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>tanks have to be familiar with all the mechanics, ensure the threat table looks good, be ready to fix everything if something goes wrong
>healers have to manage their mana while also predicting incoming damage, every pull will involve healing different people at different times
>dpses have to click the same rotation of buttons over and over until the enemy dies
>>
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>dots, dots
>more dots
It was the same thing with Overwatch. Young/selfish/immature players would flock to the DPS characters, while others had to always flex for them into tanks and healers.

It's such a cucking mechaning. Those young players shouldn't even be there.
>>
>tanks have to be familiar with all the mechanics
crazy thing is tankniggers really believe this too
>>
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the trinity works everybody gets what they want, although these days people are on anxiety meds and lack the testosterone to tank
>>
>>730903515
Oh look it's precisely what I'm talking about here >>730903831

The problem isn't the people wanting to shoot things in a shooter. The problem is the idiot devs who actually thought it was a good idea to design a game where people are expected to not shoot things in a shooter.
>>
>>730903035
>>tanks have to be familiar with all the mechanics
What?
Tank literally just spams their enmity generation abilities/spells off cooldown while soaking up damage. They dont really do anything else.
Support got the most work by far.
DPS just auto-attack the thing and spam their couple of abilities when they can, and get absolutely fucked if they make too much hate.
t.MMO god.
>>
>>730903035
>dpses have to click the same rotation of buttons over and over until the enemy dies
DPSissies are so fucking pathetic they now have a 1 button mode
DPSissies have no accountability for anything.



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