730507186Ideas guys are the worst because they never actually commit to a vision. They will chop and change all the time and never make something. They'll make half a design document then give up because they get bored or know that they don't have the actual passion to do it.t. ideas guy who has a whole treasure trove of unfinished table top game rules.
>>730505841You're not special, StackOverflow programmers weren't either.
>>730505841I can't fucking wait to see every office worker die in the streets within the next 30 years.
>>730505762because uncreative and lazy people will always remain uncreative and lazy, at most they steal and pump out some garbage - no different than before where you'd just take other assets but they can never make anything of quality
>>730539224Fair enough. The animation looks good.
>>730505762>that topologyyou're better off optimizing an extremely dense scanned mesh.
>>730539823I mean it looks like a trend started with overseas outsourcing and chatgpt just accelerated it
>>730539901You know the neet bux will stop first, right?
Upload a model for proper scrutiny.Why are you just shitting out screenshots?
I think the people calling this or any other use of AI shit every time it pops up are discounting just how quickly it's advancing. 5 years ago AI was pretty retarded and not anywhere near this level.
>>730545990get sigmoided retard
>>730545169I used this image from google. Cut out only to get front, back, right and left faces and put it on the website here >>730535310 3d.hunyuanglobal.comTook about 2-3 minutes to generate.Here's the 3d file https://files.catbox.moe/r9m9z6.glbI don't have any 3d software installed so no clue if it has bones or anything but it looks okay in the browser viewer.
>>730546549and wireframe from the websiteit says 4200 faces and 3400 vertex
>>730546530I have no idea what the fuck that means and I won't google it.
>>730505762I couldn't even get it to make sprite sheets for rpg maker
>>730505841thisit's always indians and 3rd worlders pushing ai shit
>>730513793That's because they generates a mesh via voxels.
>>730505905If they don't have the fucks to give drawing pictures, what makes you think they have any fucks to give making a complete videogame?
>>730545990It's definitely reaching a high point nowadays where a huge fraction of the naysayers haven't updated their perceptions since GPT4 while the knowers are having existential crises seeing Claude Code Opus 4.5 make them obsolete.
>>730508208The problem I have with AI is that it gets used due to sheer laziness and not being used to generate an asset and trim it.I know for a fact most people will go "eh good enough" and slap it in.If you're generating random newspapers or wallpapers for set dressing at least make sure it fits but it's the only thing I can consider acceptable.It's the same reason I hate the likes of frame gen and DLSS. Invites laziness. Don't need to optimise games anymore, just set the render target for 1080p 30fps (upscaled from) 480p the target for the people not buying high end and call it a day.Even the upper end still gets that target, just 1080p upscaled instead.
>>730505762give me the link bro, I want to make my own models
>>730507178>>730507469You fellate AAA studios way to much, bro. Simple shapes with a good texture put on it is how it is done professionally. You want "pushing the extremes of innovation" or whatever you'd need a guy like Carmack and nobody is too keen to adopt his innovations because he doesn't care about QoL choices.
>>730547687>the heckin science says it's exponentially getting better! look at the heckin science!it still sucks and only academics paid by AI companies seem to be seeing improvements for some strange reason
>>730547687why don't you show me an app built entirely by AI
>>730548227there are plenty of AI-built apps but they're not exactly robust
>>730518736too big
>>730548254ya i want to see an entirely AI-built app that has complete features and actully do useful things
>>730548227https://x.com/rmcentush/status/2008428095523745889https://buildlist.xyz/https://x.com/pdrmnvd/status/2007527103546470700https://x.com/emilylambert/status/2009475725947228308https://x.com/jkeatn/status/2007527581650764112https://x.com/carlvellotti/status/2007490652444164386the only way to not get utility out of frontier models right now is to not use them
>>730548601so still just useless codecel slopthanks for the confirmation that codecels are the most retarded people out there
>>730505762>missing the point of games>not graphics, not soundsFUN cannot be made with AI.
>>730516323underrated post kraftwerk enjoyer
>>730548601that's it? the power of AI is some basic bitch websites, code slop in the background, and arguing with customer service?
>>730525491
lol I only started learning to draw after the dooming about AI art already started happening.
>>730505762I don't like working in 3D.
>>730546549No bones, no vert groups, no weight paints.He isn't welded together (ie. there are duplicate vertices overlapping instead of forming one solid mesh).Under scrutiny with an ugly reflective matcap you can see just how bumpy he really is, where he should be smooth and shiny.His door handle on his chest is not actually attached to the rest of the model.As is: it's crap that needs to be edited to be usable.>>730546743Yes, and that goes down to 4200 faces and 2100 verts when welded.
>>730528353every animation studio was rotoscoping in the 30's and then for completely mysterious reasons everyone stopped and did everything by hand for a hundred years even after computers became good
>>730550862The generated texture is fucking crap I'll give you that much. How long did it take you to weld the pieces?Keep in mind bender is relatively simple to extrude and do from scratch but I suppose with more complex character models I can see a niche where you gen the mesh and fix the few things that are fucked.As for tri counts, I don't think anyone gives a shit anymore. You get triple A trash with half a million tris for characters now.
>>730505762>that topology>zero sculpt detail so you have nothing to bakeLMAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO [...] OOOOOOOOOOOOOOOOOO
>>730548407others have said too small, idk what to believe
>wasting 10 years to learn 3D>AI can recreate it easilysigh, should have learn how to build my own house instead
>>730551086>How long did it take you to weld the pieces?Couple of seconds.>select all>M to merge all by distance>shift + N to recalculate the normalsMy point was that you can't just plop it into anything, game software or otherwise, and use it as is. Which is what the OP is about.>the restYeah, I guess. If you look for a use case you can find one. My go to would be to use AI to sort-of get motion capture data from videos, export it, and use it for animations.It's all sort-of the same story: AI produces something passable (not great) then someone has to come in and clean it up to get something good.
>>730518736I can't even see shit with a 1 second animation.Make it longer or loop the animation before you show your shits here.
>>730552516right click the video -> loop
>>730525407There's also porn. I've seen autists build incredibly specialized fetish loras that they charge other autists for access to. But I guess thats a subcategory of 3.
>>730508875>>ideas guy>Anon, I…For all that's said about idea guys it is extremely important, and probably most important, to be able to construct a good set of mechanics, and to know how to integrate narrative and mechanics. Being a real idea guy is far from useless. It's just that most idea guys are not that, and they don't care or think deeply or understand game mechanics enough for their idea to be a rule set and not just a fart. For the record, I'm a programmer.
Why do people expect AI to do everything perfectly from the start? This is what AI did if you asked it for an image of The Simpsons three years ago.
>>730552954>Being a real idea guy is far from useless.The thing is, Anon, is that everyone has ideas. An idea guy is just a useless intern.
>>730554329Those with shitty ideas won't make good things even with all of AI's help, so they are worthless.The problem is that with AI making it easier to achieve good ideas, they too will become nearly worthless, put on a conveyor belt of production that will outstrip our ability to think of good ideas to make real. It'll make current Steam indie situation feel like a legitimate business opportunity, even the best releases will be played for a couple hours and discarded by all but the most enamored players, while the rest will move onto the next game. In abundance of bananas, monkey won't eat the entire banana, it'll take a bite of every single one and discard it for the next one.
>>730555038Nah, companies and indies will be slow to pick up AI.
I hope they figure out an inpainting equivalent. Out of the few tries I did, it did most parts of the model okay at least once, but as is usual with AI, when the hairbow comes out well, the belt strap messes up, when the belt looks good, the toes mess up, etc. I do like the butts.
>>730552446it figures that it needs touch ups afterwards. Welding doesnt seem that big a deal, but what about editing the model more? Even welded, that model looks like it needs more love. Would it be better to make a bender from scratch?
>>730518736>https://files.catbox.moe/anr5fr.mp4>That wacky hose dick
>>730556728I'm curious too, so I'm trying to make my own Bender in Blender quickly.There's a bunch of little inconstancies in the edge flow on the AI model, where it would be faster to just delete and remake at least parts of it.Bender is symmetrical, and geometrically simple (bunch of cylinders); for an asymmetric character model maybe cleaning up AI wouldn't be as close to making it from scratch.
>>730534080you gotta calm those physics down, they're not springs, they are pendulums
>>730559060bender only has 3 "fingers"
>>730506219truthnuke
>>730559878>the AI couldn't even get a three fingered hand rightThat's kinda funny.
>>730518736I'm actually taking the plunge and finally learning Blender since my PC can now handle it. Unlike my old build.
>>730559674this is the final version, and i am happy with it >>730539224might fuck with it some more tomorrow, it's a balancing act between like 10 settings
>>730560789Same>got my PC upgraded near the end of last year>not only can it handle any game I throw at it, it can also easily handle heavy tasks that would nuke my old computerAnons, if your PC is starting to struggle, save as many pennies as you can to upgrade. It's night and day comparing the things this new rig can do that my old one can't.
>>730505970>>730506931Your motivation is solely money. You've already failed as an artist.
>>730505762>>730508795>/v/ experts rushing to criticise the models>nobody realises the numbers are offkek probably the entire pic is generated and there is no 3D model
>Let AI do the bulk work and make the main model>Manually retopologize it (even a retard could do it)>Have AI texture it>Manually fix it>Have AI rig it>Manually fix weight paintsWhat step am I missing?
>>730534089The milli ones are usually used only for cutscenes when close ups are a thing and for photo mode. For gameplay purpose we're using cut down versions, in the 300k to 500k range.
I'm out of my 20 daily gens and didn't get anything worth using, though over half was just testing out different things. tomorrow I figure I'll get something alright and then try out the resin printer for the first time. it was consistently fun looking at the upskirts.
>>730561721Explain what you mean by the numbers being off.
>>730526997>learn modern workflowsYou mean learn how to do the very thing that's fucked the industry beyond repair? Why the hell would you do that to yourself?
the only people i've seen complaining about AI are nodrawers. every professional is using it to speed up his productivity
>>730513049kek no the whole point of AI is to make your output bypass towards a skill ceiling you wouldn't normally be able to reach.>make things easierIn this case easier is relative and time saved vs studying normally is exponential.
>>730505968I view AI about the same as stock crap. I don't think it's evil, but it's about as lazy as asset flipping to me. You can make this same "did you REALLY make it with your soul" to indie devs who use store assets they didn't make, yet nobody does for some reason.
>>730518736cloth sim or bone jiggle? either way they're not jiggling very much
>>730532716yeah she looks like a baddie alright
>>730533742It'd be easier to just reuse a base mesh.
>>730505762You can now generate sloppa and slop all over the place.
>>730550862So it's not good yet, Guess I wait for the next version
>>730562184obviosuly there are lodsdosnt change the fact games that are considered very well optimized like horizon zero dawn or resident evil village, even first spiderman from 2018 long ago broke 1 mln tris for character models, having couple milion poly at screen is pretty common
>pretty much have to trial all prospective artists now inperson/via screenshare to make sure they're not using any AIslop in their workflowThe only upside is that basically most indian applicants will filter themselves them out when they see 'no AI' and they have to prove in front of us they can actually make, by hand, whatever they are being hired for.
>>730553117Unironically kino.
>>730562184>For gameplay purpose we're using cut down versions, in the 300k to 500k range.The fuck. You are realistically not using anything above 100k tris during gameplay for a AAA game, even with LoDs, unless you plan on not having more than 5 things onscreen at once while still having a 60fps performance mode. There's a reason the high-poly sculpt -> normal bake process is still a thing to this day.
>>730562106>>Manually retopologize it (even a retard could do it)Why are tertiaries so loud on /v/?
>>730553117>AI IS THE FUTURE OF THE PRESENT YOU MUST USE IT OR ELSE>w.w.w.who cares if it's shit and makes you less productive, you will be sorry in 10 years!!!!
>>730539823chat gpt just repeat chatoverflow, but badly.Most of the answers it gives are already outdated and don't work
>>730505968To make money, there's no difference between indie AI slop and corporate AAA slop it's all cancerous shit outsourced to India and now AI.
>>730505762program?model?setup?
>>730505762>fucked up head>ass brows>super collar that goes over two arciles of clothing>broken sleevesI'm wondering what this ripped off to be generated
>>730514235nice controlnet
>>730505762Can AI generate my dick into your mouth?
>>730573259We don't need AI for that honey
>>730573403I'm good senpai
>>730505762Art, authenticity, effort is secondary to convenience.Most of the anti-AI sentiment will be gone after generation who grew up exclusively with phones and no PCs will become the main consumer. All the crazy tech wizard stuff will be only truly nerdy. Normalfags see 0 reason to care how and why things work or not. Most people just go buy a new thing with one button, even if it cucks them with a subscription or patches later on. Same with AI, if it works, even terribly, but on its own, than that's good enough.
>>730573992Normalfags can rot in a landfill for all I care
>>730573992Normies create ecosystems like the phone app stores which they themselves dislike and stop engaging with. When you take this lazy, distinterested mindset to its logical conclusion it's the heat death of all media. Kids grow up playing absolute shite, they in turn never develop an interest in the medium and the smart kids do whatever is exciting in that new era which is now talking to yourself Infront of a camera like a schizophrenic narcissist. You need smart, passionate people to drive industries, once you chase them off there's nothing left. Media will increasingly resemble porn in that it will be generated for maximum dopamine output in the shortest timeframe but will leave you with nothing of meaning.
>>730506219> No matter how much AI makes of it it was all under you, any differences between the result and your desire is something you ultimately allowedBro thinks movies are made by the executive producers, what a retard lmao
>>730516605Artists whose "art" boils down to a vague aesthetic that can be "stolen" are not even artists.
>>730551226It has to generate a sculpt to make the retopod one.
>>730516605toon smut peddlers on the internet arent artists in the first place.
>>730505841*Yoink* thanks, sucker!
>>730505841>>730514235even their propaganda is mine. the only thing that i cannot steal... is their hearts.
>>730575084Never gonna happen chumpYou lack class and style also dignity
>>730505762the virgin AI retopologize vs the Chad shrinkwrap a free humanoid mesh you found on the internet
>>730575216what are you gonna about the clothes though.
>>730575306just sculpt them into position then weight transfer??
>>730575306Clothes are easy to make relative to a properly deforming human rig.
>>730550862anything low poly would look trash with that material.
>>730571417>You are realistically not using anything above 100k tris during gameplay for a AAA gameyou posting from 2003?or do you mean 100 milion?anyway mobile game i work on usually sits in the 300-400k range and it runs at 60 fps on any potato phone, simple shaders + as few draw calls and overdraw as possible and you would be suprised what you can get away withalso keep in mind if you scene is lets say only 10k, a simple room with 3 very low poly characters, a chair and a table, that sit at 50k, the moment you turn on shadows the polycount doubles, so you are at 400k and you dont even have anything in the sceneamount of tris dosnt matter at all, only their size matters due to how gpus work, quad overdraw is what kills your fps, not dense modelsheres a dubug version of wii games, most sit at 100-600k tris rendered at any timeshit running at 200 fps in my browser while using 10% of my mid range gpu
>>730575647shush they would be very angry with you if they knew how to read
>>730571417>>730575731oh yeah, try it yourself, fun websitehttps://noclip.website/#smg2/YosshiHomeGalaxy;ShareData=AM@O:UkDd-8X^d=T66)h=vtAu5Acd4Un~$[T;/$KV7^o99Ag-:8]BP5Us,F!Wqb
>>730575306Remove clothes
>>730505762I can generate models with bones and animate in a engine with this?
>>730575731He's talking about characters.
>>730575731I'm talking for the character models, not the entire damn scene.
>>730516323PING
>>730505841>How to quickly make a stance the gayest thing in the world
>>730505762>no sauce>terrible topologyI would already be happy with ai doing uvmaps, retopo, rigging and weightpainting for me but for some reason theres still no tools for thoseInstead they try to generate entire models and theyre pretty much always ass if you know a little 3D
>>730576720funnily enough, anti ai is full of men who are scared of their own cock.
>>730576532>>730576571yeah, and characters will be part of the polybudget, especially if you use standard shadowmaps and not some meme tracinganyway, hes wrong on that toohere are few examples of models kratos in ragnarok 250k tris, 150k for equipment and 150k for atreasre village, enemies 50-400k, npcs in cinematics up to and over 1mln trishorizon zero dawn, around 400k for alloy, enemies 200-2 mlnfinal fantasy 16, up to 400kdead space remake up to 200kthe lowest of any modern game i saw is doom the dark ages, which has half the polycounts of eternal, since they use ray tracing by default they really had to cut down on scene polycount, enemies sit there at 10-50k with bigger minibosses at 100k, by comparison eternal had double that for any trash mobshorizon forbidden west has highest polycounts for playable units of any game i saw
>>730574357This. People who arent happy with slop will make their own places, they always have. And whoever craves slop stays in slopland. Thats why we have appstores and social media
>>730577050There's a reason I said gameplay models, not cutscene-quality/hero models.
>>730505841Just like pirating.
>>730577435those are gameplay models you tard, you think every game model has a "cinematic" version" most of this shit dosnt even show up in cinematics, and you can put your face into those models in gameyou can look up any game you want, ps4 era games polybudget for character models was 50-200k, with occasional games like Spiderman breaking the 1 milion barierps5 era game polybudget is around 200-600k, though you will see a lot of games now breaking the 1 milion barier for bosses and special enemiesgames like doom dark ages dont even have lods, they have specialized part system that swaps in and out stuff in real time, but keeps everything in memory for those insane 2 sec load timesmany games where bosses have like 1 milion tris wont have lods to not shit up vram with unnecesary models, you can just use very agressive oclusion cullinghere, playable alloy, 600k
>>730574357>You need smart, passionate people to drive industrieswhere we are going, we don't need industries, or indeed people.
>>730577691that topo isnt any better than the one AI made, it was definitely scanned in or some shit
>>730577837you joking? its hand retopo, you have literally shit like extra geo on knuckles for better weight paint skinning and blend shapespeople who once did mods for hl2 thats 20+ years old have 0 idea how dense game models are today, and horizon fucking runs at 60k in checkerboard4k with 50 enemies on screen at once on a ps5 which is like 6 years oldtruth is polycounts dont matter, what matters is shaders, drawcalls, geo overdraw, quad overdraw and lightingin unreal 5 games 90% of the performance cost will come from shading and lighting, even shit like nanite will cost you 3ms while rendering billions of tris decimated to like 20 milion with their chunk system, and that funny kids shititng on UE thinks thats a lot, games sit at half a ms while rasterizing 10 mln tris
>>730505841this, stolen remixed slop
>>730574598fuck my life then
>>73050576239k triangles for the retopo'd version is not good
>>730577691>>730577050These games use a fuckload of LOD models though
>>730578421don't worry it's not that good yet. the segmentation step relatively often leaves out chunks of geometry. It's only capped at 1.5mil polys so it can't do THAT fine of detail yet a lot of it looks stylized still. The rig only has basic bones no fingers or facial rig. But they're getting there desu the retopo gets how to do flow at least for a humanoid even if it fails a lot of time it does them in the right spots.>>730578436It's okay for a modern engine and hardware. A bit overbudget but say Shaundi from Saints Row The Third Remastered is ~30k that ballpark is fine.
>>730505841Fuck humans. Humans are nothing but whiny shits.>boo hoo we will sue archive, we don't want our books there>boo hoo we don't want research articles available to everyone, fuck people trying to widen their horizons>boo hoo we don't want our art available for everyone only for those who payI'm glad AI is around so we don't need human faggots anymore.
>>730578527Here's Jason Todd from Arkham Knight & Kinzie from Saints Row Remastered. Both are a bit inflated due to hair cards. But it's in the ballpark.
>>730578564>People complain sometimes so I'm happy the world as we know it is ending. Your mother didn't hug you much, huh?
how do I into godotI know it's way too tranified, but the alternative (unity) is way too semitic
>>730578813>The world is ending because I can't sell off model smut
>>730505762You could already do the same thing before with Make Human or simply download a free ready-made model, but guess what, you weren't making your game before, and you won't do it now.Having a tool that gives you things for free doesn't inject creativity into your brain.Some were made to create, but most were made to consume, and no matter how much they delude themselves, technology won't change who they are as human beings.
>>730579260MakeHuman only makes humans. Ready made models are not always ideal and sometimes you can't find what you want.
>>730505762it's so painful to observe it trying to imitate understanding of objects
>>730574357>Media will increasingly resemble porn in that it will be generated for maximum dopamine output in the shortest timeframe but will leave you with nothing of meaning.Tell this to the coomer faggots who infect games with the gacha mentality.You can't discuss games having regular and sexy female characters without retards going into hyperbole of "if the woman doesn't have blow-up doll proportions then it is woke and you are a tranny".
>>730505762The issue is I find it very boring to write stories or worldbuild or create a game when I'm the creator and know everything that will happen. It ruins all the intrigue, mystery, theorycrafting, plot twists. I just don't see the point in creating media shit when I'm mostly interested in experiencing it. I also generally consider everyone except for me to be my inferior and if I created anything I'd prefer to not have any peasant grubby hands latching onto it and projecting their sick disgusting ideas onto it or critiquing something they can't comprehend. I'd rather do actually productive stuff like work on my physical fitness, socialize, work and save up money, post shit on the internet etc.
>>730579718Its painful to observe the abysmal retopo of that model. Lots of triangles in bad places and what the fuck is going on on bottom left of the jacket.
>>730580582Ur a faget.Got it.
>>730580715it doesn't get the creases have to be baked down so attempts to do them with a low budget.
>everyone knows 3D modellingI'm jealous...
>>730582145why? it doesnt matter any more.
>>730582145if everyone can learn it surely you can tooyou're not retarded are you?
>>730582145it's not as hard as it looks. characters are by far the highest effort but box modelling esp for a vide ogame or render wher you dont need the guts can be from real easy to pretty hard.
>>730567783I originally started with cloth sim after seeing some youtube video about an addon that can quickly generate such sims. But after asking chatgpt about it it recommended i use soft body physics for humanoids so i tried that and it looks much better. Cloth sim was very jittery and had too many micro-jiggles which looked off. Anyway that was like my first attempt with soft body and this is what it looks now after working on it some. https://files.catbox.moe/4ljfni.mp4idk how to use bone jiggles
>>730582145You cannot possibly fathom all of 3D modeling at once. You can get to a point where you stop fighting the tools, that's what people mean when they say they "know 3D modeling". But they're wrong.It's like driving a car in a sense. The easy part's getting the car to go forward, and getting it to stop. But that is not actually driving. Driving is internalizing the laws of transit, explicit and inherent, and understanding the conditions you're driving under moment to moment.What I'm telling you is that it's not that simple and we're actually all retards under the hood pretending to be masters by commenting on some obviously wrong superficial detail that a model has. Anybody can tell OP's pic is wrong in spots, that doesn't make you a 3D modeler or means you understand 3D modeling.
>>730582475cloth being jittery is usually because your damping isn't high enough or the compression or shearing resistance isn't high enoughbone jiggle is from addons like wigglebones, bone dynamics, etc (there's a bunch). mostly they use soft bodies and then constrain the bones to them instead of applying it directly to the mesh. very fast to do but less customizable, decent result when you get it rightyour jiggles look pretty good, you could probably go harder with it but i guess she's not doing huge amounts of movement so it's probably appropriatei've enjoyed seeing you post your stuff in all the offtopic threads so keep it up
>>730582145I'm still trying to derust myself in blenderI want to go back to making robot girls and maybe some bug girls this time too
>>730505841*saves your image without your permission*
>>730583049tx, the cool part is that now i can simply adjust the mesh deform modifier to increase or lower the amount of jiggle, so i can stiffen them up with 1 slider and don't have to fuck with the physics settings anymore https://files.catbox.moe/g36w0i.webm
>>730583715Impressive corrective blendshapes, anon. But you're trying to get the thread deleted, and for that, I dislike you.
>>730583715that looks like it has very good topology and rigging, something only a master could achieve
>>730583826nah. that's way more than rigging or good topo.
>>730583486yeah being able to adjust it like that is great because the worst part of any sim is messing with the fucking settings for like 4 hours. surface deform is the greatest modifier ever made btw, you can use it to stick cum to things or even clothing (usually way easier than weight transferring it)
>>730583969>you can use it to stick cum to things or even clothingi am not sure how that could be done at the moment but good to know
>>730584097the cum needs to be a mesh obviously. then you just stick it on the model where you want it, apply surface deform, set the target to the character mesh (some people use lower detail proxies but it's mostly ok unless your pc is a potato) then bind it
>>730584182>the cum needs to be a mesh obviouslyidk if the stuff generated by fluid sims is a mesh or not since i haven't worked with it but i get the idea.
Should I even bother to try 3D modelling if I'm a litttle older than 30? I'm mostly interested in environment, architecture and mecha but not characters.
>>730584391sure? it's not an even half decent career but if you want to build something and have some free time.
>>730584391Anon? Why do you think your age matters? This is not a competition. You could be over 100 and as long as you can see the screen, you can use a mouse and you want to create something, then you're good to go.
>>730584391are you saying your brain plasticity is entirely gone at age 30?
>>730505968>ITell us how you created yourself from scratch anon, then we can discuss the rest.
>>730584391It's honestly super easy to make environments no hassle with rigging unless you want to, maybe might take a bit to get used to applying textures and materials but that's about itMecha you can treat like virtual gunpla
>>730584391What else are you going to do with the least 5 years of your life? seems like giant robots would be easier and more fun to make than 'characters'.