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What games lend themselves more to handheld gaming. Playing cyberpunk on my switch 2 and and while cool it exists this is the kinda game that doesn’t really feel right to play handheld. I’ve always preferred turn based rpgs on handhelds
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>>730927685
>Metroidvania
>VNs
>Jrpgs
>Tactical rpgs
>TB games like old XCOM
>Simple rhythm games like Persona dancing all night and Patapon
Thats what I usually play on my Vita. Movie games, RTS, FPS, 3rd person shooters and Simulation games are meant for bigger screens and better controls
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None. Handhelds are fucking baby shit
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>>730927685
Rhythm games. Vita had quite a few. IA/VT Colorful is underrated.
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>>730927685
It's a game-by-game basis. Certain genres like turn-based RPGs lend themselves better in general, but these are my specific criteria:
>easy to put down and pick back up
>not bogged down by interruptions (like slow menus)
>a game where you have a lot of control over pacing is a plus
>being playable while muted is a plus
>basically any game that lets you occasionally disengage since you won't always be 100% focused.
Some of my favorites are Mystery Dungeon, Persona, Ace Attorney, Muramasa, Pokemon, Yokai Watch, Picross (and similar puzzle games of the same vein), Animal Crossing, etc.
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>>730927685
Puzzle games
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>>730927685
Anything that is not a fps or a bullet hell, basically anything that doesn't require precision or too many different inputs in a short amount of time like an mmo where you need 15 different keybinds fot all your skills
I know monster hunter was made for portables but that shit sucks to control in a handheld
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Still using mine after 13 years to play vn, Vanillaware titles and the Danganronpa series. After all this time that damn thing still works like a charm and the battery just don't wanna give up, i swear it's sturdier than a Nokia phone!



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