What makes most TF2 maps so visually appealing?
Actual thought and care went into making them.
check interviews and documentaries about valvethey actually employee people that are passionate about whatever their area of expertise is
highly sexual
>>730674598a timeless, extremely appealing visual artstyle
graphics are fleeting, but art styles are eternaleven if the models are polygonal and some textures lower res, the attention to a specific aesthetic and tone will carry it to the end
Less is more, unironically>>730674694Lmao this retard thinks thundermountain is a Valve mapPants this fraud
>>730675473its in a valve game
The HL1/TFC industrial aesthetic mogs TF2
>>730675538>Double clowned
>>730674598*before 2015
>>730676064nah
>>730674598Good artstyle
Heres your art atyle bro
Baked lighting is king
>>730674598A unique, grounded, and consistent artstyle.
>>730675473>Lmao this retard thinks thundermountain is a Valve mapIt uses the same design language as Valve's maps.retardo
>cohesive art styleThis is a dying art in the modern gaming landscape, as cohesion = we can't make random-ass skins for microtransactions.
>>730679925>Nah bro fucking farm houses are way cooler manfag
>>730680152is this real? wha happun?
>>730680152I like the flatter lighting, makes it look more cartoonytoo bad about all the lost detail though, like the material lighting effects on the weapon models
>>730680474 It’s actually tragic how the move away from baked lighting stripped the game of so much atmosphere. TF2 used to feel like a stylized Pixar warzone-now it’s more like a Source Filmmaker test render.
>>730682517They added so much bloat they had to reduce the visuals
>>730674598hey guys
dunno i only ever played harvest
>>730674598The sprays
I don't get why people keep acting like TF2 is some massively popular and successful cultural touchstone. It was bundled with a few other games and quickly died. It was a cheap VR-chat for autistics before it lost that niche.Nobody actually played it for the game. Any discussion of mechanics or design are things long improved upon by the industry. There is nothing to discuss about this dead game
>>730685560Speak for yourself, been playing since 2011 and still play every week. There are still a good amount of players like me left. I agree that it never was as big as people make it out to be, and unfortunately most of the voices in the community don’t actually play the game, while the veterans who play consistently rarely speak up. The game has been destroyed by a vocal minority and valve’s negligence. The thing about TF2 is that you can’t really get what it offers anywhere else, and despite the bloat it’s still a real time capsule.
TF2 gave me a love for mid 20th century rustic industrial aesthetics