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File: rhem.jpg (111 KB, 824x800)
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You now remember Myst killer RHEM
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No, I don't.
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>>730693527
RHEM?
More like REM Sleep because it's so boring I fall asleep, lmfao gottem haha
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>>730693527
I'm intrigued by this game OP. Thanks
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>>730693527
I still haven't played it but looking forward to... someday.
I just went around the map once and realized I'd have to draw a map because it's a fucking maze. Wasn't in the mood for it that day.
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>>730693576
There are a lot of Myst clones nobody really cares about anymore
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What does it do better?
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>>730694459
it's more confusing kek
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>>730694459
Nothing. It's just a lot of boring environments with barely any story and boring puzzles. It's a downgrade to Myst in everyway.
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>>730694459
Nothing
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>>730694459
It's much harder, and the puzzle density is bonkers. There is barely any story other than a couple amateurish FMVs with some guy saying basically "welcome to my mysterious island!" and then you have a hundred rooms and walkways with symbols scattered everywhere. There are tons of decoding challenges and logic-gate access puzzles. Stuff like "I need the ladder to be raised to get to Room B, but that closes the door to Room A, so I have to raise the water in Room C so I can cross over and hit the switch first..." Note taking is essential.

tl;dr RHEM games are great if you want an autistic buffet of those types of puzzles with almost nothing else
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>>730695551
>>730695560
>posted 6 seconds apart
nothingmind
>>
The 90s had tons of Myst-clones full of obtuse puzzles and mandatory replays because you missed something hours earlier that causes a game-over now. Like you're trying to save your world from destruction but there was some unexplained opaque route you had to follow or the world would be destroyed, try again.



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