[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1768172760179715.jpg (20 KB, 256x330)
20 KB
20 KB JPG
Why does everyone hate the backtracking so much?
>>
Backtracking feels repetitive even if the levels are slightly changed. It's padding the game time.

Plenty of games do this type of shit.
>>
File: 263475487.png (49 KB, 306x306)
49 KB
49 KB PNG
>>730644272
these are the same people who will say they enjoyed yume nikki or any jrpg
>>
>>730644272
I hate the game in general, not just that specifically.
It really feels like Team Silent were completely checked out and wanted to make a final fuck you to everyone before getting scrapped.
>>
>>730644272
>backtrack the last half of the game
>while escorting NPCs
>while being chased by invincible ghosts
It's not scary, it's SHITTY
>>
>>730644272
Because you're running from ghosts and walter the whole time, it's fucking annoying, not scary.
>>
Because backtracking is fucking gay. Any game that makes you backtrack is just padding itself.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.