Do you like it when a game challanges you intellectually?
Imagine forcing one of these redditor metroid"brania" faggots to complete a zachtronics game. Or fuck even just factorio.
A dumb attempt to name the genre, and questionable examples of challenge. mass market games of previous eras outdo modern games. Pic somewhat related. It's Ultima from the 80's, not even trying to be a challenge.
>challenges you intellectually Is that what he calls it
>>731057258I've completed all three and love them all.
>>731057258Why are you trying to make them exclusive. I loved Spacechem and Factorio and also liked figuring the super puzzle-ish parts of tunic and Fez. Why are you guys such obnoxious faggots about everything?
>>731057175>Look up to see if anon is baiting with the stupid forced genre name>Several videos about it"Puzzle Game" gets the job done just fine if the game heavily revolves around those mechanics, and even then puzzles are classic elements of several established genres already so you don't even need to use that specific of a phrase if you don't want to. Also haven't thought about Antichamber in years, love that game. Might have to replay it now.
>>731057175>>731057740>Doesn't actually include elements of MetroidAt least use something like La-Mulana for fuck's sake.
>>731057175they're just platformers
>>731057258You can brute force factory you retard.
>>731057817Puzzle platformers
>>731057175I got pretty far into Antichamber I think but forgot to pick it back up after switching to a new computer, love the style/atmosphere
>>731057775Antichamber does, it's an open world that hardlocks progress at certain areas unless you get specific skill/ability upgrades.
>>731057175Yeah, I like being intellectually challenged
PuzzleExplorationAndKnowledgegatesOtherwise known as PEAK.
puzzle platformer was too subtle
>>731057175What I don't like is incremental knowledge spread in a big world so you get stuck somewhere thinking you can figure out something but actually you can't. And if you brute force something then you're in trouble because there's another puzzle down the road based on the same logic that you didn't understand.
>>731057978Are you fucking real I don't remember antichamber being open world. Convoluted, non euclidian and non linear yeah.
>>731058524Open world as much as an Igavania castle at least.
>>731058657Can't we call these open levels instead of worlds? When you say world I'm thinking something giganormous like san andreas.
>>731057175>Trying to corrupt the -vania part of the name when Metroidvanias were just Castlevanias that played like Metroid games, so it's just a pointless addition when not referring to Castlevania games>Over half of the current Metroid games don't even really play like Metroid games anymore, so the Metroid- part of it is also useless and tells people nothing>Metroid itself is just a word-corruption of Metro + Android and basically just means "like a metropolitan railway"The only genre name dumber than Metroidvania is Metroidbrainia.We're ending this farce now and calling them Tube-likes.>>731057775Elements of Metroid includes pinball machines, Halo and football.>>731058323Free AgentGame>>731058723No, open isn't a useful descriptor. They're high contiguity, low continuity.
>>731058870Stop using big open words it makes me feel brainicaped.
>>731057258I tried to get into all of those games repeatedly but can't, it's not like I can't solve them it's that I get literally 0 dopamine from solving any single problem in the game and all I can think about is how the game is nothing but a series of more complicated similar problems and lose all will to play.
>>731057258>Played Antichamber, FEZ, Outer Wilds, The Witness, and loved all 3>Played Opus Magnum and loved it>Played Factorio and loved it
>>731057175Only H-games challenge me intellectually
goat genre, filters v
>>731060841>I've already calculated its possibility space in my headThat's how I solve puzzles these days.
>>731057175yeswhat's Fez doing in your image?
>outer wilds>obra dinn>roottrees>golden idolwhere do you go from here? I tried myst (original) and thought it was stupid, is riven (original or remake better)?
>>731061260The Witness, maybe? It doesn't explain anything, the mechanics are introduced via puzzles.
Maybe I'm not knowledgeable or smart but I really hate when games just want me to "figure it out". Tunic did it alot, no dialog, no pointers, very little if any hints, etc. It just isn't an engaging experience to me, it's boring. I don't want to bang my head against a wall 10000 times trying to figure out a puzzle that I don't even know the rules to?
>>731061454isnt it just a collection of maze puzzles?
>>731061463>Tunic did it a lotit literally gives you pages from a manual that specifically writes what you need to know in english. It only starts getting even slightly vague once you reach the second half of the game.
>>731057175I think this is an ill fit because the puzzles are often linear and lack replayability, and also spacing them out in a casual platformer where you have to walk between them is fucking stupid. At least stuff like outer wilds and obra dinn are kind of a non-linear direct evolution over adventure games. And it's curious that mulana is absent from this genre, wonder why that is.
>>731061558I haven't played the game since it came out. I remember the manual but don't remember it being in english at all but made up language for the game.I did enjoy Tunic overall. Though I never played it, that one Jonathan Blow game the Witness, I could never understand what people were doing in that game. If I saw it in a video or webm or whatever, I could never tell or understand why the players were doing what they were doing or why it worked.