[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: Helldivers 2.png (1.1 MB, 977x986)
1.1 MB
1.1 MB PNG
What went wrong?
>>
>>730617873
After you play 60-70 hours, you realize that you have seen everything and it isn't interesting enough to continue playing. I am not complaining. I got my moneysworth for sure. It just isn't well-suited as a forever game.

I do think they needed more vehicles where you ride together as a group, and make combat better suited for it. The 4 wheeler is only effective as an one time across the map transportation (which takes no time at all), and then you should all get out and leave it.

I also think there was a bit of a failing in making the game easier. It IS fun to run around like a chicken with your head cut off, and people salty about dying here or there kinda ruined the game.
>>
>>730619635
The new content isn't really interesting either.
>>
>>730617873
No stakes. Just endless dailies and shit. Whether you play or not is irrelevant despite the hype about the game mechanics.

Still waiting for an MMO where everything in the world is in an actual threat of being destroyed forever.
>>
>>730619635
the post I was thinking of making but was too lazy to. I got my hours in; there's just only so much more game time you can milk with a monthly (or every other month) injection of a few weapons and strategems
>>
File: 1748571546298489.png (521 KB, 512x876)
521 KB
521 KB PNG
>>730617873
1. kernel spyware which i had a bypass for at launch but then they patched it so not playing anymore
2. warbond grind, just imagine how dull and repetitive creditfarmslopping is when you're over a year behind
3. i had a falling-out with my frens who played and randoms suck
>>
>>730619937
Yeah, the only over arching thing about the game is a story, which is more scripted than a movie. That prevent people from thinking about their over arching goals with the game long term. You quickly realize there is nothing else to gain.
>>
Got stale too fast. Was fun for a little while but after 3 or 4 warbonds, i moved on.
>>
>>730617873
Honestly? Like, no shitposting, no trolling, no flamebait bullshit?

Joel. He literally rail-roaded every fucking Major Order to cater to the story he wants to tell. The only times where players agency weren't over-ridden was at Malevelon Creek, and when the divers refused to be given Anti-tank Mines. Every other MO or side-objective was meddled with, whether it be invasion strength being too high initially, and being lowered as the MO was looking like a loss, or a defense campaign being lost because no one wanted to fight on whatever garbage planet the order was for. Even during the invasion of Super Earth Joel kept fucking meddling even when +220k players returned to the game just for the chance to fight on Earth.

There was and is no real risk in failing or winning an MO because Joel will simply use his powers of Deus Ex Machina to shift the balance to whatever ends he wants.
>>
>>730620227
>warbond grind, just imagine how dull and repetitive creditfarmslopping is when you're over a year behind
Kinda feel like the opposite. The real issue is there is nothing worthwhile to grind for. After a couple warbonds, you have what you need. Rest is just fluff.
>>
>>730617873
Intentional self-sabotage from Arrowhead, who have done nothing for the past two years but to make the game as unfun as possible. It's honestly impressive... I've never seen a developer work so hard at releasing patch after patch nerfing every single fun thing about their game into the fucking ground. They hellbent on their so-called "vision" of making you feel like a useless grunt and they absolutely will not stop until every weapon sucks, every strategem sucks, and you're dropping in with literal nerf guns into alien planets that are overrun with hordes that will repeatedly one-shot you until you run out of stocks. That's their vision and they are sticking to it, to their own detriment
>in b4 skill issue
>>
>>730617873
Fighting the automatons is fun as fuck. They're my favorite.

The Illuminate I feel like are a cool idea but they are really boring and one-note to fight.

Ultimately the game seems to pose an interesting premise but does very little to iterate from the basic gameplay, and once the spectacle of big explosions wears off you realize that the combat is really nothing to write home about and won't get you addicted.
>>
>>730620579
Also of course I forgot - the game now runs like total shit. I am not talking about the file size, I don't care about that. I care about the fact that with my 5800X3D + 4080 the game ran smoother than butter on launch, with the frametime/FPS grap being perfectly flat with minimal stutter. And now the game devours my CPU and the frametime graph looks like watching an EKG of a cardiac arrest. Game's optimization went down the toilet over time as tech debt piled up.
>>
>>730620460
It's still amazing to me to this day that ever even confirmed the existence of "Joel." They should have just kept it quiet that the whole "galactic war" thing was a scripted charade. The idea of an overarching, galactic war is brilliant, but the whole idea immediately falls apart once you reveal that it's scripted.
>>
>>730620539
But that IS a skill issue. I can't even begin to count the amount of missions or even operations I've fought on Helldive when it was still the hardest difficulty, and on Super Helldive when it came out. If you can't handle the heat, get out of the fucking kitchen.
>>
Swedes are the masters of fucking up a golden goose. They'll release a buggy game with tons of potential and then take twenty 2-week holidays off a year so nothing gets done.
>>
>>730620753
okay faggot
>>
Honestly, the best thing they can do is literally just make the sequel/spiritual sequel, abandon Helldivers 2, and use a working engine this time.

I also think the issue is they have no capability to make a forever game. Two or three weapons every other month will not make the game more interesting. They need more interesting, and more creative content, more frequently. They just can't do it.
>>
>>730617873
The sweedish.
They have had to take now two ‘cleanup periods’ of severals months to delay new content to play catchup on the game falling apart or intentionally malicious balancing to ruin things that are fun.
I hate europeans so fucking much, bros.
>>
>>730621015
Okay so we're just going to ignore the fact that they buffed nearly every weapon at LEAST twice, and a significant fraction of those weapons got buffed even more as time went on? Or the time they reworked armor values, then reworked them again to make sure nearly every weapon and stratagem did consistent damage potential? Or the time they reduced nearly every single stratagems CD's? Or the multiple times they added new weaknesses to tough enemies because shitters like you cried so hard? Or the time they made one last round of buffs to the weapons after all of this was said and done? Or the time that reworked fire damage? Then again? Then again? Then again to the point where fire does more damage overall now than it ever did before?

Fuck out of here you worthless fucking plebian. At least clap back with something that is less trite than "okay faggot" so I can mock you even more. Niggers like you shouldn't even have access to the internet, much less EBT.
>>
>>730622110
nigga wrote an essay over being called faggot LMAOOO
>>
>>730617873
Game is hilariously unstable and breaks every update.
>>
>>730622110
You're replying to a LLM, anon.
>>
>>730617873
Maps and things to do are too absent/boring

Look at maps on games like dark tide and things to do in the game are severely lacking besides just kill stuff
>>
File: 1745823432063266.png (48 KB, 580x435)
48 KB
48 KB PNG
>>730619635
FPBP, it's a boring skinner box that should have been a $20 budget title that's fun for a few hours with friends.
>>
>>730617873
TSD
>>
File: 1561338099360.jpg (51 KB, 324x419)
51 KB
51 KB JPG
I came from Deep Rock Galactic where everyone helps each other except for the scout and people are wholesome chunguses focussing on the objective.
In HD2 people bombed their own position without remorse and ran off solo to the point where I stopped playing.
>>
>>730617873
The developers intended to make an awful game and accidently made a fun one that had mass market appeal, and every since they've been making it worse out of spite for their failed vision.
>>
>>730620460
Dataminers found audio and video files for an outcome of Super Earth falling though. Why would they bother recording and animating anything if the intent was to just have it be scripted? Or was it the intent that there be multiple possible outcome but Joel, or whoever the actual retard is behind the curtain running the Galactic War, is just tilting the scales to whatever they feel like on their own initiative?
>>
you can't turn all the guns into nerf toys, break enemy ai, and expect people to keep playing
>filtered by le difficulty
Helldivers isn't fucking MGS2 on Euro Extreme, it's a game about wish fulfillment. Give me that or lose money
>>
File: 1762869983826743.png (79 KB, 480x561)
79 KB
79 KB PNG
>>730617873
Listening to reddit instead of sticking to the company policy which created the game's success.
>>
>>730617873
I love it, but its way too fucking easy. Its really sapping the joy out of the game because the other three guys on my team are basically AI running around doing their own thing as I solo the entire map. There is no forced teamwork.
>>
>>730622110
absolutely seething lmfao
>Okay so
>clap back
you have to go back, faggot
>>
>>730622110
I'm not going to reinstall (despite the game only being 23gb now, the only good change they ever made, good job on that), but I bet I log in and everything feels like shit compared to release and you are just coping.
Same shit every time, I'm not gonna get baited by some fanboy again.
>>
File: 109632270040.png (23 KB, 300x169)
23 KB
23 KB PNG
Thoughts on the Maxigun?
>>
>>730626101
it's alright vs bugs if you're ok without a backpack crutch
>>
>>730626101
The most useless support weapon for bots.
Kino for bugs, especially in tunnels.
Should be also great for ayyyys, for all the 3 players who play there.
>>
>>730617873
Nothing? What do people want out of this game? I've already put 80h into it and I'm still having fun.
>>
>>730617873
New content is boring.
Too much cash shop bullshit.
It became extremely obvious early on that the whole "War" thing is just a pretend layer, and it's just whatever the developers want to happen is what does.
>>
>>730617873
The decision to make it one big never ending war that we'll only ever win or lose because some random asshole decided it's time for that. Shoulda just done whatever the first game did and let it come to an end, just for the board to be wiped clean and restarted.
>>
They just fumbled too many times, every enemy they introduced since the illuminate update has been complete dogshit
You genuinely have to wonder what kind of drooling fucking retard looked at leviathans, war striders and rupture strain as they were released and thought "yeah this is fun and balanced" (all of those still aren't particularly fun to fight even after the changes, at best they are obnoxious but bearable)
Also the GM is constantly ignoring or actively going against player efforts and even sometimes straight up fucking them over for no good reason other than to be a spiteful faggot, the galactic war is frustrating as a result and half its mechanics aren't even explained so there's no reason to be invested
>>
>>730617873
Performance/stability issues and every update growing the bug list. I'd still be playing the game if it didn't crash so often.
>>730622110
Status effects have been garbage since AH fixed the multi-application bug. Even before that, they didn't work if you weren't the host. Fire was never good but it's worse now because it does 1/4 the damage and still has host/guest sync issues.
>>
>>730623071
>>730625513
Nigga got btfo because he doesn't know what hes talking about and now hes coping lmao
>>
>>730626778
Oh yeah I forgot about this, most status weapons were already pretty mediocre even with this bug but now half of them are completely worthless.
>>
>>730625875
Just read the patch notes instead of blogposting nigger, if you genuinely have issue with this game at its current state and its not because of the jank coding thats a (you) issue
>>
>>730627023
Those guns are AP1 (except Penetrator) and still suck. They can't damage the problem enemies at higher difficulty.
>>
>>730622110
>Okay so we're just going to ignore the fact that they buffed nearly every weapon at LEAST twice
So they buffed it twice after nerfing it 10 times? That's nice...
>>
File: 1542976363563.png (302 KB, 750x900)
302 KB
302 KB PNG
boring as shit, what's the point of adding anything new when everything dies the second you look at it? Oh they added a new automaton, oh it instantly blows up the second when you shoots its dick zzzzzzz.

ten difficulty levels and you can literally fall asleep on D10. What's the point of a horde shooter when you spend most of time running somewhere with nothing to shoot. LESS enemies spawn the longer you play, who the fuck thought that was a good idea

D9 used to be fun for a few months after launch, now it's all a boring snoozefest
>>
>>730627213
>outright lying
>>
>>730617873
>runs like shit
>drops fps the longer you play
>has audio problems
>takes up too much space in default version
You have to buy stronger hardware to compensate for the terrible game optimization to help it achieve mediocre results.
>>
>>730619635
The salt was never about dying, it was about the devs being unable to beat difficulty 3 in a 12 difficulties game and then balancing the game entirely around that + crossplay bugs.
>>
>>730617873
Nothing. It's just another DRG where you play it here and there and have fun.
Not sure why you guys feel like you HAVE to play something like this every single day of your lives for it to be good.
>>
>>730627396
Medium Pen is what I meant. I forgot they made unarmored two AP tiers. AP2 can't damage Hulks, Factory Striders, Harvestors, and Overseers' weakpoints. Likewise, you have to bleed out chargers to kill them. Light Pen is a wasted slot in 8+
>>
>>730626101
Fun as fuck
>>
>>730628015
NTA but you clearly don't even play the game so why post about it
>>
File: 1737945953249423.jpg (87 KB, 829x1024)
87 KB
87 KB JPG
>>730617873
It's too fucking easy. The game should be beating my ass on D10 like legendary Halo 2. It should be cool and awesome to succeed consistently at that level. It should be a difficult choice to extract at all vs taking the risk to 100% the map. It isn't because it is too fucking easy. I came into the game late and apparently it used to be much harder. It's sickening to see that that was what the audience wanted and what they catered to over time.
>>
>>730617873
Unless you dedicatedly farm SC it can take kind of a long time to earn new warbonds. Which means the "new stuff" trickle feed is not quite fast enough to actually satisfy playing it forever.
So its fun but becomes pretty repetitive as you build loadouts that are best for you and don't deviate much.
I'm not too down on the game though. Got like 150 hours out of it and I'm quite happy with that.

On the other hand, I started playing EDF 6 and I'm realizing that its somehow 1000% better. Each mission has a distinct challenge, reaorganizing the existing assets of map, enemy placement, combinations and spawning methods to make each mission at least somewhat unique. Even the missions which are supposed to be exact repeats due to story reasons swap out enemies from spiders to grenadiers and shit. Plus, at least playing as Air Raider, the allowance to be completely over the top and raw variety of weapons, which are allowed to be under and overpowered, makes it much funner on a moment to moment basis, imo.
>>
File: 1757446637670208.jpg (125 KB, 1076x612)
125 KB
125 KB JPG
>>730628354
Whatever you say, anon.
>>
>>730628532
>t. nerftranny
>>
>>730617873
They didn't do anything big wrong, it's still a really fun game and one of the best coop shooters out there
However they fucked up in two ways, listening to the "I need to be able to perfectly clear the highest difficulty despite being shit" crowd and making things easier and overly bloating the game with paid battlepasses making it a nightmare to return to after a while or starting as a new player
>>
>>730628532
There's a line the devs could have walked, but chose not to.
The line is making d9 extremely difficult but doable with a coordinated team. d6-8 hard but accessible to the normies so they can get Super Samples, and keeping the lower difficulties as training wheels. And make D10 the bust your balls difficulty with a big red warning and shit so you know you're playing big boy difficulty.
>>
>>730627213
>he thinks the punisher plasma, literally a medium pen EXPLODING weapon can't damage enemies on higher difficulties
you are the dumbest nigger
>>
>>730628625
What that anon meant is you play the game but you don't spend all day on reddit so why post about it?
>>
File: 1766592933633430.jpg (25 KB, 389x561)
25 KB
25 KB JPG
>>730629043
This is a valid question.
>>
>>730628015
>AP2 can't damage Hulks
The back
>Factory Striders
Unless you're popping belly panels for whatever reason why the fuck would you be using an AP3 weapon against the most armored enemy in the game
>Harvestors
The eye and internals
>Overseers
literally everywhere but their head
>you have to bleed out chargers to kill them
Chargers are way easier to pop than they used to be, even then bringing AP3 doesn't solve the issue if you want to pop their legs/face/arms/underside
You do know you can use your primary for clearing trash, an AP4/AP3 sidearm, an AP3-anti-tank grenade, and any support weapon or stratagem to mitigate these issues in your loadout, right?
>>
File: hd2.png (35 KB, 640x97)
35 KB
35 KB PNG
I'm having fun
>>
>>730628625
>73 hours and bitching about AP issues
/v/ never fails to out themselves as shitters lmao
>>
>>730628625
As I said, you clearly don't play the game, so why shitpost about it?
>>
>>730617873
Refusal to accept that fans played the game for reasons that dont include being an impotent grunt.
>>
>>730628786
This, I was thinking of picking the game up over Christmas. But all the fomo shit made it an easy pass. Me and my friends decided on Borderlands 3 instead.
>>
>>730629774
All the passes are permanently there though?
>>
>>730628015
The ablative armor of Overseers is best destroyed with light pen, even if you can't blow up their head. The only thing light pen is not good against for illuminate Haversters (as you said), but surely you got a side arm, grenade, support weapon, eagle, turret, or orbital to deal with the only enemy light pen can't handle on that front.

I do kind of agree on the bot front that med is superior. Yeah you can head shot lots of things with light pen so it can reward precision. Until a heavy devastaor is not look at you from the proper angle you can't shoot it's head or stomach but it can still somehow pivot around the shield t's arm and blast away at you. This happens to me quite a lot on d10 since heavy devastators pretty much replace regular devastators. So sometimes I just want a medium to blow them away without worry about the headshot. Same with armor scout striders, sometimes they already shot off both their side missiles so their easy weak spot is gone and I just want to dump some med pen into it's crotch to kill it quick and dirty.
>>
>>730628532
>It's too fucking easy.
Ayyys are piss-easy because they are half-assed unfinished excuse for a faction.
Bugs difficulty is in right place for caves and predator strain I'd say. Sometimes pure bullshit, sometimes easy, but overall fine. The normal bugs are on the easy side.

Bots have 2 states.
First: you spam recoilless and other braindead anti-tank shit, and they are easy as shit, by far the easiest enemies in the game.
Second: you don't pick any proper anti-tank and spend next 30+ minutes with your eyes permanently rolled while the war strider #36 ragdolls you for 10 seconds straight while turrets try to one-shot you from god knows where while the only thing you can do to stop this is put your hands away from the keyboard and wait for any of your teammates with recoilless to stop this circus.
>>
I quit playing before they brought in the 3rd faction and the city. Is it worth coming back to?
>>
>>730630019
The 3rd faction is still undercooked right now but some of the new weapons and support strategems are really fun to around play with
>>
>>730630019
not for those jobbers. least played faction for a reason
>>
>>730629774
There is 0 limited time content idiot
>>
File: tabs.png (1.61 MB, 1269x752)
1.61 MB
1.61 MB PNG
no lifer with 2,200~ hours, the game is fine as it is. it is probably the best battle simulator on the market desu
>>
>>730617873
Lots and lots and lots of things
Still the thing is alive and I'm still seething diff 10 as bot exclusive player
>>
>>730630206
HD2 is the new standard for horde shooters and I hope EDF learns a fucking lesson on what a quickmatch is supposed to be
>>
File: 1654281860481.jpg (60 KB, 750x458)
60 KB
60 KB JPG
>>730624517
I bought Darktide and Deep Rock Galactic instead of Helldivers, and goddamn it's so fun.
Not sure if I did the right choice, but I'd have liked to play Helldivers II, even if it's a third person shooter.
>>
>>730629940
>Ayyys are piss-easy because they are half-assed unfinished excuse for a faction.
This is my biggest complaint of the game. It needs like the Council Members, those invisible dark templar kind of units, and also that one tank unit that would throw down force fields that could cut you in half if it hits you and block you. It's crazy that all they ahve to do is look at HD1 to make the illuminate better. Then after that give them a sub faction. It's been more than a year, it's inexcusable.

For bots, I don't see why it's bad that you have to bring anti tank. They are literally mechanical tanks. There's plenty of fun anti tank options, but maybe part of the problem is there are so many warbonds you have to go through to get them.
>>
Blizzard has a secret Star Craft TPS project going on in development the theories are either Helldiver clone or Destiny clone
>>
bullet drag, spongy enemies, too much ragdolling, and unbalanced damage taken which meant I have to stim on almost every little hit. All of that eventually made it stop being fun.
>>
>>730630250
>EDF
>learns anything
Enjoy your PS2 AAA-priced game with 30 DLCs.
>>
S tier: DRG, HD2
A tier: Vermintide 2
B tier: EDF
Retards: Darktide, Destiny, Borderlands
>>
>>730630396
>S Tier
>HD2 over Darktide

PFFFF HAHAHAHAHAHA
>>
File: 1768099393865023.png (866 KB, 760x1074)
866 KB
866 KB PNG
>>730630396
I'm willing to die on this hill over Darktide. It's actually a pretty great game, anon. Not sure what got you to put it on the retard tier.
>>
>>730626491
I hate war striders so much it's unreal as for rest? I don't play anything else but bots
>>
>>730630250
EDF is better than HD in almost every way but ease of online matchmaking.
And honestly, the goddawful menuing and obtuse weapon descriptions are the perfect way to gatekeep it from shitters.
>>
>Instantly triggered darktide trannies
Every time. They can't cope with being the cucks of the horde shooter genre at all.
>>
>>730630648
EDF is a gear check, instantly making it worse than all other horde shooters apart from Darktide which is even worse.
>>
File: 1652868058632.gif (579 KB, 800x505)
579 KB
579 KB GIF
>>730630650
???
You didn't trigger me at all, anon. I was pretty fine and collected.
>>
>>730627371
You don't play the game faggot, do you?
>>
>>730630527
People with 2000 hours in ratclick prefer to be stabbed in the ass by teleporting rodents for half their health. Its like a guy raised around the smell of shit hating the smell of flowers. The shittiness makes them think of home.
>>
>>730617873
>release a great game
>make it worse with every patch
>pretend to listen to players
>do everything they don't want for 2 years straight
Some devs aren't cut out for the live service genre
>>
>>730630527
Darktide is dogshit
>>
>>730630745
I honestly couldn't hook up with Vermintide 2. I tried it for like 10 hours but I just couldn't. I became too spoiled by Darktide, and that made me feel like Vermintide 2 was """incomplete.""" It sucks because I love Bardin.
>>
>>730630312
If it was Blizzard and not Activision Blizzard I might care. But luckily I'm not an idiot who thinks they are the same company.
>>
>>730630473
Are we really implying that Darktide is good?
>>
>>730628625
That's nothing faggot
>>
>>730629774
>Borderlands 3
Ngmi
>>
>>730629662
I'm not bitching. I'm pointing out that screeching about light pen weapon buffs making the game too easy is silly.
>>730630906
No. It's Helldivers 2
>>
>>730630861
Darktide is significantly more polished, gameplay wise.
Problems with it are special spam and the entire metagame with weapon acquisition. Which has improved but VT2's simpler system is just better.

Ultimately I think DT is better, but I do sort of see why someone might prefer VT2.
>>
>>730629940
>Second: you don't pick any proper anti-tank and spend next 30+ minutes with your eyes permanently rolled while the war strider #36 ragdolls you for 10 seconds straight while turrets try to one-shot you from god knows where while the only thing you can do to stop this is put your hands away from the keyboard and wait for any of your teammates with recoilless to stop this circus.
Ah yes
>>
>>730617873
Guns feel samish
Strategems are either total shit or ridiculous
Enemies are literally braindead

When I first started playing, it seemed interesting and deep, but then you get to around 20 and are doing 9s only and you realize you basically beat the game.
>>
>>730630996
Honestly, I like the special ability spam, mostly because most special abilities aren't giga gamebreaking or have downsides. Though yeah, I agree with the weapon acquisition stuff. Vermintide 2 is cool but it pains me that it wasn't as fun as Darktide.
>>
>>730631040
Do diff 10 solo with no Ui then
>>
>>730629940
>Not picking any anti-tank against the faction that has literal tanks.
There is something to be said for digging your own grave, anon. Obviously there will always be retards who screech about "let me play whatever I want! :( " but I think we can all agree you should be better than that. Bringing a flamethrower to a sniper fight isn't going to win you snowflake points.
>>
nothing. it was goty by a long shot
>>
>>730631040
Joining d9 as level 20 is just getting a team of level 150 to carry you. You're dead weight, you don't got shit unlocked or upgrade, you didn't do anything. Says more about those people willing to carry dead weight.
>>
>>730630730
i prepurchased and loved the game. Used to play D9 only and thought the railgun + shield nerfs were well deserved

enemies were way more fun when they demanded interactivity. Like cracking armour with AT and shooting the fleshy undersides with primaries. You needed every single call-in to count, from eagles to orbitals to supply. The game got boring as shit ever since they buffed weaponry to cheat levels and reduced enemy counts on top.
there's ten (10) difficulty levels. If you found the game hard then you always had the option to turn it down. Meanwhile the game is fucking boring on D10, and you can't nerf yourself with alternatives because everything is OP or useless as a joke.
>>
>>730630987
Nobody was arguing that light pen buffs were making the game easy
>>
>>730631131
You didn't need anti tank on bots before war striders. You'd bring it if you couldn't aim/didn't know enemy weak spots, every bot enemy died in 2/3 autocannon shots if you knew where to aim. AT was a clutch for shitter but it's now almost required because you never know when the game is going to hit you with 12 war striders at once.
>>
>>730631183
I played from the beginning before the retarded 150 shit. You don't know what you're talking about.
>>
>>730631309
>You didn't need
Sure but why would you torture yourself?
What are you saving your AT for?
What else is even worth bringing if its not making the game easier for you?
>>
>>730631261
>and thought the railgun + shield nerfs were well deserved
I disagree about the railgun. I think it was a poor decision to where the ACTUAL issue was purely just a lack of options. That's why even now no one really uses the railgun even though the nerf was undone and got a buff. There's actual options now, on release there wasn't. People were saying that at the time, too.
>>
>>730631281
>THESE GUNS ARE GONNA BE SHIT
>okay they got buffed
>BUT THEY'RE PEN 1 THEY'RE BAD
>they're pen 2
>I MEANT MEDIUM PEN 3 THE BIGGEST ENEMIES IN THE GAME AND ENEMIES THAT ACTUALLY DIE TO LIGHT PEN DONT DIE TO THEM
>AP3 doesn't either and those enemies that die to light pen do die to light pen
>WELL ACTUALLY YOU'RE SCREECHING ABOUT LIGHT PEN BUFFS MAKING THE GAME TOO EASY THATS SILLY
lol, lmao
>>
>>730631409
No torture. It was exceedingly rare you'd be in a situation that absolutely needed it explicitly, other than bad angles.
>>
I forgot to add, since the seething greentext tard above me reminded me, the armor system is really fucking stupid and railroads a lot of the gameplay and load-outs.
>>
>>730631315
Anyone who played the game on release would remember the absolute madhosue chaos bots were on the civ extract missions. Most people are nostalgic for that difficulty. Here you're trying to pretend the game is as easy then as it is now. Typical /v/edditor pretending to play a game he's bitching about.
>>
>>730631409
>Sure but why would you torture yourself?
Only a bad player would think that. The point is that it was fun to bring an AMR or AC or whatever and shoot at their weak spots. They were the precision faction where heavy pen weapons would shine. AT always made more sense on bugs because of charger and bile titan spam.
Now if you don't bring AT for bots you're going to spend half your time getting ragdolled and running away from war striders. They're a garbage enemy and retards think they're fine because muh anti tank.
>>
I bought the game on Xbox and by the time I got my final achievement, I was wondering what the fuck all the hype was about. It's an OKAY game but like another anon said, once you've played 50-60 hours, you've seen everything the game has to offer and there's really nothing left to keep playing for except more boring strategems and War Bonds. I saw a bunch of level 150 people during my time and I thought they were all insane. I got to level 33ish and I was burned the fuck out. I'd rather eat shit with my hands like a poojeet than ever grind to 150 in that mid ass game.
>>
>>730631654
I remember not doing them because it was a waste of effort. There were no tools to adequately control them.
>>
>>730631654
>Most people are nostalgic for that difficulty
Most people hated that mission because it was untested, unbalanced and nearly impossible unless you had 3 guys kiting the bots around the map while the last dude did nothing except run between the 2 doors. It was garbage and you're a dumb nigger for suggesting otherwise.
>>
>>730631824
>>730631881
>game was too easy, but also I avoided the actual hard missions
>>>/reddit/
>>
>>730627893
>NOOO YOU DON'T UNDERSTAND IF YOU FEEL SLIGHTLY BORED AFTER PLAYING FOR 10,000 HOURS AND IT DOESN'T HAVE 6 MILLION PLAYERS IT'S SHIT
>>
>>730626917
This. Had a bud who used arc stuff. He dipped WAY before I did due to arc being nerfed to being unusable. I was a flame trooper(and had other stuff for the bots)but I eventually caved and dipped too once flame became totally useless somewhat recently.
>>
>Sony killed their momentum
>Fuckass battle pass
>Grinding system that's a huge slog makes you burn out faster
>Can't seem to decide what the game balance is supposed to be
First game not making you to chase dailies and battle pass meant it was a lot more fun to just fuck around and do missions.
>>
>>730631824
>>730631881
You could load into a regular bug mission on like d6 on release and fight 2 bile titans and 5 chargers. You didn't play the game if you think it was easy on d9 back then even outside of that bot mission.
>>
>>730630730
The Reddit spacing gives these troons away. Redditors love to rage bait people who actually used to play this game.
>>
Not as good as EDF



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.