Elemental weapons fucking SUCK in this franchise.Not only elemental attacks are beyond useless, the SFX is a literal cloud fart for every element making them unsatisfying as fuck.No cool fire slash, no cool water wall, no cool rock throw, no cool water wave, no cool thunder strike, no new attack based on the element, no fucking utility(besides paralysis and sleep), just a shitty cloudy fart that increases your damageSpeaking of elements PARALYSIS and SLEEP are the only good elements in the franchise as these 2 are the only elements that have any noticeable effects in the enemies and the only elements that are not lazy free damage.And of top of all that Elemental weapons are tied to Attack Speed of weapons.>Here's your +1% DPS to your Elemental Great Sword faggot- Capcom Probably What is the point of all these elements in the franchise besides free damage?Will Capcom ever make elemental weapons do something cool or useful in these 30 years of franchise?
you're the exact reason world and wilds exist
Don't care still using them
>>731206954>Not only elemental attacks are beyond uselessElement is meta in both Sunbreak and Wilds.
The issue with elemental damage is that it either matters and requires hunters to have 6 different weapons OR it doesn't matter and retards just brute force with Blast or Poison or whatever.
>>731206954I remember making the mistake of thinking that elemental ammo in either GU or 4U applied blights to the monsters, and I thought that was the coolest thing. I was disappointed when I realized I made a mistake; but, I still think that would be the coolest way to jazz up elements. Just give them status effects that you can build around. Make Foray a core skill for those types of builds.Imagine Nioh Chaos builds but in Monster Hunter. Dual Element Dual Blades would finally have an actual use, and it would be good support as well.>>731207184Yeah, but "extra damage" is always boring. They could be so much more.
>>731207121How is me asking for more creative ways to use elements in the game the reason for the downfall of Monster Hunter?>>731207184It's just free damage, that's all it does
uhhhh, just equip alatreon armor?
>>731207256it's not extra damage if the monster is resistant to the element, will be worse than the raw damage equivalent weapon>>731207216this is the real reason, you need 6 elemental weapons to play the game minimizing resistances and there is no crafting loop where that is viable before you could just move on to the next set of monsters with the highest dps raw damage weapon
>>731207391He's saying elements are just damage modifiers instead of actual effects, like status effects (blast, para, sleep), retardo
I actually agree here because the monsters give you elemental blights, so why wouldn't you be able to do the same
>>731206954>the SFX is a literal cloud fart for every element making them unsatisfying as fuckA a SAEDchad I can safely say "skill issue".
>>731207148>ryujinx@NINTENDO @FBI DO SOMETHING
>>731206954Rise does actually make use of elemental blights, but it's really situational. They have those ring bugs on the walls that you can slam monsters into, and if you hit them with an element weapon they change to whatever you have.
It would be nice if they were functional for more than a handful of weapons.Nobody uses ele gs or hammer.
>>731206954For a franchise that's all about grinding to craft a million pieces of gear, all the gear is extremely fucking boring and just boils down to minor stat increases.
>>731206954Aren't elemental weapons mandatory for Gog hunts?
>>731206954Sunbreak meta was using the valstrax armor to convert all your elemental defense into elemental damageAlso alatreon in MH:W was a "bring elemental damage or get fucked"
>>731206954>no new attack based on the elementbecause that's not what the series is about. Every single moveset is given to you at the start, everything you gain afterwards is all passive stuff. The "new moves" as usable items they introduced in Wilds is fucking retarded and I hope to god it stays limited to crossover gimmick shit
>>731206954Rawgods rule this world, elecuck.
>>731208134Rise had wirebug skills and they were cool as fuck
>>731207216Ideally elemental weapons would spice the combat instead of just bringing + damage>>731207728If the next Monster Hunter had elements stripped from weapons nothing would change for the majority of weapons>>731207759>>731208134>because that's not what the series is aboutThen what is the point of having elements in other weapon besides charge blade? It does jackshithttps://www.youtube.com/watch?v=IyvGeYhixxo
>>731207578Rise and Sunbreak kinda did that but it was with the elemental beetles.They could probably tone down their effects to make it work in the future games and add their blights to elemental weapons but they would just be a superior status weapon in the end no?
>>731208187Having to pick and choose what moves you can bring is not. No wonder it's by the same dumbass team that made GU
>>731207184>metano it's not. Maybe it is meta for TAS speedruns and min-maxing. You are faster playing through the game just picking a raw damage weapon for everything except maybe DB.Your 'meta' only accounts for post endgame grind thus is only relevant for a fraction of all players
>>731208498You still had the same base moveset, retard. You're complaining about extra content
>>731208325> besides charge bladeit's the same with charge blade, what are you talking about?
SURGESLASH BROTHERS WW@??
>>731208504>no it's not. >maybe it is for min-maxing>min-maxing isn't meta
>>731208643> extra contentNo the fuck they're not. Every weapon move of each iteration should be accessible at all times.
>>731208726>I'm intentionally retarded
>>731208749You have autism
>>731207578not unless you mod rise>mod adds those elemental effects from critters, to elemental damage, that works like status' doamazing mod, needed to be made a permanent official mechanic.
>>731208796>I'm intentionally retardedI know you are.
>>731207274I mean, when Poison/Blast are good it’s also literally just “free damage”
>>731208057Technically you don’t need to use Dragon on Gog to stop his nuke from killing everyone, it’s just in phase 3 he is so weak to Dragon that not using it feels like throwing.
>>731208918He complained about those as well. Blast does sometimes stun the monster for a second though
I made an armor and now im scared of ice and fire attacks
>>731208881Oh right I forgot about the throwable beetles and stuff
>>731208648>what are you talking about?SAEDIf I were Capcom i'd remove the fart elemental clouds ASAP and give all melee weapon something cool like SAED, depending on the weaponThen my next goal would be to do something different other than free damage>>731208881What mod?
>>731208918His point is more that element doesn't possess anything in the way of unique effects (aside from Elderseal.)It's akin to ER where it has all these spells and they're just AR with a differently colored visual effect, rarely any have unique qualities, but that's why status effects exist in MonHun.
>>731209162This onehttps://www.nexusmods.com/monsterhunterrise/mods/571Theres also this onehttps://www.nexusmods.com/monsterhunterrise/mods/3729but Its another cheaty mod that changes damage values
>>731208504Elemental is 100% meta in Sunbreak and Wilds. You do not play video games.
>>731209295I still don't know what the fuck elderseal actually does
>>731209481You know Elder Dragons rite?They got shit like, a wind cloud around them, or fire/blast shit coming off all their attacks?Elderseal is supposed to stop or reduce those effectsIn older MH games it was nearly impossible to hit Kushala Daora because its wind shield blocked all attacks except on like the tip of the tail, and you could only bring the shield down by poisoning it
Don't some Elemental weapons do neat interactions like melting away the armor on monsters like Agnaktor if you have the right element?I feel like it's also pretty mandatory in some of the older titles like having water for Gravios no matter what your weapon is
>>731208843You have a taste for shitty game design
>>731209754>In older MH games it was nearly impossible to hit Kushala Daora because its wind shield blocked all attacks except on like the tip of the tail, and you could only bring the shield down by poisoning itED aura could be stopped by hitting them on the head and getting a knockdown, it also changed hitzones (Teostra hind legs are a shitzone until you get a knockdown, then they get softer.)
>>731209754Wasn't Elderseal bugged, or at leats felt bugged?I know it did lower shit like Kushala's wind but it would just throw the thing back on instantly.
>>731206954Elemental CB rapes in Sunbreak dough.And para/sleep are status, not element.
>>731208726his point is that min-maxing for early and midgame stuff is retarded. The way to min-max your time is to grab a raw weapon which is more than enough to clear the content rather than make a bunch of different elemental weapons that will all be replaced.
>>731210309>>731210573>Elemental CB rapes in Sunbreak dough.>look up>it's just free damageOnce I see an elemental weapon change the way I fight a monster in a meaningful way I'll remove the garbage statusKilling monsters faster is not a good usage of elements
>>731208504If you don’t engage with the game past beating the final boss you’re not a real MH player
>>731211171>Once I see an elemental weapon change the way I fight a monster in a meaningful way I'll remove the garbage statusthat sounds retarded and monster hunter has never done this
Elemental Weapons have exactly 1 single purpose:To make your grind for a weapon you can feasibly use against late game monsters who only take reasonable damage if you have their weakness equipped.
>>731211171>I want elements to also be statusesThere's a reason statuses are statuses. Because doing damage+control is extremely powerful. If Lightning is juts damage+paralysis, it's broken. If fire is damage+poison, it's broken. If Dragon is damag+blast or whatever, broken. The fuck would water and ice even be, fucking exhaust and slowdown? Just make your elemental weapons for damage and your status weapons for control, don't powercreep the entire game because you don't think damage is good enough incentive.
>>731211171>change the way I fight a monsterThe hunter in the webm you replied to literally showcased that. You aim for Narga's wings which have terrible raw hitzone but very high ele absorb. Same thing with Valstrax, you hit head & tail with a raw weapon but front legs with ele weapons
>>731206954elemental weapons were top tier in Sunbreak
>>731211171>Once I see an elemental weapon change the way I fight a monsterYou're often allowed to take advantage of hitzones that would otherwise be unviable. How is that not changing the way you fight a Monster?
Gib sword in right hand pls.
>>731211404As some other anon pointed out, Elderseal existed>>731211432And if +DPS is all Elemental weapons brings to the table, Raw damage gets extremely incentivized, that's why I said Elemental weapons needs to do something other than damage otherwise it becomes broken like you said >>731211641>>731211770You forgot the meaningful way part
>>731211946>raw damage gets incentivizedYeah, you can kill things with any weapon, and if you don't care about time or ease, you use raw.
>>731212080I think there's only a handful of monsters where Raw is just better anyway like Arkveld.
I like blast because booms and explosions make my peepee become the big peepee
>>731207728>so why wouldn't you be able to do the samebecause they're monsters and you're a human?
>>731211946>worldElderseal didn't change anything in a meaningful way. No one was like, "oh man, gotta grab my elderseal weapon to make this fight a much different fight." Everyone just stuck to highest raw and weakest element (if any) like monster hunter has pretty much always been.
>>731206954Giving status effects to elemental weapons would invalidate the already established status weapons though.Fire would work the same as poison (damage over time) and thunder would work the same as paralyze (stun).Throughout the franchise though fire has been the only element that has an actual interaction with monsters like being able to break Blangonga's fang in MHFU or melt ice and soften armor for monsters like Agnaktor and Gogmazios.
>>731212487Now imagine if elemental weapons had the fun interaction shit of Elderseal that disabled monsters in a way that made you use an elemental weapon even if the monster was resistant to said element. You lose something but gain another.>>731213019Well, yell at Capcom to make more interactions then, the current elemental weapons fucking suck
>>731211946>You forgot the meaningful way partNo, it's just not arbitrarily "meaningful" to you.
>>731212429No I'm not
>>731213019Dragon was also the only element to break gen 2 elder headsThe only change I want for the weapons would just be improvements to sleep. When it procs, the monster should get progressively slower until they slump over like normal
>>731206954I agree and I'm glad raw is a viable playstyle. When you're not a single weapon OTP cuck, having each element of every weapon you play is a pain in the ass
>>731213214Last time they did that a lot of people hated it (Iceborne Alatreon), they're probably not too eager with making another mandatory elemental interaction gimmick.
>>731213789I don’t really use shit like DBs often but even if I do I’ll just build for status.Can’t be fucked spending a year grinding to make an entire dedicated set for every element.
>>731213825Bad news about Gogmazios.
>>731213789>he doesn't make weapons and armor just because he canyou're playing the game wrong
Now that Gogmazios has been beaten once and I've given up on Omega. I can safely say that Wilds is done for me until they add new monsters or locales. Knowing Crapcom it will take a good while before anything worthwhile appears.
>>731209358cheating charms is also meta, removing small monsters, fixed spawn location mods.In fact you can do Sunbreak Amatsu in under 1min with lance if you have never updated your gameWhy even bother when you don't know shit about the things you are talking about
>>731214660>PCheater thinks his opinion matters
>damage numbers: off>wiki: unread>youtuber: unwatched>equipment: suboptimal>combo flowchart: whatever i feel likeit's gaming time
>>731214660pc niggers truly are a cancer upon vidya
>>731208395>>731208881As cute as these critters are, that would mean using any kind of Ice weapon will fuck up my timing. Which is extremely crucial if you're using something like Redirection
Elemental and status effect system is hopelessly antiquated and should've been completely revamped. Universal elemental and status effect oils sound fun.
>>731214620Aren't TUs done? Might as well uninstall until G RankGog + Gravios set bonus are good against Omega if you're tanking. Anyway, post Omega room
>>731207391But that's why there used to be monsters that were complete ass to use raw damage against like Gravios and Chameleos, during progression you weren't supposed to have an elemental weapon of each type, you just build against whatever monster is giving you trouble and monsters were actually designed to give such troubles
>>731214620since when has MH been about killing monsters once and be done with it? lets see your free challenge quests timers. you did get an A on Jin Dahaad’s current free challenge quest, right anon? nah of course a shitter like you didn’t even attempt it.
I remember eons ago in a discord server for mhgu someone had a similar problem to you. They wanted to mod elements to have unique properties on weapons in exchange for even lower raw damage. I tested a few of them and they were extremely uncreative and buggy. Water element gave certain moves I frames like fade slash on long sword or charged uppercut on hammer and they had the properties of sns roundslash iframes. Thunder was even more uncreative, giving every weapon in the game KO damage on their draw attacks since I guess punish draw is easy code to rip. He tried to make fire weapons give you a sort of proto-burst where you get a temporary trigger of latent power after 2 consecutive attacks, but it was buggy and never worked. I left the server long long ago so I don't know if he ever finished that mod.Anyways I dont think making elements change your playstyle is a good idea, leave that to armor and weapon skills.
>>731212429You're making weapons out of said monsters
There is no reason you shouldn't be able to proc the same elemental effects on monsters as they do to you, and anyone arguing otherwise is a cuck
>dude you need to make an optimal build and roll for charms and talismans and set up your buffs and debuffs and use the right elements and>me running my pure raw damage set every game
>>731213825Alatreon is gay because not only are elements required, but he switches between which element is effective, making him doubly gay. Add on the instakill nuke (which is triply gay) and the entire fight is fucking retarded. Fatalis is unironically a better example of element done well, where hitting him with dragon pods stuns him and lets you drop him. People don't want to be forced into mandatory element usage, they want elements to fucking do something useful
>>731221080why do monhun fags torture themselves like this?
>>731219704>I remember eons ago in a discord server for mhgu someone had a similar problem to you. They wanted to mod elements to have unique properties on weapons in exchange for even lower raw damage. I tested a few of them and they were extremely uncreative and buggy. Water element gave certain moves I frames like fade slash on long sword or charged uppercut on hammer and they had the properties of sns roundslash iframes. Thunder was even more uncreative, giving every weapon in the game KO damage on their draw attacks since I guess punish draw is easy code to rip. He tried to make fire weapons give you a sort of proto-burst where you get a temporary trigger of latent power after 2 consecutive attacks, but it was buggy and never worked. I left the server long long ago so I don't know if he ever finished that mod.Sounds promising desu, maybe another anon can fill us in about said mod>Anyways I dont think making elements change your playstyle is a good idea, leave that to armor and weapon skills.How would that work in your vision?
>>731206954They were good pre-fatalis when Safi gear ruled. Specifically Hunting Horn which despite the somewhat fast attack speed got the Heavy Weapon modifiers for Elemental damage and crits