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>"MODS SHOULD BE FREE!"
>why?
>"because... because they have always been!"
not an argument
>"because mods are low effort, they suck, so modders don't deserve money!"
but you say mods can single handedly fix a game like skyrim and that without mods the game is not worth playing so how are they low effort?
>"because... because they just should be free, shut up, I am too poor to pay for them!"
oh so that's the reason
>>
>>730809350
Who are you quoting
>>
>>730809350
They're not going to let me nude Jill if they put modding behind a paywall.
>>
>>730809350
I'm one of those people that think paid mods are fine but I myself would never pay for one, does that make sense?
>>
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>>730809606
This.

I would never pay for a mod. But at the same time I can't blame someone for wanting to get paid for their work. There is nothing wrong with not wanting to pay for mods or pirating them, but the moment you start demanding people to create high quality mods for you for free you're just being a whiny leech.
>>
>>730809350
I'm not spending a dime on games, and I'm sure as hell not throwing a single cent at modders.
Paying for software that could be basically infinitely replicated with virtually zero cost is peak cuckoldry.
>>
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>>730809350
>not an argument
Prove it.
>>
>>730809823
>Paying for software that could be basically infinitely replicated with virtually zero cost is peak cuckoldry.
This is so retarded, with this logic nothing would exist other than open source garbage abandonware, because why would you assemble a huge team and spend thousands of hours and millions of dollars making something you can't sell?
>inb4 retards nitpick the 0.00001% of open source software that works fine
>>
>>730809350
>someone makes X mod and sells it
>someone else buys X mod and then releases it as Z mod for free
What now?
>>
>>730809976
No, the logic is totally sound and the whole setup works in reality.
Thankfully, we have golems like yourself who fund the software we download for free.
>>
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>someone makes paid mod
>report it to the company
>laugh when it gets taken down
>>
>>730809350
kike rats at it again
>>
>>730809976
Thank you for your service paypig.
>>
>>730810149
Nta but you're just a parasite.
>>
>>730809350
fuck you
mods should be free because they're voluntary and nobody is twisting your arm to undertake the task of unraveling the shitty spaghetti code that made skyrim a piece of shit.
the only pay you get is the glory and the potential recognition of actual bethesda devs, which might translate into a job opportunity or some shit. other than that, donations are fine, and if it's not an official part of the package that I purchased when I bought the game, then you niggers can hit the motherfucking street corner if you want some pity cause I'm fresh out of fucks to give.

if you do make mods and they make the game better then I do appreciate your efforts, don't get it twisted. it's just, if you expect a paycheck then get a job nigger.
>>
>>730809494
pajeet is schizophrenic
>>
After seeing the entire PC community revolt at Gaben when he tried this jew shit, you'd think devs would lear to not try this shit again.
>>
>>730810264
Parasitism is a successful strategy.
>>
>>730809350
Mods should be free because the continuous commercialization of society, turning previously free public goods into paid services, is unironically a solid 50% of the west's downfall.
>>
>>730809350
Mods may be paid only if it's something done by the modder and the money goes entirely to them. A lot of these paid mod initiatives are just a ploy for middlemen to piggyback off other people's work
>>
>>730810269
>mods should be free because they're voluntary
What software isn't voluntary?

Is there any software being coded by slaves or by people that are sleepwalking?
>>
>>730810352
Gabe was right and people charge for mods more than ever.
>>
>>730809350
>Pay for the broken game
>Pay for the mods that fix the game
>Game is now 1000x more expensive
Fuck off, make everything free
>>
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>>730809350
>p-pay for my-I mean their mods!
No
>>
Bethesda got away with it so now every other retarded indie trash company think they can also get away with it lmao.

Nexus also force people to pay up to get benefits. Everything has to be monetized when the economy is shit.
>>
>>730809350
>if you think its low effort and it sucks then why are you so desperate to specifically use the paid mod when there's free ones???
>REEEEEEEEEEEEEEEEEEEEEEEEEE
every fucking time
>>
>recolor a rock in a game somebody else made
>now has the audacity to charge money for it
modders are parasites that don't deserve anything
>>
>>730809350
>LITERAL WHO TWITTER SCREENSHOT THREAD
CLEAN THIS SHIT UP JANNIES
CLEAN
IT
UP!!!
>>
>>730809350
>why?
Because it is my preference, I know anything ont there is a work of passion. Why do you need to be paid for making a mod? Are you poor?
>>
Did none of these niggers learn from the mistakes of Bethesda implementing paid mods for Skyrim?
>>
>>730809350
Mods should be free, they should also have a fully open liscense. Otherwise you end up with everything being dead and lots of drama.
>>
If you pretend to care about IP law, then yeah mods should be free. Tweaks and optimizations definitely do not change enough to be transformative use. Any mod that adds new characters or models from existing properties would violate copyright law. Your only argument would be for a massive overhaul mod, but in most cases the underlying code is still the original owners so even then it probably wouldn't be okay under transformative use.
>>
>>730810417
>Is there any software being coded by slaves or by people that are sleepwalking?
yes, yes there is.
>>
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in a world where modding is full of attentionwhores and trannies, paid modding STILL brings out people who are somehow worse
>trial versions of mods
>cut down versions that are nothing but advertisements
>stolen content reposted for monetary gain
>scams
>endless patreon milking projects
>>
>>730810657
>you end up with everything being dead and lots of drama.
but you get that anyway?
that's why you have shit like 20 modloaders that are all incompatible with each other for minecraft
or mods that instantly crash your game if it detects mods the author doesnt like, as in skyrim or sims 4
>>
>>730810657
Technically they do have an open license, you can't own a mod unless you own the IP, but yeah there are some very gay distribution websites out there that seem to think they need to play mod police
>>
>>730810550
>modder has no job
>starts charging money for something he do as hobby

Maybe people should tell them to go work at McD like people did 15 years ago eh?
>>
>>730810515
>you WILL code a website that centralizes mods, lists requirements, and has a built-in client to automatically manage them and download them, you will provide all these for free, and you CAN'T charge to merely skip a 5 second timer to download each mod
I will never understand leeches. Just pay the 5 fucking dollars so these people can eat, download what you need and unsubscribe

Managing these communities is some people's actual 5-11 job
>>
>>730809350
white people have always made mods as a hobby. pajeets hate the idea of any work that goes unpaid so they want to monetize everything in existence
>>
Mods work because someone honestly wants to make a change in the game and go about doing it and share that with the community
If paid mods were popular you will just see passionless shit trying the monetize the bare minimum effort.
You see the same thing in the flash game to Indy game shift in the industry. Now every good Indy game has to compete with dozens of low quality passionless cash grabs
>>
>>730810550
Okay so just don't buy the mod this is a non-issue for you
Do you also get mad when you see a low effort product in the market?
>>
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>>730810851
obsessed whitoid
>>
>>730810748
No. There are several Minecraft mods with closed licences. You cannot modify and redistribute their source, so even if they're abandoned, there isn't much you can do to get them working on newer versions of the game. See IC2.
>>
>>730810892
>you dont understand I HAVE to use the paid mods
>>
>>730810702
This should be obvious but paid mods only happen when the game officially supports it. OP is posting a tweet from hytale's creator saying they will officially support paid mods. This is absolutely okay by IP law.
>>
>>730810357
It's still a subhuman thing to do and should be punished.
You're literally calling yourself a parasite.
>>
>>730810780
Funny huh? Bethesda.net has every mods that could be on Nexus except degenerate shit.

Just put more ads on your sites and encourage people to not block them so they don't have to pay to keep the site up later.
>>
>>730809350
Because these specific developers are historic turbo-kikes too exploitative even for Microsoft.
>>
>>730810968
>This should be obvious but paid mods only happen when the game officially supports it.
lol????
no the fuck they dont
nigga paid modding has existed even before fucking bethesda tried to make it official, the entire reason they tried to make it official was because they wanted a cut of the existing market
>>
>>730809350
There's literally nothing wrong with paid mods.
Modders are performing labor. Some do it for free. Others ask for money and some people value the mod enough to provide said money.
Don't think the mod is worth the money being asked? Easy: either ignore it or download it through alternative means without paying. It's not rocket science. Crying like a bitch about it is just pathetic honestly.
>>
>>730811057
No one is defending these paid mods, they are illegal
>>
>>730810352
>supporting a redditor viewpoint
Yikes.
>>
Nuke india.
>>
>>730811072
Maybe they should get a job.
>>730811103
Imagine the smell.
>>
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>>730810921
>>
>>730810962
It's not legal to have a closed license on a mod if it contains anything from a game you did not create/own the IP for. Anything. And I don't know a lot of "mods" that are 100% original assets, or they wouldn't be a mod.
>>
>>730809350
Mods can be paid, I just won't pay for them and I will make fun of people that do pay for them.
>>
>>730811098
No, they aren't
the only "illegal" modding that exists are things like romhacks or recompiles of entire games
>>
>Make wicked whims, a porner coomer mod aimed at women
>literally 5 figures a month on patreon
>>
>>730811098
>eula is enforceable when it serves my purpose!
>>
>>730809350
The monetization of everything is true the wh*te man’s true legacy
>>
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>>730809761
>aquajeet has a good opinion for once
I knew you had it in you. No one is forcing mod creators to work for free, but I'm not paying 5 bucks just for big titties in Skyrin.
>>
i'll download the mod for free regardless of if it's paid or not
>>
>>730811004
What are you going to do about it my golem?
You can't even reach me.
>>
OP is jewish
just let this thread die
>>
I dont see the problem with paid modding
>let the nigga grift retards
>he gets paid
>he makes more mods
>I get them all for free anyway cause im not paying shit

you really have to be brown or low iq if you think someone is forcing you to pay for that shit, just pirate it you fucking retard
>>
>>730811158
>It's not legal to have a closed license on a mod if it contains anything from a game you did not create/own the IP for. Anything. And I don't know a lot of "mods" that are 100% original assets, or they wouldn't be a mod.
Mods don't typically use the game's assets as part of their distribution.
>>
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>>730809350
>>"because... because they have always been!"
>not an argument
Actually it is a perfectly valid argument. The moment you monetize something which was previously upheld out of passion, you begin a gradual decline in the quality of the medium. Capitalism sinks in its claws and the hobby becomes a marketplace. Less and less effort gets spent on the product and more and more on advertising. Corporations take control and minmax the enjoyment out of everything for financial gain. This is not a possible side-effect. It is an inevitable fate. There are countless examples of various communities, services, and hobbies, across the internet, succumbing to this same fate, with YouTube being one of the most infamous examples.

If your passion alone does not compel you to invest time and effort into something then do something else. If you want your hobby to become a hyperreal hell hole like YouTube, where all content is simulacra of simulacra, all communication is endless loops of symbols linking to other symbols with no anchor to reality, where irony is used as a style in and of itself rather than a critique, where thumbnails advertise engagement rather than the product, then go ahead and ask for money. This will be the end result of your greed.
>>
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>>730811460
Good post.
>>
>>730811459
the mod requires the full game to function. the modder does not own the IP or the game, ergo they cannot legally copyright the mod.
>>
>>730811542
You're not distributing either
That's not how copyright law works retard
>>
>>730810352
if valve stuck with it you'd have threads full of steamies running defence for paid mods. same as on disc DLC, lootboxes or microtransactions before. people will grow to love getting ass fucked.
>>
>>730811460
Youtube content has been better than ever. You can still watch the content from 2006 if you want, the difference in quality will be clear. Yes youtube is filled with marketslop, there is also more good content than ever, you just have to look for the diamonds in the mud.
>>
>>730809350
cope
>>
>>730811680
I will download your mod, make any arbitrary change I want, redistribute as my own, and there's nothing you can do about it. cry nigger.
>>
unless the mod is guaranteed to get patches forever when the base game updates, then sure. but obviously thats not going to happen. you wiull pay for a mod that gets abandoned
>>
Modders can release their mods however they like. I'm just not going to pay for them cause I'm not a cuck bitch. And we'll just see how well the paid mods market does. No sweat off my back.
>>
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>>730811530
Fixed it.
>>
>>730811831
yes? thats how it fucking works dipshit
>>
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There is not a single modder who has ever paid the rightsholder for a license to legally profit off whatever game is being modded.
>>
>>730811136
I agree.
The people complaining need to stop being NEETs.
>>
>>730811832
Payment is what ensures software is updated regularly. If the mod is paid you can somewhat trust it will get updates, otherwise the modder's reputation is put in jeopardy and no one will buy their mods again.
>>
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>>730811760
>Youtube content has been better than ever.
At least make it believable.
>>
>>730809350
I know jannies do it for free but do mods also ?
>>
>>730811970
>Payment is what ensures software is updated regularly
Modders are actually under no obligation whatsoever to update their mods just because you paid for it so that's a lie.
>>
>>730809350
>start charging for making mods in your free time
>mod isnt super polished but it works
>no one buys it
>huhh?? you guys are supposed to support my hobbies!!!
>>
>>730809350
>"THINGS SHOULD BE MORE EXPENSIVE!"
>why?
>"because... they can be!"
not an argument
>"because mods are low effort, they suck, so modders deserve money!"
but devs can't make good games so why shouldn't they just charge the players and community to fix it and then profit off selling the fix?
>"because... devs should make games that aren't shit and not profit off the community fixing their slop!"
oh so that's the reason
>>
>>730811919
This. If modmakers want money, that's fine. In that case, a portion of their proceeds should be taken by the makers of wjatever game they're profiting from. Fair's fair.
>>
>>730811970
my copy of max pain on steam doesnt work despite paying for it 10 years ago. the only solution is to.... download the fix provided by modders.... for free....
>>
>>730811919
Correct. Because there's absolutely no need to pay the rightsholder as their product has increased in value by receiving mods.
>>
>>730809350
Paid mods never work. They either become forever projects or no one even plays them.
>>
>>730809350
Mods are made to break the taboos of the industry. Mods exist to turn games into porn
Pornography is what needs to be free, again, as a fight against taboo.
>>
>>730809761
If you're going to demand money for mods why not just make your own game or license/sell your work to the publisher? Or get contracted/employeed by them? Personally I think it would be ok for bethesda to compensate the modders for making their games for them.
>>
>>730811760
And what do you have to say about the ratio of good to bad content, or the amount of time spent searching for diamonds amongst the shit? If you really honestly prefer that state of things then we have nothing left to talk about since our core values are clearly worlds apart.
>>
>>730809350
Okay, I'll pay for your mod.
I expect full compatibility with any other mod I might want to play with, continued updates for at least as long as the base game is being updated to maintain that compatibility, and a minimum 12 hour window every weekday during which I can contact you for support in case I encounter technical issues with your paid software.
No, I don't think any part of what I just said is even slightly unreasonable.
>>
>>730809350
Because the modders usually use other mods to make their mods work, when you download one mod, you suddenly need 6 more, then those 6 more also has dependencies.
>>
>>730809350
Paid mods are just amateur DLCs
>but you say mods can single handedly fix a game like skyrim and that without mods the game is not worth playing so how are they low effort?
So you want people to pay for a fix?
>>
How the fuck are people stupid enough to try to make paid mods?
>make mod people want
>paywall it
>everyone either pirates it, forgets about it, or someone makes a free version of it
Mods are optional, if you're giving people the choice, they're going to go with the cheapest (free).
>>
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>>730809350
Minecraft already has paid mods, and it's not just a bedrock thing. There's a bunch of java mods which are paywalled. Hytale didn't start this mess and it's just a symptom of the minecraft community being trash.
>>
>>730811760
give some good examples youtube content from the past month. (BONUS: no videos under a million views)
>>
>>730812709
>BONUS: no videos under a million views
why
>>
>>730811831
Except there is. You'd get sued for copyright infringement. Be forced to take it down and pay legal fees.
>>
>>730812774
Because those guys are barely scraping by on patreon money
>>
>>730812709
https://youtu.be/pP_sVFhO9kw
https://youtu.be/JNIowUAm6f0
https://youtu.be/ATVT-rLKaJ4
>>
>>730809350
>make a small free mod
>kidgroomer98 gets his discord to harass and mass report you because you added the same functionality he did in a $5 mod
>>
I will never pay for a mod and I believe those that charge money for mods should be legally prosecuted for stealing business from the original product's owners.

Make your own fucking game. Don't try to squeeze me with something I already enjoy.
>>
Mods should be free because you can't make money off of somebody else's product, retard
>>
>>730810176
Hero. Champion. King.
>>
>>730811453
I bet you claim to hate jews while fully supporting everything that makes a jew a jew.
>>
>>730809350
The most I’ll pay for mods is to pay the $5 convenience of getting Nexus Premium for 1 month and immediately cancelling, so I can conveniently download the 500GB of shit I need for a fresh Skyrim install.
>>
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>>730809350
It's crazy how programmers will write software that billions of people use every day and give it away for free.

Meanwhile teenagers and students are losing their minds over someone mirroring their copyright infringing sloppa mod.

"The modder scene" ruined modding. Fuck modders and fuck riggers.
>>
>>730813251
yeah because im going to stop using my bank account because i hate jews
shut the fuck up niggy
>>
>>730812935
Mission Complete- NO BONUS
>>
>>730810352
>gabe
Wasnt that bethesda?
>>
>>730809350
You will be paid as much as the developer of the game is.
>>
I fucking love paid mods
>no copyrighted content
>no ported assets from other games
>either someone cucks himself by making a framework mod free that everyone else will make money off of by building on top of it (very ethical)
>or everything is paid and you get nickel-and-dimed just by assembling some dependencies together
>despite it being paid software you get the same compatibility/quality assurance and tech support as free mods (none)
>babby's first blender bikini mod costs like one third of the entire game they are modding for (extremely ethical)
I FUCKING love paid mods and nothing makes me feel fuzzier inside than the thought that some neet trannies on the internet will finally afford their monthly estrogen dose because I paid for their hard, hard (unlike their dysfunctional cocks) work.
>>
>>730809350
Paid mods will always, ALWAYS, result in low quality jank that is pumped out in an effort to sucker as many people as it can into buying. No one will want to make one high quality mod that has thousands of items and sell it for 20 bucks. That might result in a decent profit, but it is inefficient. What WOULD bring in money is making thousands of singular mods for a group of items that have no real rhyme or reason and sell it for 2 bucks a pop. Suddenly each one of those gets a million sales and you are making far more profit. Greed is the opposition to innovation. This was the exact thing that was warned about with Skyrim modding going paid and it happened, but apparently people don't fucking learn. Mods should remain as passion projects, because the second that money gets involved, all thinking of "wouldn't this be cool?" Goes out the window, especially when implementation becomes a nightmare. You introduce the corporate mindset, deadlines have to be met and things that are too ambitious get left on the cutting room floor. It makes a gray blob mess of same ideas and people competing for attention in the most tasteless ways possible. You aren't going to get a Jojo's Bizarre Adventure mod where you can get a stand by exploring and finding a meteorite and making the stand arrow. You won't fight enemies with random stands. You won't have non-combat stands that completely change the way you play the game. You'll just start the game and a menu will say "choose stand" and it will have Star Platinum and The World in the most basic implementation possible, 20 bucks and you'll say its great.
>>
I think all mods should be allowed. The internet started in true libertarianism and that's how it should have remained. The current state is deeply saddening
>>
>>730809350
Well first of all, mods should be free because I am not paying for them lol. I'll pirate a mod if I have to.

Secondarily, I don't really know the legality of selling mods that use your IP/copyrighted material and they're making money off of it. In the US, at least, I know you have to defend your IP if someone is making money by selling it. If I make a FREE pokemon fan game, it is legal. If I SELL a pokemon fan game, nintendo rapes me in the asshole.
I feel like that has to be a part of this. If I make a Skyrim mod that uses all of their assets and remixes it and then I make money I am literally stealing their IP. I think the way previous attempts at this got away with it was by curating the mods and then giving the IP holders a %, this makes it so like they are licensing it out instead of not enforcing it.

If they don't take a cut, but allow players to sell their copyrighted material remixed via a mod, are they screwing themselves legally?
Also, what about mods that are using totally different IP material? Can I sell Mario hats? Zelda caps? Do they have to enforce that? I feel like allowing mods to be sold kind of creates a massive legal headache and just saying "It is all free you cannot sell anything" makes it so Nintendo cannot really get mad at you.
>>
>>730809350
A paid mod is fine if you're not using someone else's work. I won't buy it, though. Paid mods that use other peoples work are one-star-six-spikes, though.
>>
>>730813640
I don’t know how anyone can look at the fucking Bethesda Creation Club or whatever and say "yes, these paid mods are a cut above the rest and are truly worth paying for."
Half of them are "talk to this dude, get a reused generic line of dialogue, receive overpowered item."
>>
>>730813946
>Half of them are "talk to this dude, get a reused generic line of dialogue, receive overpowered item."
Half of them are Pip-Boy reskins and ̶H̶o̶r̶s̶e̶ Power Armor
>>
>>730809350
>fix a game like skyrim
impossible
>>
>>730813640
>what paid mod apologists imply will happen
Competition and financial incentive will breed the highest production works of art!
>what actually happens
Everyone and their mother tries to game the system to earn a few bucks, flooding the marketplace with the laziest derivative slop they can get away with
>>
>>730809350
If your mod costs money I am simply going to pirate it.
>>
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Okay, then I'll just start pirating mods.
>>
Sure you can charge money for you mod. I simply won't use it and neither will 99% of the modding community.
>>
As a modder, I feel that paid mods stifle collaboration and create an unhealthy modding "ecosystem." People will either have to reinvent the wheel over and over or expect their users to pay extra for other people's mods to use their mods (also bad business sense). And compatibility is a pipe dream.
>five different mods add apples
>have five different apples in your inventory that all look different, have different effects, don't stack, and are used for different purposes
>have a mod that adds hunger
>not all of the apples are counted as "food"
and so on. Better for it to be like Morrowind's modern modding community where things are much more open and integrated.
https://wryemusings.com/Cathedral%20vs.%20Parlor.html
>>
>>730809350
the real issue with paid mods is the clusterfuck of mod dependencies really. if you make a mod that requires another mod to function, what's stopping that modder from asking for a piece of your pie? now suddenly nobody can use a handy framework mod because they want to get paid, which means mod quality in general is lower because of it.
>>
Paying for mods is the equivalent of paying for fanfiction
>>
>>730810550
Do it yourself then, kiddo
>>
If you wanna charge money for your mods you should just get hired as a dev instead of working for free. I'm not paying for your hacked together shit.
>>
>>730813640
Mods being free literally enables more and better mods to be made. Countless cases of mods that require other mods or are built off of other mods. Like this anon said >>730813637
>>
>>730809350
Because it is illegal for them to profit from the mod in many countries retard.
>>
Remder that It wasn't Bethesda who began the Paid mod shitshow, it was the FSX Community who widespread this shit and the Minecraft community took from it
>>
>>730814234
This.
Minecraft was a clusterfuck before people finally got their shit together and made some things so that the 17 different copper ores/ingots you introduced across all your mods were merged into a single item.
>>
>>730814476
And even before that, it was the Sims
http://paysites.mustbedestroyed.org/
>>
>>730809350
Price us determined by the market. As I will not pay for mods then mods should be free.
>>
>>730812303
That's not how laws work.
>>
>>730809350
Mods should not be paid because it will lower, not raise the quality of mods, it will introduce incentives for a lot of bad behaviors that don't exists with free mods, and because getting something for free is better than paying for it. The best mods, and the best creative works in general will always be driven by passion, not profit.
This anon >>730810406 is 100% correct as well.
>>
>>730809350
You can make a paywall for your mod all you want, but you're not a multimillion dollar company who can afford drm and denuvo, your mod will be pirated the fuck out. That's what happens with ffxiv mods, it's very common for them to have paywalls, so there are entire discords dedicated to sharing them
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>>730809350
>>"MODS SHOULD BE FREE!"
>>why?
>>"because... because they have always been!"
Exactly. Do it as a hobby or make your own fucking game and sell it. And any game that supports paid mods will never get a single Zimbabwean Dollar out of me.
>>
>>730814401
My pet peeve is MMO coomer mods. They always depend on someone pouring thousands of hours reverse engineering the dogshit gook engines, building mod managers/injectors, reverse engineering the asset format and writing plugins to export and import models/textures into editors etc. And that shit is always free. And then some guy just uses all that to port a swimsuit and go yep, that would be $10 on my patreon please. Hurr all work must be compensated but not work of the guys who build the platform to enable me to make money, fuck those guys they can keep doing it for free.
>>
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>>730809350
>>"MODS SHOULD BE FREE!"
>>why?
Because the mod user community does not want to pay for mods. They are explicitly telling you this and you refuse to listen out of hubris and greed. They would rather not use your mod/pirate it than pay for mods. You may proceed to put a price tag on your mod, and we may proceed to laugh at you.
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>>730809350
>
if you see a company owner spew this PR bullshit, you can, with 100% accuracy, already tell that they're hyperjuden ready to drop the most vile monetization scheme known to man.
reminder that this is the same guy who pushed FOMO "Ranks" on children on his garbage minecraft server that were so fucking abusive that mojang had to step in and specifically make it against their TOS, which in turn led him into making his own minecraft clone.
>>
Best mods I ever played have overhauled entire games and their mechanics, for free.
Every paid mod I ever saw were for mainstream games and most are barely one step above AIslop texture replacements or model changes.
>>
>>730815468
>>730814854
>>730814234
I am a Big Time Modder(tm) with some pretty big hitting (6 digits) mods under my belt and I've never charged a cent for them out of principle.
This has made people appreciate my mods more and voluntarity sign up for my Patreon, which pays my bills.
Fuck these greedy bastards. You literally do not need to charge for mods. If you don't agree, you're just a greedy cunt
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>>730809350
>you should pay for something that the creator has no legal obligation to ensure functions or is guaranteed to receive technical support
LMAOOOOOOOO no
>>
>>730815930
based
>>
>>730809350
Because creative efforts inevitably turn to shit once profit becomes your priority.
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>>730815930
>bragging about being a panhandler
>acting as if this somehow makes you superior to people who demand payment for their mods
lmao. Anyone who accepts money in any fashion for mods is a huge fag. Especially (You).
>>
>>730809350
>P-PAY ME!
Nah faggot lol
>>
>>730810515
>Nexus also force people to pay up to get benefits
Nexus is a platform, everyone is interested to keep it going.
>>
>>730816332
I quite literally do not advertise the URL to my Patreon. People either find it by googling it or by word of mouth (ask on my Discord, a patron links it)
Cope, stay poor, mad unemployed and balding, nigger.
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>MFW retards purchase glorified GZDoom WADS on Stee'
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gonna need a lot of paid mods for this one...
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>>730809761
>paid for their work
You're working on their game. Ask the devs to pay you
>>
>>730809350
Mods should be free the same way water should be free, and the same way air should be free; it's always fucking BEEN free until greedy cocksuckers started trying to make money off of them as middle-men. In other words, developers are trying to make money off of what used to be free hobbyist labor, and now they're convincing rubes like you this is a good thing.
It's not. They are actively conspiring to scam and fuck you, and you're happy about it because you're unironically just a weasel cocksucker, and you like sucking suck and doing what your corporate overlords tell you.
Buying paid mods is fundamentally immoral because you're not only allowing the corporate erosion of a free service, you're literally paying for it too. That's disgusting. Disgusting, short-sighted, stupid.
>>
>>730816332
patreon has been a huge positive for art. yeah there are people out there that already have a patreon set up and advertised for their 0.0.0.0001v game but I see far more people asking for the creator to set up a patreon so they can support them. summertime saga is making almost 100k/month for fucks sake
>>
>>730809350
>but you say mods can single handedly fix a game like skyrim and that without mods the game is not worth playing
you advocate that crucial fixes should be an additional charge?
>>
I don't have an inherent issue with paid mods in isolation, the problem is it worsening issues with modders being possessive and refusing to allow people to modify/reupload their mods

That already happens with free mods and it's a blight to a modding community when it occurs, if mods are paid then that will just be more common and more serious, because obviously if you're charging for a mod then people modifying it and reuploading it will be cutting into your profits.

If it were a system where you could charge for a mod for the first 3 years it's published but then after that it becomes free and people are allowed to freeily redistribute and modify the mod, then I'd be fine with that.
>>
>>730809976
Name one good mod that took a huge team and spend thousands of hours and millions of dollars. Fallout London? The Frontier?
Too many cooks spoil the broth
>>
>>730810176
absurdly based
>>
>>730816895
Enderal and Archolos, though without millions of dollars - most of the work was done for free out of love and passion.
>>
There's nothing wrong with selling mods, but you can't just up and demand royalties from people who got them from somewhere else.
>>
Cumming inside women's pussies, mouths and assholes should be free too but I literally have to pay out the fucking ass for it in more ways than one.

Turns out we live in a SOCIETY.
>>
>>730809350
>"because mods are low effort, they suck, so modders don't deserve money!"
This is the reason. You don't pay for fan fiction. Mods are niche, fan-made, slop.
>but you say mods can single handedly fix a game like skyrim and that without mods the game is not worth playing so how are they low effort?
Only terminally online retards who are in too deep say this. Mods can't "fix" a shit game, same as fanfiction doesn't fix a shit story. (Obviously I'm not talking about functional patches and things that fix bugs or get an old game running on modern hardware, before someone tries to make that argument.)
>>
>>730809350
you're welcome to charge for mods just like everyone is welcome to laugh at you for charging for mods
>>
>>730809350
Modding is a hobby endeavour, not a profession. You can put them in your portfolio when you apply for a real job, but they shouldn't be your job. Undermines the whole foundation of what mods are: By players, for players. Put up a Patreon if you think you really are worth a penny.
>>
Mods should be free, but not just mods, games too.
The return of the patronage system would be the best solution. Mozart didn't sell records, his compositions were basically all gifts to humanity, theaters even had sections for the poor, the fucked up, and the drunk so they could also have access to hi-quality music that was sponsored by a few rich people.

Signed: someone who has survived in the patronage system for 10 years even though he distributes games for free on a blog and on itch.io
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I find it amusing that chuds think all IPs and games should be free, but if you ask them if food or shelter should be free they'll call you a commie
>>
>>730817708
Data is not a physical property is the difference.
>but my labor!
Hitler thought the same way, that's why wages were based on man hours, but we had a whole thing about that and everyone agreed not to do it again.
>>
>>730809350
Well, you can try and sell anything. Personally I think it would be a shitshow and make modding worse. I also probably wouldn't risk buying something that might not work, be buggy, or not to my satisfaction.
>>
>>730817708
This is how you know not to take /v/'s political opinions seriously. People here are all a bunch of racist manchildren that want their toys to be free while everything else can stay the way it is.
>>
>>730809350
Paid mods introduce too many problems and avenues for abuse. First there's copyright laws when modders are now making money from what they release. Then there's dependencies where a major requirement could suddenly decide to make it paid or raise the price, or others would avoid such projects from the possibility of it, leading to wasted effort reinventing the wheel, compatibility clashes, and less mods overall. It also draws the kinds of people who would flag other competing mods to gain monopolies on popular changes. Then there's the question of the legality of people making mods that do the same thing as what's sold. If mods change from community projects to paid services, they also need to guarantee function or allow refunds. Turning passion projects into a job adds nothing to the system.
>>
>>730817708
Ah yes, physical resources vs an infinitely replicable mod for a video game

This fucking communist gets to vote too, what a broken system
>>
>>730809350
Because modders arent part of the original creative process
Theyre secondary free labor that are not on anyones payroll and thus do not deserve to be paid for their time as it is 100% voluntary
Simple as
Now stfu and do it for free like you always fucking have
>>
>>730809350
because they've always been free
>>
>>730817935
It also raises legitimate concern and encourages companies to rigorously defend their IP similar to Nintendo.
If absolutely no money can be made, it's just hobbyism and can be defended as such. If you add money to the mix, it just gives them all the ammo they need to pulverize mods into oblivion and destroy the entire idea.
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>>730809350
Paid mods come with too many legal grey zones to not end up a shitshow. Free mods have already too much drama without money involved.
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>>730817973
The resource is infinite too we can just farm the food it's all a matter of distribution
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>complete piece of shit not-Minecraft game nobody on this board ever spoke two words about until like a week before release day
>suddenly a bajillion blatant shill threads for this hunk of crap
>the shill retards are spamming twitter images and defending paid mods
>the jannies aren't publicly permabanning them
>you lived long enough to see /v/ defend PAID FUCKING MODS of all things

nah fuck this I'm done, there has to be a better place to post than this out there somewhere
>>
>>730809350
Mods should be free because paying for access to some paranoid faggot's time-sensitive download instructions is neither convenient nor consumer friendly.
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>>730809350
mods should be free because i won't pay for them
it's that simple
if you pricetag your shit it might as well not exist
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>>730818150
/v/ has always talked extensively about hytale newfaggot
don't ever post again until you lurked for 10 years
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>>730811760
I want you gone from this site.
>>
>>730809350
>but you say mods can single handedly fix a game like skyrim and that without mods the game is not worth playing so how are they low effort?
The problem is that Bethesda wanted to sell mods to people that fix their broken games, rather than fix the games themselves. People don't want to pay to fix a broken game, and certainly not if the company selling the broken game gets a cut from the mod that fixes it. Bethesda was the absolute worst option Valve could have chosen for launching their paid mods platform.
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>>730811460
It is absolutely baffling to me that anyone on fucking 4chan of all places would defend monetization when all of us lived through the golden age of the internet and watched corporations rape it into the ground so hard it no longer even remotely resembles what it used to be.
>>
>>730809350
>paid mod posting
okay, is bethesda about to release a statement about TES6 or an other game ? or is timmy tencent going to state something about paid mods in EGS ?
>>
Paying for mods that actually add content, custom quests, new NPCs, custom models, improved textures and/or models, and anything that requires actual work from the modders, like proper injection which adds new features, settings, etc?
Sure, i am not one who would pay for mods, but the logic on why someone might decide to make these type of mods paid is fair.
Paying for mods that are literal swap mods of assets that are already in the game, or use models ripped from other games(i.e. weapon replacement mods and the likes), or just config tweaks?
Hell no, those require literally zero effort and use nothing but assets other people have worked on.
>inb4 those require effort too
no they don't, i too make these type of mods, and 99% of the times it's just a matter of importing the original model in blender, importing the replacement model, and clicking 3-4 buttons, no effort or skills required at all.
>>
>>730809350
Because you are using someone else's work. In most cases every mod that isn't just a basic asset flip requires a vast supporting network of other mods in order to even run properly and you cannot tell me with a straight face that you have a contract with all those other authors to divvy up royalties.
Even in the case of you mod being "stand alone", it is not for it still needs the game it is a mod for to even operate, what makes you think it is okay to parasitize another studio's work to sell your shit? If you want your labour to be rewarded financially then make your own game, unless of course you are incapable of that.
Part of the reason why modern games are so locked down and hostile to modding is because you added shit to the ointment of money changing hands.
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>>730809350
>not an argument
That's nice. My wallet stays closed.
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>>730809350
My mods are free, I also steal other people's assets or copyrighted assets from other games and put them into my mod, for free.
I am no bitch to ask for permissions. I, ALFA MOD MAKER, TAKE WHAT I WANT WHEN I WANT!
>>
>>730809350
>>"because... because they just should be free, shut up, I am too poor to pay for them!"
Conspicuous consumption is the favoured game of the poor.
>>
>>730810352
Gabe was right.
Literally JUST don't buy it, it's that easy.
>>
>>730809350
>not an argument
dismissing an argument saying "it's not an argument" without any explanation or points as to why it is "not an argument" is in itself not an argument: you are LITERALLY not argumenting your point, you're making no point at all, you're just making a statement which you claim to be correct based on the assumption that it must be correct cause it says so(circular reasoning), which is the literal definition of something not being an argument.
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>>730814640
>Oy bet the goyim are breaking the laws I made only for them to be restricted by.
>>
>>730818537
Anon we're getting old. Most 4chan users weren't even alive in 1997
>>
>>730818148
Yes, and the methods for distribution are not finite you retard.

You can't just grow a truck, you can't just farm cargo-ships.
A fucking convoy of trucks doesn't have goddamn keitrucks trailing after them like newborn foals for a reason faggot.
>>
>>730819279
Then they should be fucking banned. I do not want to hear the opinions of retarded pieces of shit too young to have experienced the golden age of both gaming and the internet. Their thoughts and words do not have value.
>>
>>730817708
>>730817925
Ok then. All of those things should be free, how about that? Gonna still keep bootlicking corporations?
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>>730818773
>Paying for mods that are literal swap mods of assets that are already in the game, or use models ripped from other games
That reminds me that one of the official launch mod during the whole "skyrim paid mods on steam" debacle was exactly that. Literally a bunch of weapon parts ripped from other games and glued together. I very distinctly remember one of the mod weapon using the blade part of the fume ultra greatsword from dark souls 2, with a different handle and recolored black. I can only imagine the shitshow of legal battles if that stuff went through.
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>>730818250
And to think, virtually all of the videos on the left are just re-uploads from other sites.
Much of the original content made specifically for YouTube has been purged at this point, with few exceptions, leaving only mediocre trash made to chase ad revenue or stuff that's too popular or obscure to be worth censoring.
>>
>>730809350
You want money? Open a patreon, if your mod is good people will pay you. If not, tough luck.
>>
>>730818537
>all of us lived through the golden age of the internet
I was born in 2004, you are pathetic and really shouldn't still be posting here after all this time, go start a family or something you fucking loser
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>>730819447
No.
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>>730809350
it all has happened before and will happen again.
i remember when you couldnt make money on youtube.
everyone making content there did that because they wanted to do content, not money.
and then it went to shit because people chased the quick $
prepare for reuploads, blatant copying, low effort reskins, constant drama and constant flood of remixes of everything above.
>>
why do chuds write out essays on here like their opinions mean anything at all and they won't just be ignored
>>
>>730819380
go take a look in the mirror you seething boomer
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>>730818537
Oh noooo how dare I just pay someone for a model swap in cold shit instead of spend 6 hours learning tools.
>>
>>730810176
This. This is the reason why paid mods arent a thing. As a modder you dont have the loicense to earn money from IP that you have no rights to.
>>
>>730819885
They are civilized and intelligent unlike animals like you.
>>
Back in my day, people would make mods, fanfiction, fanart and so on for the sake of it, for associated joy, for fun, for community they were part of. Now, some faggots think they can and should make money out of these. Thats against the very principles of these works. Go ahead, shout about your rights for money from work nobody commissioned you for. I won't pay for mods. Period.
>>
>>730809350
Not only allowing, but encouraging, paid mods will only result in a biblical flood of shitty jeet mods, all of them paid. Empowered even further through making modding easier.
Like this is the exact reason why Xitter became full of bots and shit, allowing checkmark accounts to earn money from engagement led to a bunch of indians making a bunch of shitty engagement bait accounts.
>>
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>>730820081
Sorry not sorry
The author of a witch in broad daylight deserves six figures for that fanfic kino.
>>
>>730820191
Range ban India
Pooblem solved
>>
>>730809350
>xer got btfoed so hard xir had to run away and make a new thread
love to see it
>>
>>730820191
Thinking on it, probably a good chunk of their sales are from said Indian modders buying themselves alt accounts ahead of time.
>>
>>730809350
The reason that the Thomas the Tank Engine mod for Skyrim should be free is because the guy who made it owns the rights to neither Thomas the Tank Engine or Skyrim.
>>
>>730810352
people do charge for mods, they just do it through patreon and stuff
>>
>>730809350
To be fair, I think mod authors should have the ability to charge for their hard work that they're putting in for free. Just as I as a consumer have the ability to decide that I won't pay for mods and stick to massive sea of free mods.
>>
Tell me about the refund policy.
>>
>>730814640
So, this is common autism. It's what you might call the authoritarian peasant's mindset; "IT'S THE LAW!!!"
The law is supposed to be fair and just. If it's not, then it's just some bureaucratic, cunty scam to make your life worse. Laws are supposed to conform to common morals. Bending your common morals around the law is the exact opposite of what you should be doing, and honestly, it means that you're fundamentally stupid.
>>
>>730820678
it was a lot of work downloading that train model PAY ME NOW
>>
>Paid mods
>>
>>730809350
>because they always have been
Literally this. If you aren't willing to do it just for the love of the thing, you shouldn't be modding. It's something people do for nothing and others enjoy for free. Adding money to the equation taints things and makes them less enjoyable. Just look at youtube.
>>
>>730810269
based and correct.

One should ALWAYS, automatically take the position AGAINST any form of additional monetisation in videogames. Paid mods are an incentive for the devs to cut MORE corners on a game.

>buy a game with a premise i really like
>devs are lazy jeets who phone it in
>modders fix the game
>but you have to pay the modders now too for their work
>so you're paying 2 groups of people to play 1 game the way you expected it to play vanilla-mode.
You're just getting kiked in both directions allowing this shit.

>>730811710
retarded corpo-simps will defend anything, and will happily work against their own best interests if they 'love' their abuser enough. Simply not an argument, and we'd have 10x the number of autistic shills who screech at steam on this board if they had done that.
>>
>>730819885
>ask question
>receive answer
Oh man, I was not prepared for the possibility of people talking to me, I'm too used to twitter allowing me to spout my dogshit opinions and banning anyone who disagrees... 4chan must change.
>>
>muh youtube
fuck off 2011fag
>>
>notch and mojang would steal modders ideas and add them to minecraft without crediting the mod makers
>/v/ didn't care
what changed
>>
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>>730809350
anyone pushing paid mods will be gassed
>>
>>730821201
why are tears streaming down your girly face?
>>
>>730809582
/thread
>>
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>>730809350
Supporting paid mods is just a way for developers to outsource their responsibilities and get extra labor without paying our of their own pockets. Mainly from underaged kids who don't know better.
Games will get shittier and shittier, and if you ask for features that used to be the standard you'll be referred to paid mods, and if you aren't willing to buy the mods people will call you entitled for not supporting the poor passionate mod developers.
Paid mods won't just lead to corner cutting, it'll be cutting shit in half and telling you to pay double.
>>
>>730821267
Because I'm being disagreed with! I don't want to hear what other people think! I just want them to think like me!
>>
>>730810417
>What software isn't voluntary?
Windows 11
>Is there any software being coded by slaves or by people that are sleepwalking
Sure as shit feels like it
>>
>>730809350
>pay for mod
>game update breaks mod
>dev abandoned it years ago
No refunds :)
>>
>>730821217
the same thing that happened to the rest of the internet. all the old users are overshadowed by the horde of casuals and tourists. same shit happened to fallout when 4 came out and right now with the show.
>>
>>730813456
Bethesda was pushing for it, yeah, but Steam could've also said no, but it's better than they did it or otherwise this would've become too normal already. I'm a modder myself and you should just never sell mods. Donations - okay, but you can't really sell modifications that use the game's propiertary code/formats and assets. Valheim has a huge problem with "premium" mods existing that all have DRM that phone home, so they can also spy on your private server and shit with webhooks. Absolutely disgusting behavior.
>>
>>730809350
It's an issue of ownership. Mods have existed in this grey area of "if you buy a product, you are allowed to alter it however you like, because it's yours."

However, we've recently determined that you do not own a digital product, just a key to access it. So when people alter the game in a way the developers don't like (nude mods, correcting sjw bs, ultraviolence) the devs are within their legal rights to punish you, and strip you of your right to play it.

So, now we get to paid mods. The creators of paid mods ate directly profiting from illegal alterations of a product they don't legally own. Ultimately, the original devs have full oversight of what mods should be allowed to exist, and give their blessing to creators that they believe should profit. Anyone with an IQ above fucking room temp can see where this all leads.
>Paid mods = less freedom
>Unpaid mods = more freedom
Its shouldn't work like this, mod creators do deserve to payment if they want, but this is the cyberpunk legal hellscape we live in, and until we regain ownership of products we fucking buy, paid mods will always lead to draconian restrictions.
>but you're just a gooner defending whack porn mods!
No, I just want to be able purchase a video game and not have to adhere to a ULA dictating what I can and cannot do with the game.
>>
>>730821261
>/vt/umor
>>
>>730810352
The average Hytale shill is too young to remember that, and Hypixel is very aware of it.
>>
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>>730811460
>If your passion alone does not compel you to invest time and effort into something then do something else
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>>730812669
Hypixel (Hytale's server) is literally a paid mod.
>>
mods should be free shit also stealing from another modder isn't a bad thing, it's normal
>>
>>730812669
>>730821931
The more I hear about Hytale the more it sounds like a poison pill and Minecraft kids are just too stupid not to swallow it
>>
>>730809350
>"MODS SHOULD BE FREE!"
>why?
Because they would otherwise be DLCs
>>
>>730822013
buddy half of /v/ willingly took it despite all the warnings
no refunds either
>>
>>730809350
why would I pay someone for doing their hobby?
>>
>>730822076
>no refunds either
chargeback since it's not a storefront purchase
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>>730810176
>>
>>730821636
>Paid mods = less freedom
>Unpaid mods = more freedom
Good point, but there's one other thing.
If they, the developers, will be taking a cut from developers of paid mods, how will they do that? I doubt they're going to track down every paid mod on the internet and send the devs a monthly bill.
The obvious answer, is that they're going to make mod installation done only through one specific, most likely first party, platform. So that all transactions go through them, and that they can control and oversee all modding.
>hah, well how are devs gonna enforce that, I can just drag-and-drop mods!
DRG and Mod.io is kind of proof that devs can already do a verification system. If they can lock shit down correctly, then they can make it so the game refuses any mods without verification through their servers.
>>
>>730820831
Based and pinkie pie pilled.
>>
>>730821195
Wrong. You pirate the game and pay the modders in that scenario.
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>>730809350
mods suck though, especially fan projects
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>>730821327
Pirate the game and pay the modders. Problem solved.
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>>730813294
/thread
paid mod sh*lls will shit themselves over this fact and insist their (goon shit) is worth the money
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>>730809350
Paid mods is the best way to kill a game with custom content. Modders work for free so they shouldn't expect remuneration, otherwise it would be a race to the bottom for the easiest way to get profit. Roblox doesn't charge for custom mods, games like Garry's Mod and Team Fortress 2 thrived on custom content available for free. These platforms require zero barrier of entry and free flow of information to evolve, otherwise they become too kiked and stagnant, ultimately stifling innovation.

Imagine if philosophers could patent ideas, it would be gay and retarded.
>>
>>730809350
So they’re not taking a percentage and will have a 24-7 support dealing with refunds constantly like Bethesda? Good luck. Paid mods were always a questionable idea because selling a product comes with a lot of responsibility
>>
>>730809976
Linux is objectively better than Windows.
>>
>>730822647
>Cogito Ergo Sum patented
And just like that, nobody is allowed to think, and therefore is not.
>>
>>730809350
I don't give a fuck about what you said. I'm not paying for mods.
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>>730822708
They're not taking a percentage for now. Because the only way to enforce that would be to force everyone to use a single "official" platform for mod delivery, which would kill their modding scene pretty quick.
They wanna build up a playerbase and modding scene first, and then do a rugpull.
>>
>let's monetize this free hobby, what could go wrong?
>>
Everything was better when it does for the love of the thing rather than the rat race. We have slowly watched everything turned paid and all the soul leave things. If you do not agree with that, you obviously weren't around even 10 years ago and therefore your opinion is absolutely worthless. To defend the death by a thousand cuts that is the modern internet is against everything the internet should and could have been. You disgust me. I am richer, far richer, than your stupid parents who raised such a stupid child but I will never spend money on mods of all things.
>>
>>730813251
you get paid for working, should I call you a kike?
>>
>>730818250
https://www.youtube.com/watch?v=Mjda5_AXNJk
>tfw Tay dropped a nostalgia bomb last week
>>
>>730809350
goodoldmods.com
>>
filtering poorfags is based
>>
>>730822940
Where will people sell their mods then? Any platform is going to take a cut
>>
>>730822443
whatever happened here?
C&D?
>>
so it will be like skyrim / fallout 4 where the good mods are free and the shitty paid mods are trash
>>
>>730822793
You can think but you are not allowed to exist unless you pay the fine.
>>
>>730823297
If you're talking about right now, probably either Curseforge, Patreon, or shit like itch.io.
In the future? Either forcing everyone to use Curseforge or having an ingame solution like Bedrock.
>>
>>730823029
yep. cod (and fifa/2k) players have been buying the same game for nearly 20 years and have been paying extra in mtx for over 10. as shitty as these greedy companies are, i have to give them credit with how well they have led consumer caddle. its a shame
>>
>>730817708
Can I pirate food and shelter?
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>>730809350
Should be, shouldn't be, I don't care because I'm not going to pay for them.
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>>730823642
Conventionally, yes.
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>>730823578
I mean, those are ball and gun gamers. They're a barely-sentient infinite money generator.
>>
>>730823246
Excluding poorfags only serves to make them more determined to pirate your shit and then spread it everywhere just to spite you.
>>
>buy a mod
>request refund
>money back and keep the files

Lol
>>
>>730823029
Heh, you must actually be poor if you don't want to whale it up and pay for private Minecraft servers.
Rich people like me love to waste their money. I've seen other rich people light their cigar with dollar bills which proofs how badass they are.
>>
>>730809350
Mods should be free because modding was born out of hacker culture where you don't charge people, share you finding freely and get paid in community reputation. Simple as. Anyone who is arguing "muh time muh effort I deserve pay" is peak tourist and can GTFO
>>
Make your own game if you want money for "your" work.
>>
>>730809350
The real reason mods have been free is because it's a legal minefield to monetize them. On paper, something like creation club would be cool for both parties. Bethesda has to Bathesda, unfortunately.
>>
>>730823770
Being pirate doesn't harm anyone.
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>>730811460
More or less what I was going to say. Introducing money into the equation means introducing gayness.
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>>730809350
Im against the endless commercialisation and hustle culture. Why is everyone obsessed with turning hobbies into profit? Jsut do it for the love of the game.
Additionally, I believe a lot of mods if used for profit would or at least should not be made because they use resources that would themselves also deserve a cut if used for commercial projects.
>>
>>730823314
Probably. It's a Rockstar game after all
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>>730823847
With how some modders are, they'd probably demand a live feed of you deleting all of "their" files and then hold you personally responsible for any leaks.
>>
>>730823847
Good luck with that. I've been around the 3d model scene and it's typical to have a no refund policy because there's no way to make someone relinquish the item
>>
Making mods is about contributing to a shared passion. By trying to make money off of it, you are exploiting good will and are therefore a faggot who should be shunned.
>>
>>730809350
Because the game's license forbids you from doing a bunch of things with it and making money specifically puts it outside of the grey area.
>>
Paid mods is the equivalent of selling a couple of peanuts, it’s never going to be popular like buying a game (a whole bag of peanuts)
>>
>>730809350
Fine but only if I can hassle-free refund the mod for being broken or not updating to the newest version.
>>
>>730809350
Because of legal liabilities and forfeiture of rights. To monetize mods, means you have to forfeit your work to the owners of the IP.
So now the question, does that mean you work for them? Does that mean they have to pay your taxes/medical etc.?
On top of that who is liable for mods? Well obviously the company owning the IP has to be right? Which means there is now more scrutiny on mods, no more free to do anything you want.

Basically it would turn modding into a closed loop where the company that owns the IP puts down the rules, completely defeating the point of modding, which was to do whatever the fuck you wanted with the game. And since any "paid" mod could just be remade for free, they would have to hunt down any other mod sharing sites and start shutting them down.

tl:dr
Modding works well because of all the unwritten rules, and everyone sticking to their own lane. Profits out of modding, which lets them be a little looser with the rules surrounding it.
>>
>>730824437
Ffxiv and bg3 and skyrim femoid modders make some money off patreon exclusive fashion mods that they usually just steal from other games.
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>>730823847
>buy mod
>request refund
>money back and keep files
>start up game
>immediate email saying "Why didn't you delete the mod?"
>>
>>730824110
>Why is everyone obsessed with turning hobbies into profit?
Because we're poor and systematically disenfranchised.
>>
>>730823017
Sure it will turn to shit after a few years. But man, think of all the money they will make.
>>
>>730810176
Nexus skirts around this by just selling faster download speeds and never charging for mods.
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>>730824427
Its kind of why youtube turned to shit. Its just content mills now. Gotta push out low quality shit every week. Drowning the site in slop.
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>>730824410
You don’t get to set that policy unless you have your own store that deals with all the legal issues. A developer selling a game on Steam can’t opt out of the refund system
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Anyone advocating for paid mods is retarded or hasn't experienced the absolute shitshow that is The Sims community. The amount of paywalls is disgusting.
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>>730824732
I mean, if they are actually hosting the files, sounds fair.
My question is, why would not all of the mods use torrenting? It sounds like the perfect distributed service for downloads. You can always have a permanent server to always have 1 seeder left.
>>
>>730809350
Counter point, why should mods not be free? If modders can demand shekels and protest against user friendliness than game devs should get a cut.
>>
>>730809350
Mods should be free because if you start charging companies are just going to sue.
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>>730824410
Well, this might work outside of europe, but in EU we have consumer protections.
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>>730824774
From what I remember it’s not even a community since finding mods is close to impossible when everyone is hiding on their own patreon page
>>
>>730809350
Goods and services cost whatever people are willing to pay for them. There is no such thing as "should."
>>
>>730824774
Anyone advocating for paid mods knows, they're hoping to capitalize on it.
With how the modding scene is nowadays (every fucking mod having prerequisite mods, mods having expansion mods, etc.) shit will get expensive fast.
>>
>>730813026
This. Modcucks are unpaid losers making money for someone else's game. You can't make this shit up. lmao.
>>
>>730809350
lol. i have never paid for mods and never will.
>>
>>730822321
I don't know what that means, but this is all common sense unless you think like a chinaman.
>>
>>730809350
Free mods are called jannies
>>
>>730809350
Mods should be free because it's a hobby, and the moment it becomes more than that it becomes shit. If someone wants to go 'professional' and get paid for it, they should just become a game dev.
>>
>>730809350
Because mods should be a community effort to improve a game, a collaborative project where people can build on top of each others work to make the game the best it can do, not some jews attempt to profit off someone elses game.
>>
>>730824867
this is one of the bigger failing points of decentralizing shit. pisscord has shown us balkanization does not equal improvement and torrent groups are even worse in this department.
>>
If mods cost money, modding doesn’t become very popular and Hytale dies. It’s a problem that has always sorted itself out
>>
>>730825753
No, the modding will become very popular.
Just not with players.
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>>730809350
Why would there ever need to be paid mod integration into the game itself? A creator could just make a Patreon page and release it there.
>>
>>730826086
Why do developers release games on Steam, who takes 30%, when they could just release them on Patreon?
>>
>>730824738
Steam can revoke your licence if you refund, making the product inoperable without circumvention. Mods don't typically have that option
>>730824969
>Under EU rules, if the goods you buy turn out to be faulty or do not look or work as advertised, the seller must repair or replace them at no cost.
>Goods bought from private individuals are not covered by these rules.
I suggest you look up your consumer protections
>>
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>>730809350
there are no paid mods
>>
The skyrim paid mod fiasco just proves how the model of paid mods fundamentally doesn't work.
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>>730826516
>Europeans don't know their own laws beyond what others (usually YouTubers) told them
Shocking
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>>730826609
>locks mod behind paid discord access
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>>730811460
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>>730826667
>locks mode behind a Patreon
>monthly subscription to download Stable updates (once every six months)
>higher tier subscription to download Unstable updates (once every month)
Some Minecraft mods do this already, it'll happen.
>>
>>730824006
It's not since 1992. So long as a mod can't function on its own it isn't a derivative work aka not copyright infringement.
https://en.wikipedia.org/wiki/Lewis_Galoob_Toys%2C_Inc._v._Nintendo_of_America%2C_Inc.
>>
I never understood just how much money hypixel had until now

>bought rights in full from RIOT
>massive marketing campaign
>payed modders to make day one mods
>paying youtubers and streamers to make tons of content/hype
>paying people to run defense on social media for their hyperjudaism
>already a premium currency market set up for skins AND mods because they literally can't help themselves

I guess minecraft troons really just are an infinite money glitch because hypixel is going fucking ham

i alsk heard some shit about crypto but there's no telling what's real any more
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>make essential mod
>release beta builds to patreon subscribers
>remove major features from the build when it goes gold
I hate modders
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>>730827145
Simon was also bragging about owning a bunch of Microsoft on Xitter, all over someone not liking Hytale.
>>
>>730826516
You left out ”Second-hand goods” you moron.
>>
>>730827145
Before this they ran an incredibly abusive P2W Minecraft server. It was so bad that Mojang had to step in and make them change or they would block their server from vanilla clients. That's where they have all this cash. That is why they had to create Hytale, because they wanted their own game that could be as cancer and P2W as they wanted.
>>
Mods are made by people for the love of the game they're modding
Introduce money to it, and now it's about chasing money
People who don't understand this and want to monetize their mods are bad actors and need to be gatekept. Spend your time doing something else
>>
>>730827480
Irrelevant. I could have copied the whole article but there's no point. You aren't getting a refund for functional mods and you aren't getting your money back for broken mods unless they aren't promptly fixed or if the seller feels like it.
Paid mods aren't even second hand goods
>>
>>730827145
>payed
>>
>>730827851
What you were refering to applies to second hand goods
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>>730809606
I agree.
I'll add that if you install any mods, especially cosmetic or UI mods, you didnt beat the game.
>>
>>730826516
>Goods bought from private individuals are not covered by these rules.
>Private individuals
This covers buying stuff from something like a garage sale. If you are printing models, you would in nearly all cases set it up as a business, even if self employed. Unless you are trying to evade taxes, and at that point I could just report you for that instead.
>>
>>730827915
Ok? It applies to subscription services too. You wanna explain how that's in any way relevant to refunding mods, or how it refutes my point?
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>>730809350
>why?
Because the real owners of the games and licenses can legally come after you. Want to make money? Create your own IP
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>>730828125
>if you are printing models
I was talking about literal 3D models. .blend files. Digital goods. Things that the seller can't just take back as part of the refund process, but this is just semantics at this point. All this was about
>money back and keep the files
>consumer protections
You aren't entitled to a refund for working mods
>>
>>730809350
Everybody hates socialism until a socialist policy like free mods gets taken away and replaced with capitalist micro transactions
>>
>>730811956
Late reply but the people that needs to get a job are the modders.
>>
>>730809350
People love donating to things they like, I'm poor so I won't. They should be free.
>>
No you shouldn't be allowed to make someone else's IP to make money. Go create something original instead.
>>
>>730809350
>"because... because they have always been!"
And they have always been because paid mods don't work out for a community that likes mods and like the game they mod
>"because mods are low effort, they suck, so modders don't deserve money!"
The moment you create a direct and easy way to profit from mods, they become low effort because pushing out slop is more profitable than taking your time working on a mod out of passion
>>"because... because they just should be free, shut up, I am too poor to pay for them!"
Only the poors use the "you're poor" argument. You're no different than a ghetto nigger paying $300 for chineese shoes
>>
"Mods" are defined by being modifications made by players, for players. They are made by hobbyists for fun and not for profit. Giving players an option to tip is fine, straight up selling your mods is not, because it breaks the unwritten rules of the modding community and signals that you're a cunt who thinks your work is so good people should pay for it (it's not).

If a mod is being sold in any official capacity related to the developer ir publisher, then it is no longer a mod. It's DLC. Shitty DLC.
>>
>>730828864
>Giving players an option to tip is fine,
ko-fi and patreon already exist, there's no reason to do this
>>
How is this piece of shit kike thread still up
>>
>>730809350
>>"MODS SHOULD BE FREE!"
>>why?
because injecting a profit motive into the domain of passionate but amateur hobbyists fundamentally changes the composition of the community from being predominantly aforementioned passionate hobbyists to dispassionate, profit-motivated workers.
This usually results in less good results. Compare fanmods for skyrim to paid mods.
>>
>>730828856
>nobody actually hates socialism
I'm about to blow your mind; Nobody cares what system of economics they're under if their lives are comfortable and their needs are met
>>
It should be like Spotify or YouTube.

The mod downloads get tracked and the game devs pay money to the mod makers depending on how many downloads it gets
>>
>>730828864
Modders also often get hired to work on games, so it's like a resume
>>
>>730810714
You forgot the worst offender which most paid mods have
>always online mod DRM to force you to stay subscribed to patreon in order to keep using a mod
>>
>>730809350
Because they are have no ownership, simple as.
>>
>>730829006
well my life isn't comfortable!
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>>730809350
If you want to get paid make a game retard
>>
>>730829094
skill issue
>>
>>730827630
There's something uniquely Jewish about running paid video game servers
>>
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>>730809606
Modders should be able to make money from their work, but mod should never be behind a paywall. Just slap an optional donate button on there and you're golden
>>
>>730829403
The reason why that's okay is specifically because it's impossible to make enough money to attract bad actors.
>>
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>>730827145
They essentially print money with the biggest minecraft server ever https://store.hypixel.net/
>34k players online right now, 216k peak
The server is bigger than 90% of games
>>
>>730809350
Modders wanting money is like mediocre DeviantArt students wanting 500 bucks per 2h drawing.
If you wanna get paid be a professional, faggot
>>
>>730829530
I don't know, I've made a few dollars from ad share with my tiny little mods. Add donations to that, and it could be a decent income for a hobby project. But you'd have to be in the top 0.1% to make it your full-time job, I suppose
>>
how will this work then ?
Do I get a right on how I can download it in 100 years and how the modder's family must pay to herberge it ?
can the modder delete all his stuff like those fags usually do because "orange man bad" or something ?
>>
>>730810352
It was a different time. Zoomers are absolute nigger cattles compared to older gens
>>
>>730809350
Paid mods are typically made by artfags. If anything them breaks because of an update, then the mod is essentially dead until somebody makes it as easy as Lego for the artfag to fix it.

There's no reason to have paid mods other than trying to purge mod makers from Minecraft. Except people will swap over anyway, you're just going to get artfags making their shitty art £10.
Ultimately it'll make the game store look retarded and it'll be filled with clutter and make the modding experience worse.
>>
>>730809350
they should just do what itch.io does
>>
>>730809350
Microtransactions and battlepass and live service suck cock and it relies on a smalle number of whales to ruin it for everyone, thats why voting with your wallet does not work

You have to shame and intimidate whales and paid mod buyers into submission to keep them from ruining games for us, because they will if you do nothing or try to grandstand on some logic or principle point when the answer is quite clear: paid mods suck and they should be strangled out of existence before they even have chance to form in a ecosystem.
>>
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>Be Bugthesta
>Make game
>Its buggy as hell
>Several years passes
>Its still riddled with bugs, even after a day 1 patch worth of 69gbs.
>Autists anon seethes eternally and patches the game himself (all you had to do was change an uppercase letter in a single line of code to lowercase).
>"Oh thanks for sharing this with us anon, now thousands can also play the game"
>"Cool. That will be 10 bucks. 8 to Bugthesta and 2 for the mod maker, out of ehich half goes into taxes and transferences".
Fuck no, im being sold a broken game already, why the fuck do i also have to pay them for the duct tape?
If they do that id rather just pirate that shit or not buy and play it at all.
>>
>>730829281
No, you don't understand. Mojang is ok with you requiring paid access to servers. These guys were so over the top bad that even the people who are ok with paid community servers said "woah there tone it down"
>>
>>730809350
It's fine in a vacuum, but you've got to consider how intertwined mods are. If one script tool or something decides to go paywalled it can break dozens of other mods, there's a big community aspect to it (similar to JavaScript and Node.js/npm).
>>
>>730812709
You ever hear about Mr. Beast?
>>
>>730810352
>you'd think devs would lear to not try this shit again
Somalian detected
>>
>>730831852
This is actually a really good point. Allowing people to donate to mod makers is probably just the best option.
>>
>>730809350
because fuck you bootlicker thats why.

Mods are made through PASSION, FOR PASSION. If Mod authors want to put out a tip jar, and the mod is good and not buggy, i'll drop em a fiver. Will most people? No. And charging for mods as steam proved, only encourages shovelware and theft.

So I repeat, fuck yourself.
>>
>>730809350
The only mod I'd pay for is the Bio4 UHD textures, and that's because the Gran Autismo in Spain went all around Spain to source the textures to improve the games visuals.

Any other ones (especially sex mods) can get fucked, and I STILL would not pay for the Bio4 UHD mod.

A lot of mods are sub-A game developer tier. Why would I spend $1-15 on that shit?



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