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Why did Final Fantasy VII Rebirth flop?

A remake of FFVII was for a long time considered one of the most legendary games a company can theoretically make, on par with the fabled "Half Life 3", "Diablo 3" and a "Pokémon MMO" (unsurprisingly, all turned out to be underwhelming). But when FFVII Remake (part 1) released, there was some hope that this could be one of the greatest video game projects of all time. Remake, for all its faults, is a halfway decent game that does its job. This is probably because of its limited scope compared to Rebirth, covering only around 3 hours of gameplay from the original FFVII, as opposed to the rest of the first disk. If you ignore things like the sewer level and the 11th hour multiverse story rugpull, Remake is a fairly average linear AAA title. Rebirth manages to not only fall far short of expectations as far as open world RPGs go, but it is significantly worse and more obnoxious than Remake in many ways.
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>>731053002
>part 1
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Open world

>The market is already oversaturated with open world games. Only a few of them (Elden Ring, Zelda BOTW) are good (and even then debatable among series fans). Many of them are not good (FFXV). Rebirth might have among the worst open worlds of all time.
>A good open world should make you want to explore it. It could be busy or empty, but it should invite exploration. Look at BOTW: see that mountain? you can climb it. Sadly, for FFVII Rebirth, not only does the generic unreal engine photorealism and lack of visual identity prevent it from standing out at all, but the open world has a major problem: it is split into 6 partitions, which must be unlocked as the story progresses. Each region is a tiny open world of its own, and in fact largely the same. If you see a mountain, you probably cannot climb it (think grasslands-- see Midgar in the distance? yeah you can't go there in this game). By the time you enter the 4th region, you will almost certainly get Rebirth fatigue. You stop trying to explore and just want to continue on with the story so you can finish this game and be done with it.
>Regardless, exploration should occur organically. Ghost of Tsushima is a boring overrated game but I still wanted to explore the island, mostly because I could. Genshin impact (gacha game) is interesting enough to make you want to explore everything, to the point you're even trying to go to the out of bounds places. FF7 rebirth perhaps realized that it's not very fun to explore, so it has to artifically gameify your exploration with completion percentages (somehow in a far more formulaic, less fun way than Genshin). You don't see Zelda or Elden Ring doing this. It's a bad sign when a game tries to gameify itself, because that means the game itself is un-fun and not a game. You gameify things like office work or household chores, not video games! FF7R knows it's boring and so it doesn't bother to let you explore, it introduces Chadley who tells you where everything is.
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Zoomers don’t care about Final Fantasy and Boomers have a dozen reason why they don’t like it, such as the game being split into thee parts.
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>Exploration also carries risk and danger, whether it's Zelda BOTW (guardians who chase you around) or Elden Ring (invaders, dangerous falls, randomly placed bosses). FF7R has none of that. The most dangerous enemy in each area is summoned by a machine at a place marked on the map.
>The worlds themselves are underwhelming, boring and repetitive. It gets incredibly tiring and fatiguing by Gongaga. Cosmo canyon is the lowest point of the game where it somehow feels like it should throw yet ANOTHER desert at you, this time with horrible chocobo gliding mechanics too.
>Exploration itself feels unpolished. Think how well Torrent controls in Elden Ring, or how well gliding and climbing are in Zelda BOTW. In Rebirth, running feels tiring, riding a chocobo even at max speed feels tiring. If you reach a ledge you are prevented from falling down if it's too high. There are a ton of yellow paint ladders that take forever to traverse. Chocobo climbing in Junon feels boring and slow. Chocobo mushroom jumping in Gongaga is counterintuitive and lame. Chocobo gliding in cosmo canyon feels horrible. Exploring the world itself feels anti-fun. Only the Chocobo water jet in Nibel feels ok. I feel like Nibel is the only region the devs got right, too bad it's also the smallest and shortest region.
>Much of the open world did not exist in the original game. They could have been added to enrich the game and make it interesting. Instead, everything not in the original game feels like bloat.
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Story
>I feel like everyone is well aware of how bad the story is with its multiverse stuff and how they completely ruined the Aerith death scene (I expected nothing but was still disappointed).
>Nonetheless, let's delve into it a bit. While in the original game the party is chasing after Sephiroth and so on, in Rebirth, the EMPHASIS is on the multiverse stuff with Zack entering an alternate timeline. This annoying alt timeline keeps interrupting you throughout the game so you have to be aware it's there. It culminates in Aerith simultaneously living and dying in different timelines and some confusing impossible to understand conclusion cliffhanger. What really happened? You can speculate and theorize all you want, but as we know is the case with this kind of media, the only thing that matters is what the producers/devs decide in the next installation.
>But many people don't care, they just wanted to see any semblance of a remake of their beloved Final Fantasy VII. Square Enix knows this and is just exploiting your nostalgia to continue to sell you garbage. It's the Disney/Marvel effect. They know many people are fans of certain superheroes, and they know a lot of fans will pay money to watch any kind of garbage if it has Batman/Superman/Captain America/Thor in it. Likewise, Square Enix knows you'll pay money to see Cloud, Tifa, Aerith, Barrett etc. do things on screen.
>Additional things to criticize: the entire added plot of Wutai/viceroy Saruf feels pointless. Cissnei being there is a cool touch but ultimately feels more like a "hey do you remember this cool character" instead of actually adding to the game.
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Direction

>This game won best soundtrack at TGA 2024. I have no idea why. All it does is remix original FFVII soundtracks (including Sephiroth's theme like 20 times). FFXVI for all its faults is actually a musical masterpiece, it has many memorable soundtracks that contribute to the story. Away, Ascension, Titan Lost etc. are all good songs, and add to the tension and drama. Rebirth has none of these. Yes, the scores are competent, but nothing stands out, and at no point does the music add to the story or gameplay the way "Away" does in FFXVI, the way "You're not Alone" does in FFIX, the way Gwyn's boss music in DS1 or Gehrman's in Bloodborne does etc.
>As mentioned earlier, there is no aesthetic direction, it's generic Unreal engine realism. While it's ok to have photorealism, there should be an artistic direction, and this game lacks that, which is why almost all of its environments feel like a generic UE5 tech demo, with certain places like Nibelheim and Junon being the only possible exceptions. This game could have used the original FFVII's retro-futuristic cyberpunk style, or even the now nostalgic oversaturated washed out grey and blue of the PS3 era, which was what Advent Children looked like. All of this could have contributed to a unique aesthetic identity for Remake and Rebirth, but sadly it did not happen. As many people pointed out, the elevator is the perfect example of how a unique world has been replaced with generic AAA "slop".
>The combat in this game somehow feels worse than Remake too. Cloud's punisher attacks no longer feel heavy and feel light instead. Much of the game is easy with random difficulty spikes like with Rufus. There are far too many brave/faith/protect/shell/barrier/manaward buff spells, somehow this game even has RPG bloat. That being said, the combat is still fine, it just does not really improve on Remake but appears to make it worse.
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Small details

>This is where we discuss small details revealing a lack of care, easily missed wins etc.
>As many people including sebbywebz already pointed out: Sephiroth's power was conveyed very easily in the original game, Rebirth completely destroys it by making Sephiroth weak and prone to dying in combat (why?)
>In the original, Sephiroth's power was made apparent when you see a dead midgardsormr he impaled on a tree. In Rebirth, the fight with the midgardsormr is mandatory (why?), and at the end, after you defeat it, the midgardsormr manages to almost kill Cloud anyway, until Sephiroth shows up, saves him, and kills the midgardsormr. It's the pointlessly over the top style over substance cinematic that Remake/Rebirth are now famous for. Square Enix sort of dug themselves into a hole here since they already showed Sephiroth's power in Remake, so simply showing a dead midgardsormr would not be enough, but they really managed to find a stupid alternative.
>As dunkey pointed out, in the original FFVII, Sephiroth is mysterious and rarely even seen, while in Remake, he won't shut up. Well in Rebirth it's just as bad, he won't stop showing up in every cutscene. One winged angel is constantly played too, remember this was only heard in the final boss fight in the original FFVII.
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>>731053058
zoomer boomer loomer voomer poomer woomer coomer doomer yoomer Shut the fuck up
>>
metaphor mogs rebirth
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expedition 33 mogs rebirth
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>>731053002
It's getting a sequel before metaflop, e33, and xenoshit.
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>>731053002
It's pretty retarded to name them both the same number AND abbreviation. FF7:R and FF7:R. I strait up didn't know these were two different games until this thread
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>>731053350
metaflop got it's royal edition cancelled
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>>731053002
>If you ignore [...] the 11th hour multiverse story rugpull
FF7 is beloved because of its story. You don't just ignore shit like this if you actually love the original game's story/world. Turning FF7 into another "fate/destiny" multiverse cringefest was a mistake. That's why it flopped. People are done. FF has been GARBAGE for 20 YEARS at this point.
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>>731053605
Old FF fans just wanted a return to what FF was and if FF7 Remake can't even provide that then nothing will and FF is dead to them. It's really that simple.
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>>731053002
>Why did Final Fantasy VII Rebirth flop?
LGBTQ game with hideous graphics and animation that couldn't even win a single award against the weakest goty competition in history.
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>>731053691
no one cares about old fags, its not the 90's
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>>731053736
given how ff16, the modern audience FF bombed, oldfags are who SE should pander to.
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>>731053002
Because XVI came before it and completely mogged it by not being a faggot real time with paused boomer slop.
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>>731053849
XVI is one of the lowest selling mainline FF
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>>731053480
>It's getting a sequel
it's part 2 of a 3 part episodic game, it literally needs to have a sequel or else it'd be the gigaflop of the decade, being bad enough to get its own series cancelled.
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>>731053002
they flubbed remake, so i had no interest in rebirth.
if rebirth is actually any good, then it sucks to be SE, they arent getting my money.
(even more so now they are threatening to sue customers who criticize them, and censoring shit left and right)
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>>731053002
>not a true remake
>first part is garbage
>second part is bloated ubislop shit
>LGBT shit all over
>NPCs look like they were all made by Indians
hope that helps man
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>>731053002
The trilogy is sitting at over 10 million copies sold. Nobody expects Rebirth to outsell Remake. It's a sequel in the middle of a remake trilogy, so it's not a new game like Diablo 3 or HL3.
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>>731054309
>The trilogy is sitting at over 10 million copies sold
no
>it's not a new game like Diablo 3 or HL3.
they're literally sold as a fully self contained games.
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>>731054309
>The trilogy is sitting at over 10 million copies sold.
Proof?
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>>731053002
When I heard they cancelled plans for Rebirth DLC I knew SE is desperate to dump this product and run. No company as greedy as SE would ever cancel DLC unless they had zero faith in the game.
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>>731054405
The IP is not new. As far as the Final Fantasy series goes, the newest "IP" would be FFXVI.
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>>731054505
it's not supposed to get DLC it's supposed to have a sequel (part 3)
if they cancel part 3 then this will be the flop of the quarter-century
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>>731053002
It's not a flop but not a 10mil plus seller like they hoped.

Truth is a lot of normies who love FF7 got their fix with Remake during COVID lockdowns and for a lot of people Midgar was the favorite part anyway.
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>>731054553
FF7 is by far the most popular and commercially successful FF ever (baring the mmo who asks for subscription of course), the fact that it couldn't do better than the original 30 years ago speaks volume about how much it bombed
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>>731054628
Remake got Yuffie DLC. Cancelling the Vincent DLC is proof that SE wants out and I don't want in.
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>>731054505
The DLC's have always performed bad for Square, FF7 Remake only get one to justify Remake's PS5 release being full priced.

FF16's DLC was just unfinished content.
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>>731054656
it absolutely is a flop, a remake of FF7 was the most anticipated title of the entire franchise, nothing come close to how successful the original was.
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>>731053532
Rebirth got raped by metaphor
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>>731054906
metaflop will never get a sequel. metaflop will never get a royal edition
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>>731054906
It also got raped by Digimon Time Stranger
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>>731055061
Rebirth isn't getting DLC
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>>731054664
>30 years
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>>731055090
yes, anon, that was way before you were born
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>>731053002
Reminder that the OP is the mentally ill discordfag that spams blacked threads

He despises FFVII for having a chad aryan protagnist in Cloud who gets the girl. It's the same reason OP also tries to shill femboy Link x Ganon cuckshit slop

At the end of the day OP is just a fat incel obsessed with spamming and shilling BBC slop when he's already been exposed for having a 3cm black micropenis
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>>731055186
I don't use discord. I'm sorry that rebirth flopping has mindbroken you this hard though.
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>reddit spacing faggot sharing his schizo episode with us
the absolute state of rebirth trannies
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>>731055186
Wouldn't he be shilling for Rebirth though? It's well known as the most diverse, gay, race mixed FF on market.
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>>731053002
>Why did Final Fantasy VII Rebirth flop?
According to every FF shill ever, some dude named Barry is single handedly making every FF flop.
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>>731053002
It's just taking way to long. The whole "expand the story into 3 games" to milk it has backfired. FF doesn't have the brand power it once had to actual get people to wait patiently for the next installment. Fan's having lots of issue's the the games certainly doesn't help either.
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>>731055186
There isn't just one schizo designated by the great lizard overlords per video game. It may surprise you to learn that there in fact exists at least two people who don't like certain popular video games that you like. Perhaps even 3. Terrifying, I know.
>>
>ff7 remake is THE "break glass and press the button if the company is doing bad"
>Don't just making the same game but with modern graphism
>Instead try to do some fanfic nobody care about
>Time jannies bullshit
>Release it in 3 part, over 10 years
>On 2 (3 when the 3rd part will come out on ps6, we're already 5+ years in the ps5 life) console
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>>731055495
>>ff7 remake is THE "break glass and press the button if the company is doing bad"
funny how assassin's creed, japan was the exact same situation for ubisoft
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>>731055451
this. they should have just made one installment instead of inserting a bunch of worthless extra stuff no one asked for
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>>731055495
>On 2 (3 when the 3rd part will come out on ps6, we're already 5+ years in the ps5 life) console
I have a suspicion part 3 will still be a PS5 game. Rebirth they stuck with UE4 because they knew how to work it and had to go to great lengths to make working open world in an engine notorious for bad open world. It's unlikely Epic will port UE4 to PS6 and I have strong doubts SE will fund the multi-year effort to port the work they have already to UE5.5 when they are so strapped for cash already. Part 3 could arrive sooner than you think. I just wonder if it will be a shat out beta like XV that gets finished in later DLC.
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>>731055604
the excuse for it being episodic was that it would be too much work to remake the whole game in on sitting yet they padded the shit out of part 1 and 2 with useless shit
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>>731055539
Rebirth is also basically AC: Japan too.
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>>731055160
>misses the point
This is why I dont argue with low IQ cretins
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>>731055701
By the looks of things it's because they felt they needed to make Midgard "life size" instead of the cut down chibi "use your imagination to fill in the gaps" one the original was. Which is obviously going to take a long time to model then fill with NPCs. And then after they did all that they realised they really didn't have any idea what to do with it so just put some tedious quests and shitty side content in to pad the runtime.
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>>731053002
>Why did Final Fantasy VII Rebirth flop?
Overabundance of shitty minigames. Seriously every place you go to is 10 minutes of plot and exploration followed by an hour of minigames. Dropped that shit in cosmo canyon. Couldn't take it anymore
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>>731053480
japs really love their cartoon shit dont they
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All they had to do was remake the game one to one with pretty graphics, that’s it. But nooo in square enix fashion they fucked up even that and then split it into three separate releases.

There has never been a company I wanted to fail and go bankrupt then this piece of shit company
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>>731056141
what the fuck is your point even, you mongoloid, being cryptic faggot doesn't make you cool



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