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>Check it out! We have lots of classes and subclasses for you to pick from!
>You're only allowed to cast spells 3-4 times a day and then you must rest to recover LE spell points
>I hope you like basic attacking a lot
>We have spells that you can cast as much as you want, but they aren't as good.
>You may go back to camp and sleep to regain spell usage, but we actually don't want the player resting too much in campaigns. We even included a trophy if you rest too much haha! >Resting is bad for some reason. We don't know why haha
>Oh? You want to know why you can't cast the cool spells without a limit? Because.
>Oh, but you do get more spell points as you level up! Please look forward to going up one level every five hours.
>You can enjoy playing Fighter, Barbarian, Rogue, Hunter, or Monk if that is a problem.
>We also included a Paladin. class. It's basically the same as a Cleric, but it can use heavy armor and better weapons.
>We included four different Oaths for you RP with, despite the fact only one of them is actually different from the other three.
>We have a lot of spells that you'll never use, but we put them in the game anyway.
>Make sure you check out our subclasses and subraces! We have LE RED DRAGONBORN, LE WHITE DRAGONBORN, LE BLACK DRAGONBORN, LE GOLD DRAGONBORN, etc.
>We also have LE STORM SORCERER, LE FIRE SORCERER, LE ICE SORCERER, etc.
>Do you want to kill everyone you meet? Sure, you can do that, but you'll miss out on 50% of the content if you do so.
>Oh? You have a high religion/history stat right off the bat? And you still failed the checks? Your character couldn't identify a statue/religion? Seven isn't high enough. You need nine points.
>It's alright to fail a lot of checks at the start of the game despite having high stats in certain proficiencies! It's part of the fun!
>You didn't invest in charisma? Enjoy missing out on half the checks in the game and failing them.

Groundbreaking stuff, Reddit. I'm having the time of my life.
>>
>>731061649
What exactly is the point of trying to adapt table top rules to videogames 1:1?
>>
>>731061649
Damn, just how livid are you
>>
>>731061649
>We also included a Paladin. class. It's basically the same as a Cleric, but it can use heavy armor and better weapons.

Cleric can use heavy armour depending on the domain, and Cleric spellcasting is much better than Paladin. Are you crying about a game you don't understand? If you hate it so much, then play something else. Don't force yourself to enjoy something if you don't meet the IQ requirement.
>>
>>731061823
It is for losers who watched their favorite movie stars or whoever play D&D for an audience on twitch and want to feel included
>>
My brother in christ you are making complaints that were made literally over three decades ago nobody cares
>>
>>731062053
Okay. Now explain to me the difference between a "Life Cleric" and a Paladin. They're the same fucking thing. Cleric gets a unique healing ability? Big fucking deal. It might as well be a pseudo-Paladin class.

Light Cleric is just "Fire Cleric".
Nature Cleric is just "Pseudo Druid."
Tempest Cleric is just "Storm Sorcerer"

From what I can see they all get to wear heavy armor instead robes/light armor. Wow. Very creative.

>>731062170
I'm glad to know my complaints are so valid that people in the 90's had the same issues with DnD, and they still persist to this day.
>>
>>731062258
They still persist to this day because they're basic bitch complaints made by people who have never played actual tabletop and don't understand that the pace and approach of tabletop is fundamentally different from modern video game rpgs

Nobody who's actually into it cares
>>
Speaking of classes, is pact of the blade just redundant now that hexblade exists?
>>
>>731061649
>>731061823
>>731062169
who let the kids in?
>>
You complain about resting too much as if there drawbacks. There are few instances in the game where the player shouldn't take long rests, so take as many as you want and quit bitching. Even on Honor Mode, you will have more than enough supplies.
>>
>>731062258
>"Life Cleric" and a Paladin
Paladin has Divine Smite to convert slots to damage, an extra attack per round, and a number of powerful aura abilities at the cost of significantly reduced casting ability. You can argue "Paladin still gets divine spells" all you want. But a Cleric will get way more and higher levels of them. Fundamentally Cleric is a support class. Paladin is not. You are putting an awful lot of emphasis on heavy armor in conflating them.
>>
Damn this guy is fuming over 40 year old D&D mechanics pretty hard.
>>
>>731062910
No. Pact of the Blade is still the only way to get extra attack via Warlock. Hexblade only gets you melee with cha.
>>
>>731063221
I read somewhere that hexblades get extra attack on lvl 5, guess they removed it
>>
>>731061649
This game showers you with so much food I'm pretty sure you can long rest after every fight on tactician and never come up short. In fact considering how tightly party interactions are tied to long rests the devs expect you to do it very often
>You may go back to camp and sleep to regain spell usage, but we actually don't want the player resting too much in campaigns. We even included a trophy if you rest too much haha! >Resting is bad for some reason. We don't know why haha
This is all completely made up in your head
>Do you want to kill everyone you meet? Sure, you can do that, but you'll miss out on 50% of the content if you do so.
What did you actually expect to happen?
>We also included a Paladin. class. It's basically the same as a Cleric, but it can use heavy armor and better weapons.
>We included four different Oaths for you RP with, despite the fact only one of them is actually different from the other three.
>We have a lot of spells that you'll never use, but we put them in the game anyway.
You are actually retarded or illiterate
>>
Nah, it's just Pact of Blade is everyone's go-to Pact for Warlocks. Pact of Chain is sort of shit and Pact of Tome is only if you want to expand your spell choices a little bit. There's also a fourth pact where a Warlock can enchant talismans, but haven't seen a vidya implement that Pact.
>>
>>731063315
Hexblades get extra attack by taking pact of the blade like everyone else.
>>
>>731061823
Solasta does a great job at this to be desu
>>
>>731062982
It's a role playing game about a parasite taking over your body, with companions bitching about how they are about to die if you don't do their personal quest. You shouldn't be resting every time you take a step.

You can't seriously be defending this.
>>
>>731063748
You are INTENDED to rest frequently. Much of the story stuff is gated by rests. False urgency is a common issue in RPGs. See games as various as BG2 and Cyberpunk 2077 for that.
>>
>>731063748
Yes, I am defending this because I don't have autism that prevents me from engaging with the game mechanics, unlike you.
>>
>>731061649
>You're only allowed to cast spells 3-4 times a day and then you must rest to recover LE spell points
>>
>>731063927
I know you are interned to do it, but it aggressively conflicts with the story. there is "false sense of urgency" and then there is the game asking you to do the exact opposite of what the story tells you to. You rest MORE then you would want to (with an overnight cut scene) even if the story wasn't supposed to be urgent. I do not want to pack up and go to sleep when there is an goal literally 10 feet away.
>>
>>731061649
half of the stuff you listed is not an issue at all, it's just you personally not enjoying this type of RPG
which is fine, there are plenty others that are more streamlined
>>
>>731063748
See>>731063927

>>731063748
That's bs as the parasite soon looses any importance. Use it or not, up to you. Obviously a cut gimmick. The underdark mindflayer's dialogue indicates such.
>>
>>731063927
Disagree, you can't progress fast in bg2. It's meant to create tension and it does so well.
>>
>>731061649
>>You're only allowed to cast spells 3-4 times a day and then you must rest to recover LE spell points
>>I hope you like basic attacking a lot
>>We have spells that you can cast as much as you want, but they aren't as good.
there's basically zero limit on food, you can rest as much as you want
>You can enjoy playing Fighter, Barbarian, Rogue, Hunter, or Monk if that is a problem.
you mean ranger? they also have spells
>>We also included a Paladin. class. It's basically the same as a Cleric, but it can use heavy armor and better weapons.
4 of the 8 cleric classes have heavy armor and 3 of the 8 have the same weapons as paladins
>>
>>731061649
>4th and 5th edition makes the game more casual and video gamey, giving every class free heals and the ability to sleep off mortal damage in eight hours
>The biggest shitter in the world still can't understand the rules
>>
>>731065325
>makes the game more casual and video gamey,
In a bad way
>>
>>731063221
It's funny that pact of the blade is the best subclass for paladins. I know lore allows it in very specific circumstances but a warlock paladin is still amusing.
>>
>>731065367
Yes. They fucked with the tabletop game and retards still don't know how to play which is what makes it so tragic.
>>
>>731061649
>You may go back to camp and sleep to regain spell usage, but we actually don't want the player resting too much in campaigns
There's borderline zero punishment to resting, what are you on about? There are like three quests in the game with a hidden time limit, and it only procs when the start of the quest is activated.

>Do you want to kill everyone you meet? Sure, you can do that, but you'll miss out on 50% of the content if you do so.
>You didn't invest in charisma? Enjoy missing out on half the checks in the game and failing them.
You just sound like a bitch who gets mad at the idea of consequences tbqhwyf. Yes, killing everybody you meet tends to involve cutting threads. Not being skilled in tongue-fu means you can't blabber your way into easy answers.
>>
>>731064297
>not using your sorcery points for metamagic
Come on man
>>
Dungeons and dragons is supposed to be a strategic resource management skirmish game. OP is too retarded to understand this. Well, to be fair to OP, WOTC is also too retarded to understand this and they have watered that aspect of the game down for decades.
>>
>>731065367
>>731065325
THAC0 was a needlessly complicated system, crowd control was utterly broken for low levels and the ease of which low levels could die from one bad die roll (when reviving was expensive and difficult) was stupid.
>>
>>731061649
>We have spells that you can cast as much as you want, but they aren't as good.
Booming Blade
Eldritch Blast
Friends
Guidance
Bone Chill
Mage Hand
Minor Illusion
Produce Flame
Ray of Frost
Fire Bolt
Create Water
Shillelagh
Thorn Whip
Toll the Dead

Literally all of these are good.
>>
>>731061649
Vancian casting sucks and RPGcodex cucks actually defend it
>>
>>731061649
imagine being bad at video games
>>
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>>731061649
tl;dr but I want to bang umberlee fishwomen
>>
>>731065421
>retards still don't know how to play
Kek'd. Literally everytime. Never stops being funny.
>>
>>731065650
Isn't it derived from tt ship combat?
>>731065676
Except those or the ones you can make yourself.
>>
>>731061649
did you get filtered?
>>
>>731061649
Rejoice, they’re not doing any of that tabletop stuff in their new game.
>>
>>731066067
I find it interesting that Larian’s best concept artists are the Malaysians
>>
>>731061649
>>Do you want to kill everyone you meet? Sure, you can do that, but you'll miss out on 50% of the content if you do so.
This is completely sensible and I don't know why you're including it like it's a flaw
>>
>>731061649
zoomer crashout
>>
>>731063328
>You are actually retarded or illiterate
probably both
>>
>>731061649
Just sleep after every big fight, it costs literally nothing on any difficulty.
I 100%ed the game on honor mode as a pure caster. It wasn't hard.
>>
>Do you want to kill everyone you meet? Sure, you can do that, but you'll miss out on 50% of the content if you do so.
>You didn't invest in charisma? Enjoy missing out on half the checks in the game and failing them.
What's the issue here?
>>
>>731061823
it’s so you don’t have to think and develop your own system. Worked fine for BG1&2, NWN 1&2, Icewind Dale, etc
>>
>>731061649
Nigger you're retarded.
>>
>>731061649
>You may go back to camp and sleep to regain spell usage, but we actually don't want the player resting too much in campaigns. We even included a trophy if you rest too much haha! >Resting is bad for some reason. We don't know why haha
The game literally begs for you to rest all the fucking time so It can show you the camp scenes though. BG3 is nwn nap time every encounter tier
>>
>>731067749
The charisma thing is a major problem, because a lot of the checks have content locked behind them. Basically the only viable protags if you want to see everything are a retarded barbarian or a charisma caster. Int classes barely do anything, I can't think of many wisdom checks that matter, strength and dex and con come up occasionally. Being super smart or super wise should have content locked behind it too.
>>
>>731067749
>>731067749
It's not even completely right, technically if you kill literally everyone then you will miss out on content, but killing certain people will get you unique content, and failing checks can also lead to unique content.
>>
On my most recent BG3 run I did ask myself why there isn't just a cooldown on most spells that scales with their strength, and realized what I described is just divinity's system. I know I can just rest more and the game has basically infinite food on vendors and around the world, but it's mostly a quality of life issue - if it's trivial to circumvent the system, why have the system. Let me cast my spells in peace without the tedium of making sure I vacuum up every last salami which then lets me spend minutes between fights resting and rebuffing.
>>
>>731062258
>Okay. Now explain to me the difference between a "Life Cleric" and a Paladin.
A paladin is much more melee focused and can use melee twice per action at later levels, uses charisma for spells, and uses smites to buff their melee damage. They also get different abilities based off subclass, with 3/4 of them not getting healing at all. Life priest is a caster uses wisdom for spells, gets more spell shots, and gets a different set of spells. Paladins are closer to melee warlocks than they are to clerics
>>
>>731067846
>failing checks can also lead to unique content.

What unique content? Failing checks only gives you a different dialogue, but it's a bad thing most of the time. Like, failing the checks when you first meet Arabella means she dies, no?
>>
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>>731061649
I only play with WeMod and activate "every roll critical success". Yes, I am THAT based
>>
>>731063748
>Noooo you shouldnt sleep we're all going to die!!!
>Next night
>Shit It seems like the wormy fren is taking its god damn time eating our brains, nevermind
Non autistic people can read story cues you dumbfuck
>>
>>731067954
death is not always the end. for example, if arabella dies and kagha lives, you get a unique scene at the tiefling party where arabella's parents kill kagha. I would say thats some unique content right there.
>>
>>731067954
Correct, but something being bad doesn't make it not content.
>>
>>731068041
Content means more stats and items for me, you are describing fake content.
>>
>>731068015
That's cool and all, but it gets you nothing. It has no impact on your gamestate, it's just a further elaboration on the bad ending.
>>
>>731067826
>because a lot of the checks have content locked behind them
99% of the rewards in this game can be earned by simply pickpocketing or killing the quest giver.

Hell, letting Zevlor get his ass knocked out by Aradin is the significantly easier and faster way to get his Hellrider Gauntlets.
>>
>>731068145
I would say it gets you a unique experience. Also, it does have an actual effect on the gamestate, as it prevents you from getting Arabella as an ally in the final quest and you don't receive a letter from her at the party.
It seems like you're just complaining that failure doesn't give you an equally positive result as succeeding. Of course failure should be punishing. But it should also be uniquely punishing.
>>
>>731063748
The game tells you repeatedly that the usual infection rules aren’t applying, and that contradiction is used as the impetus of the main quest.
>>
>>731068141
No...story, quests, and unique experiences are all content. This is especially true in an RPG, even if it is an SRPG(Slav Role Playing Game).
>>
>>731068015
It actually is the end, and the only people who can be revived are you and your companions.
>if arabella dies and kagha lives, you get a unique scene at the tiefling party where arabella's parents kill kagha
Is that meant to be worth Arabella's death? I don't care if she's avenged. Doesn't seem like a good trade.
It's like I have a choice between a Mystery movie and a Horror movie. I don't even want to see the Horror movie. Do you know what I mean?
>>
>>731068267
um, no. failure is supposed to be failure. if the complaint is 'failing means a bad thing happens" then I don't know what to tell you. maybe these kinds of games aren't for you.
>>
A shocking amount of you niggers bounce off resting like it's gonna give you AIDS.

>Short rest after every fight
>Long rest when no short rests left

That's it, that's all you have to do.
>>
>>731067954
the best way to play is honor mode and not reload failed dialogue checks. you get to see something different outcome and have unique playthrough this way
>>
>>731063328
In the earlier versions you actually had to rest often because the game would crash for some reason if you had too much food and rested.
>>
>>731068309
>failure is supposed to be failure

That doesn't mean anything. You used a word to describe the word. I'm adding this thread to the filtered section. You may reply to me, but I won't be here. Consider replying to one of the other two digit IQ people.
>>
>>731068397
consider an rpg like dragon age: the veilguard if you want a game where you can't ever fail. hope this helps!
>>
>>731068208
While I appreciate that it's not purely a bad end with nothing else, it somewhat reinforces my point. You are either playing a charisma caster, using Wyll as your PC stand-in for charisma bonuses, or locking yourself out of lots of important, interesting, and powerful content. It narrows player choice for anyone interested in really winning all the quests.
>>
>>731065650
I remember playing BG2 and just spamming crowd control and deadly fart clouds into the room with the enemies. It was pretty funny.
>>
>>731068479
Sure, I see your point. I'm reminded of how New Vegas played with the idea of persuasion checks always being superior in its DLC. I think a lot of it though is just the 5e system and the preconception that "winning a quest" is done with persuasion, which bg3 sometimes leans in to.
Its less of a problem in DOS2, so if it makes you feel better I doubt it will be a problem in their future games.
You could also try Solasta which has the same system but you create a party of 4, giving you more room to build different characters.
>>
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>>731061649
didn't read
still goty though



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