Have you ever been softlocked in a Survival Horror game because you wasted all your resources?
>>730702193silent hill better
I could get past the Water Room in the original Re4 as a kid.
>>730702217well on the topic of getting softlocked, silent hill 1's famous solution is to let the player auto-win the final boss without even having to attack it, which is a trick used in challenge runs where you intentionally shoot all your bullets in the room right before the final boss to make it easier
I beat RE3 on Hard with S rank and had mountains of ammo to spare. Boomers were retarded.
>>730702417Ive played Code Veronica at least 5 times by now and I still struggle to imagine a scenario where a player could have any sort of difficulty with the plane tyrant boss despite there being so many complaints of it online. Theres so much ammo in the early game you could easily kill every enemy you encounter and still have enough to spare for the tyrant fights. And even if you get to plane tyrant without ammo you can still rely on the cargo catapult to kill it. I really dont get it. You would have to be intentionally wasting ammo to have difficulty with that part
>>730702193You only have ammo problems if you try to kill every zombie you come across which you quickly learn not to do. Knifing is too shitty and clunky to be a viable alternative so the scarcity in the old games is shitty design that encourages you to just ignore enemies.>I meku gemu where you win by not praying, berry gootoIt's only value is to create a fake sense of tension that quickly disappears. There are games where resource scarcity actually matters and isn't a total joke, resident evil is not one of them.
>>730702604Youre not ignoring the enemies though, youre making informed decisions on what paths you want to clear of enemies and what paths you are willing to leave enemies in, based on the route you are expecting to take in the future. Its strategy
I watched the resident evil movie again40 minutes before zombie
>>730702193I've always killed around 70 to 80% of enemies in the classic RE games and never had an issue. As long you a make sure you kill them and they aren't playing dead you really haven't wasted ammo.
>>730702742Preach.
>>730702193Adaptive difficulty made it so you never ran out of resources. Scarcity was an illusion.
>>730702884adaptive difficulty didnt exist until resident evil 4
>>730702996stfu loser
>>730702265I could too
>>730703014no counterpoint? retarded?
>>730702193The perception of scarcity is more important than the actual scarcity of resources. Look at Pathologic. People post about how they felt stressed out about how hard it is to get materials and even food and water, when in reality farming up thugs for infinite resources was almost free and was one of the few entertaining things to do with your time in that game as you wandered around.
>>730702193Yes it happened in silent hill 3 with the final boss so I never got to finish it which is fine i thought the game sucked ass anyway
>>730702580i shot every zombie i saw and i ended up with only a few pistol rounds remaining on the plane so i had to look up how to beat the tyrant. took like an hour and half if i remember correctly to finally beat it
>>730702193this image is older than half of the fanbase
>>730702193RE4 combat ruined the franchise.
>>730702193Yeah in System Shock 2and while it's not a survival horror, I did basically get softlocked in Riviera The Promised Land because I used all the good weapon items while holding on to the garbage support items
>>730705281Yeah that boss is really fucking hard. I remember I did manage to beat it with the katana after running out of ammo though so wasn't softlocked, you can do it with melee its just much harderOn Hard mode it is a total cunt
>>730702580As someone who played it as a child it's the respawning zombies in the graveyard area. I wasted far too much ammo on them
>>730702580The only time I softlocked myself in CV was during that one part where you go from Claire to Chris. I mean it was easy enough to unfuck myself, I just loaded an older save.
>>730706007I probably should have specified the time you swap in the arctic base after you do the last Steve encounter.
>>730706048Yeah that part is rough if you dont know its coming as a first time player. You know youre gonna fight a boss so u take all of Claire's best stuff to the fight and Chris doesn't get to use those items later. But at least they give Chris his own pistol to start with and the shotgun is unique to him as well.
>>730702742You say that but large crowds are the only way to make that decision making meaningful. In RE1 zombies are so easy to kite you end up just ignoring them 90% of the time as a result. And the hunters and cerberi aren't that difficult to move past either. It all leads to a game where you pretty much hoard all your resources for bosses and at that point it's just an ammo check you're bound to pass
>>730702193>muh survival elements>uses Jill as an example, who is RE's easy modelmao
>>730702193RE4 never had ammo issues. We just thought it had ammo issues because the game doesn't give you a lot of ammo if you already have a lot of ammo.
>>730702193The end of dead space 2. I used up all my ammo on the unkillable necromorph and I forgot to save before the fight.
>>730709857Re6 I doubt anybody play tested this piece of shit
>>730702193Why is the Mexican a pinata?
>>730709857RE4 is modern Resident Evil
>>730709998Hmm...That's a real headscratcher, anon.
>>730709998why wouldn't he be a pinata?
>>730702604This
>>730702193I hate how fucking melodramatic the left one is, no one felt like this when playing the game.
>>730702193No, because I usually play games while expending as few resources as possible. I've never even played Mega Man normally, I do each game buster only. It's actually something I've had to train myself out of because refusing to do cool shit or use items makes certain games boring and shitty. I'm stingy even in modern RE, in classic I ration like the British
>>730710191Some people get immersed in their games, projector.
>>730710257It's just a game Anon, stop being autistic
>>730710191Did anyone feel like the one on the right? Hyperbole is a useful literary device.
>>730702193>classic RE>beat it, didn't look back>modern RE>install 30 outfit and ashley/ada/claire big breast/barefoot mods and play and change ethan into a big tiddy slut
>>730710307>Can't suspend disbelief>Calls others autistic
>>730710316A bit? Playing RE4 after the others definitely felt a bit of whiplash from the enemies dropping so much ammo.
>>730702580It happens when they>Miss the xbow>Never touch the knife so they never learn its actually the most overpowered weapon in the game
People don't want resource scarcity, they want scarcity vibes.
>>730710393Once you learn that RE4 secretly makes the game easier depending on how well it perceives you as doing it will ruin the game for you forever. Use up all your ammo, you'll get more drops for it.
>>730702217You never count bullets as Jill. The game is full of ammunitions and heals everywhere.
>>730702193The knife exists for a reason
>>730702193code veronica x tyrant plane fight. I really fucked the dog on that one
>capcom reduces a superficial aspect that only mattered to brand new players or actual retards>autists that have played every entry 10 times freak out over the removal of something that was irrelevant to themEveryone just used fucking psychoserum tracking monsters has never been a thing you dipshits.
>>730702417The OG?Hard is Normal, is called hard just because, also the game allows you to make ammo so running out of ammo is not a problem.Only time I run out of ammo was in the OG RE1 cuz I was blasting all the zombies I found, by the time I got to the snake boss I had only >>730702417a couple of shotgun shells.
>>730702580It's not about resources. It's the tight closed space. For many you can't shell out a lot of damage before he kills you and moving around with the instant switching camera angles with tank controls is particularly bad in this area, more than in any RE game>t.speedruns Veronica on a daily basis
>>730712915>he doesn't know which areas monsters like to roam or flee when they're almost dead>implying it actually matters once you reached HR and they dropped randomly on top of the monster
modern resident evil is better straight up i dont care bruh
>>730702604ok, try this then
>>730715356re4 is bussin fr fr that game had mad aura ong
>>730715482and thats on gang nigga
>>730715529bro got that ps2 drip
>>730702745its called building tension, retard
>>730702217For story not item management
>>730710191thats how you are supposed to feel 24/7 in REmake
>>730702193can we really call re4(assuming this is meant to be the original) modern RE? A more apt image would have been looking at the pinata in first person view.
>>730705792It ruined whole survival horror genre
>>730715824Its modern comared to boomer REs