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Is this game worth the four and a half days it takes to download it or best left in the past? It's the only FF I've never played.
>>
It's the best video game ever made but you sound like you have no patience and you're going to get your ass filtered.
>>
Did you hate FFXIV? if you did then you wont like FFXI.
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>>730601805
FFXI is an actual RPG unlike XIV. They're nothing alike.
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>>730602258
Modern Day FFXI is ran by the save live ops devs as FFXIV for a long time now. Your info is stupid and outdated unless you mean private servers.
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>>730601246
I left it downloading overnight. I like it, but I think it takes a specific type of gamer to truly have fun. I'm about to fight Shadow Lord for the first time.
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>>730601246
fav ff of all time. met my wife on it, spent 20 years on it. doesnt hand hold you (i mean it does moreso lately) like ff14 and shit world of faggotcraft where they treat you like brain dead faggots with giant arrows to go anywhere
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>>730601246
The modern game is dead and the classic game (private server) UI sucks ass and filled with sociopaths whose fun is ruining yours. It was fun once upon a time but the community isn't the same and you will be a social pariah if you don't sub /nin on every job or don't have a every item available if you play bard.

Oh and ff14 players have a hate boner for this game for some reason. I think they want the miqote designs but the gameplay and UI filter them.
>>
>>730601246
the very definition of uncslop
>>
>>730602362
>Modern Day FFXI is ran by the save live ops devs as FFXIV for a long time now
No, it's not. The one person working on FFXI is part of CS3 but that's it. That also has nothing to do with how the game actually plays.
>Your info is stupid and outdated
It's not, you're a fucking idiot and you don't know what you're talking about.
>>
>>730602598
Can't you do everything solo?
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>>730602674
Almost everything.
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>>730602674
Modern/live, yes.
>>
>>730602598
>>730602674
yeah I've noticed people just ignore newfags, stay AFK or multibox like crazy, it's quite jarring and alienating but I understand why it turned out like this; Trusts can carry you to 99
>>
>>730601805
actually I fucking hate ff14 with all my guts and 11 is one of my favorite mmos ever. blue mage is the biggest reason for both of these facts. if you're a bluechad you might also love 11.
>>
>>730602836
>yeah I've noticed people just ignore newfags
I replay the story every few years and every time I make a new character I always have someone come up to me within the first few hours to welcome me and ask if I need help.
>>
Isn't FFXI about to get a second renaissance of content because they were able to finally virtualize their ps2 dev tools and no longer need to rely on old ps2 dev kits?
>>
>>730602998
Yeah, they also got a new budget.
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>>730602998
No because SE hates that 11 still exists as they absolutely refuse to do classic servers. Surprised they haven't pulled the plug already.
>>
Man, I was thinking of resubbing this month with all my alts for the upcoming abyssea login rewards, but I really don't think I wanna drop $30-$40 for a month of XI when it'd be a solo experience on a small server with 400ish people at max. It just reminds me more that my time in XI is basically done outside of the occasional stroll down memory lane.

>>730602998
Not really? They have plans to put some newer models in, but nothing really major like new zones and all that from what I've read. They are looking at making the transition from 99 > Job Levels > Master Level easier since new and returning players are devoured by how intensive it is from what I understand.
>>
>>730602954
huh, hasn't happened to me yet and I have like a whole day of playtime already
>>
>>730603161
I dunno I heard they were gonna fix playonline and all that too which is the biggest legitimate hurdle before the actual game starts.
>>
I can't buy it on Steam
>>
>>730602674
You can absolutely solo everything that someone would consider "completion" in terms of playing XI for the experience / story. All of the main storylines (including all of the expansions) would take about 3 months - distilled into 1 ~ 3 hours a day.
>>
>>730602872
it's funny how comparing BLU in both games is like comparing the games themselves
>>
>>730601246
You missed the boat. The game isn't what it used to be. Even if you find an old school server, it won't be the same experience.
>>
>>730601246
Various communities have download links for all the game files that you can fetch much faster than using the official client. Start installing the game, stop, drop them in place, and restart. It'll just check all the files and be done pretty fast. If you're worried about malware and shit, you can delete the exe and dll files from the packs and let the launcher fetch those from SE's server like normal(there aren't many and they're not that big).
>>
>>730603434
This
All private servers suck right now
>>
>>730601246
>the four and a half days it takes to download it
This hasn't been the case for years
>>
>>730603481
SE literally provides an updated launcher for the install now and it has been that way for several years.

>>730603278
You quite literally can buy it on Steam.
(But don't run the client from Steam, just run its own native pol.exe once it is downloaded.)
>>
>>730601246
I played HorizonXI on launch and had a really good time, but it's a massive time sink and if you don't play a lot then you'll feel like you're getting nowhere.

If you do play, then use both hands on your keyboard and occasionally use your mouse, it's much easier. Controller might also be a good option but I never tried it.
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>>730603592
No, it's restricted in my country
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>>730603636
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>>730603636
I bought it on the Squeenix store for $10 during christmas sale, it's the same shit, they send you the codes vial e-mail. the real pain is actually setting up an account when dealing with PlayOnline
>>
>>730602998
Donno bout that, latest plans involve leveling trusts, adding vanilla blu spell/attachment sets that addons have been doing for years, and trying to streamline the ML process a bit as i guess they got the memo that several millions worth of XP to get through the final levels is retarded
>>
>>730602598
I forgot to mention that the private servers are also filled with 3rd worlders farming for RMT (real money trading) reasons. It's not unique to ff11 private servers but it's much more common, swinging back to many 11 players being sociopaths.
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>>730602954
maybe I picked a shit server (Ragnarok)
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>>730604117
>>730604117
this is not true. RMT are so few and far in-between because it's incredibly easy to catch them on private servers.
>>
If I were making an MMO I'd model it after FFXI, and a bit of Wizardry Online
>obscure mechanics
>dangerous world that requires teamwork to overcome
>not overly concerned with "balance", as all MMOs now are
>let classes fulfil roles better/worse than others
I wish we could have just one more MMO like that, but I guess there just isn't the general interest now to sustain a world like that.
>>
>>730602598
>Oh and ff14 players have a hate boner for this game for some reason
Not really? I've been playing 14 for over 10 years and I adore 11 and what it stood for despite only playing it for like 10 hours.
>>
I still think one of the best QoL iterations FFXI implemented when taking design inspiration from EQ was not making you drop your whole inventory on death and just making it an EXP loss penalty and potential de-level.
>>
>>730604752
It's simply too much hassle to keep designing encounters around a varying range of class types and people are too quick to throw a fit that x class is better/worse than y class in every scenerio. Easier to just fit them into 3-4 designated types that can be shifted around by other classes in that same bucket, or just make all classes interchangeable to some degree
>>
>>730604875
I think losing your corpse had its place as a mechanic. It made death very, very scary and on top of that it meant you had to make sure you had friends you could trust so they could drag your body to safety for you and not just loot your stuff.
>>
If i made an mmo it would be a vrmmo that once you're in, you can't get out and if you die in game you die in real life. then I'd shut off the servers.
>>
>>730604752
>>730604917
>every scenerio
Meant some scenario, every would be a valid complaint usually, which is also why we cant have joke classes anymore
>>
>>730604917
>It's simply too much hassle to keep designing encounters around a varying range of class types
Just design a wide range of encounters and let the players sort it out.
>and people are too quick to throw a fit that x class is better/worse than y class in every scenerio
Those people don't want to play an RPG so they can be told to fuck off.
>>
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>>730601246
It takes like 2-3 hours if you download the 13 gigs from Steam or however big that is.

Is it worth it? It's the most archaic and outdated game that I've ever played. I am being completely unironic when I say that the context menu from the original Dragon Quest game has more QoL in it than the entirety of XI. It's the fucking worst to actually play. Eventually you get used to its framework, but it never feels good. It's always bad. The MSQ is more consistently good than XIV, and it's shorter too, and once you get used to the game it's not so bad, but holy fuck it's a barely playable archaic slop with zero QoL in it. I do not recommend it to anyone. Even if you desire to play it, you will have a nearly insurmountable mountain ahead of you in terms of getting used to how bullshit literally anything is in XI.
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>>730605163
>gets filtered by the most standard console RPG menu to ever exist
>pretends he played DQ1
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>>730605074
>Just design a wide range of encounters and let the players sort it out.

Longer an MMO goes on the harder this becomes if you wanna keep things fresh, not saying it cant be done but its just easier to make it either braindead so that any combo can do it well enough. Or you limit the abilities of classes

>Those people don't want to play an RPG so they can be told to fuck off.
Agreed but they're also paying a large chunk of the bill in these ballooning budgets, so they're gonna keep trying to keep them
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>>730605252
>>gets filtered by the most standard console RPG menu to ever exist
Are you talking about XI? I did not get "filtered". I played through it despite how unplayable it is. I even did non-MSQ stuff like Ambuscade.

>>pretends he played DQ1
I'm old as fuck, anon. I played Dragon Warrior on the NES and I still have the Nintendo Power that I used while playing it, so that I could imagine what my gear looked like.
>>
>>730605450
Somehow
>hover cursor over NPC
>click to talk
Is more complex and mind blowing to you than
>face NPC
>open menu
>click to talk
The UI between DQ and FFXI is almost identical, FFXI just has more options.
>>
>>730604965
I just don't think it's a good friction point and is too antagonistic from a dev standpoint. Obviously the perfect scenario would being able to get corpse dragged and rezzed by your party but it was not an uncommon occurrence for a TPK to occur or for the rezzers to get murked if shit goes sideways. So now you're back at your bind point, naked, and now you need to make the long trek back to where you were while being on a timetable with corpse decay.
>>
>>730605609
I don't understand what you're getting butthurt about. XI is quite possibly the single most cumbersome and clunky game that I've ever played in my entire life. And I've been playing games since the NES. You do eventually get used to how bullshit doing literally anything is, but that doesn't make it any less bullshit. I'm glad that I finally played it, as I have now played all mainline FF titles, and I even had fun and grinding can be kinda kino once you get into a groove, but that doesn't make interacting with the game any less cumbersome.
>>
>>730605609
NTA but the mouse targeting has always been shit in XI, tab targeting usually being more reliable/often quicker if theres 2 targetss next to each other. If there's one thing XI doesnt really do well(which im not sure how it would without drowning you in tutorials) its explaining the many dozen of KB or command shortcuts available such as how to target NPCs instead of players/mobs, tabbing backwards, etc.

But this is also a game that expects you to ask others/look stuff up yourself so i guess that's also in line with how it operates.
>>
You're supposed to use a controller for XI you fucking dipshits
>>
>>730605917
>I don't understand what you're getting butthurt about
I'm not butthurt about anything, I just think it's ridiculous to claim that FFXI is somehow any more cumbersome or clunky than literally any other JRPG from 1986-2007. It's the same UI across the entire genre for two decades.

>>730605946
You're not supposed to use a mouse in XI. It's a PS2 game and once you pick up a controller instead the game just flows perfectly.
>>
>>730606010
Unless you want to go about rebinding a bunch of additional shortcuts to the controller KB offers a lot more range of actions. Though if you're playing casually it probably doesnt matter too much
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>>730606010
I'm >>730605917
I did play using a controller. I tried playing with Keyboard (mouse is literally fucking useless in XI) and if I had to play that way I could, but controller was the most comfy, even though "comfy" is not really an accurate word.

>>730606080
>I just think it's ridiculous to claim that FFXI is somehow any more cumbersome or clunky than literally any other JRPG from 1986-2007
It is though. Probably due to it being an MMO with a pretty grand scope when compared to what SE was capable of back then. XII is basically the same shit, you can even program your "Trusts" in that game, but it's infinitely more playable than XI is, likely because it's just a single player game. I never played Ever Quest so I can't compare it to that, but WoW and shit like MapleStory also blow the shit out of XI in terms of interacting with the game itself.
>>
>>730605917
>XI is quite possibly the single most cumbersome and clunky game that I've ever played in my entire life.
cmon now
anyone that's played games since the nes can't say that truthfully
i'd say the only real obtuse thing you have to do in ffxi is trading items to npcs
>>
>ffxi thread
>less than 10 minutes for ff14 seethe

never change, warrior of the crystal
>>
>>730606276
>anyone that's played games since the nes can't say that truthfully
I am very much saying that truthfully. Maybe Superman 64 is a more cumbersome and clunky game than XI. Maybe. Barely.

>i'd say the only real obtuse thing you have to do in ffxi is trading items to npcs
It's both obtuse and cumbersome. Sheathing and unsheathing weapons, having to aim the camera at your next enemy as you are killing your current enemy just so that you don't spend 10 useless seconds doing nothing while the music starts and stops. Chasing a mob around for 15 seconds because it's still pathing to somewhere and you can't interact with it until it is stationary. Needing to macro literally everything in the entire game if you want to actually be able to press it. Not even being able to target the Domain Invasion mob for like 30 seconds because there are too many people on screen and the game wants to shuffle through every single one of them. I remember one time when I first got to Escha - Zi'Tah I was killing those hopping blobs and those worms right at the front, and one of the blobs was like behind the log that's right there are the front. I had killed all the mobs in the area and that was the only guy left. But for some reason, I literally could not target it, maybe because of log fuckery, I have no idea. The targeting is always bad, but this one was something else. I literally got to like 10% hp, from full, because I couldn't target the fucking blob. I tried moving around I tried tabbing both ways. The game would not target the fucking blob, it just kept targeting my own Trusts and myself. There were no other mobs around, just this blob attacking me, and the game would not target it, and because the game wouldn't target it, my Trusts wouldn't heal me, and I almost died to this fucking little blob that I could easily kill, just because the game refused to fucking target it. That was the worst, but the targeting is so fucking bad in XI.
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i got it, what do i do now, just picking up the home crystals atm
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>>730606754
I think if you talk to the gate guard near the exit he'll give you your initial main story quest.
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>>730601246
I remember reading somewhere that certain mobs have scent tracking, and that crossing a stream breaks that and they'll stop following you. Does anyone know if that's actually true? I remember the crafting compass turned out to be bollocks
>>
>>730606912
Yeah it's true, same reason the Deodorize spell exists. Apparently if it's raining too they can't track you via smell either.
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>>730606912
Yes it's true
>>
Hows the story in XI? I've heard XIV has a good story.
>>
>>730601246
For the love of fucking JESUS why won’t Square just make an offline version
They reference this shit constantly and I’m sure the 4 people who played this enjoy it, but I have zero idea what’s going on in stuff like Theatrhythm, Dissidia, Stranger, etc
Looks like high level kino and it’s just fucked that they would rather gatekeep this as an archaic online relic instead of just putting out an offline version
Where the fuck is the 13 trilogy on modern consoles too?
Why isn’t Tactics Advance on GBA NSO?
Why was Crystal Chronicles HD so fucked?
Fuck Square
Super Mario Sunshine
>>
>>730606743
I agree the targeting in this game is ass and having to rely on macros for this most basic shit is retarded
>>
>>730607438
>Hows the story in XI?
10/10
>>
>>730607453
An offline version with co-op would be goated, basically allow you to have multiple characters with different jobs who can drop in/out whenever they want.

I would gladly pay 70 bucks for that and I put in like 13 years playing this shit.
>>
>>730607438
It was THE story MMO before XIV, only difference is IIRC you don't necessarily need to finish the original MSQ to access the expansion stories.
>>
>>730607438
>Hows the story in XI?
Pretty good. More consistently good than XIV. It's short and sweet. Well, it's long, but compared to XIV, it's short and sweet. There aren't a lot of frills in the MSQ.

>I've heard XIV has a good story.
Shadowbringers is very good. The rest are kinda meh to average, with Dawntrail being trash.
>>
>>730607438
FFXIV is one long story with many minor branches that can get referenced in that long story

FFXI is many different branches that all sorta intertwine at the end
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>>730607438
I've noticed it's more of a show don't tell deal, I love it, and the world of Vana'Diel is amazing
>>
>>730606912
>crafting compass
Holy shit I still remember having to worry about which direction I was facing if I was crafting for skillups or for success rate, along with the day of the week and the weather. No one was sure if it was bullshit or not but we all did it just in case.
>>
>>730607438
Starts pretty basic(initial nation misions, zilart), gets really good(Chains of Promathia) then starts getting rushed(Aht Urghan, Wings, Adoulin).

Despite that they're still pretty high quality stuff and there's also a lot of side lore out there beyond the mission lines that can be just as good.
>>
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I wanna get back on FFXI, I was having so much fun with my PUP.
I think the last thing I did on it was getting my Divinator and I was working on maxing it out for more the automaton elemental capacity bonuses...
I think I will just resub in a month, I miss my automaton so much.
>>
>>730608119
Pet classes never interest me, but PUP was the only other class in XI I wanted to play besides DNC. It was apparently really expensive though and I was kinda just going through the MSQ. Whenever I eventually resub I'll have to go try it out.
>>
>>730608119
It's damn criminal where pets are atm, player creep has ballooned while pets have basically been stuck in adoulin era. Miss that brief window where pup/drg/bst had some synergy with the pets dmg output instead of just kind of being support batteries these days.

>>730608236
Biggest thing to go into with XI pet jobs is to prepare for clunky systems, the attachment system and how it can effect how the puppet operates can pose a bit of frustration, but its also maybe the most dynamic of the pet jobs as well(and can still tank reasonably well/makes a good zerg pet via overdrive)
>>
>>730607932
I keep thinking I should go back to FFXI now that it's soloable. I never got to enjoy the story back in the day after all the people I started it with ended up quitting, and I was pretty much a loner after that. It was a nightmare trying to pug story progression and I just kept grinding levels instead before eventually quitting.

I remember actually managing to get a pug to get through a big chunk of the zilart story then during a boss I accidentally hit my chainspell+escape macro and couldn't finish it, I don't think I ever went back to main story again after that
>>
>>730607438
No joke, it has the best story of any FF game and it is absolutely worth it to play it at least for that if you enjoy the series. You can easily play through the story during free campaigns (might take more than one campaign, but you also get your first 30 days free anyway).
>>
>>730601246
I've never played it either but I heard there was going to be new private server(s) soon so I was gonna wait for those to release
>>
>>730608475
You can solo all but maybe the final missions of adoulin/Rhapsodies/Voracious resurgance, though the former 2 can be done on more self sustaining jobs like rdm or blu, dnc etc
>>
>>730608487
>You can easily play through the story during free campaigns
How do you find out when they have free campaigns?
>>
>>730608631
I've soloed the final missions of Adoulin and Rhapsodies but I had to wait for a trust campaign that boosted their defensive stats.
>>
>>730608119
Kinda sucks that PUP is pretty much useless for anything party-related.
>>
>>730601246
It's the best MMO in existence.
>>
>>730608763
Sadly so, still makes a solid fill in tank but also requires there to only be one mob to tank, and isnt a debuff fest. Like a few other jobs it only needs a couple tweaks to potentially get itself back into a niche but im not banking on job updates anytime soon
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Thinking about gearing up a DD job
DRG or WAR?
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>>730609665
WAR is a swiss army knife of weapons, so if you wanted to fool around with smacking mobs with different weapons that's the job to do it. Also happens to be one of the highest DPS jobs in the game by virtue of warcry and mighty strikes.

DRG is a TP machine, about on par with SAM just from all the jumps it has available now, and so long as the wyvern is leveled and alive it's a strong DD on its own, so the risk;reward of that can be kind of fun though they've made the lizard increasingly harder to kill as times gone on.
>>
its a product of its time for sure
>>
>>730602598
>Oh and ff14 players have a hate boner for this game for some reason.
I've never heard anyone ever say that they hate XI, in fact I've heard quite the opposite. This seems to be a delusion you have and I have no idea where you could have gotten it from.
>>
>>730608709
This. Rhapsody's final boss has a mechanic where you have to look away from it when its gem glows red - most people don't understand this and die horribly. As long as you can turn around it is easy as hell.

The Voracious Resurgence definitely is heavier on the gear requirements as a few fights are DPS races (the RDM behind the Altepa Gate, etc). The final boss of TVR requires a Silence if you are going to solo it (no Trust will cast or provide Silence).
>>
>>730611994
>As long as you can turn around it is easy as hell.
Iroha will also just rez you over and over so your only restriction is the instance timer.
>>
FFXI is my favorite but good God the world is so big and empty. Tying outpost warps to conquest is a cool idea in theory but falls apart if nations are heavily imbalanced or there aren't enough players to give a shit about Conquest. Chocobos and airships are too slow and limiting. Great game for its time, but the first 1-50 run is too slow because of all the sidework you have to do along the way and 50-75 drags on forever. IDK the solution because the gameplay highs are amazing but the path to get there is such an absolute bitch and mega timesink
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>>730612309
t. lastoker
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>>730601805
Most retarded post on the website right now
>>
>>730612309
Different times, and why they added more teleport options as time went on like the FoV books and home points acting as warps much later. With various other warp options in between.
>>
>>730601805
lolwut
>>
>>730612309
the grind is the game, just like any other MMO. if it were easy it would be boring to play.
>>
ffxi feels magical because it's a passion project just like ARR, I, VI, IX. Even if you don't like the it you can immediatly tell how SOVLFULL it is
>>
>>730602998
they claimed they can make new stuff, but the last time they promised anything it took them 3 years to implement, so don't get your hopes up for anything. A new zone will take them easily 5 years to make
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>>730606080
>once you pick up a controller
but the game works better with keyboard
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>>730601805
what a retarded take. XIV is a visual novel with tiny gameplay segments, while XI is a real MMORPG with some good cutscenes here and there.

Fuck Yewish-P and fuck XIV. Only 1.23 and ARR were somewhat good.
>>
>ffxi controls are obtuse and clunky
>>
>>730606754
hold the Page Down key to zoom out
>>
>>730612309
I've never seen a comment be so unbelievably wrong in my life. FFXI is about the journey, the "path to get there", you were not meant to speed level to cap, instead you were meant to enjoy the process and stop to do all the other content in the game along the way. The world is big, beautiful, and dangerous, travelling was meant to take time and unlike modern MMOs you weren't meant to hop on a mount and skip 99% of the space between destinations. Those big zones mattered, those little corners were important, those empty stretches were not as empty as they may seem.
>>
>>730614402
Nah
>>
>>730608119
Mah nigga
I love my little automaton so much you wouldn't believe
>>
>>730606754
Get to level 5 and unlock trusts, someone would have to tell you what npc that is in windurst.
>>
>>730612309
I'm pretty it was intentional for the game to bust your balls. Getting rid of all the grit means you don't have a game anymore
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>>730614570
FFXIV is a fun little co-op rhythm game before they made the actual FF rhythm game
>>
>>730615135
>nearly 200 ms input lag on switch

ruined it for me
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>>730601246
No.
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>>730612964
>>730613087
>>730613187
True
>>730614697
That's all well and good when you have infinite time as a youngster; I have many more fond memories than bad of FFXI. I really want you to imagine the experience for a new player going to a CoP/ToAU-era server without Trusts, runspeed buffs, FoV, etc. How long is the initial investment to get past what I would consider the prologue (level 30 w/ SJ, rank 3, chocobo, etc.)? 30 hours with guides? 2-3 hours a night that's minimum 1.5 weeks. It's nearly a part-time job.
>those little corners were important
Lol. Yes they are for worldbuilding and exploration (which means jack shit except for newbies goin in blind).
>>
>>730614798
i just unlocked, its amazing how good this game is for being 25 years old
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>>730614593
Menu scrolling working as intended ^:)
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>>730604875
>AIDS is better than cancer because you can take PrEP
Faggot.
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>>730615721
XIV is dying and being put into maintenance mode as we speak, you need to let that sink in and accept it.
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>>730616013
Make sure you check out the RoE section of the quest menu, you can do a quick quest chain that will unlock a few more trusts for you right off the bat.
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>>730616121
Good. XIV is a shit game.
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>>730615808
Good, not every game needs to be for you, not every game needs to be quick and easy and fit into your 30 minutes of daily game time. FFXI was unapologetic and that's what made it so soulful and so memorable.
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>>730614697
>those little corners were important
that's great and all, but can we kill the dude who thought invisible interactable points in the middle of fucking nowhere was a good idea?
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>>730616109
Calm the fuck down little sperglet.
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>>730616248
There is a difference between a game being not designed for me and a maliciously designed game to pad sub numbers and addict the mentally ill.
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>>730616121
what's that sink doing outside?
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>>730616168
im following this
https://www.bg-wiki.com/ffxi/New_Player_Leveling_Guide
which seems pretty thorough
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>>730616415
but ffxi doesn't have gacha tits
>>
>>730615808
Just gotta repeat it was different times, older MMOs expected you to sink dozens of hours to make small bits of progress or you made friends and progressed much faster and your dopamine hits are getting that next level milestone whether it be from JA, WS, specific piece of gear etc.

Now the name of the game is get you to the end so you can join everyone else in grinding end-game when before that was a whole 2nd half of the eternal MMO grind
>>
>>730616248
FFXI was unapologetic about wasting your time, I agree. Great game for it's time (or maybe for my time), but there's a reason all the discussion around the game is nostalgia, sunk-cost retail players, and private server drama.
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>>730616498
It's alright, I would skip the recommended levelling locations and just go wherever you want and explore the world, but other than that it's pretty good
>>
>>730616415
>No you see you aren't enjoying your time playing the game, in fact you are falling for a schizoid plan to lock you in to make you stay subbed

Again, the game is not for you, it's for people who want to enjoy that kind of experience. Move on, this thread is not for you either whiny baby.
>>
>>730616519
I do not and never have accepted that argument because there were MMOs that never did that as long as MMOs have existed.
>>
>>730616415
>maliciously designed game to pad sub numbers and addict the mentally ill.
You're deranged. Like someone said earlier, the game was always designed to be a slow grind, there wasn't something at the end for you to speed to. They didn't build retention into the game by making leveling longer because there wasn't anything at the end, aside from 3 HNMs that only a few LS competed for. For all they knew you'd probably quit once you got to 75.
>>
>>730615808
The point of MMOs is to live inside a fantasy world. Yes, it's supposed to be long and time consuming. No, it's not a second job. It's a video game. If it's a second job to you, the game isn't for you.
>>
>>730616610
>and private server drama.
I hate what this game has become, just a bunch of shitflinging over literally who and nonsense discord arguments
>>
>>730616638
MMOs and MMORPGs are two entirely different genres.
>>
>>730616626
>This pile of shit isn't for you, move on!
No. I'm going to keep calling it out and you can deal with it.
>>
>>730609665
WAR, lean all in on Retaliation. Your damage will be fat, WS constant, and your healer will hate you
>>
>>730616610
MMOs were a social experiment, the leveling is the adventure. At some point devs forgot about that and pushed all the content to the endgame so the leveling feels like a chore even if you stomp through the content with thrusts
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>>730616728
That's on you bro, enjoy wasting the remaining hours of your weekend seething that people enjoyed something you didn't.
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>>730616717
No.
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>>730616674
a majority of players never even got to 75 even when ToAU came out. Compare that to XIV which has maybe 50% of all active players at max level right now. They're just completely different experiences. Expansions in XI actually start out at low level, Promyvions from WoTG are level 30 just as an example
>>
>>730616638
I'll take your word for it as my MMO experience isnt super diverse, but the ones i played around XIs time all had a very slow leveling period, then when you finally get towards the end levels you were able to start the end-game events which could be just as grindy just in the case of drop rates/respawn times/competition etc
>>
When you treat a virtual world like a lived experience that you get immersed in while leveling and getting stronger and not just a function of getting more powerful you don't care if it's slow. People want satisfaction too quickly.
>>
>>730616519
>>730616717

This is correct, MMORPGs, as in pre-2004 titles, were designed for a specific consumer base that valued the journey over the reward. They were meant to be worlds you immersed yourself in, the progress was slow and the world dangerous, everything was done to make want and have to play WITH other people. The human connection was the most important part of the entire experience.

XI is one of those games, if you don't like it then you aren't the target consumer.
>>
>>730617121
No it's not.
>>
>>730616708
it's because the last private server of note was over 3 years ago and all the neets have been done with getting all their gear for like 2 years. when mmofags run out of content, drama is the only thing new that's left.
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>>730617201
well, it used to be at least
>>
>>730617201
It is. MMOs from that era are supposed to be giant D&D games.
>>
>>730617249
D&D isn't supposed to be grindy you stupid faggot.
>>
>>730616708
Retail is "fine", private servers (for any MMO really) are always a shitfest because of the type of person that inhabits them.
>>
>>730617284
it's not supposed to take you 5 minutes either
>>
>>730617284
I don't think you understand the term Grind and how it does or doesn't apply to the MMORPG genre.
>>
>>730616691
It's the time commitment, the game is fun (when you're not stuck in downtime like a DD LFP.) Of course I will say to its benefit that XI was pretty genius with the job system opening up a lot of different avenues for play, but too much of the game was built around 75 not sven considering endgame HNM hunts. Expansions would maybe throw a bone to the sub-75 players at the beginning like CoP with Promyvions/Lufaise/Aqueducts, but that was the exception, not the norm. IIRC all of ToAU was 60+. It was a fun experience overall and I was happy to play during the game's heyday, but there was fat that could be trimmed.
>>
>>730616905
It took very little time to hit a useful skill level in launch UO and start being able to do shit. It got a lot easier and less grindy later on too, well before XI came out.
>>
I just wish more MMOs actually had Class/Job design able to bounce off each other with skillchains and magic bursts like XI does. Having access to different combos and setups based on your party comp was so fucking sick.
>>
>>730617374
I'm fairly certain they added low level gear and extra NMs and hobbies (I think?) to the base game during ToAU so it technically wasn't all 60+, but still majority high level content
>>
>>730617470
skillchains and magic bursts are so cool, I want more games in general to do things like that, actually have synergy with party members and coordinate all your big moves
>>
>>730616967
Tedium is the greatest immersion killer there is. Leveling is supposed to be something that happens as a byproduct of playing the game.
>>
>>730617470
IMO XI's version of multiclassing is one of the best ever in videogames, tho I do wish melee classes got more skills along the way. Goin 10+ levels between WS while mages were getting new spells every 3-4 levels was bullshit
>>
>>730617306
Retails just relatively dead atm as there's just not been much shake up in almost a decade in comparison to older updates, itd likely bounce back again for a time if it got another even RoV style addition

>>730617516
much of AU itself was round level 60~ish, assaults, mobs of the surrounding zones and so on, but AU was also where SE was going back and adding actual low/mid level gear instead of 15 different flavors of def:# and element resist+5 whether it be crafted gear or from lower level NMs they placed in older zones
>>
>>730617569
the times when you got to do magic bursts with ancient magic was so sick. it'd basically one shot an enemy in the 50s.
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>>730617616
what would be the point of levels then?
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>>730617470
Troons and normies with FOMO pushed class homogenization, FFXIV is a lost cause when it comes to uniqueness.
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>>730617516
Sorry speaking solely zones/mobs* but you are correct
>>
>>730617616
XI leveling thankfully is not tedious, it's a community experience where you spend time learning how to work the games cooperative systems >>730617470 >>730617569 with other players. The real beauty was the pacing of combat, it was slow enough that you could, and would, spend most of your time leveling conversing with your party members.

It wasn't like today where people play through a MMO solo or chat in discord with their buddies while running dungeons and at most saying o/ to the rest of the party ingame. When you leveled in XI you had to be in a full party at all times, this meant you got to know the other players on your server and made connections and friends through the process.

Again, it's not a game targeted at you. Move on with your life.
>>
>>730617731
even ARR was very unique with the class strengths/weaknesses and multiclassing but people hated having to get drg to 44 or whatever the fuck it was for bloodbath so now everyone gets the same few role actions and have basically the same kits so you're job really just impacts the theme of your abilities most of the time and not much else.
>>
>>730617731
actually it was the japanese obsessed with parsing that got it changed, along with Yoshi P's adherence to appeasing the working class dad gamers (which worked because the game sold a billion copies anyways)
>>
>>730617712
To change the player's experience over time.
>>
>>730615135
Didn't this have up to Shadowbringers song wise? Kind of bullshit they didn't make an Endwalker songpack
>>
>>730617689
>Retails just relatively dead atm
It's more alive than it can handle, 2 servers have been locked due to a massive influx of new players and a third one is likely to be locked. They added a new endgame piece of content recently and are still building it each month. You should also read their new years blog post about the new projects they have in the works for this year.
>>
>>730617864
It sucks, I liked having to level other jobs so I could see how they play and get rewarded with being able to use their skills, but too many other people hated it and got it changed
>>
>>730617815
It was extremely tedious.
>>
>>730617886
well, 14 is the largest entry by far in it. its like 20% of all songs by itself
>>
>>730617947
I get the impression your whole life is tedious.
>>
>>730617947
and that's a good thing!
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>>730601246
It's the MMO I played the longest (six years). It's a slog to level (might be better now), but it unironically has some of the best stories in the series. People will usually cite Chains of Promathia as one of the best FF stories there is, but most of the expansion stories after Rise of the Zilart are great.
>>
So if I want to experience the story should I just go for retail? It's still on sale I think
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>>730617815
>it was slow enough that you could, and would, spend most of your time leveling conversing with your party members.
I hate how even on pservers people don't talk anymore. Everyone's too shy or paranoid to speak anymore nowadays
>>
>>730617940
it made it so investing more time actively made you better than other people on the same job because you'd have access to raging strikes/the one that reduced enmity, etc. paladins could raise back then too like in ffxi, shadowbringers was a great story expansion but it ruined class flavor. ffxi is still the king of class flavor, especially on private servers.
>>
>>730618024
Yeah, depending on how much time you put into it the whole story could be done in a month, probably two if you are slow. You get a free month of playtime from buying it so that should get you most of the way there at least.
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>>730617906
Odin's about to get locked and fuck over all the japs still in there
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if leveling is so tedious then how come horizon and turtle are so popular? Check Mate
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>>730618129
Oh is that why they are holding off on locking it? because it's primarily a JP server?
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>>730618162
Because soulless subhuman retards get enjoyment out of it.
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>>730617906
They're closing them because all of the bots/merchants were overpopulating the 1st server(asura) then they all moved to baha(2nd server) and will likely move to Odin next. If you take out the bots/alts the numbers plummet id imagine.

And yeah im aware of limbus and its rather lackluster implementations while also gutting all of old limbus to do so. That remaining 40% might turn out alright but atm its just a long grind for units/matter so you can augment some pieces of gear.

Additional projects afaik were just some new HTBs, finishing beseiged(working on it for like a yr now?) and finishing limbus along with some QoL stuff they pitched 1-2 yrs ago with the blu/pup spell/attachment sets.

Like i said, relatively dead as there is still a somewhat active community, but its nowhere near what it was even 5 or 6 yrs ago
>>
>>730617815
You're glossing over the shitty parts like spending 30 minutes trying to get a party together that lasts for 20 minutes because someone dies, D/Cs, or has to log off for RL. XI at its best was a machine and at its worst was sitting with your thumb up your ass because all your money is sitting in 7 AH slots and you're getting undercut every which way and there's no one available to help you do that high-level content you've been trying to do for weeks.
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>>730618024
yeah, story in private servers is either unfinished or just straight up not working properly. Just play retail, go on a free trial and see if you like it first before paying the sub fee (can you believe it's still $12 in the year two thousand twenty freaking five)
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>>730618225
>implying you wouldn't play a 75cap xi with extra zones, dungeons, quests and endgame
>>
>>730618194
no, it's because there's still plenty of space. Asura and Bahamut have a bunch of deactivated accounts tied to it due to cheaters being banned but their accounts still being in memory. Odin has far less deactivated accounts taking up space (The japs follow rules) so it'll probably be open for a good while longer
inb4 it gets locked tomorrow and everything I said here was total bullshit
>>
>>730618351
>implying I would
Nigger I didn't like the game in 2002 for the same reasons I think it's bad in 2026.
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>>730618257
They should have implemented some kind of in-game chat system so you could talk to other players and make friends. Then you'd be able to team up and help each other regularly instead of sitting in town all the time.
>>
>>730618261
>(can you believe it's still $12 in the year two thousand twenty freaking five)
I'm surprised they didn't just make it free to play with the cost of entry and microtransactions. Ragnarok Online went f2p a long time ago. Or hell, just include a sub with a XIV sub. It's pretty wild that they still charge you the full sub amount after almost 2.5 decades.
>>
>>730618486
>chat = instant results
You didn't have to tell me you didn't play the game when it was new.
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>>730618257
>You're glossing over the shitty parts like spending 30 minutes trying to get a party together that lasts for 20 minutes because someone dies, D/Cs, or has to log off for RL.
That's part of the adventure, shit isn't always going to go smoothly. Putting a party together was the litmus test for you having a brain. Any normal well adjusted individual knew how to put a party together, only headcases and morons struggled with it.

>all your money is sitting in 7 AH slots and you're getting undercut every which way
I don't think you know much about FFXI because the AH didn't work that way.

>and there's no one available to help you do that high-level content you've been trying to do for weeks.
Why is no one available? You can always shout in jeuno and ask for help. You also should be in more than one linkshell that has dozens of people online at all hours of the day (the servers are not region based) willing to help.

The XI community was ALWAYS available to help, that was the the entire game, doing content with others.
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>>730618486
I have a feeling you're being cheeky with me
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>>730618535
I've played it since NA launch day lil gup. But I made friends so I had people to call up when I needed something.
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>>730618535
>I need everything NOW NOW NOW *slams table causing his plate of room temperature chicken tendies to blast crumbs all over his desk*
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>>730618608
Oh, so it's autism and sunk cost fallacy.
>>
>>730618486
Please if you didn't have a static before level sync you could be absolutely fucked if you had a job that wasn't in demand even if you were well-geared/skilled outside of some niche camps/mob families and weren't on the same cadence as your LS. I made plenty of friends in the game and it could still be pulling teeth if levels/jobs didn't align.
>>
>>730618773
>can't make friends in a video game
>call other people autists
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>>730618773
Once again, FFXI is not a game for you, you will never be able to understand it and you will never have an opinion on it that doesn't make you look retarded.
>>
>>730618819
That's why we made Social Pariah linkshells, shove all the DRGs and PUPs and BSTs into one space so we could all be shunned together
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>>730618545
>the AH didn't work that way
I have an FFXI grognard trying to gaslight me about the number of AH slots in 2026, what a fuckin world
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>>730618991
let's give him the benefit of the doubt and assume he's talking about undercutting?
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>>730601246
I'm playing it right now, and I'm having a good time.

It doesn't take quite as much as you'd think to install it. Your biggest hurtle is going to be getting the damn account signed up/synchronized.
>>
>>730619117
It used to take several days, but now it just takes an afternoon
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>>730618919
>making friends = having an infinite number of friends on tap at all times and all of your schedules align always and there are no conflicts between what you need to do
Once again, so it's autism and sunk cost fallacy.
>>
>>730619117
That's one milestone i think they're finally working on is delinking XI from fucking POL, that alone might get more people to play the game
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>>730618991
The XI Auction House does not display the price an item is listed for, meaning undercutting is not as simple as it is in other games. You also had access to selling items via bazaar to help alleviate other item moving issues.
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>>730618970
Based freak LS
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>>730619191
Different anon here. If you priced your item according to going rates, it's still possible to be undercut. Gross undercutting also led to crashing of prices for any given item, which did happen sometimes. In other words, I have no idea what point you're trying to make.
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>>730602258
By definition, XIV is an RPG.
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>>730619474
The point I'm making is that the other anon is a little bitch who got filtered and is upset that others thrived where he could not.
>>
>>730618967
There's nothing to understand. It's a game that willfully disrespects player time, was built off the bones of a game that willfully disrespects player time, and you're a retard who eats it up because in your diseased brain wasting time doing tedious busywork equates to living in a virtual world. There is no excuse for a game like this in a series that made its name on being better paced than its competitors with very little empty time.
>>
>>730619530
Actually by definition it's not, since it has no RPG gameplay elements whatsoever.
>>
Retards need to stop pretending a barely functioning game from before wow is better due to its limitations. The game is only half decent now due to having been patched the fuck out out of
>>
>>730619584
>levels, stats, repairable gear, classes, parties, etc
>hurrr those don’t make an rpg
Autism
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>>730619350
I also liked the concept of those single-race LS's (Galka only lmao), but I could never actually find one myself
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>>730619589
>barely functioning
still better functioning than today's video games, wha-hey
>>
>>730619735
>levels
>stats
League of Legends is an RPG? Overwatch is an RPG?
>repairable gear
Not an RPG gameplay element.
>classes
XIV classes are just Overwatch heroes. They don't have strengths or weaknesses, they don't fill any niche roles, they don't have varying builds. You're picking the NIN hero loadout.
>parties
Overwatch is an RPG?
I don't think you can even describe what you think an RPG actually is. You can only list terms you've seen in RPGs.
>>
>>730601246
What gameplay videos and judge yourself. (no)
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>>730619191
You still only had 7 slots to work with in a game that had horrendous inventory management that practically required alts pre-storage slips. Too many quests with horrendous R/EX drop rates that would choke your inventory instead of Key Items. Bazaars were fine for quick consumables or rare equipment but in reality you were lining up with the bots in Jeuno/Whitegate AFKing overnight for some relief. Jesus, I thought of all the things in FFXI everyone universally agreed the inventory management was an unnecessary hassle.
>>
>>730619890
Builds are not inherent to RPGs.
>>
>literate niggers actually complain about to much reading in ff14
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>>730620025
no one said that
who are you quoting
are you just making things up
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>>730620010
Actually, they're a central aspect of RPGs. The core gameplay element of an RPG is character building, with combat simply being a test of how well you set up your character/party. Thanks for confirming you know shit all about RPGs.
>>
>>730619552
>beaming with pride over poopsocking at FFXI
Lmao congrats on your virtual achievements
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>>730619941
No, you see, you're dealing with a faggot who pathologically cannot admit any fault in XI. XI is a perfect game, it can't fail, only be failed.
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>>730601246
It's utterly garbage if you don't have a full squad of friends and the pay off of a dead game is nonexistent.
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>>730620086
>The core gameplay element of an RPG is character building
Incorrect.
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>>730619941
XI was meant for people who were able to overcome challenges, you were not one of them. I am sorry you were unable to enjoy FFXI but that's not the games fault, it's your own.

Are you going to spend the waning hours of your weekend being mad that people like a 24 year old game that you don't like?
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>>730620207
the pay?
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>>730620219
No, actually it's completely correct. I noticed you can't describe what you even believe an RPG is.
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RPG means "Rocket Propelled Grenade" and these video games are clearly not that, you dumbposterior
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>>730620132
anon have you played ff11 before?
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>>730620269
I don't need to describe it. You need to learn what the fuck an RPG is and where they started.
>>
>xivvies haven't seen a thread in days because nobody gives a shit about the game anymore and they all drop off the catalog with no replies
>come to an xi thread and start flinging shit
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>>730620362
Yes. I stopped playing when I was expected to spend days doing unfun bullshit in valkurm dunes.
>>
>>730619191
i bought a pair of leaping boots for 10g once. guy thought he was being real clever.
>>
>>730620430
>I don't need to describe it.
You can't describe it. It's beyond you.
>You need to learn what the fuck an RPG is and where they started.
Yeah, they started with tabletop games that revolved around building characters. Please keep talking and showing everyone how fucking stupid you are.
>>
>>730620525
maybe he was just being charitable?
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>>730620524
So you made it to roughly level 14? What year was this?
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>>730620449
>implying I'm here because of XIV
I'm here because XI sucked and OP asked if it was worth playing. If the OP was the same but about XIV I would also be there shitting on XIV for being a bad game.
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>>730620580
it's possible that he was quitting and just put up all his best items for 1 gil or something.
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>>730620524
you could have went to the cool kids club in Buburimu instead
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>>730620229
No, I'm going to go play bball
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>>730620449
>There's a small but real possibility that XIV dies first
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>>730620563
>OD&D
>building characters
LOL
The total sum of choices you made in OD&D was race, class, and alignment, and sometimes you didn't even get to pick a class because of stats. You didn't choose where your rolled stats went. You didn't make any character building choices at all after creation. Succeeding in that game had fuck all to do with your character build and infinitely more to do with what you, the player, did.
>>
>>730620737
that would be hilarious
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>>730620638
2003.
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>>730620785
You want to talk about AD&D now which is where video game RPGs actually draw from you retarded little bitch? While you're at it, you think you can manage to sputter out some kind of monkey babble related to what you think an RPG actually is? Or are you gonna keep dodging that?
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>>730620845
jaded originalfag, I kneel
>>
I think the people bitching about being undercut are jewish.
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>hey let's make a job that has no access to their ammunition slot
>what should their highest combat skill be?
>Throwing
and this was never addressed until post-75
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>>730620897
AD&D is the same shit and also irrelevant to the discussion. If the very first RPG to exist isn't RPG enough for you, your definition of an RPG is retarded. Character building may or may not be part of an RPG, there are a shitload of them without it.
>>
>>730621156
>AD&D is the same shit
It's not.
>and also irrelevant to the discussion.
It's not.
>Character building may or may not be part of an RPG, there are a shitload of them without it.
Yeah, you believe this because you also think Overwatch is an RPG. Still not ready to try and describe what you think an RPG is kid?
>>
>>730621063
>automaton dies
>Deus Ex Machina on cooldown
>swap to throwing
your pebbles will hit REALLY hard whenever your automaton dies
>>
>>730620845
So what you are saying is you played for a week and got filtered?
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>>730621063
PUP was a good idea but it was hilarious dogshit at implementation on just about every level. They probably spent more time balancing it than designing, balancing, and developing it in the first place.
>>
>>730621292
>Hand-to-Hand increased from C to A
that's literally all it needed, I don't know why it took them so long to figure it out
>>
730620449
>xivvie/ziv(vie)
this is trancer shitstorm stirring speak, if you see this do not reply because they're actively trying to poison XI discussion too by constantly bringing up XIV as you can see from the very start of the thread
>>
>>730621063
>You know it is pretty odd that the ToAU jobs can't use Jailer Weapons we should fix that
>well, here you go
>>
>>730621258
The first edition of the game where you had major character building decisions that mattered more than what you, the player, were doing was D&D 3.0 in the year 2000, and I still don't need to give you a definition when your definition is so bad it excludes the first RPG to exist.
>>
>>730621396
I'm guessing it had to do with not wanting to step on Monk's toes until there was no way around it.
>>
>>730621415
PUP is saved!
>>
>>730621470
>The first edition of the game where you had major character building decisions that mattered more than what you, the player, were doing was D&D 3.0 in the year 2000
Why say something so fucking stupid?
>and I still don't need to give you a definition
You can't give me a definition, you mean. You think Overwatch is an RPG, therefore you have no idea what an RPG is and your opinion can be completely discarded.
>>
if you stop responding, maybe he'll go away
who am I kidding, he's here forever, just like you and me
>>
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As a self-professed idort I think they should just merge the subs already.
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>>730621582
It's objectively true. I'm sorry you don't actually know anything about D&D.
>>
>>730621652
well there's no 14 thread to shitpost in. do you expect him to just not shitpost?
>>
>>730621827
>It's objectively true.
It's not. Still not ready to describe what you think an RPG is? You're really eager to reply but for some reason you just keep avoiding that.
>>
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we're vagueposting and we love it
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>>730621867
I'm not going to give you a definition until you own up to how fucking bad yours was for excluding OD&D.
>>
I think that was an ok thread, but it's over now so that sucks
>>
>>730621952
You're not going to give a definition at all because you can't.
>>
>>730621980
XI threads do better later in the night, although even that is not as comfy as it used to be due to it rolling into India prime posting hours.
>>
>>730621292
>hilarious dogshit at implementation on just about every level
there was a time when PUP could flag the Asuran Fists quest but could not complete it because they weren't able to equip the Trial weapon
>>
>>730621867
There is not a build that exists in all of AD&D that is so good it can save you from bad decisions, and no such thing as a build so bad that you cannot function, until you go to shit never playtested books like Players' Option. Neither of these are true in 3E.
>>
>>730620246
The return. The end game. The reward for the god awful slog to max. The game is too dead for a competent and robust end game.
>>
>nuh uh
>yuh huh
>nuh uh
>yuh huh
>it is
>it isn't
>is
>isn't
>is
>isn't
you guys argue like children
>>
>>730622020
>can't admit fault
Yep, that's a narcissist butthurt because someone disagrees with him. Let me put it in a simpler way: you're wrong, you don't know anything about RPGs, and you need to shut the fuck up and stop making yourself look worse.
>>
>>730622167
>there isn't character building because you can play wrong
So are you ready to describe what you think an RPG is?
>>
>>730622073
I got stuck on that too, that was funny. SE fucked PUP up so bad
>>
>>730620948
Well I was using undercutting anecdotally as part of how clunky, slow, and punishing the game could be at times before the FFXI Defender disingenuously latched onto my criticism because he derives a sense of self-worth from his 2-decade-old Skinner Box.
>>
>>730622242
Are you going to admit your definition was bad?
>>
>>730622238
You're not going to give a definition at all because you can't. You're incapable of doing it. That's why you listed a bunch of terms you've seen in RPGs, but you couldn't actually describe what kind of gameplay defines an RPG. Based on the terms you listed, Overwatch is an RPG. And that speaks to how well you understand RPGs. You're an idiot.
>>
>>730622318
Are you ready to describe what you think an RPG is?
>>
>>730622073
Like I said, hilarious. The idea of a customizable "pet" is a good one, but they put so little thought into getting it made and out the door that it was damn near unusable. I remember so many of my friends being disappointed by it. Clearly all the work went into BLU and COR instead.
>>
>>730622423
Sure. But I won't, because it's conditional on you admitting your definition was shit and you were a retard for saying it in the first place and you're pathologically incapable of that.
>>
>>730622318
>>730622423
Can you both please fucking kill yourselves right now, and stop shitting up the thread with your kindergarten level pointless shit flinging?
Thanks.
>>
>>730622318
>>730622423
could you two just make out already
>>
>>730621803
xi still running on pso prease understand the technology is simply not there anymore
>>
>>730622545
Well the thing is, my definition wasn't shit. You just decided I was talking about OD&D for some reason. So are you ready to describe what you think an RPG is?

>>730622546
I'll stop when he describes what he thinks an RPG is.
>>
>>730622062
The optimal time would be
>when a XIV thread is up (preferably when it's in the 100s, long enough to where he's invested, but short enough to mostly keep him in there for the day)
>on a weekday so his xitter army is at school (latinx and SEA timezones)
>>
>>730621063
there was some logic behind making the master be second-banana to the automation just remember how quickly pre-Snarl BST ate dirt the moment they unlocked Rampage
>>
>>730622626
Yes it was. You defined RPGs so badly that it excluded the origin of RPGs. You might as well have said Doom isn't an FPS because it's not true 3D.

And if you want to whine more and limit it to video games instead of admitting fault, you don't character build in Dragon Quest 1 or 2, or Akalabeth, or Ultima 1.
>>
>>730622893
they should have made the automaton way stronger to compensate
>>
>>730622953
>You defined RPGs so badly that it excluded the origin of RPGs.
I didn't even give a definition of RPGs. And OD&D is the origin of RPGs as much as chess is. RPGs descend from it, but it is not an RPG.
>you don't character build in Dragon Quest 1 or 2, or Akalabeth, or Ultima 1
LOOOOOOOOL please keep going.
Anyway, you ready to describe what you think an RPG is? Can you do that kid? Here, I'll help you out. Think of your favorite RPG and describe the gameplay. That'll get you started!
>>
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I love this little nigga like you wouldn't believe
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>>730623117
>OD&D is not an RPG
Game, set, match.
>>
>>730623117
>>730623187
SHUT UP FAGGOTS
>>
>>730623187
Correct. It's not. Want to prove me wrong? You can start by describing what you think an RPG is. Here's a hint: Overwatch is not one.
>>
I only play when they have free-play campaigns, but I have a lot of fun whenever I do. Last campaign I got my first malignance piece and a centovente.
>>
>>730623236
I don't need to prove you wrong, I got you to say something so mindbogglingly retarded it automatically defeats your argument by itself instead of admitting fault. There is no definition anywhere outside of your head that agrees with you.
>>
>>730623236
>>730623343
FUCK OFF
>>
>>730623153
holy fuck, now that's an ancient meme.
>>
>>730623343
>I don't need to prove you wrong
You can't* prove me wrong.
>I got you to say something so mindbogglingly retarded it automatically defeats your argument
If OD&D is an RPG just because AD&D descends from it, then you also believe chess is an RPG by the same logic. Which you might, since you think Overwatch is an RPG.
>There is no definition anywhere outside of your head that agrees with you.
Really? So what's your definition of an RPG? Do you have one?
>>
>>730620449
>xivvies haven't seen a thread in days because nobody gives a shit about the game anymore and they all drop off the catalog with no replies
>come to an xi thread and start flinging shit
^ This because it bears repeating. Everyone knows that no one outside of other MMO players care about MMOs, so it's pathetic cope to pretend people who are trying shit talk 11 are 14 trannies that are seething their game is flopping and dying and everyone is leaving it.
>>
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I miss old FFXI so much. Horizon gave me that rush for the first couple months when everyone was doing early and mid-game stuff. Although, end-game 75 era is such a chore that it feels like a job where you might not get paid. The advertising of Horizon and it's timing with people working from home landed them a huge starting population that I don't think we'll see again from a private server. Though I know it's impossible since they don't have snapshots, I'd love an official Legacy server where we could experience that all again for another couple months. Or even more hopeful, a tailored single player experience with AI operating other players in the world.
>>
>>730623397
OD&D invented RPGs. It's the first RPG. Please take your diseased logic to the nearest shotgun and clean it out, thanks.
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>>730623224
>>730623187
>>730623117
>>730623236
RPGs = Controlling a character


It's that simple. It has nothing to do with the game systems or mechanics.
>>
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>>730623496
>OD&D invented RPGs. It's the first RPG.
It's not. It's a wargame. So, are you ready to prove me wrong and describe what you believe an RPG is and how OD&D fits that definition?
>>
>>730623451
I think an anon actually made a single player Everquest-esque MMO with Computer Controlled NPCs using AI to chat and acting as real people. I haven't played it so I don't know if it's any good. Let me try and find the name
>>
>>730623567
>Doom is an RPG
>>
>>730623637
yep, and XI is a third person shooter
always has been
>>
Do I need to be on the Job I accepted the current relic weapon step to finish it? Or can it be any job?
>>
>>730623637
Doom is not "your guy" so no, it's not a RPG.
>>
>>730623835
>RPGs = Controlling a character
You control the character Doomguy.
>>
>>730623571
The creators of the game literally described it as a role-playing game. That was the first usage of it in its modern form. You want to try again, or are you too busy failing and doubling down?
>>
>they don't know about the Doom RPG
>>
>>730623914
correct
>>
>>730623931
>The creators of the game literally described it as a role-playing game.
It says 'wargames' right on the book. So are you ready to describe what you think an RPG is and how it fits that definition?
>>
>>730623914
Technically you can't control Doomguy actions so it's not a RPG. Also not your guy, he's just a random mook
>>
>>730624019
>Technically you can't control Doomguy actions
That's what the whole game is.
>Also not your guy
You control a character.
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I play Corsair, so it's a Roll Playing Game
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>>730623989
Which means nothing compared to Gygax calling D&D a roleplaying game, the first recorded usage of the term in its modern form and not referring to wargame exercises. And Arneson calling it a roleplaying game. Done being wrong?
>>
>>730624120
What's a roleplaying game? You can describe that, right?
>>
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>>730623624
It's called Erenshor, no idea what it's like but it keeps appearing in /v/ hidden gems threads (and no where else)
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>>730624083
>That's what the whole game is.
>run and shoot

hmm...nyo
>>
>>730624156
Can? Yes. Will? No. Not until you admit you're a dumbass.
>>
>>730623451
Yeah, the starting population for Horizon was around 5k people on at a time, outside of official servers we're probably not getting that again.
>>
>>730624254
I'm a dumbass, please rape my face
>>
>>730624247
I tried the demo of this game and honestly it just felt really fucking awkward trying to chat with AI bots and group up and them ignoring me or telling me to fuck off basically.
>>
>>730624390
based AI dunking on skinnies
>>
>>730624442
ITS NOT FAIR
>>
>>730602598
what? if anything FFXIV players are begging for the sub to include FFXI as well, similar to WoW retail/classic

it would be a really good sub-game to play when FFXIV is being slow
>>
>>730624390
Sounds kino
>>
>>730624612
there's a lot of players, some hate xi for its obtuseness, some like it for build variety, some don't care and just continue to play xiv
/v/ has a raging hard on for pretending everyone is actually one person
>>
>>730624612
Just fucking imagine
>play XIV on patch fuck around and do the content until you get bored
>go play XI during the downtime, do some comfy party prog and progressing the MSQ
But nooooo Square Enix hates good ideas.
>>
>>730624805
then they couldn't double dip

also, 14 is cheaper to play than 11
>>
>>730624254
>Can? Yes.
Doesn't seem like you can since you've spent over an hour now avoiding doing so.
>Not until you admit you're a dumbass.
You think Overwatch is an RPG.
>>
>>730624805
give me $30 (plus tax) and I'll give you your comfy XI+V experience
>>730624885
could you shut up please
>>
>>730601246
When they get rid of PlayOnline like they said they're going to do: Maybe. Otherwise LMAO no.
>>
>>730624918
>>730624864
I would gladly pay like 19.95/mo USD to play both, I'm using the entry XIV sub anyways cause it's all I need.
>>
>>730624885
Why would I give the definition to a retard incapable of admitting mistakes instead of letting them impotently rage and fail more?
>>
>>730625035
could you shut up please
>>
>>730625035
>Why would I give the definition
To prove me wrong, of course. You can do that, right? (You can't)
>>
>>730625094
could you shut up please
>>
>>730625129
You made this post already.
>>
>>730625094
I don't need to prove you wrong when you're perfectly capable of doing that yourself. That's what you don't get. You're too stupid to realize all I did was not give ground and you twisted yourself into a pretzel of arguments that are obviously wrong on their face because your brain is malformed and can't do basic things others can. I don't need to prove you wrong any more than I need to prove a homeless schizo on a street corner saying he's the reincarnation of Jesus wrong.
>>
>>730625307
I'm doing the same thing those other 2 autists are doing
repeating the same shit over and over again
>>
>>730625317
So are you ready to describe what you think an RPG is? Could you describe why you think Overwatch is an RPG?
>>
>>730625017
you need about 4 additional mogboxes to kit out multiple jobs, so you're paying 25-30 a month for 11
>>
>>730625408
It's not going to happen because you're incapable of admitting fault.
>>
>>730601246
It's the best FF.
I played through the story last year and it was phenomenal.
Doesn't take long to setup that's just a meme.
The UI is archaic but it all makes sense after you figure it out and is really deep.
>>
>>730625408
>>730625536
great, we're at a standstill like we have been for the past hour, could we just drop this already
>>
>>730625524
They could just include those in the sub-price.
>>
>>730623451
Those first few months of Horizon were pretty great. It just unfortunately has to go the same way of the more insufferable people staying around and throwing hissy fits if you don't know every bit of knowledge with the game.
>>
So which class should I pick at character creation? Mithra btw
>>
>>730625696
there are still cool dudes playing the game, but they're hard to find and overshadowed by all the weirdos
>>730625737
doesn't matter, you can freely change it at will.
>>
>>730601246
What kind of mentally ill, shit eating tranny still gives money to Shit Enix in 2026?
>>
>>730625693
why on earth would they do that when you eagerly have people paying an extra 15 a month for them
>>
I assume it's a bunch of .dat modding and sql shit, but I wonder if a "free trade" rule set server would work for XI. Similar to EverQuest's take. In XI's case, most rare and exclusive tags would be removed, probably keeping ra/ex for ultimate weapons, maybe job specific armor. Stuff like sub-job unlocks could be tradable, or bcnm seals/crests could be tradable, genkai unlocks could be a hot item, etc. Who knows?

still waiting on super skimpy mods or dlc for trust:lion and nanaa mihgo, they should do that
>>
>>730625756
Nice, any world I should evade?
>>
>>730625696
Here's the problem: if you value your time, which they do within the context of FFXI, everyone who doesn't know everything they need to right away is an extra added sink of time and energy on top of everything else. They're insufferable because they view you as wasting their time. It's a fundamental problem with MMOs. Players who have the mindset to do things optimally will always attack those who get in the way of that, even if they're not actually doing anything wrong.
>>
RPG = character > player
Not RPG = player > character
>>
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>>730625873
well you can't even start on Asura (schizos) or Bahamut (normalfags) anymore because they're full, but there's not really any "bad" servers a la Balmung or something like that. Odin (half the server is Japanese) and Phoenix (normal people) are good if you want people to play with, but other small servers are good if you want to farm NMs and not get your kill stolen or something like that.
>>
>>730626069
Except for the RPGs where player>character. Like the first one.
>>
holy shit an RPG just flew over my house
>>
>>730626132
The first RPG relied on player finger dexterity and reaction time to win? Which RPG would this be?
>>
>>730602598
>the classic game (private server) UI sucks ass and filled with sociopaths whose fun is ruining yours
heard it's a massive p2w shithole now. what a shame.
>>
Online games fucking suck now unless you have a premade friend group to play with. You're stuck between flakey shitters who refuse to engage with the game, self diagnosed basket cases who are only there for drama, and old faggots who make the game their whole identity and take out the frustration of their failed lives on everyone else
>>
>>730626459
we have like 20 anons here that can all play together
I mean we're all still retarded but that besides the point.
>>
>>730626517
As soon as i get my pc back up I'll reactivate my character on Bahamut and check the next XI thread
>>
>>730625874
In a sense I get it but it's always sad seeing that kind of shit go down and without even a bit of patience. Hell, you look at something like the P99 server for Everquest and that has a good amount of relative success in people helping new players all the time. You can walk in and say you're a WoW player and they'll explain shit in terms a WoW player can understand.
Granted, shit changes as soon as you engage with any endgame content in that game.
>>
>>730626613
I'm on Quetzalcoatl
>>
>>730626201
No, player decision making, not manual skill.
>>
>>730626697
Then you misunderstood the statement
>>
>>730601246
Combat put me to sleep so I uninstalled it. It's one of the most boring and ugly looking MMORPGs I've played.
>>
>>730626803
yeah, combat's kinda boring below level 50, especially if you're a DD and just hit Berserk or Sneak Attack once every 5 minutes



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