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Why did nobody tell me that the new game from the ATOM RPG devs came out?
I've been playing it nonstop over the last few days and it's been fun.
But the skill descriptions are yet again pretty vague in what they do and sometime like by omission.
>>
Bump
>>
Nobody cares huh?
>>
Only "rpg fans" on this board are BG3 troons and they don't see any gay sex or ugly women to obsess over. May be some other WRPG fans but you need to show someone getting cucked to attract those.
>>
i forgot about atom rpg. i should give that a try again
>>
Go away vatnigger, I was being nice and ignoring you. This cancer doesn't belong here, go play a real video game instead of endless casual destitution simulators
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>>730880584
I care. It's just that I'm waiting for it to release first.
>>
>>730880584
w8, what? is it sci fi slop? Started playing it some time ago
>>
>>730882058
that pic is sector unknown, a different game
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>>730881635
It's been out for weeks bro...
>>
>>730879541
>>730881635
I'll play it once the GOTY comes out. The devs supported ATOM RPG for a long time and Trudograd was a notable improvement in many areas, I don't see why I should play Swordhaven now. Yes, I know it's released already (no EA bullshit) but from what I've seen and read it needs additional polish and balancing the same way ATOM RPG did back then.
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>>730879541
i came across a pack of random naked barbarians using 80ap's worth of attacks and special attacks each per turn and just stopped playing. at least fantasy game let you use magic to offset that sort of weird uneven balancing between npcs and player characters but this is low fantasy so youre stuck overleveling to make up the difference
>>
>>730879541
The game is unfinished and has a lot of serious bugs they still haven't fixed. I also didn't care for the direction the story goes later on. That said, it combines Fallout 1 and BG1 in a pretty good way and a lot of the quests have good dialogue and options.
>>
>>730879541
I didn't know it released, I thought I had it on my wishlist but I forgot.
>Mixed ratings
From reading them it seems its mostly balance issues, are there any other problems right now?
>>730880816
We love Larian here.
>>
>>730879541
Can you play it solo?
>>
>>730882995
>but this is low fantasy
Yeah until a point
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>>730883040
>are there any other problems right now?
Some skills don't do what you expect.
I've rerolled on easy just to see what some skills do. For example none of the unarmed stance skills except the first one are worth a shit. The last one especially a big fuck you.

Also bare fists require 8 SP to use but with gloves whooping 11.
While short sword use 10 and daggers only 6, make it make sense.
>>
>>730882749
Huh? What?
I didn't see anything about this.
>>
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>>730882658
What? That pic is clearly from the S:IC. It looks nothing like Sector Unknown.

>>730882058
>>730882995
Basically Anon "spoiled" a twist with >>730880584 in a sense that this seemingly low-level fantasy game has a high-tech sci-fi side as well.
>>
>>730883641
>a high-tech sci-fi side
Disappointing.
>>
>>730879541
It looks like shit?
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>>730883641
>>730883641
>seemingly low-level fantasy game has a high-tech sci-fi side as well.
okay, i think ill drop it. Hate shit like it.
>>
>>730883641
>seemingly low-level fantasy game has a high-tech sci-fi side as well.
okay, i think ill pick it up. Love shit like it.
>>
>>730883641
My problem with the twist is that the ending still assumes I give a shit about their little backwater world.
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>>730884314
I don't think anyone has ever actually said that.
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>>730883641
>Advertised BG1kino
>Look inside
>M&Mkino
Excellent. I'll pick it up eventually, as much as I liked Atom I kept making dogshit characters and getting bogged down talking to every NPC for 40 minutes
>>
>>730880584
>>730880197
those are so ghastly looking portraits not gonna lie
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>>730885630
It's not pulpy or over the top enough tobe M&M. There isn't even actual magic.
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>>730885718
Be honest, Anon. You're just missing your spiritual dad, the voice of the Motherland. Who, along with such textual gigiolos as Gorky and Bedny, fathered Soviet literature in the bedroom of young Socialism!
>>
>>730883735
>>730884090
I know, right? We have so few games set in low-level fantasy and they pull this. I'll still buy it for full price alongside the Starter Pack to support the devs, but I wish they remained more grounded until the end.

>>730884707
I'm not familiar with the ending (I only know about the sci-fi part as I accidentally ran into an unmarked spoiler) but I read that it's a controversial one. Some love it, some hate it. I think this decision backfired on the devs.
>>
>>730888346
The ending basically assumes your character still cares only about their world and not the greater space political drama which is obviously more important.
>>
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>>730883143
Of course! Just like ATOM games Swordhaven even has a dedicated distinction for that called Solo Survivor. It will be buffed in the upcoming patches though.
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>>730883143
I've tried but the action econmy is just stacked against you, it's impossible.
Also you need somebody with high crafting as the best gear in the game is craft only, and 95% of chests are locked so lockpicking is mandatory.
Some really high level items/materials sit in chests and can't even be bought (at least in my run).
I ended up with 30k cash and the main city vendors only had low level garbage on sale all the time.

>>730890176
ATOM is absolute ASS to play solo aswell, but at least you can do a stupid overpowere sniper build that can kite shit, can't do that here since movement while engaged in combat costs double SP
>>
>>730888828
>greater space political drama which is obviously more important
Meh, for lorefags to speculate about maybe. You learn that those quite literal illegal aliens weren't supposed to be there and kick 'em out.
Going back to the more mundane worries of your "small" empire/kingdom is very fitting.
>>
>>730892373
I like the second twist were you assumed the ilegal crystals and artifacts were from these star travellers, but even they don't know what the fuck they are implying some ancient civilisation that used them for something.
>>
>>730888828
>which is obviously more important
Is it, though?
>>
>>730880584
Swrodhaven looks better
>>
>>730891461
I guess that's why they're buffing it in future patches. And these things are why I'm waiting until the development concludes. Judging by the devs' track record things will be ironed out in due time. Thanks for sharing your first-hand experience!
>>
>>730895693
I doubt they will buff it enough to replace up to 3 companions which you will need.
The companions don't level up if you don't take them with you so even if you want to keep a camp crafter it won't work. To buff it you'd need to double any skill point gains and that isn't even a thing on easy difficulty.
You won't be leveling up a lot, in that regard it's very similar to BG3, but you can famr random encounters, which isn't a lot of XP usually and costs provions. The majority of XP is from completing quests and just talking to people.
>>
>>730891461
>action econmy
Tends to happen in turn-based games when you go solo.
Probably the best way to balance it would be to give the player an extra action-point for every missing party member. It would make him more powerful, but he's still a lone target so the odds remain against him.
>>
>>730897469
There are also skill cooldowns, some up to 6 turns
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>>730883143
Yes, but you "need" meta knowledge to make it work. I suggest a full group for your first run.
Strategic use of respec potions will make a massive difference, but if you don't know where they are (and how to get them) you can't really plan out your skills.
>>
>>730879541
bump
>>
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>>730885718
I just realized why they look out of place: their fidelity is much higher than anything else's. It looks good on their stat page but the difference is especially apparent when compared to the game's graphics.
>>
>>730879541
How many party members? I don't play crpgs unless I can have at least 4.
>>
>>730902458
I had 5 at some point.
But keep in mind that XP is shared among everybody.
You get a guaranteed 1 at the very start depending on your background and then can find others via quests.
>>
>>730892373
>and kick 'em out
Which ending did you get?

>>730892768
Yes. Everything you thought or believed or cared about is a lie, and you don't really get to decide your future unless you partner with them, plus they're definitely coming back for Balta ore.
>>
it's in my library, i'm waiting for the cursed city update (1.1) should release in late this month or in February
>>
>>730903440
Meaning console is due in March.
>>
I liked Atom RPG and Trudograd but I'm not sure about the setting of this
>>
So this is their take on Pathfinder instead of Fallout?
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>>730904260
more like infinity engine games, you can switch to real.time with pause combat too.
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>>730904391
I get it. Like Ultima games, but moren like PoE, Numenera, Pathfinder, Rogue Trader and so on.
>>
Wait this is secretly sci-fi slop? What the fuck. That's so retarded.
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>>730905271
But at least the "Conspiracy" part of the title makes sense now.
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>>730905271
Only like the last 2 hours of 25+
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>>730905271
>Wait this is secretly sci-fi slop?
In the same way that D&D is secretly sci-fi.
>>
>>730905271
If you don't mind spoilers
A high tech civilisation is masking themselves as magicians and scholars among a low tech society and is influencing their govenent. Said civilisation is at war with another and they are farming a ultra rate metal that is required for space ship building from this planet. They use slaves from the native polutlation and have a skeleton crew hidden in a high tech bunker overwatching the whole operation. Meanwhile the local lords are upset at losing influence and try to stage a coup in the main city with the help on an alchemist who is supposed to detonante a bomb in the main hold.
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>>730905510
>>730905530
>>730905868
>>730906242
Why can't stories ever be sincere anymore
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>>730905868
>In the same way that D&D is secretly sci-fi.
Not at all. Over the top pulp scifi existing alongside magic is nothing like Swordhaven's setting where there's no magic.
>>
>>730906242
Oh yeah, forgot to add
The high tech dudes have show down an enemy ship 20 years ago but the crew survives and is now helping YOU to dismantle the whole buisness pretnding to be magicians

>>730906343
It's pretty bonkers but it works.
It has a stargate vibe to it.
There is even an easter egg in an ancient civilisation temple which opens a portal into the world of ATOM and you get to shoot gopniks with a crossow
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>>730906519
I just want fantasy in my fantasy brudder
>>
>>730879541
https://store.steampowered.com/news/app/552620/view/500587968372673179

this is why.

ATOM has been out for almost 10 years, every time i look at it there's been 10 patches and promises of a patch next month that'll fix everything. well, ten years and this time, surely, they will definitely release the perfect version of the game.

same shit with tunguska, I will play them when they're finished, not before. with this track record of having never reached the finish line even once I am not going to do more than put swordhaven on my wishlist and wait for it to be discounted to 5 bux, whereupon I will look at it's update history and future promises, and wait.
>>
>>730906452
>there's no magic
>he doesn't know
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>>730906620
There is plenty of that before the twist, hell the game leaves a ton of room for speculation about existence of actual magic and gods.
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>>730906776
There is not. What you think is magic is really just the super duper ancient race tech built of high tech circuit crystals. I've never actually seen someone reply "he doesn't know" and not be a clueless monkey themselves.
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>>730906832
>ton of room for speculation about existence of actual magic and gods
but there's no magic...
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>>730907057
>There is not
Whatever you say, buddy
>What you think is magic is really just the super duper ancient race tech built of high tech circuit crystals.
Nope.
>>
>>730907170
Explain how I got +1 to luck by doing a specific ritual at a statue then, big guy.
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>>730907254
you got lucky, retard
>>
>>730907191
You missed important optional dialogue, you got smarty about it, and then you got called out. You're wrong and you need to get over it.
>>
>>730907310
>You missed important optional dialogue, you got smarty about it, and then you got called out.
Really amusing.
Do play the game again and pay more attention, maybe you just missed a bunch of quests and interactions.
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>>730906343
>sci-fi = insincere
?
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>the first magician you meet looks like Jonathan Frakes
>>
>>730883641
>twist is spoiled
>>730880584
I don’t want to play anymore
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>>730907629
I cleared literally everything in the game. You saw things you thought were magic, but they weren't because you're an idiot and didn't actually see all the optional dialogue. Go talk to everyone in the final area, specifically the historian/scholar. There is literally nothing in the game that's magic. The closest things you see to magic are really progenitor race technology. That includes everything to do with the snatches and the crystals that let you see into the future.
>>
>>730880584
they just cant help themselves huh
>>
>>730880197
Ladidaa, ladidaa
>>
>>730908823
I don't owe you money, do I?
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>>730907917
>Go talk to everyone in the final area, specifically the historian/scholar.
I did.
>There is literally nothing in the game that's magic.
I disagree.

I think you missed stuff and you convinced yourself that because the "smart" space dwelling faggots say that everything can be explained with FACTS and LOGIC, then everything must be indeed mundane and eventually explained away with science.
>>
>>730879541
>Why did nobody tell me that the new game from the ATOM RPG devs came out?
We aren't your fucking secretary, faggot
>>
>>730909148
I mean the devs deciding to throw in the sci-fi shit in the first place is not helping anything.
>>
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>>730906773
Anon, the development of ATOM RPG and Trudograd are practically finished for years. The last truly major update for the former was in 2019, while for the latter in 2022. Ever since that it's only localizations and minor fixes with changelogs that has less than a dozen line. They still check reports and fix issues whenever they have free time, if nothing else due to the games' Steam Deck releases, then drop it when the next location is ready to go. That's it. I had a playthrough before the Dead City update and haven't encountered any serious issue even back then.

>https://store.steampowered.com/news/app/552620/view/500587968372673179
Have you checked what's that for? Pic rel. Unlike most devs they won't make a separate Steam page for the EE edition and charge money for it, so it's only logical to announce it in the base game's News section. Believe me, I have the same philosophy as you in general (see >>730882891) but ATOM games are well withing the limit of playability. In other words 99% of these games are done already. If I were you I'd play ATOM before the EE hits as it will not be the same exact game (if nothing else because of the QoL additions).

>same shit with tunguska
The Final Cut is out since last December. Though I have to admit the dev still drops real changes in his small updates that only suppose to fix the Final Cut's remaining issues, but he'll have to switch focus to Tunguska 2 full time sooner or later.
>>
>>730909148
>I disagree.
You're wrong.
>I think you missed stuff
By all means, explicitly say what you think was magic in the game instead of acting like a coy faggot.
>>
>>730910229
I hope they take another pass at (or have already done so; I last played it in like 2020) the encounter balancing/leveling of ATOM. I have a serious pet peeve in CRPGs, where there seems to be no natural flow to encounters and you're just randomly encountering a ton of unwinnable quests/encounters that you basically have to shelve until you level up more.

I hate getting through a ton of dialogue/choices with some quest and then having to shelve (forgetting all that dialogue, ofc) for hours or more, all because some combat encounter/skill check/etc. is clearly made for someone many levels higher, when the quest I just did 5 minutes earlier, in the same part of the same town, was the equivalent of killing rats in a basement.

I remember Pathfinder: Kingmaker filtering me in like the first 10 hours, because I essentially had to spoil a half dozen random road encounters, by loading a save to get out of them, because the game threw them at me at far too low a level.
>>
>>730911521
And although I know someone is going to respond "git gud" or w/e, I always google these quests just to make sure I'm not just missing something, and there's always a dozen threads of people saying "Oh yeah doing that at level 2 is basically impossible, load save"... it's just shit nonsense balance.
>>
>>730906242
Annunaki slop basically
>>
It's one those misery simulators where you deal 0 damage, have no abilities and need to pray to RNGesus every turn so your 90% chance to hit attacks don't actually miss.
Also no magic hence no build variety, everyone is just a fighter cuck.
>>
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>>730879541
Is it just as boring as atom?
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>>730879541
Is there anybody here who played Trudograd? How is it compared to Atom RPG?
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>>730880584
>medieval fantasy is actually far future
I will now play your game
This is my favorite trope and wish more books did it
>>
>>730915453
Yeah well thanks nigger op for spoiling this is actually a good trope
>>
>>730879541
I wanted to like it as I really enjoyed Trudograd but the combat in this one is such a boring RNG fest, which wouldn't be a problem if there aren't so many filler encounters in this game
>>
>>730880816
You're still not asking about the game in OP and making the thread about bg3
>>
>>730911521
Well, I bet ATOM's "rough spots" will remain the same. As you said every CRPG have these, though they can often be mitigated by experience. Same goes for builds. Recruiting the dog early (level 3 at max) is objectively the best option as his usefulness is limited even with the survival perks (once burst weapons pop up at enemies you can forget about him) so you want to make him earn XPs ASAP but it requires like 20 Survival for his encounter to spawn. Getting Fidel is easy but walking 15 steps and getting the Book Burner quest from Abraham is a big hike in terms of difficulty, as you'll be facing like 6 melee enemies in armor. So if you unprepared to close the gap in combat economy you won't make it out alive. Not realizing that 10 DEX and armour perks (like Spartan) is basically a must for every character, or how extremely useful Speechcraft and picking a dedicated weapon skill is (or that burst weapons eventually rule due to basic math reasons) can make things much harder. So I don't except any of these to change but that's what frequent hard saves are for.
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>>730907706
Are you surprised after meeting him in their first game?
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>>730916226
he's not wrong tho
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>>730914069
Bump.
>>
>>730915453
Play Utawarerumono, it's that series' whole gimmick.
>>
>>730888828
>kicks your ass back to space
not my problem
>>
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>>730914069
It's marginally better than ATOM RPG, moving from "what newfags think Fallout 2 is" to a solid CRPG that can stand on its own. The setting is an actual setting now, the quests are much better and even the stupid card minigame is nice. It's interesting enough to not just play it because you're hungry for more Fallouts.
However, they still don't really understand what made Fallout 2 good and assume that everyone just played a crit sniper build, which is what the game actually wants you to spec into. Unlike FO2, where armors were a marginal improvement and you could corridor camp monsters/people into submission with a power fist, the endgame armor doesn't make you practically invincible like in FO2 and the arenas are usually wide and open, meaning that you'd be losing at least 3-5 stimpacks a turn compared to just clicking on "shoot head" if you were a sniper, and the issue gets marginally worse if you keep committing to your melee.
I also don't remember if they kept the stupid crafting chance gimmick from the OG and like they, like all CRPG devs, really can't do anything about the fact that quicksaving/quickloading exists, which renders most of this stupid shit just useless. Somehow Arcanum is still supreme in this aspect.
My rating is "definitely worth a pirate"/10.
>>
>>730914069
It's fun.
Compared to Atom RPG it has
>some or more storybook sequences taken from Pillars1
>no dog, and 2 companions that are mutually exclusive (you can only get 1, not both)
>power armor
>lots of skillchecks, some are fun
>personally, a weaker plot than Atom RPG
>bombagun
>>
These games are absolutely awful, some of the most boring games I have ever played in my entire life
>>
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>>730923023
>>730924545
Thank you both!
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>>730879541
I've never played Atom but I got Trudograd through a humble bundle at some point. Do I need to play the original first or is Trudograd entirely separate or an original with extra content kinda deal?
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>>730885718
reminds me of this
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>>730926567
You can play them separately, but the premise of the sequel is based on a major plot twist right at the end of the first game. It's a different area so only one companion from the first game reappears. Also, the approach is "world map with multiple cities" in the first game and "one city with multiple areas" in the second game. There is also a "what were you before Trudograd" survey thing that lets you set up what happened and what didn't. If you only wanna play one game, just playing Trudograd is fine.
>>
>>730879541
it's a mess right now, waiting for 1.1 at least
also hopefully they fucking change the fact that dialogue skills are only usable by your character
>>
>>730914069
Better mechanically but the battles were worse and all played out the same way. The story was kinda shit that seemed really good and worth replaying at the start/ mid then stuff happens and it's like eh no.
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>>730879541
I've finished it a couple weeks back and my general impression is that it has fallen into the typical early access trap where the devs put a lot of effort into the starting areas and then just kinda half-ass everything else.
The fact that ATOM guys can't seem to write a story or characters worth shit doesn't really help things either.
Also, if you don't have a character with 150+ lockpicking or a respec potion in the final dungeon, good luck
>>
>>730879541
Atom was bad with garbage 4chan/reddit memes
>>
>>730928921
Personally, I like the stories of the NPCs. It's also one improvement I noticed in Trudograd, where getting to know NPCs is separate from quest choices so players who want to just get through the game and not the story can skip the stories.
The problem with Atom and Trudograd are the main quests. While weak, Atom RPG's main quest is at least a bit more believable (the mushrooms), but Trudograd's railgun and the asteroid really couldn't do it for me.
>>
>>730929378
>the stories of the NPC
The NPCs had stories? I kept waiting for some kind of companion quests to come up, but aside from the recruitment ones, nothing ever happened.
The main story wasn't great either - you could see the twist coming a mile away, and I could never really understand why we were fighting the "villains" exactly. Especially after the final boss made a very compelling argument for their case and when store brand captain Kirk and his buddies failed to show up to help if you reject the boss's offer. Although, I hope that part was intentional.
>>
>>730926567
>>730926776
The only thing I'd like to add is that you can import your PC from Atom at the beginning of Trudograd and it's OP as abilities, skills, traits all carry over. No items but practically everything else. Importing a good build creates a gap that just can't be bridged with newly created characters. It's a massive advantage, especially at the beginning of the game. So that might be another thing to take into account.



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