[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: terran battlecruisers.jpg (154 KB, 1600x1000)
154 KB
154 KB JPG
Would you prefer to be in command of a smaller spacecraft with a handful of crew you all personally know or a bigger capital-sized ship with hundreds of crewmen and all the logistical responsibilities that come with it?
Also space games thread
>>
>>730730580
I've always been eager to play a space game where you fly in fuck huge capital ships. Never really enjoyed the space dog fighting thing. Unfortunately it's fairly rare for it to be a viable play style even for games it's in. Star sector is the best one I know of where big ships are very viable.
>>
>>730730725
Being in a large ship necessitates that you are part of an organized military force for crew and logistics. Smaller ships are more common since it makes story sense for them to be free agents so the player can do what they want.
>>
File: Rebel galaxy Damocles.jpg (316 KB, 1920x1200)
316 KB
316 KB JPG
>>730730725
You should try Rebel galaxy.
Sequel unfortunately went full dogfight though.
https://www.youtube.com/watch?v=8tCzWom8uEE
>>
>>730730580
Starshatter let's you play both
>>
File: header.jpg (35 KB, 460x215)
35 KB
35 KB JPG
>>730730725
I remember playing the demo of this at one point and I found it pretty fun but it's still not out unfortunately.
>>
>>730730916
Thats fine. The X games have you start in one character shuttles, for the basic starts anyway, and build up to be able to hire large crews for big ships. Flying huge ships in those games is pretty dicey but it makes sense enough.
>>
File: Untitled.jpg (106 KB, 600x465)
106 KB
106 KB JPG
I want ships so big that nobody on the bridge is even aware of the fact that there has been a violent mutiny going on for weeks on some forgotten shithole part of the ship
>>
>>730730948
Rebel Galaxy is an absolute piece of shit game, I can't even understand how it ever got a sequel to begin with.
>>
>>730730580
A X-Box size ship so I can double as a captain and city mayor. Obviously played as city builder.
>>
File: 1671540938930294.jpg (1.49 MB, 3000x1687)
1.49 MB
1.49 MB JPG
>>730730580
>Also space games thread

My cockpit is ready.
>>
>>730730580
I like being one person in a small ship that's so fucking fast I don't even need weaponry.
>>
>>730730580
Capital ships all the way.
>>
>>730731667
It sold just well enough to make a profit for the developers that made it. Pretty basic stuff financially.
>>
>>730730580
Tiny crew in a huge ship. It's the freighter life for me.
>>
>>730731914
why don't pilots just use a keyboard? wtf is the point of all this random shit
>>
>>730732453
Based
https://www.youtube.com/watch?v=pSB4Uo3xG-I
>>
File: kino.jpg (121 KB, 1024x539)
121 KB
121 KB JPG
>>730730580
>bigger capital-sized ship with hundreds of crewmen and all the logistical responsibilities that come with it?
This one. I want all the men under my command to faceless grunts wearing cool uniforms. I could care less about quirky companions and girlboss romances.
>>
>>730730948
love this game, sid meier's pirates in space with blues saraceno as backing tracks, lacking in boarding actions unfortunately but what can you do. simple, to the point, fun
>>
>>730730580
>a bigger capital-sized ship with hundreds of crewmen and all the logistical responsibilities that come with it?
name five games
>>
>>730730580
I want both. I want a Firefly inspired space western focused on a small crew making their way through space, but with space travel actually playing a major part in the gameplay. Games either have detailed characters and awful space travel, or detailed space mechanics and awful and generic companions or crew.

I also want a capital ship game that successfully blends cool space combat and ship management. Battlestar galactica would be my example here.
>>
>>730732575
Flight controls need variable amounts of input. The rest is just role playing like pilots. Though I suppose having some of the stuff light up indicating their own status also helps. Some flight and space sims get in depth about which systems are actually on and off, and do factor in to how much power is available for other things.
>>
>>730730725
There's Angels Fall First
>>
File: 201310_20251230093106_1.png (1.75 MB, 1920x1080)
1.75 MB
1.75 MB PNG
>>730730580
I'm at that point in X3 Albion Prelude where it's non-stop capital ship battles for plot reasons. Fucking sucks, I like it most in X games where you're just one dude in a fighter with a factory or two producing food or energy.
>>
>>730733127
I understand that enthusiasts are just role playing, and that it reflects real cockpits. What I'm more wondering is in real life, what is the utility of having all of those knobs and buttons, rather than just having a central console with a keyboard. for example, throttle up, throttle down.. You could easily just use page up/down, or manually type figures in if you need something more exact.. same for toggling weapons, or radar settings, etc, or paging through telemetric data for the plane.
>>
>>730733053
Repton, Call of duty, Mario Party, Subnautica and Infra Arcana.
>>
>>730730580
how about a bigger capital-sized ship with several smaller sized ships. That would make it rad
>>
>>730733553
In real life most controls are analog and physically move things on the plane when you use them. It's important because it gives better physical feedback on how the plane's handling, and there's less stuff to potentially go wrong.
>>
>>730733662
i see, interesting. That makes sense then
>>
>>730730580
There hasn't been a good capital ship sim since Bridge Commander.
>>
File: 1671541075474945.jpg (313 KB, 1281x853)
313 KB
313 KB JPG
>>730732575
>why don't pilots just use a keyboard?
In the future they will. You are talking about drones, right? pic related
>>
>>730734230
That chair looks pretty fuckin comfy
>>
>>730734230
Yeah that looks more like what I would imagine a modern cockpit to look like, but even if you look at F22 cockpits they don't look like this at all
>>
>>730734452
*keyboard wire gets damaged mid-flight*
Whoops there goes your entire aircraft
>>
File: 1660256454431391.jpg (170 KB, 1200x726)
170 KB
170 KB JPG
>>730734378
24/7 operator chair
costs at least $2000
the cleaning lady is standing by with a wet disinfect towel when your shift ends and the next guy's shift starts to wipe the leather as quickly as possible and minimize turnover
>>
>>730734562
>wire to throttle gets damaged
WHOOPS
>>
>>730734895
*pitches up to slow down*
*pitches down to speed up*
*pulls the engine fuel shutoff to stop the engines*
*extends flaps for drag*
*extends landing gear for drag*
A lot of things you can still do with no throttle. Can't say the same for a digitally controlled plane.
>>
File: 1660253817517187.webm (187 KB, 616x552)
187 KB
187 KB WEBM
>>730735017
>*pitches up to slow down*
>*pitches down to speed up*
Captain, we are in outer space.
>>
>>730734895
>>730735017
Also each individual engine has their own thrust lever. You'd need them all to break to fuck your plane's throttle.
>>
ev nova
>>
>>730734634
if I ask nice will she give me a handjob while I establish greater israel?
>>
File: 715318135.jpg (246 KB, 800x1141)
246 KB
246 KB JPG
>>730730580
>small ship with crew or big ship with crew
I want a freelancer remake. Surely it cannot be that expensive to make.
>>
>>730735106
If you read up further, the discussion is about planes
>>
>>730731914
sweet setup
>>
>>730734895
I imagine those wires are made to be quite a bit beefier because of their importance. But also planes or jets with multiple engines can fly with just one. Even commercial airlines can glide with no thrust whatsoever, just very much not ideal. That Hudson River landing years ago was proof of that. For jets in particular I think the F18 has engines on it so powerful they technically don't need wings to fly, it's more of a rocket with flight controls. Whereas the F16 is so nimble a pilot managed to dodge like 6 surface to air missiles by pure rolling and shit alone, his flares bugged out. Aviation history is kind of wild.
>>
File: 1726361663526909.png (1.98 MB, 1920x1080)
1.98 MB
1.98 MB PNG
>>730735183
There is no UP in space, but there is a BOTTOM.
>>
>>730735167
Play Underspace
>>
File: 1740564207542956.jpg (474 KB, 1576x1000)
474 KB
474 KB JPG
>>730736365
The only game which sort of feels like freelancer was everspace2 but the ships look like legos and it doesn't treat itself seriously
>underspace
I saw the giant space serpent/worm and noped out, i don't want fantasy shit in my scifi space game.
It's sort of sad that there's no microsoft to rein in Roberts, so he's off into deep space chasing space whales with other people's mortgages.
>>
>>730736142
F15* not F18.
>>
File: 1726350322554860.png (1.45 MB, 1920x1080)
1.45 MB
1.45 MB PNG
Flying capital ships is boring. You're not maneuvering, you're just transporting 3000 souls to the edge of weapons range and pressing a button to launch long range weapons, then watch a blip on the computer screen go from blinking to confirmed kill.
>>
>>730736884
>want fantasy shit in my scifi space game.
The nomad parts of freelancer were the best parts and that shit had no fucking basis in reality



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.