[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


this game was over-hyped.

the story didn't really make too much sense and by the end there wasn't really any moral incentive to slay/not slay her.

Good art though
>>
>>730823169
i need ass
>>
File: 1687303586574320.png (442 KB, 612x519)
442 KB
442 KB PNG
>>730823169
Story makes perfect sense
>>
Gyatt!!111
>>
I need to breed insane white vaginas
>>
>>730823169
What doesn't make sense to you?
>there wasn't really any moral incentive to slay/not slay her.
It really depends on how you look at it. If we assume that all possible routes are happening at the same time throughout multiple parallel realities and you're just choosing which ones you're observing, then sure. In that case this game is just a fancy personality quiz and you've just shown that you're a nihilist.
But the final decision of you slaying or not slaying the shifting mound is sort of a moral dilemma. Will you get rid of the concept of death throughout the whole multiverse, or will you keep it existing. The right choice is completely subjective just like all morals are.
>>
>>730823169
wasn't there a vore scene in this game?
>>
I seriously couldnt tell this was ai what a hellscape ive inherited
>>
>>730823813
>enjoy a piece of art
>"Ooh what a hellscape!"
I think the only downside of generative AI is how many retards it threw out of the woodwork.
>>
>>730823169
Name of the game? Don't make me angry
>>
>>730823169
nice balls bro
>>
>>730823579
You will never touch a white woman, curry boy.
>>
File: spectre heart crusher.png (743 KB, 1080x1350)
743 KB
743 KB PNG
I love my spectral wife
>>
>>730824161
Kill thy female royalty
>>
File: 1743259557979694.webm (1.6 MB, 720x1280)
1.6 MB
1.6 MB WEBM
>>730824161
>>
File: princessoftheweek.jpg (107 KB, 828x820)
107 KB
107 KB JPG
>>730824161
Kill the monarch
>>
>>730823619
>The right choice is completely subjective just like all morals are.
Lol no.
>>
Marry Shifty.
Impregnate Shifty.
One at a time.
>>
need thorn wife
pls respond
>>
>>730823169
Imagine her pooping lol
>>
>>730825391
Princesses don't poop!
>>
Heart...
>>
>>730823619
i understood it as a creation myth for a universe ("and then Death, who was born from out of God's head, fought with God and they have been in eternal struggle ever since") so the part that didn't make sense was why God had disco elysium multiple personality disorder.

the moral incentive i'm talking about is to be able to see the consequences of your actions. What does a universe look like where death doesn't exist? Is it actually infinite blissful existence like your conscience (the narrator) thinks? He has no way to know that and no evidence, and neither does Death herself so I'd be curious to see what happens.
>>
>>730825479
Cock...
>>
>>730825492
for what its worth, obviously its easier to imagine a universe with death because that's where we exist, so it's more fun to imagine a universe without death. It would get cluttered eventually, so once space ran out there would be no light, and no procreation. If there was an organism that could feed on life without killing then maybe it could survive and begin a new form of life in a universe completely filled with flesh, and flesh would be the new space.

In that universe, personal relationships would be long. You could imagine that there would be no such thing as lifelong friends, and everyone would be completely alone at some point, maybe alone forever in the end due to the difficulty of keeping up friendship for eternity.

I don't think killing death is a good thing
>>
File: 1754945826304095.png (1.5 MB, 902x1220)
1.5 MB
1.5 MB PNG
Advy
>>
File: 1752614725804133.png (3.51 MB, 1415x1865)
3.51 MB
3.51 MB PNG
>>730825948
Advy+9
>>
>>730825612
Well, now we're dead.
>>
>>730826045
cute feet....
>>
>>730823169
>the story didn't really make too much sense
If you can't understand the story I don't even know what to tell you.
>>
>>730825612
Hand...
>>
>>730825492
>>730825759
Technically the Princess, aka The Shifting Mound, is the god of change, not death. At the end of the game, you can ask the narrator about what it would be like without her, and he says "I saw a glimpse of a better world, and I did what I could to make it real" and described it as "Light. Burdenless. An eternal pattern of forgetfulness leading into the joys of rediscovery. Everyone will be with the ones they love. No more fear, no more howling chaos. Just life. Forever."

This is possible because there's a small part of the shifting mound in TLQ, so the world won't become completely stagnant with her death.
>>
>>730825492
The narrator isn't your conscience. He's just some guy who disliked the concept of death and managed to imprison the concept of change (shifting mound) but in order to erase it has created (or imprisoned?) you who has the power to destroy it. He then implanted his own conscience (narrator) inside the prison to guide you on your way to destroy the shifting mound.

Your actual conscience are all the other voices you hear, mainly voice of the Hero at first.

>why God had disco elysium multiple personality disorder.
You don't have a multiple personality disorder. You're just a newborn without a conscience at first. The voices in your head appear as you "grow" from experience. They each represent a specific perspective on life and they're each just a part of your overall psyche. They emerge based on your decisions, actions and the reactions of the environment around you.
That's pretty much a simplified version of how people's personality is shaped. "Little voices in your head" is a common way to talk to children about their own personality and decision making.

>the moral incentive i'm talking about is to be able to see the consequences of your actions. What does a universe look like where death doesn't exist? Is it actually infinite blissful existence
The game is focused entirely on the journey, not the destination. I think it's much better to leave it up to the player's interpretation.
Also, the way I see it this concept of "blissful existence" is already explored in the game. First with the "Happy Ending" where you just sit in the void doing nothing for all eternity. Then with the "Happily Ever After" ending where you and the princess are just doing the same activities over and over again until you, the princess and even the narrator see that an unchanging forever-world is actually fucking boring and not worth living in.

>>730825759
>would get cluttered eventually
It wouldn't. The shifting mound is the concept of change. No more aging, no more kids.
>>
>>730826727
>Technically the Princess, aka The Shifting Mound, is the god of change, not death. At the end of the game, you can ask the narrator about what it would be like without her, and he says "I saw a glimpse of a better world, and I did what I could to make it real" and described it as "Light. Burdenless. An eternal pattern of forgetfulness leading into the joys of rediscovery. Everyone will be with the ones they love. No more fear, no more howling chaos. Just life. Forever."
Thing is, in one ending we get to see that world.
And in the Pristine Cut, the Narrator gets to see another way it could go and realizes he's taking a pretty big gamble on it not being the worst fucking thing ever.
>>
>>730827173
That chapter isn't an accurate representation of the Narrator's ideal world for 2 reasons. The first is the fact that in his ideal world, everyone would forget and rediscover yet that doesn't happen in the chapter. You can even bring this up against The Shifting Mound by saying, "The only reason we weren't happy was because we couldn't forget. There's a version of that world worth living in." The 2nd is the fact that if you choose to slay her at the end of that chapter the narrator still states "The world is better off without her." There's no reason he'd say that if he thought what happened in that chapter would happen to the people in his world.

With that being said, the real question is why the Narrator is acting the way he does in that chapter despite him knowing it's nothing like his ideal world. There could be any number of reasons, but I personally think it's the narrator realizing The Princess and TLQ can actually suffer like living beings, and he doesn't want to force 2 people to live in despair, literally forever, at the cost of saving his world.
>>
>>730828272
The problem is there's no certainty that his "Ideal world" is going to turn out the way he wants it to.
He even asks if you're sure you want to go through with Slaying her if you decide to.

I think it's a mix of things, realizing that they can suffer and they're not just abstract concepts that he can fuck with, combined with having a moment of "Oh shit, this could turn out really badly, a world that's unchanging isn't necessarily a happy world that's unchanging"
>>
>>730828553
I can understand it's possible that his ideal world could backfire in any conceivable way. But the main issue is after you stab her in Happily Ever After, the last piece of dialogue that the Narrator says is "The world is better off without her." If he had any doubts about his world, he wouldn't have said that.
>>
>>730828943
He's only saying that to convince himself. People lie to themselves all the time.
>>
>>730828943
>But the main issue is after you stab her in Happily Ever After, the last piece of dialogue that the Narrator says is "The world is better off without her."
He says that because it's part of the narrative. Same way he says "If she lives here she's probably better off dead" anywhere from a rape pit to a palace.
>>
You and Shifty were one entity representing the concept of change which includes death. The narrator trapped you in a construct, split you apart and then killed himself and left behind his echo to guide you; this is because shifty changes based on how you percieve her and he already knew too much.

Every route you take is just you perceiving her differently based on the actions you take with the only consistent trait being that the princess instinctively knows she needs you to escape the "cabin." This is important because going through these routes helps shifty self-actualize and contextualizes your relationship with her.

Ending is you deciding whether or not to finally leave with shifty or slay her, all endings are valid.
>>
>>730829191
That's not a consistent line in the narrative though. There are a few of them like for the pristine blade "You'll need it to do this right" or "her voice (insert description) up the stairs." But not for immediately slaying her. If you slay her in chapter 1 the narrator just says that your work is done and you head upstairs. Or in the the Nightmare, the first thing he says is that your stuck there forever. In some scenarios where both you and the princess die he'll say that at least you delayed her from ending the world.
>>
>>730823651
yawn. call me back when there's unbirthing
>>
>>730825391
into my mouth while i destroy my cock
>>
>>730823169
Cosmic butthole.
>>
File: Happy.png (1.96 MB, 1536x864)
1.96 MB
1.96 MB PNG
I fell in love with a fucking drawing...
>>
>>730830663
give me AV please
>>
>>730823169
shag the princess
>>
File: 1744066614474132.mp4 (1.01 MB, 480x832)
1.01 MB
1.01 MB MP4
>>730833373
Hell yeah.
>>
File: file.png (337 KB, 620x350)
337 KB
337 KB PNG
>>730824375
Antispiral?
>>
>>730823169
The appeal to me was the premise and shock value, that's it. I thought the game was pretentious as fuck trying to do more, I hate indies that do shit like this, it's cliche. I expected a story that unravels into an interesting mystery, why do we want to slay her, what did she do? I got the writers jerking themselves off about how deep and smart they are.
>>
File: born to die.png (75 KB, 1091x1048)
75 KB
75 KB PNG
>>730834151
If you think about it, the Narrator's stance wasn't too far off from the Antispiral's.
>>
>>730824280
Projecting, baldoid? Your women prefer us Brown gods
>>
What do you expect for a game catered to schizophrenic third worlders?
>>
>>730823169
>incentive to slay
aren't they paying you to slay the princess?
t. never bought the game and only played the demo.
>>
>>730834913
He just said you will get a reward not hard cash, and if you ask for specifics he just says its real good.
>>
>>730834798
Same, the Princess herself was a cool character and interacting with her was great but I bounced off hard when anything related to the Mound came up. Not what I expected and not what I wanted from the game.
>>
File: 1755779826689851.png (343 KB, 449x521)
343 KB
343 KB PNG
>>730834798
yeah it kinda is but i forgive them for making her hotter once we kill her
>>
>>730832875
and her voice
>>
>>730835072
>he just says its real good
damn that sounds pretty good to be honest. in fact name something better than real good.
>>
>A dating simulator
>where your date is based on the little things you did before meeting her
>and her personality shifts slowly based on how you interact with her
>lots of variations on the same girl
is this why everyone liked the game?
>>
>>730823169
nu-/v/ is obsessed with shitty visual novels as long as they girls to jack off to

this crap, toby fox's crap, coffin of incest, snoot game, list goes on and on. they also get eternal generals because ???
>>
>>730835614
Absolutely jeeted post. Curse Vishnu.
>>
>>730835558
https://www.youtube.com/watch?v=QyQoIaOElok
Sure.
>>
>>730823169
Ravens are cool
Princesses are gay
Slay, but not like that, the princess every time
Spread the wings and fly
>>
>>730823169
That was a good gam, thanks for your guyses weekend threads encouraging me to try it out
>>
I lost interest like 4 minutes in
>>
>>730823169
I'm so glad I avoided these threads when it came out and wasn't spoiled. I bought for Christmas last year and playing through it for the first time was a magical experience.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.