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>I'm now seeing twentysomething youtubers praise Skyrim as a masterpiece because it was one of the one games per year their mommma bought when they were 8 years old so they played it for hundreds of hours because they had no standards

Why didn't we gatekeep children out of video games?
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>>730778732
Oblivion>Morrowind>Skyrim

Ideal TES would be Morrowind RPG mechanics leveling and lore with Oblivion quests and Skyrim graphics
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>Skyrim was the last good Bethesda game
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>>730778732
go to bed gramps
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>>730780820
who are you quoting girl
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>>730778732
What are you mad that nostalgia exists you retard?
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>>730778732
>it was one of the one games per year their mommma bought when they were 8 years old so they played it for hundreds of hours because they had no standards
This was me when I was 13 and I thought Skyrim was shallow, mindless slop even back then. My disappointment only grew the more I played the game, saving and reloading dialogue options and realizing nothing changes because Skyrim is not an RPG. I remember I could finish quests by just blindly following the quest marker without paying attention or knowing what the fuck was even happening. I remember thinking "why is the game letting me do this?"

I really think that Skyrim is such an obviously shitty game that even a child should be able to pick it apart with ease. Most of the criticisms are just common sense. If you're an adult and you think Skyrim is a masterpiece then you have no excuse, you're just a low-IQ retard.
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>>730778732
not an argument
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>>730778732
https://www.youtube.com/watch?v=5pa6SGYWADU
This is you
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>>730781169
I think video games are better in every possible way (other than the death of AA games)
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>>730781295
I would not say every other way but we've had major QoL improvements and standards of game design that have been a boon, such as save points or live systems. Still, about anything buisness wise is where the downsides are.
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>>730781095
every zoom zoom on /v/
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>>730781407
>standards of game design
This is the main thing restricting modern game design and killing creativity
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>>730782530
blessing and a curse. If you want something that feels or plays like X, there's likely a sequel or spiritual successor out there. I do hear you though, it doesn't all have to be confined to deriving from another system, but there are no shortages of elements to elect to take a creative spin on while using other systems that are proven well.
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Skyrim has been normiecore since it came out. It sold a fuckton. Do you know remember when EVERY single YouTube comment section was just those stupid arrow in the knee jokes?



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