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File: SMT-Vengeance-Lead.jpg (379 KB, 1200x900)
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Is this game hard as fuck or it's a skill issue?
Bosses can one shot top members of my party, fights are long and my peeps are out of MP quite fast, and they're extremely resilient.

I try to have demons to my level and with elemental advantage, but fights are so long and anyone can be one shot on a whim. Is there something I'm missing?
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>>731065601
Post your nahobino stats and skills
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>>731065689
Sure
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>>731065784
Focus on either str or mag for bino. For demons you're supposed to have a dedicated demon for each task. Like other games buffing/debuffing is still a top priority. You can do it
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>>731065863
I'll try.
I noticed there's only two "ranks" of buff/debuff, it is the max amount, or it is 3, like in Nocturne?
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>>731065917
Maximum of 2 both ways. Also keep an eye on demon passives. Some demon passive skills are game changing and can be used to great effect. Shit like swapping the demon out gives everyone a buff etc. Read and play around.
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>>731065784
Reset your stats and make nahobino either a pure str or mag build
Also your skill distribution sucks you only need murakumo and then an multi hit phys skills rest just replace with pleromas that boost your almighty phys crit damage and crit rate you also dont need any magic skills because your phys attacks can crit to compensate for not being able to hit any weaknesses.
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>>731066057
*not an multi hit but an physical attack that hits all enemies.
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>>731065601
it's just like pokemon, bro
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>>731065991
>>731066057
I committed into full str/almighty.
I guess I'll have to redo my demon team, as I mostly made them all-rounders.
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>>731066505
Replace yabusame shot with high almighty pleroma and replace profaned land with bloody glee they stack with their other versions of their pleromas.
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>>731066756
I don't think I have high almighty pleroma, I'll look for it.
I'm around the Belzebub / Odin fight.
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>>731065601
>>731065784
>Even spread on Str and Mag
Ruh roh raggy, retard!
Nah but the game is hard...on hard. If you're struggling on normal you're a pleb
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>>731065601
It's harder than the average JRPG, but it's not that unreasonable in the grand scheme of things.
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>>731066862
Get rid of agidyne and replace it with high hp pleromaor an phys attacn you really dont need elemental attacks as you can just use a stone if you really need to hit an enemy's weakness and since you have no magic stat the damage difference compared to using an elemental stones doesnt matter
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>>731065784
I'm sure a balance build could work, it'd just be like using one of your demons with a bit of extra challenge to it.
Going pure strength or magic is honestly such a boring fucking strat in SMT games. I wish the other stats were much more useful or unique.
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>>731066148
No it's not.
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>>731067149
To be fair you can also go all in on vit for a support build.
I have heard people of using an ailment bino build with much succes.
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>>731065601
Is hard, SNT It's about an autistic understanding of the mechanics...
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>>731065601
its def one of the hardest nigga in a row game out there. shitters will tell you its not hard but they used the dlc to cheat levelups or do youtuber minmax guides
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Is godborn fun or is it just (more) autistic grinding?
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Did Vengenace fix the problem of the original where Level is the god stat? I hate how just being a few levels lower meant you took more damage and did less damage regardless of your stats.
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>>731065601
The latter. You get way too many resources and exp in Vengeance compared to vanilla.
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>>731070324
Yes, it was adjusted. I don't know the details of how it was changed, but it's not like in the original release and I felt the difference.
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>>731070145
It's fun because it's autistic grinding. Its the mode where you jack your demons up to the next level. Then you can go back down to regular mode and downright violate everything you come across.
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Parts of it are tough, but I wouldn't say anything is unreasonably hard. You basically have to make a party that's tailor made to counter whatever boss you're facing. The game is also significantly easier towards the end if you build your MC around almighty attacks.
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Would this still run like shit on the switch 2 without a dedicated patch? I want a pc but these prices are absurd, so a switch might be a decent substitute for now.



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