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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: 1742203851714968.webm (3.95 MB, 1280x798)
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File: 1742370649750428.webm (2.52 MB, 1280x804)
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>>731028828
>>
>>731028828
>>731028949
>What if we made our game ugly on purpose?
>>
File: combat 3.webm (3.88 MB, 852x480)
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demo soon! more or less
>https://tintodev.itch.io/project-goblin
>https://x.com/tinto_gamedev
>>731028828
post the name of the game!
>>
>>731029045
>post the name of the game!
It's bad pixels, dev says a demo will come out on 24th
>>
>>731029226
thanks anon
>demo will come out on 24th
already? The visuals are nice, but the gameplay seems quite raw
>>
>>731028828
>>731028949
Indie games were a mistake.
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>>731028949
sprite and particles don't match the pixel ratio, immersion broken immediately
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>>731029440
yeah that makes it look kinda bad. The gun doesn't really match the scenery
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>>731028828
That lens glare will get annoying after the seeing it for the first time
>>
I'm waiting for Mars Tactics, my XCOM itch will finally be scratched.
>>
>>731029045
Cute (goblin) waifu. Are you still on Gaf?

>>731029024
>>731029392
>>731029440
>>731030634
Post your work, or cope and seethe
>>
>>731031185
sure! still shitposting there, but the place has gotten kinda boring as of late. Did you use to post there or something?
>>
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>>731031393
Maybe *slurp*
>>
>>731031549
hahaha I knew it was you dude. We miss you, or at least I do. If it was requested know that they might let you come back
>>
>>731028828
If I must.
https://store.steampowered.com/app/2975950/Solasta_II/
I liked Solasta 1. It was a decent combat simulator and the second is showing that the dev knows what to improve on.
https://store.steampowered.com/app/1561740/Kriegsfront_Tactics/
Probably in development hell. Who knows.
https://store.steampowered.com/app/3639510/Cutting_Edge_Roots_Of_Mutation/
Modern Trauma Center, with furries.
https://store.steampowered.com/app/1921490/Wild_Blue_Skies/
Not!StarFox, Need I say more?
https://store.steampowered.com/app/3639060/DELIVERY_MUST_COMPLETE/
What if Ace Combat bred with DMC.
>>
>>731031584
>We miss you, or at least I do
Yeah I miss some of you, too. But it was kinda tiresome to correct normies opinions everyday you know. Getting temp banned for criticizing FF16 really pissed me off.
>If it was requested know that they might let you come back
Sometimes I think about it, but not sure if it's worth it. Mods are too inconsistent with their little rules. Rpgcodex is where I spend most of the time now, some user even posted a tweet of yours with your game there, btw.
>>
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this has to be the year it releases
surely it wont be delayed again
>>
>>731032168
yeah I get what you mean. There's lots of people there who don't know shit about videogames which is surprising for a place that's supposed to be for lovers of the medium. They also banned a lot of console warriors and while that's cool, I miss some of those clowns. In any case I'm glad to have come across you here, hope you are doing fine!
>rpg codex
damn that's cool, seems like the game is getting some attention. I'll try finding the post, thanks for letting me know!
>>
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>>731028828
Got a bunch, some are considered never evers, but you never know. Some are EA currently but included them anyway because im keeping my eye on them for the full release, some are not on here since i couldn't tell if it's considered indie or not
>>
>>731032794
>I'm glad to have come across you here, hope you are doing fine!
Better than ever. I was surprised to see that you've managed to build such an interesting game. I have a feeling it will be quite successful. The goblins have a lot of personality, they look very unique.
>I'll try finding the post,
https://rpgcodex.net/forums/threads/best-thread-ever-no-sjw-related-posts-allowed.57009/page-2005#post-9709715
>>
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Technically this is from a demo that's already out, but still.
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>>731028828
I fucking hate effortless pixelshit
if youre going for 2d pixel do something like seiken densetsu
>>
>>731033847
it's 3d you mouth breather
>>
>>731033847
>effortless
That's like the opposite of effortless.
>>
>>731034039
>>731034857
pixelshit enjoyers
>>
>>731033847
are you genuinely retarded?
>>
>>731028949
couldnt these fags have just used an open-sourced renderer from the 90s? the pixels dont fucking line up.
>>
>>731032163
>Delivery Must Complete
If it weren't for the ship displaying clear signs of parkinsons i might've put this on my list of indie games to look forward to but as of now that looks really annoying
>>
>>731035201
Given the lighting effects in the OP webm, probably not. Mixels weren't uncommon in older games once rotation/sprite scaling became possible anyways.
>>
>>731028949
Custer's Revenge 3D is a thing?!?
>>
>>731033542
>Better than ever
Glat to read that man! And thanks for the encouragement, hope I'm able to make something fun to play
>>
>>731028828
All I want is someone to pick up the torch and make kino AGA spriteworks so we can get Amiga tier graphics but without being plagued by the eurojank gameplay, instead everyone is ignoring it to the point of bending reality in order to avoid it. God damn it.
>>
.45 parabellum bloodhound
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>>731035271
I believe the AI is a work in progress.
>>
>>731035939
2d games are boring
>>
>>731033847
https://store.steampowered.com/app/2889740/Night_Castle
>>
>>731028828
>>731028949
Goddamn, I love it. As someone who started with a C64 this is like seeing that era come alive in ways I pictured it as a kid.
>>
bump
>>
>>731028828
>>731028949
damn that looks pretty cool
it really took me off guard when the guy started moving in the first one. thought it was a 2d animation
>>
>>731029045
I'm waiting for your game to buy it.
Remember to make some higher difficulties, something like Doom's Nightmare where the monsters get super aggressive or something like that.
>>
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>>731028949
i mean this looks cool, but that gun looks out of place and ruins the artstyle.
>>
>>731033542
>rpgcodex
is that a good place to advertise or mostly devs?
>>
https://www.youtube.com/watch?v=jAxS_o-UjKQ
Hope it gets a release date soon.
>>
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>>731033847
This is specifically mimicking C64 rendering, which makes it rad as fuck. Not that you know what a C64 is, shit why do I bother
>>
File: Car Park Capital.mp4 (3.04 MB, 1280x1024)
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>>731028828
wtf is there lens flare?
do people not realize that's an effect of reflections within camera lens systems and not, you know, actual eyeballs?
>>
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someone posted this in a godot dev thread yesterday. looks sick.
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>>731040648
Looks fun but I hope they come up with a look for it that's a little less "mario galaxy mod."
>>
>>731040494
Tell that to the guys who made Unreal: the reason why they added lens flares was because one of the devs liked how lights in the rain looked and wanted to replicate that in the game.
>>
https://store.steampowered.com/app/1727760/Mars_Tactics/
I've been looking for something like this for awhile.
https://store.steampowered.com/app/2432860/MENACE/
Demo was fun.
https://store.steampowered.com/app/3334540/Deepspace_Emporium/
Demo made me wonder why I've never played a shopkeeper game before.
https://store.steampowered.com/app/3503810/TERRORtypeALCHEMY/
Demo was a blast.

Honestly really excited for this year, a lot of potential gems.
>>
>>731028828
>>731028949
WOW ITS JUST LIKE THE COMMODORE 69 GUYS
SO RETRO



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