[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1768163779165542.jpg (239 KB, 1290x1547)
239 KB
239 KB JPG
Is Steam hurting indie devs?
>>
How could it possibly be steams fault that not every game is a huge success?
>>
File: 1741696957835589.jpg (42 KB, 501x299)
42 KB
42 KB JPG
You don't care
>>
File: 1761555977563014.jpg (3.25 MB, 1372x7143)
3.25 MB
3.25 MB JPG
>steam should let every indie game on steam
>why is no one buying my game? because it's shit? because it's buried under other indie games?
>no, it's because steam isn't advertising my game enough
>>
>>730817906
Would releasing their game literally anywhere else have gained them enough money to cover the fee?
>>
>>730817906
Yes, but they're also allowing for more people to become indie devs in the first place.
The music industry is going through the same thing where the vast majority of music consumed (by revenue) is old and the smaller amount of new music being consumed (by revenue) is split up amongst a lot more artists.
>>
>>730817906
It gives them a convenient storefront to sell their work on. If the game is actually good and you advertise it properly then you can make great money and a factor of that is a universal storefront that people can treat as a default for browsing for things to play. It only hurts you if your games are so short/unsatisfying that people can experience it all within the refund window, or if your game has things that make them clutch pearls.
>>
Games not selling is because your game isn't fun and you didn't advertise it well enough. And price of course. Too many indie games listing at 25 bucks for some shit you can beat in two hours.
>>
>>730817906
If you support Valve you support a rich billionaire killing gaming
>>
>>730817906
How many of those games are asset flips or AI slop?
>>
i dont read the front page of steam
if you don't have a demo during next fest or your game is not properly tagged so i can find it through recommendation tools it doesn't exist.
>>
>>730817906
>5000 games
>more than 10 games released every day
Endless slop.
>>
File: Valve and BLM.jpg (350 KB, 678x755)
350 KB
350 KB JPG
>>730818080
Well, this certainly isn't acceptable.
Horrifying!
...some people, I am sure.
>>
>>730817906
lower the fee to 50$ and its good
>>
>>730818447
Tags are pretty much worthless now. There is way too much slop on the store.
>>
>>730818313
saving gaming you mean
they're the only ones pushing an open platform and actually making advances
>>
>>730818669
This can't be real
>>
File: 1762823996569.png (169 KB, 1228x937)
169 KB
169 KB PNG
>>730818669
Valve is so bas-oh no no no no
>>
Raise the fee to $1,000.
>>
File: rookie numbers.jpg (29 KB, 500x330)
29 KB
29 KB JPG
>>730817906
If Steam didn't exist most of those people wouldn't have made a game in the first place. The fact it does drives people to do it. They see people releasing a game and making millions. They want in on that action. So if anything Steam is encouraging Indies to be made. Now comes the reality. Most people aren't going to make a very good game. At least not one better than thousands upon thousands of others. We all don't get to be winners, that's just life. Welcome to competition
>>
>>730818052
FPBP
nigger thread
nigger replies
niggers
>>
>>730818894
So devs can bitch about the fee being too expensive AND about how Steam doesn't advertise their game enough?
>>
>>730818832
It's been an ongoing thing for a while. Valve is private and hires whoever the fuck they want, or so it seems.
Sorry, it's Asmongold:
https://www.youtube.com/watch?v=NczmW36YIHw
>>730818884
What is the actual relation here anyways?
>>
File: mitch.jpg (22 KB, 500x375)
22 KB
22 KB JPG
>>730817906
>research estimates
What if their estimate was off by two zeroes?
We estimate that you are angry.
>>
>>730817906
nah, it's like applying to uni, you shouldn't expect to get your application fee back
>>
>>730818910
To be honest the absolute majority of these failed devs never even tried to make a good game in the first place.
>>
File: 1665691767654.gif (955 KB, 360x360)
955 KB
955 KB GIF
It's not really on Steam, it's just a very oversaturated industry. You basically got 100 Pizza Stores all lined up next to each other, at a certain point it just becomes a fools errand to make a business out of it.
>>
>>730817906
Indie devs are hurting indie devs.
>hundreds of indie games releasing every month
>"indie" games backed by huge corporations with massive marketing budgets releasing all the time
It's hard as hell to compete if you don't have the money, luck, or connections to do so.
>>
File: 1768163667313672.jpg (263 KB, 1290x1818)
263 KB
263 KB JPG
>>730818807
No, killing it
>>
>>730818143
still can't get a game on EGS without a personal invite from timmy
itch.io makes no money because it's mainly a site for 12 year olds to play demos
gog is for abandonware
>>
>>730817906
With the amount of shovel ware on Steam, I'm not surprised by this number at all.
>>
>>730817906
most of it is asset flips and AI slop.
>>
>>730817906
>make shitty game nobody cares about
>noooooo how could valve take my money I'm just a poor small guy
>>
Explain to me in detail why an indie game should succeed simply on the merit of "being indie"
>>
>>730819120
So they don't even consider releasing their flash games on steam.
>>
You just upset the /v/alve defense force OP
>>
File: 1582665227166.jpg (130 KB, 640x792)
130 KB
130 KB JPG
>>730817906
You know what: I'm surprised very few people have jumped onto the market niche of being an aggregator. Nostalgia for old game magazines and the sheer task it's become to dig through games to find something that's worth would make it attractive to consumers, and developers would probably love more chances to shine light on their games than having to rely on showcases like SAGE/F3 or existing influencers.

It's kinda odd that, at least to my knowledge, there's basically no one doing that, even with the Steam Curators program allowing a lead-in. It's mostly just ABG and not many else.
>>
>>730819120
A business shouldn't rely on a 3rd party advertising their product for free
That's just marketing 101
>>
>>730819168
As far as anyone knows, the only working relations Valve had with SBI was on Neon Prime. Since the game has been restyled as Deadlock, that connection has apparently been severed. I'm sure I'll get replies about certain character designs that are post-Neon Prime being "woke" (i.e. Wraith being a sassy black woman, Calico being a sassy black woman, etc.), but that seems to be more Valve's usual MO (a la Alyx) more than any external influence.
>>
>>730817906
Prosperity isn't something that's owed to every fag with an AI shovelware game.
>>
File: 1762630179032879.jpg (91 KB, 469x452)
91 KB
91 KB JPG
>>730817906
>wow I cant believe my early access open world survival pvp didnt make it
>>
>>730819727
I see. Thanks for a decent reply!
>>
>>730819347
what does shovelware that no one buys and plays have to do with anything?
>>
>>730817906
Hmm. Today I'll make some AI porn slop jigsaw puzzle and put it on Steam, surely I'll make the $100 for publishing back in no time at all
>>
>>730819641
Because an aggregator would be useless due to being dependent on its managers' own personal tastes.
>>
>>730819347
any student project or one man hobby game can get featured on the biggest videogame storefront in the world, games have never had it easier
>>
>>730817906
Who the fuck cares? It's just reality that not everyone can make enough money to exist in this world. If they can't do it making vidya, they can get a job. Otherwise, they're out.
>>
>>730819347
The same could probably be said of any storefront that allows itself to be flooded with AI bootlegs and shop simulator games.
>>
>>730819940
>>730820231
Good valvegoys
>>
>>730820154
Anon, I don't want to alarm you, but people being critics and showcasers based on their own personal tastes have existed for other creative mediums for hundreds of years. The solution is that you pick one that aligns with your personal taste or is trusted to nevertheless showcase quality.
>>
>135 million people born every year
>5,000 games uploaded every year
That's 0.0037% of people born just in a year, and 0.000061% of the human population uploading games. Most of these games are absolute dogshit too. Like 10 year olds uploading their school projects.

My game will be different, thougheverbiet :)
>>
We don't need 5,000+ games a year. We dont even need that many in a decade
>>
>>730819727
>>730819887
The newer character designs are a lot more sexualized and male-gazey since SBI got exposed, there's a marked difference. Lady Geist got aged down, Ivy got made cuter, Mina is SEXO and Paige is an onahole. Yamato is due for a redesign too.
>>
>>730817906
no, you have 3 chances to get noticed on steam without even paying: new releases, top selling, and upcoming (wishlisted). the problem is that there is far too much indie slop. it’s even worse than the Wii shovelware era
>>
>>730819347
>Make a shitty game full of ia slop
>nobody want to buy it cause there is already enought good games to fill multiples life time
>HELP THIS IS GENOCIDE
>>
>>730820742
are you capable of reasoning?
a lower entry barrier is objectively good, there's a reason indies are born on pc
there are obviously going to be lots of failures especially in the age of ai slop
>>
File: 139985554521.jpg (45 KB, 240x240)
45 KB
45 KB JPG
>>730818080
>as Epic Games Store looms large
>>
>>730817906
>open world survival crafting extraction shooter

Every single one of these games deserves to live in the dumpster.
>>
>>730821241
The Deck flopped
>>
>>730819727
>As far as anyone knows, the only working relations Valve had with SBI was on Neon Prime
Dota Underlords.
>>
>>730821415
what does your opinion have to do with the retarded tangent you brought up?
>>
>>730817906
You put it on a gigantic platform to advertise you would never, ever would have reach to otherwise. It's completely your fault.
>>
>>730821424
I honestly completely forgot Underlords existed. Whoops.
>>
>>730820779
So what youtubers, e-celebs, critics, Steam curators and the like already do?
You're literally offering no real solution, just regurgitating what already exists, but "this one has a new hat"
>>
>>730817906
There's just too many games now. Same with movies if it doesn't cater to me specifically I don't care much anymore
>>
>why isn’t my business successful overnight?!
>>
>>730821550
>So what youtubers, e-celebs, critics, Steam curators and the like already do?
Mmm, I don't think you read the post if you think this is the case, and you're becoming angry and confrontational over nothing. I will no longer be replying to you.
>>
Crazy how Nintendo is the only one winning now
>>
>>730822032
An aggregator is simply a database of games, which Steam technically already does, and if you turn it into a review platform then that's something Metacritic and the like already do.
You're really not offering anything new, simply attaching bells and whistles to something that already exists.
>>
>research estimates that all of the low quality AI garbage that we wouldn't review in a million years isn't selling well
Thanks, gamesradar. Hard hitting stuff as always.
>>
>>730822240
instead of having to deal with shovelware they have no games at all
>>
>>730817906
4900 of those games are AI slop porn
>>
>>730819347
>90% of games on steam get played and reviewed
Oh nooooooo...... ?????????????
>>
>>730822346
cope
>>
>>730822346
Nintendo's shovelware problem is worse than Steam.
>>
>>730818832
>people have already forgotten just how fucking insane neolibs got in 2020-2022
>>
>>730819347
of those games with less than 10 reviews, how many were actually good? the thing is there is such a drought for good games, I think no matter what if a game is exemplary, it will naturally become a massive success
>>
>>730817906
Considering the smountof shovelware being pumped out, I'm surprised the number isn't higher.
>>
>>730817906
It's the inevitable outcome of a lower barrier of entry. There's no process that filters out hopeless ideas or refines a project into something actually worth publishing.
>>
>>730824992
>There's no process that filters out hopeless ideas or refines a project into something actually worth publishing.
It's right there at the end of your sentence. Publishers. Self-publishing was a mistake. Gatekeeping is a necessary evil.
>>
>>730817906
Give it back gabe
>>
Most games on Steam are pure garbage.
Because of this, though, it genuinely is hard to find some decent games. The store is still sluggish enough to browse through all these multiple almost never ending piles of garbage.
>>
>>730817906
Didn't you just make this thread the other day
>>
File: CRABBED.webm (2.93 MB, 852x480)
2.93 MB
2.93 MB WEBM
Indie devs should make something I'd actually buy like a gen 1-3 monster hunter game.
>>
MAKE

GOOD

GAMES
>>
>>730817906
>release shit game
>sells poorly
>HURRR DURRR STEAM BAD HURRR DURRR CAPITALISTS PIGS HURRR DURRRR
>>
File: 0titkuap8l781.png (1.36 MB, 1920x1080)
1.36 MB
1.36 MB PNG
the Epic Games shill who wrote that failed to mention those games are the worst shovelware piece of shit games ever.
>>
>>730817906
I think they should up the entrance fee to $1,000 to weed out indesirables.
Of course GabeN would rather have a thousand of aislop barely working shovelware titles rather than a dozen passion projects paying a high fee.
>>
>>730817906

indies are hurting themselves because they dont know marketing
>>
Yes. Unless they find ways to sell those games and money directly goes into their pocket. Publishers will cause games to be higher due to the cut and they have to raise the price to compensate it
>>
File: 1456441469228.png (104 KB, 266x274)
104 KB
104 KB PNG
>>730818080
Thread should've ended here.
Steam lets everything in now because people fucking begged them to and now here we are. Of course, the third world EGS shills paid to spam these threads aren't old enough to remember those days.
>>
>>730817906
I don't care. I didn't tell them to make garbage I don't want to play.
>>
people are getting their copypasted jeetware from the eShop instead
>>
How many of those games had any marketing plan outside of New Releases?
>>
I SOMETIMES check the steam discovery queue when I'm bored. The hidden gem threads and discovery are the only way I'm going to see new games.
If your game is so shit that I don't see it in either of these places, your game must be that bad. Because a truly good game WILL be talked about in the hidden gem threads, without fail.
>>
>>730817906
Nope.
Shit indie games with zero effort is hurting the indie industry.
>>
>AI generated shovelware initiates a gold rush
>number of new releases surge on every digital storefront
>but it's all garbage that the consumer immediately associates with the absolute worst quality
>number of unsold, unreviewed games goes up
Why would you need a researcher to reach such an obvious conclusion?
>>
>>730824685
False
>>
>>730817906
Hey, that will be me soon.
My first game just got accepted onto Steam, and there is very little chance it will make back its money, but that's okay. As long as some people enjoy it, and I can use the experience to build better games in the future, isn't that enough?
>>
>>730829742
steam let's you filter out the slop to you choosing
>>
How do you not make even 100 bucks with your game? You'd think at least two or three friends and your gamer nerd cousin would buy it, at least
Do people just put their game on steam and tell no one about it and expect it to magically reach players?
>>
>>730830061
That's a lie, Steam only has slop so there's nothing to filter
>>
>>730830130
you sound depressed
>>
>>730817906
I browse Steam releases regularly and at least 90% of those games are AI slop. That said indie devs probably are getting hurt by their actual shit being blanketed in AI slop.
>>
>>730830236
Why? Because I'm telling the truth? Nintendo is better than Valve. Cope.
>>
>>730830121
I don't think many of them have a plan outside of shitting out a bootleg of some flavor of the month streamerbait game and then hoping for the best.
>>
>>730830296
>i only play mascot platformers, which are absolutely dogshit on steam
>therefore, steam is 100% slop
wew!!! lad.
>>
>>730830296
But all digital storefronts are oversaturated with the same garbage :(
>>
>>730830430
So you admit you lost.
>>730830441
So you admit you lost.
>>
File: file.png (341 KB, 881x868)
341 KB
341 KB PNG
There needs to be more quality control from Valve. You shouldn't be able to shit up the store with 21 pieces of shovelware with zero gameplay whatsoever.
>>
>>730830586
valve made $2,100 to let him do that.
>>
>>730819347
How many of those games were AI?
>>
>>730830586
Valve did have quality control
People bitched that they did so Valve got rid of it
>>
>>730830121
Because it's shit. Steam does it to incentivize you to not publish absolute shit. If your game makes $1000 they give you the original $100 back. It's like a deposit where you're promising Valve you're not just shitting up their storefront even worse than it already is.
>>
>>730830586
The $100 fee is the quality control.
Imagine the amount of indian scamslop you'd see if that fee didn't exist.
>>
>>730817906
Don't care. Indie devs don't even make anything i want to play. Nothing is getting 'lost' for me. They're just not making anything worth a damn. Fucking entitled little pricks should shut their mouths.
>>
File: [confused screaming].webm (341 KB, 218x304)
341 KB
341 KB WEBM
>>730831159
holy jesus
>>
The $100 fee really needs to increase to $1000 to account for inflation and AI.
>>
>>730830964
I don't know if it's a search option in the store, but Valve makes you say whether or not you used any AI in making your game when you submit. This should at least make filtering easier, provided you can't just lie about it and get away with it.
>>
>>730817906

>Saturated platform
>Shit games easily get pushed under the rug

Wow.
>>
Deck flopped btw
>>
File: 1761517866315819.gif (971 KB, 824x464)
971 KB
971 KB GIF
>>730830586
i wonder what a cactus simulator gameplay is like
>>
>valve makes 1.9 million dollars every year by literally doing nothing
kek
that's only for accepting games to be published
wonder how much they make off the market by doing nothing
>>
>>730819657
Agreed. These idiots think sales come magically from being on a marketplace and do nothing to promote their product.
>>
>>730820940
>Geist got aged down
Nigger, what are you even on about? That she got a model with more facial detail? If I recall, she was fully modeled underneath the dress like even before the model update. So much so you could spot a hint of lingerie underneath.
Could have seen it clearly due to the zipline bug which made her dress go crazy.
>>
>people making games increases many fold over the last decade
>population of the world increases less than 1% per year
why is it steam's fault that indie devs aren't making smart business decisions. there's only so many hours in the day and so many people
>>
>>730831332
>you can do whatever you want as long as you pay me, it's not illegal, and visa and mastercard approve
pretty based except for the last one
>>
>>730831973
In other words only westoid slop is allowed
>>
File: 2026-01-15_005928.png (865 KB, 1216x2142)
865 KB
865 KB PNG
>>730817906
>>
>>730831159
Does it still apply to "publishers"? I think that was one way of getting garbage on steam because once you are "established" there's even fewer barriers so there's those fake publishers that just have fake scam game sunder them.
>>
>>730830586
So what's the play here? Spend $100 bucks a pop and then hope for two hundred $0.99 sales apiece?
>>
>>730832159
What makes Angry Cubes so cheap?
>>
>>730830586
I want to block the word "simulator" across the entire platform so badly.
The universe doesn't need 15 games named kebab/pizza/hotdog stand that are extemly simplistic unity aeest flips I'd be embarrassed to turn in as my homework
>>
>>730832368
Just enjoy the 2 cakes, anon.
>>
>>730817906
Steam used to have more quality control over what went on in their store. Then they did Greenlight to ease it up a bit and let the numbers determine what went in.
But they decided they could be even lazier, so they removed all that and now Steam is chock full of the absolute worst slop with difficulty finding stuff that don't get big media coverage.
>>
>>730832520
Hopefully goyben crokes and Valve goes under
>>
>>730832159
based. this guy makes millions for himself and for steam because to normies: expensive = good
>>
>>730832892
Something tells me that his primary source of income relates to narcotics and/or whores.
>>
>>730817906
>release a "game" with worse quality than what people made with flash years ago for free
>doesn't even advertise it and just expect steam to do everything for them
>cry foul when no one know it even exists and the ones that actually sees the game realize its nothing but slop and ignore it
How many of those "games" aren't just AI shit churned out by the hundreds?
>>
File: 1444091742465.jpg (10 KB, 276x302)
10 KB
10 KB JPG
>>730817906
>Without that fee Steam would be flooded with even more asset flip crap
Jesus fuck how horrifying
>>
>>730827918
that would require effort and a smidge of skill
things that most indie devs doesn't have
>>
>>730830121
steam takes its cut, the government takes its cut, at the end of the day I'm losing money god damn it
>>
>>730833741
They should raise the price.
>>
>>730830586
>21 pieces of shovelware with zero gameplay whatsoever
this nigga hates gun and ball games



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.