what do you call this effect?
>>730847434Bad world design
>>730847434I honestly want Nintendo to go back to the GameCube art style. Keep the open worlds and sandbox levels if they have to but give it the GameCube art style. I honestly think Mario Kart Double Dash is the best looking Mario Kart
>>730847434Anti-soul gas.
is it saturation vs desaturation? Is it depth fog? Is it CRT vs LCD fog?
>>730848269>Anti-soul gasgets me a laugh every time
>>730847434I'm surprised I haven't seen zoomers tried to use Bliss as a liminal space horror thing yet.
>>730848278in BOTW's case it was to a large extent their method of faking GI. they used a cubemap generated near the player as a source for indirect lighting on all objects, so if the player is standing on a bright patch of terrain the entire world will have bright bounce lighting from below for example. in many scenes you end up with colors literally only in the upper half of the brightness spectrum. anti-soul gas often made the issue worse but it wasn't the root cause or the worst part.they could have fixed this with stronger ambient occlusion (blocking / reducing the indirect light) and post-processing (upping the contrast of the final image), but they didn't for whatever reason. I often wondered if they maybe used strange TVs in the office that come with very high contrast settings from the factory so they thought the game looked fine during development.
>>730848859I see!
>>730847482But shrines are good optimization ?Botw would never have ran above 10fps if every shrine was part of the open world.I wish they remembered that with totk dungeons.
>>730849097Sloppa
>>730847434Color correction filter, but fog can have color too
>>730848495All the kids use that background.
Turning down saturation and upping contrast then calling it "good visuals"
>>730848859>I often wondered if they maybe used strange TVs in the office that come with very high contrast settings from the factory so they thought the game looked fine during development.There's something going on with a lot of Japanese devs when it comes to brightness shit, they are terrified of using black anywhere, probably because dogshit LCDs have awful color reproduction.
>>730850221It's an industry thing from back in the day where they would always say "never use complete black." The idea was that absolute black is hard to see on tvs and may cause eye strain, some even say it's aesthetically unappealing. Look at old spritesheets of snes games and they rarely if ever used actual black.Modern Jap tvs also have way too many settings that fuck with the image out of the box since the average jap thinks blasts of color makes for a good image.
>>730850594>Modern Jap tvs also have way too many settings that fuck with the image out of the box since the average jap thinks blasts of color makes for a good image.To be fair, that's not specifically a jap problem. Literally all TVs come with a million dogshit settings for retards these days.
>>730849725>upping contrastexcept this didn't happen.
>>730847434Low saturation.
>>730851717Low saturation just removes color, it doesn't also remove contrastTop is literally zero saturationBottom is the "lightness" slider in photoshop. Basically makes everything whiter and more washed out, including the contrast
>what this location looks like todayIt's all so tiresome
>>730851723mario if he faded
>>730847434piss fog, other games do it too but BotW/TotK have some of THE most severe piss fog I've seen
>>730847434Desaturation.
>>730848269it's called fog you fucking idiot
>>730854472More like smog.
>>730852816It looked like that before the picture was taken and it looked like that after. It just happened to be on that specific year the grapes got wiped out. Place has always been a vineyard.
>>730849152Open world is bad world design unless you truly want nothing in it, to serve the purpose of desolation and decompression for the greater experience.Once you start populating it with things to do, you are just treating it as a very unfocused and uncoordinated level select that would be better replaced with a hub or even just a list-based level select.
>>730847434Rent free
>>730847434Vhat?!Zee new goyslop game iz too cheerful und colorful?!Vee can't let the goy be happy or gain inzpiration!Director Rubbinstein, releaze zee, ANTI-SOVL GAZ
>>730847434Sepia
>>730847434"flat screen (lcd, oled, etc) era"
>>730854472Have you ever seen fog
>>730847434i think the open world shit just comes down to how you like your dopamine cycles. If you like them steady, you’ll want a more focused environment, if you like a more wavy pattern open world is perfect unless it’s too repetitive i like coming across random bandit camps and planning an attack or stealth killing everyone while they sleep, and then just go on my way
>>730854472anon that’s clearly a fucking scalding desert environment why would it EVER have fogthis looks more like riding with an uber driver that openly vapes with his windows up
>>730856220>Noooo why am I seeing fog from my flying wooden pirate ship this is so unrealistic!!!
>>730848269>>730854472It is atmospheric perspective, done to create a sense of contrast and depth.
>>730856309nigga that’s a straight up haze
>>730847434Zeldashit Effect. Input a good thing and it comes out twisted and fucked up, yet still resembling the original input.
>>730854742Did not know that, that's some interesting lore
>>730856356>makes everything look blurry, gay, cringe, and lamethanks, i love this experience. i love everything about real life! i love rape, murder and thievery, goodness i love realism!! it can never be bad!!!!! add blinking, add nerves, give me a lazy eye, block most of my vision, make my ingame character fall asleep for 4 hours a day and then wake up for work every morning!!!!!!!!!!! i fucking hate videogames!!!!!!!!!!!!!!!!!!1
>>730856356Yes, but it's often overdone and used to hide imperfections, render distance, shadows etc. Same as with post effects like grain and DoF or why ps3 era games loved blur, to mask barely 30 FPS.
>>730856356it's just depth of field for people who complained about depth of field.
do lawnmowers exist in hyrule
>>730849097Where's the vineyard?
>>730857686Yes
>>730854472>>730856356I don't care what its called, it looks like shit. Realistic doesn't always mean better
>>730848269not defending the shitty fog that's equally applied throughout the image but the problem with doing that is that it makes the background pop out so much the foreground becomes hard to distinguish
>>730858662that does not look like ancient zonai technology...
>>730856356except in real life the effect is not uniform moron.
>>730847434Top is a touched up photo with unnatural overblown colors. Bottom looks more like the real world.
>>730859445you must live in a really sad, gray place with shit weather year round.
>no you don't get it, the washed out effect makes it look like watercolorYou ever hear something so fucking retarded it makes you dumber just by repeating it?
>>730856356Depth, sure, when done correctly. But it literally removes contrast.