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File: 1744878214936313.png (880 KB, 636x955)
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>used the MP5S
You didn't beat the game
>installed a suppressor on anything that isn't the ruger
You didn't beat the game
>binary trigger
You didn't beat the game
>picklocked a single breaker box
You didn't beat the game
>killed anyone as Sean(final mission aside)
You didn't beat the game
>left anyone alive as Steve
You didn't beat the game
>Pressed x once
You didn't beat the game
>Music volume less than 100%
You didn't beat the game

What could they improve in 3's AI to hit the sweet spot of braindead enough to be beatable but smart enough not to fall to dark corridor camping? I'd love to see them do flanking tactics, especially the ones armed with radios. Maybe then the ESR could be used to disrupt their communication.
>grenades
https://youtu.be/m2JZqH5kRvM
>>
Also are there any good fan missions/campaigns?
>>
>>731060219
Corporate Killer seems cool
>>
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>>731059813
I agree with most of these but Binary trigger? I used it once and it felt like shit. No way its that good. Also idk why you'd think suppressors are busted on anything that's not a ruger. For loud runs maybe because the A.I relies so much on your gunshots to pin point where you are and turn retarded if they can't when you go guns blazing.

>What could they improve in 3's AI
Let them investigate vents. And give them glow sticks they can throw to relight areas up so dark corridor camping isn't as much as a issue. Some goons spawning with NVG wouldn't be bad either but I already know they get flashlights so this might be a moot point.
>>
>>731061046
I love binary trigger on silenced guns, subsonic ammo makes you somewhat weaker so binary either guarantees a double tap kill or two headshots for people patrolling in a line.
As for the ruger... because it's the most aesthetic in my factually subjective opinion.
>>
Woe used to be my favorite track in the OST but the IV2 cover just doesn't do it for me.
Luckily for me, Pablo became my new favorite.
>>
I still need to finish 1...
>>
>>731061476
>so binary either guarantees a double tap kill or two headshots for people patrolling in a line.
Huh neat, ill play around with it more.
>>
I need to start a fresh game and play those new levels that were added.
>>
>>731059813
this poster reminds me of the fucking PSR guy https://www.youtube.com/watch?v=kucefQ6sYbo
>>
>>731062550
The problem with the IV2 OST is that the tracks skip to the combat part of the mix too quickly, so you don't get the build up from the alert section like with IV1's OST.

>>731060219
Other anon already mentioned Corporate Killer.
Zaibatsu Connection is pretty tough; later levels pack 100+ enemies if you go loud, but the difficulty is somewhat mitigated by enemies using subsonic ammo.
GNN is another good one, albeit short.
>>
I'd kill for a silent glass cutter gadget but I also remember how that more or less broke Deus Ex Invisible War.



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