This game is actually kinda more mid than i remember
>>731905454it always looked like this guy was giving a thumbs up
Aren't these games just FIFA or Madden 2k something? There's one every year and people forget about them once the next one drops.
>>731905631its like gears of war at this point with their own spin offs and taking/giving away mechanics each iteration
>>731905454Better than elden ring desu
>>731906039Not much of a bar.
>>731905631these dont come out for like 5+ years at a time now, are you fucking retarded?
>>731906039one being open world and the other being the most linear souls game is quite the contrast for comparisonthe whole time playin ds3 i just wanted to play elden ring
>>731905454Funny, I went back and replayed it not long ago and found it better than I remember.
1 is good but outdated and tedious2 is dogshit, clearly made by an experimental b-team3 is very good but a little too streamlinedER has good elements but its so much gayer than the Dark Souls aesthetic. Also the bosses are way too crazy and versatile for how many limits this type of game puts on the player.
>>7319071013 was the start of the insane mob movesets with limited souls actionsthen ER upped it for both parties so it got way too much.
>>731907315>3 was the start of the insane mob movesetsTrue but it wasn't until quite a bit into the game. You got a nice comfy grounded experience in the first half and then it ramps up around halfway. Pontiff is the first nu-age Dark Souls boss more or less. The Ringed City is basically proto-ER. Every other ER boss is Slave Knight Gael tier intensity.
>>731907987yeah its crazy going form ER to DS3. Bosses seem to just fuckin die so quick and I have gotten away with estus drinking way too much with them expecting them to read inputs. on top of every bosses health aside from midir and gaels health being so fuckin small, shit is just melting before anything gets crazyi remember why Straight swords were pretty meta and its because a lot of enemies just dont let you wind up much unless you abuse weapon art poise moves through shit. god thats another fuckin thing too, the weapon arts being so infantile so they are all mostly shit to use or have niche uses to abuse the npc ai
>>731905454It's the best of the series but that isn't a high bar nor impressive given that the other games are trash. It's only mogged by Sekiro because Fromsoft somehow accidentally found out what decent gameplay looks like and never used it again.
>>731908172>zoomer lingo>sekiroChecks out.
>>731908172>no dual wielding>extremely linear levels>shallow covenants with no rewards>nonsensical story with retcons aplenty>birthplace of the lol anime style bosses that infest ERIn what universe is DS3 the best of anything?
>>731908172it did a lot of things right with a few things wrong unlike ds2 where it was more two steps forward, 3 steps back.like it being super fuckin linear, even more vague and fickle questlines, and taking away powerstancing in favor of dual weapons. thats off the top of my head. but i do appreciate the fanservice easter egg type shit littered throughout that isn't just "hey its solaires armor member that?"
Gonna 100% admit I'm a shitter and say that on my 3rd playthrough i actually just skipped Malenia and Promised Consort. It was a PVP build and after I got the last piece (dragon heart from Bayle) I saw no reason to throw myself into those blenders for shit that I'd never even use.All and all, I'm washed
>>731908287>no dual wieldingNone of the souls game did this right.>extremely linear levelsYou can have your interconnected meme worlds but I prefer it linear than something like ER where the space is very empty and vastly boring.>shallow covenants with no rewardsAs compared to the others that never did them right. I would prefer it if they removed that system since they don't know how to use it.>nonsensical story with retcons aplentyLore is always a clusterfuck or irrelevant in these games. Story is nonexistent as always so what's the point?>birthplace of the lol anime style bosses that infest ERThey actually do something than flail around and die easily or walk slowly and die. I agree ER did it so over the top and slow ass player character gameplay is killing the series.
Sister Friede is the most unfun boss in the history of vidya. Just thought you should know. Thanks for asking.
>>731908997I beat her 2nd try and thought she was mostly fine as the dual-boss phase seemed fair (similar to Demon Prince). Her invisibility seems inconsistent. Often her 'puff' of snow when she turns invisible wasn't pointing to where she was. I found Gael to be the dumbest, took me ~12 tries and I still don't get why vocal people gush over him as a boss and for his lore. And sadly (as per From direction) Gael is a staple of ER's terrible boss design, and it only gets much worse from there. Direction of nuFrom is such a disappointment.
>>731908759I could kinda understand radahn but malenia is so easy comparatively I can't say the same about her
All souls shit is bad.
>>731909168Like I said bro, I'm washed
>>731908997I think Midir is the worst
>>731908997As a hardcore STR + FTH enjoyer, I find myself skipping her and Midir in my playthroughs. Just aren't worth the trouble for their boss soul items.
>>731909182Trve Nvke.
>>731909162You didn't beat her if you used a summon.
>>731905454It's their only game that isn't complete dogshit compared the rest. If you want to play vidya you can pick up any other game not made by this shovelware company.
>>731905454DS3 > ERi'd take the linearity over the giant empty open-world everytime
>>731909347Dunno why you reply to a single post with that. Wouldn't the post be "You didn't beat a boss if you used a summon."?
>>731906829It's a very refined but less creative take on the concept. They were better at making games but worse at making me care about it. Meanwhile DS1 is a janky game that feels 5 years older than it is but has an engaging story and a coherent enough plot that you're happy when it progresses and excited about what comes next.
>>731909483In what world does DS1 have a story or a coherent plot? You're on drugs and high off that Vaati sauce. All of that made up shit is headcanon.
>>731909584You are a discaded Undead. By chance, you are freed from prison. You are told it is destiny to ring the bell(s) of awakening. Once you do, you are told that this was done to succeed the God of the world (Gwyn). You go to the city of gods and receive the ability to gain that power. One you reach the center of the world, you find out that Gwyn has gone crazy, and kill him. After that, you succeed to him, but you were tricked! You will now burn forever the same way he did!This is the basic story of DS1. There's the second ending but this is the gist.
>>731909474Used a summon confirmed. Didn't beat it. The only people that don't hate her are the ones that let someone else do all the work.
>>731909921I play offline, anon, so no. It's instead evident you're upset that somebody didn't mind the boss.
>>731909821That's nothing when the narrative isn't there. A story has narrative, well developed characters, and a protagonist. You get none of those here and left with "kill next big guy" until you die in the end or become firewood. Souls games are just theme parks with sticky notes found in them which doesn't have a beginning, middle, nor end to them and just blurt out mindless exposition.
how do I get past the knight with the fire sword? he's so up my ass
>>731909947Yeah, sure you did, lol.
>>731906765>DS22014>BB2015>Deracine2016>Sekiro 2019>Elden Ring2022>Armored Core 62023>Elden Ring Nightreign2025>Duskbloods2026
The way they balanced ER is way better than making everything garbage in DS3.
>>731910321Too bad ER's world is so trash, boring, and empty.
>>731910321I'd disagree, having seen those mega-long tier-list (inb4 >tier-list) videos by autists with 5k+ hours in ER (incase your very limited experience isn't enough) it evident that it's pretty imbalanced. All of the weapons, arts, spells, yeah, it's a mess. For the most part, if you aren't using FP, you're fucked, and it has to be something good that uses FP, because an awful lot of FP uses are shit. Why bother slapping an enemy with a melee weapon when a host of FP-using anime attacks do infinitely more damage and often with safety, too?
>>731910392It has a better world than Spyro the Dragon tho
I literally cannot finish the game after beating it twice. I get to Cathedral of the deep and I just lose all motivation to keep playing. I do not have this problem with any other Dark Souls game, including DS2.
>>731910498>Why bother slapping an enemy with a melee weapon Because it's fun. Elden Ring isn't an excel spreadsheet game for weirdos with autism and OCD.
>>731910498Because I don't give a fuck about minmaxing a singleplayer ARPG? I just do whatever I find fun and it works.
>>731910498Then try elden ring reforged where everything is balanced and BORING. Complaining about broken shit you don't need to use to clear the single player content is an example of lack of self control. And using FP to kill things in seconds has been a thing since demon's souls.
>>731910674I hate Reforged so much
>>731910606There's a point where the imbalance is just unfun, especially with how maliciously designed the bosses are.
>>731910913Yeah it's maliciously designed because you can parry and jump over attacks and blocking is rewarding. They should dumb it down and force players to roll+r1 and nothing else.
>>731910913No there isn't. The most fun I've had in the game was jump slamming and heavy R2ing the base game bosses to death with the spiked caestus. Every weapon type is fun and completely viable for casuals to use. That's a proven fact.
>>731907315I just played bloodborne recently and the main issue of elden ring is that the enemies move like bloodborne bosses while you don't have a reasonable answer to their movesets so you gotta wait for your turn. If you had access to the bloodborne moveset you could keep getting hits in during their retarded circus acts.
>>731910671based fun-having spellblade
>>731905454>more mid than i remember most of life is hype and bullshit for example there is a YouTube channel where sit-coms laugh tracks are removed F R I E N D S tv show without laughing FX you probably only liked it because you were brainwashed with hype jumped on the bandwagon of everyone pretending like they like it or maybe you're deepressed
>>731911292The fuck is wait your turn? In ER if you are doing worse than someone spamming jump r2 or charged r2 maybe your strategy is trash.
It's FOMOslop just like Elden Ring, Dubai Chocolate, Labubus, any Starbucks drink fad, latest CoD/GTA/FIFA, fidget spinners, etc... They usually come and go.
The problem with DS3 is it has no balls. It doesn't really do anything interesting, it just plays it extremely safe. There are never any terrible consequences for the player. You can warp from minute 1, you can re-smith your weapon, you can respec, you can't lose any vendors. DS3 has the best bosses in the DS trilogy, but overall playing it feels like a trip to wallmart. Everything is cheap and convenient, when the thing that made DS1 popular was not giving a shit about making things convenient.>>731911357What are you talking about? Most p
>>731911510What are you talking about? Most people already know that sitcomes are dogshit, and I doubt there are many people on 4chan today who actually watched and liked FRIENDS when it was popular.
>>731905518i've played this game for 300 hours and your post is unironically the first time i realise this isn't what's happening
>>731909947what? there's summons offline. i beat sister friede with the guy you summon
>>731905454It's the most bland Souls game
>>731911707its also the least bullshit
Still the best DLC, and Slave Night Gael is still the best Fromsoft boss next to Isshin
>>731911778And bullshit is what made DS memorable. So stripping away the bullshit completely makes DS3 bland in comparison.
>>731911470please go and jump attack margit while he is doing his spastic flip flop attacks, you still have to wait for the entire combo to stop
>>731911923I didn't care for it. More than any other DLC From's ever put out, Ringed City just felt like "Let's put in all the content we cut from the base game or shit we couldn't fit elsewhere." It has some cool ideas, but the story just kinda...stops before it gets anywhere.
>>731909993>narrativeAlready explained>charactersSo Solaire, Frampt, Gwyndolin, the crestfallen, Siegmeyer etc etc aren't characters?>protagonistSo silent protagonists aren't protagonists?Just because a game doesn't have half its runtime in custscenes doesn't mean it has no story.
>>731908083literally every other game in existence:don't heal when enemy is attacking youelden ring and only elden ring:don't heal unless enemy is attacking you and missing
>>731912698He has one "spastic" attack. You can be aggressive for the rest of the fight just fine.
>>731909993Anon, you don't seem to understand that stories in interactive media work differently than stories in non-interactive media.
>>731913876anon, you are just making excuses. Those videos you've been watching are not exploring the story of the games, they are CREATING the story from the games. You are consuming good narrative media and attributing it's qualities to another media with bad narrative.
>>731914015I genuinely don't know what you are talking about.I haven't watched any videos about the story of Dark Souls. The narrative of Dark Souls is that you are some undead hick, try to fulfill a prophecy, and get tricked into burning yourself.
>>731914295then idk where you got such pretentious ideas. Gameplay story can exist, but it doesn't replace the non interactive story, it enchances or clashes with it.
>>731905454DS3? moar like SWAMP souls 3!
>>731914412>Gameplay story can exist, but it doesn't replace the non interactive story, it enchances or clashes with itYeah, like it does in Dark Souls. I don't understand what you mean by "pretentious ideas", my first post in this thread was this one: >>731913876
>>731909162Demon Prince more annoying since the focus of phase 1 is to just rush the 1 until it's de-powered and avoid the others poison shit. Especially since their claw attacks can attack through each other and you can get stuck on their feet/wings. Phase 2 different versions are fine but the small fireballs rng is also shitty.Funny they made a worse version fight in Elden Ring with the Duo Gargoyles.
>>731905454As someone who plays thease games for music, bosses, lore and atmosphere, DS3 was definitely the highlight of the trilogy
>>731915470I understand that, it had the best bosses, and the most bombastic soundtrack. Atmosphere and lore, I don't know, but I'm probably biased.I wouldn't say it's a bad game, but I just dislike how uninspired most of the game is, and how many "hard moments" are you getting ganked by 5 enemies on the way to some pickup (Pitiful Soul of a Forgotten Nobody (20 souls)).
2 > 1 > 3
>>7319158811 > 2 = 3
>>731910321They didn't balance ER
>>731915869I see alotb of people who played ds1 back in the day who can't seem to enjoy ds2 or 3, funnily, people who started with demons souls don't seem to have that problem.
>>731910321true
>>731915946I do enjoy both DS2 and DS3, just to a lesser degree.
>>731916109I think its a nostalgia thing
>>731905454its way better than elden ring and ds2 but ds1 still reigns supreme
>>731909267if youre skipping friede than youre skipping the whole ringed city DLC since you can’t access it before defeating her. you faggots really need to study a lil better the games youre trying to shitpost against.
>>731916151I played DS1 when DS2 released, and played DS2 right after, and I already held that opinion. DS3 released, what, 2 or 3 years later? I was an adult man when I played these games. While I admit there might be a slight degree of nostalgia involved concerning DS3, there is a noticable difference in the game design approach between all three of these games.
>>731905454almost entire game is "fuck i hate this area"
>>731909821>go through tens of hours of annoying trial and error gameplay and finally get to the ending>perform the only action that the game allows>um actually you fell for a heckin trick, did you actually think you would get a good ending? go fuck yourself :^)Sounds like cheap shock value
>>731916350>you can’t access it before defeating her.??? You can also access the ringed city dlc when you reach the final boss in the base game.
>black witch hat loses the attunement bonusthis is when I draw the line, fuck this game
>>731905454Goyslop that retarded teenagers fellate because they think it's le hidden 4chan gem
>>731917283 Yeah that was the final insult. I could tolerate the dumbed-down spell system, the neutered poise, hell, even the swamp zones every five feet-but taking away the attunement bonus from my fashion piece? Unforgivable. Miyazaki really said "no drip for casters."
>>731905518I think therefore I exist aah post.
>>731917547Poise being hyperarmor only was one of the best things this game did.
>>731912947Demon Prince is the only cut content, I believe. It was supposed to be the boss of Smouldering Lake (Crimson Bat, there's even a cut music track), but they ran out of time and put another Asylum Demon there instead lmao
>>731917547The other anon already told you about the poise, DS1 poise was retarded, just infinite passive super armor like you're a boss character, super dumb in what's supposed to be a high skill action game. Get Wolf Ring plus a couple high poise armor pieces and you can play it like Skyrim.But I also hated the DS1/2 spell system. The limited spell casts meant you were encouraged to hoard multiple copies of the same spell or you felt like you're missing out, which really bothered my OCD. In DS3, Demon's and Elden Ring you just buy ONE copy of a spell and that's it, it's unlimited use, MP based.
>>731905454I never realized that Friede is wearing pants under her robe until I played Nightreign and tried to look up it to see panties while playing as the revenant skin for it. Now I'm disappointed that you can't see panties. Do nuns even wear pants?
>>731905631People don't know how to move on. Gamers are even worse. They beg companies make sequels and remasters and remakes. They can't get enough even if it all just ends up the same thing over and over again. And then some youtuber points that out to them and they start repeating the shit youtuber said about how gaming is dead and everything is a franchise now with no original games.
>>731905454Yeah, all souls games suck. Sheeps are just brainwashed because other sheeps said the games were good.
it's just me or Ariandel DLC is discount Eleum Loyce
>>731905454Yeah. It was hard to top ds2 but 3 is still nod bad. 6-7 out of 10
>>731919713Everyone always says this game is Roll Souls 3, but nobody tells you how useful a shield actually is. Just killed Oceiros and it's hilarious how even a heater shield cucks the fuck out of him. His charge is pure physical damage, even if blocking guard breaks you he's so far away he can't follow up. It's free. The fight becomes free. There's so many attacks in this game that are like that. Dogs? Just block them. Thralls? Just block them. Snakefaggots? Just block. Hold up a shield. The game is so much more chill now.
>>731911292Malenia literally has a Sekiro leftover moveset.
>>731909450Nah, Open World is almost always better than linear.
>>731905454DS3 is the one that I never get the urge to replay. The progression is ultra boring even with the early Dancer option and they totally ruined how finding bonfires should feel. I remember laughing at the absurdity of seeing a bonfire in view of another bonfire.
>>731911510Having terrible consequences for player choice in a series that is extremely obscurantist about basic mechanics is just rewarding Wiki Warriors disproportionately.
I am really autistic about DS3, I like starting a new guy and trying to get as far as possible in a single sitting. I can get past the cathedral/abyss watchers in like 3 hours without any cheesing lol.>>731906774>open world>90% of the open world is just the same 5 enemies and all of the actual loot(which is shit and boring) is in the copypasted dungeons anywayThis gets really blatantly bad in the DLC as well. I much prefer the level design of DS3/BB/DS2. Smaller but packed with items of actual use. When you see a glowing item in any other game you know its gonna be something good. When you see a glowing item in ER you know its gonna be shit. Also ER focuses too much on bosses rather than enemy encounters which detracts from the levels.
>>731918027>>731917850Anyone defending DS3 poise is just a total fanboy. Investing in heavier armor, which requires pumping up an otherwise useless stat, should pay off in a tangible way other than damage reduction that can be replicated by using spell buffs gotten by leveling more useful stats. Poise is the payoff to that. Being able to tank hits without flinching so you can trade DPS with bosses is the point of going all in on leveling VIT when most builds would otherwise have no reason to do more than put a couple of points into it. Without it there's no reason not to just go into FTH for the buffs that do as much or more than heavy armor. Because VIT otherwise doesn't net enough defense to be worth investing in for its own sake.
>>731922469Which is funny because the legacy dungeons in ER are the best levels they've ever made, hands down. There's just so much bloat on top of it. I dunno who all that bloated open world content is meant to appeal to. Professional streamers who make their living from doing randomizer challenge runs? Otherwise, nobody has fun speedrunning to and then trudging through Chalice Dungeon #104204 for the one piece of gear they need for their build.
>>731905454Filtered
>>731922710Git gud
>>731922875That means learning that Miracles >> VIT
>>731916608So now a linear ending is bad? Are all movies garbage since you can't control the ending?
>>731922931Works on my machine
i don't get why people call ds3 'linear' since you can typically do the same branching path shit the other games go about with
>>731923486Because they are retards that never planned a build progression and conceptualize nonlinearity as some gay spider web of corridors
Can I be a pure staff-wielding sorcerer in this game? Or is it mandatory to always have a melee weapon equipped? I don't care for "not beating the game" or anything I just want to have fun in my own way.
>>731923486like what
I still love Dark Souls 2 (even SotFS) to death but what the fuck were they thinking with Soul Memory?
>>731923620Sure, if you git gud.
>>731923665Lothric Castle earlyCathedral vs Swamp vs AriandelDemon ruins vs IrithylAnor Londo vs Dungeon
>>731923620You can fill yourself with mana estus instead of life estus to make casting reliable, but then you'll be easier to kill. It's definitely possible to go full mage but i'd still recommend either a shield or a weapon in the opposite hand since you don't want to waste spells on small shit.
>>731923842Wow so basically nothing. You choose one of two areas every now and then at a fork in the road.
>>731911253And there's always mimicbro when the going gets rough
>>731921926I'd say you are correct but it's not always the case. When I was playing ER, I always wanted the game to be more linear and smaller in scale. Individual dungeon zones are awesome in ER but the open world is devoid of content and all the loot scattered around are meaningless crafting mats. And the smaller dungeons are all the same and boring with copy pasted bosses at the end.
>>731923140>uses a shield rather than relying on poisePost VIT level.
>>731923620That's how you are meant to play, with a statstick and a caststick>>731923915You don't need more than 5 ashen estus even without using simple gems
>>731923995So 8 options isn't good enough? How many times Dark Souls 1 and 2 branch into exactly two paths? That's how it usually goes retard.
>>731923842NTA but that is weak shit compared to DS1 where the Master Key into Valley of Drakes unlocks basically the entire game from minute 1, or DS2 where you have 4 independent parallel paths you can work on in any order and at any time.
>>731923526>conceptualize nonlinearity as some gay spider web of corridorsThat is literally what it is.>>731923620DS3 is unique in how well it supports INT/FTH builds. So you'll get access to a shit ton of spells, pyromancies, and miracles by the end of the game. But it'll be a bit tedious regarding inventory management.
>>731905454DS3 my only soulslike and i am glad it exists. It's good. Not overwhelming, not confusing, appealing in both beauty and hideousness. I acknowledge it's for babies, but the experience is what matters to me.
>>73192414940>Uses a shieldNo I tanked most hits, I only use that shield for fireBtw this is level 35 with 20 vitality and 18 vigor and starting armor
>>731924174DS1 you can go anywhere pretty much at the start of the game. And DS2 unlocks two paths when you beat Heide's Tower, which itsself was one of two paths. Leaving you with 3 areas to go to right at the start of the game + 2 more if you can drop into the depths or unlock rosabeth early. So that there is 5 areas to explore within 30 minutes of the game, and then those areas will branch off into multiple paths and very quickly you can have like half a dozen things to do and go at any given time. You can see how DS3 is linear as fuck.
>>731905454I’m playing this again right now and it’s really really flawed. People talk about the linearity, which is definitely true, but part of the problem with the linearity is so much of it is…just bad. There’s a bunch of “mini” areas that are such filler garbage. For instance before the road of sacrifice>that empty room with the outrider knight>following by that mini section with the corvians That shit is such filler. Then after the crystal sage >that run up to the cathedral of the deep which is basically a copy paste of the woods before henwick in BB but 1/3 the size and without any of the auraIt’s just so one dimensional and lazy. There’s also a hilarious amount of >why can’t my character just walk around this obstacle For instance the 20k soul item you buy unlocks a ladder that is practically 2 feet from the ground, even a fat dipshit could have just…walked up the ledge. There’s an entire cutscene after you kill the dancer with the stupid blood bowl which…makes a ladder that’s already within reach drop a few feet.
>>731924171>That's how you are meant to play, with a statstick and a caststick
>>731924443>iron flesh nigga thinks I'm blind
>>731924336>I acknowledge it's for babiesI never played the third one. But was it really that easy compared to previous versions?
>>731924468Also about the linearity, I didn’t want to do Faron keep because who the fuck does so I do dancer because it’s literally the only other path I can take after doing the cathedral. And the balancing is so fucking ass I enter the area +3 and leave it +9 because they shower you in large shards and chunks, which now means when I go back to Faron keep a large portion of the loot is utter shite. You get to OP for taking a side path. I already know when I go back to abyss watchers they will die in seconds
>>731905454First 3 major areas are good, everything else is uninspired & bad. I like the firelink in that game and the npc quests are alright
>>731905518
>>731923486No, you cannot. And if you do you completely break the balance of the game
Dark souls 1 was some kind of lightning in a bottle. I can play it infinitely. One of my favorite games of all time.
>>731917850Nah, it’s insanely retarded. You might have a point if equip weight was tied to endurance and stamina like dark souls 1 but it has its own fucking stat. All that the poise system does in dark souls 3 is make another stat rancid shit
>>731924460DS1 always requires you to do certain things in order due to the dead ends and no teleport back (such as doing catacombs early) and while it is very open right away, it's a case of having a right and a wrong order to do things until you get the lordvessel.DS2 is way more open yea, i'll give you that. Still it's only the pit in majula that really divides an area in more than 2 options at once.
>>731924634
>>731924209Also compared to demon souls which lets you do the arch stones in mostly any order
>>731908290Solaire's armor isn't in Dark Souls 2
>>731924493Iron flesh is a multiplier on base absorbtionIt doesn't work without good vitalityYou can easily replace it with any consumable or buff or with better armor or with certain skills and aggressively trade with almost any boss
>>731908997She's just Malenia but fair though. Has very strict hitstun rules instead of "nuh uh it's still my turn!" shit that Malenia pulls.
>>731924468Another critique I have of dark souls 3 that I recently experience What the fuck is up with the patches encounter. It’s like they forgot they made the cathedral of deep almost entirely linear. The “trap” patches catches you with is the rising and falling platform, but in order to get to patches you would have had to already go past the giant which means you likely already killed it. And even if you didn’t kill the giant it’s not even close to where patches lowers you. AND it also doesn’t make any physical sense, because there is no lever on the side where patches is, so he should have no fucking way to lower the gate at all. He seemingly teleports to the other side. It doesn’t make any sense at all Speaking of which, the several levers in the cathedral that lower and raise the platforms have no reason use at all, it doesn’t actually activate new routes at all. And it comes at the very end of the cathedral, it’s literally the room before the boss. It’s not part of the level design.
>>731924468>>that run up to the cathedral of the deep which is basically a copy paste of the woods before henwick in BB but 1/3 the size and without any of the aura You mean with actual enemy variety and level design?>>why can’t my character just walk around this obstacle >For instance the 20k soul item you buy unlocks a ladder that is practically 2 feet from the ground, even a fat dipshit could have just…walked up the ledge. There’s an entire cutscene after you kill the dancer with the stupid blood bowl which…makes a ladder that’s already within reach drop a few feet.What the fuck are you talking about, schizoid?
>>731925181You literally have the ladder in your screenshot lmao
>>731925217No I don't
>>731925181This is the 20k souls ladder behind the shrine, also to the left is a small ledge off screen, you can actually jump make the jump in game even
>>731925273It’s at the very top you can see the two ends, sorry your screen shot looks like mega shit
>>731924835Dividing a single area into more than 1 or 2 options like six different times leads to there always being different places to go or optional areas and bosses at any one time. The most DS3 does is give you option A or B a few times and anything in between is going to be a straight path. DS2 even has multiple ways to access different areas. You can get to the Gutter by dropping into a hole in the ground(which itself has multiple ways of doing) or through Doors of Pharos. You can take two completely different paths through Lost Bastille.
>>731925181Another image off google, the ladder is right there
>>731925474Yeah and you couldn't possibly reach it
>>731925464It’s not actually just the linearity of how the areas are organized. The individual areas themselves are largely linear.
>>731925529….if you’re a 3ft manlet maybe you just stand on the statue it’s directly beneath
>>731925616I don’t even think you need that or the chair you could just jump and grab
>>731925464Nobodyforces you to follow through a path in Dark Souls 3 completely. Going to Cathedral of the Deep before going to Lothric Castle is an option completely unique to rushing to the AbysswatchersAlso Dark Souls 2 is shit and the Gutter has a shit boss and shit enemies, so who cares how many ways you can enter a bad area?
>>731925550>The individual areas themselves are largely linear.Welcome to Souls games
>>731925749You know dark souls 3 is hilariously linear dogshit, where after several hours of a completely linear path you get hit with ONE SINGLE FORK, lmao Also you’re going to act like the least inspired and boring poison swamp in the series isnt total shitv
>>731925815No, that’s not really the case at all. You’re doing the monster hunter wilds defense of claiming every single game is shit
>>731924687>And if you do you completely break the balance of the gameNo>>731925841>Filtered by Farron KeepLmao
>>731919657You dumbass... it's discount Ariamis
>>731925749k you're sperging out into ds2 derangement syndrome so you're too far gone. I'm telling you why DS3 is linear and it doesn't matter cause you like DS3 and dont like DS2. That's not an argument. No one cares about your feelings.
>>731905454the nortubel of dark souls
>>731925939>dark souls 2 derangement syndromeFarron keep is worse than >valley of defilement >blighttown >the gutter and black gulch And let’s even throw in some not swamps but a forest section>dark root basin + garden In fact it’s univserallt seen as boring because no one made le poison swamp jokes le wacky Miyazaki loves his le poison swamps, until farron keep because it’s so ass
>>731905631you're just parroting one of the most outdated and out of touch /v/ opinionsall that happened is ds2, bloodborne and ds3 being released one after another like this>2014>2015>2016and then sekiro came out in like 19 and elden ring in 22
>>731925903>No, that’s not really the case at all.Yes it isEvery single dungeon in Souls game is linear.Undead Burg is completely linearLatria is a linear path with mandatory secondary routes to find keys to open the linear pathBoletaria is completely linearIn fact, Dark Souls 3 opens a lot more every area, and you get options of sideskips and secondary routes, so if anything Dark Souls 3 areas are marginally less linear within the scope of a dungeon design meant to accomodate curated enemy encounters and not whatever gay made up fake gameplay you are imagining
>>731924443>iron flesh>takes 95% of his HP in 2 hitsmandark souls 3 builds really sucked cock
>>731925939>getting a free +9 weapon early game isn’t breaking the game
>>731905454The same effect happened with me and all the soulsbornekiroring games. They're all the same bullshit.
>>731926130>undead burgHas multiple paths where you drop down, one loops around at the beginning to the battlements of the burg entrance, there’s the other completely optional path right after the first Drake sighting that leads to a missable merchant. Stopped reading there lmao, you already fucked up.Dark souls 3 is dogshit