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The Riot MMO is the last hope for the genre.
Also maybe Guild Wars 3.
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Please god let it be a rugpull because it would be so fuckin funny
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>>732126081
Nobody cares about MMOs in 2026
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>>732126201
This. Gacha games do MMORPG aspects better and are more fun to play.
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>>732126081
It's going to be cancelled or turned into something not even remotely like an MMO.
Picture not even remotely related.
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>>732126081
>RIOT MMO
RIOT can't make games and you want them to do MMO.
Are you High?
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>>732126201
Too many MMO features are no longer novel, and some things people find tedious. And yeah, gachas stole a lot of the ex-MMO audience, it comes with a community but you don't have to play with them.
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>>732126305
your picture is a lot better for my health than thinking about a modern MMO
>>
bumpa lumpa
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>>732126201
Because the MMO theme of "you're the main character among millions of main characters doing fetch quests and watching number go up" is braindead.

EVE online and Foxhole are way more interesting games just because you can make a difference. It's what hyped up people about Helldivers 2, the thought that the war would be somehow real instead of scripted shit. Imagine if they remade WW2 online and it worked and was populated just as intended. Now imagine that it's a fantasy world instead where you can build your own farm somewhere, with the risk that war ravages through it.
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>>732128396
The question is: Are MMO players ready for gameplay with consequences? Because these people are known to complain about minor stuff like nerfs.
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>>732126081
what a retarded idea. why don't they try to make an actual brand new game instead of trying to yet again smash the league roster and lore into a completely different genre?
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>>732126081
why do people have high hopes for GW3?
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>>732132993
Why not?
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>>732126081
>chink mmo
I'll pass, thanks
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>>732126081
>Riot MMO is the last hope for the genre
LOL
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>>732126081
><Microtransaction company> is the last hope for MMOs
Sometimes I think MMO posters don't actually want to see a good MMO. In fact, I think there should be 5k hours played requirement on at least two different MMOs (not cumulative) to have an opinion about MMOs.
Like these gacha niggers that keep popping up >>732126287, who for whatever god forsaken reason believe the only aspect that made MMOs is being a live service? Holy shit I wish every MMO tourist would shut the fuck up.
>>
>>732132993
I heard ArenaNet has gotten better lately. The GW2 story isn't riddled with awkward OC lesbians anymore apparently?
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>>732132993
I don't think anyone who keeps up with ncsoft does, it was straight up just someone saying the words "guild wars 3" at a brainstorming conference. They'll keep releasing small expansions to keep food on the table
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>>732133428
https://web.archive.org/web/20260114194029/https://job-boards.greenhouse.io/arenanet/jobs/7536965
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>>732126081
If it is Valorant tier it's over.
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>>732135895
I thought Redditorant is generally well liked?
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>>732128396
>you can make a difference
maybe 20 years ago when a few whales didn't control the entire late game economy
>>
Do MMO players just never get tired of being rugpulled?
How many more WoW killers do you need to fall for before you realize this genre is dead and buried?
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>>732126081
after all the flob side games they stopped making big expensive mmo that going to flop anyway
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>>732137969
I thought Ruined King was well recieved?
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>>732126081
Anet is pretty much the only company I would trust with a new MMO.
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>>732138071
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>>732138153
No multiplayer is listed at the steam page.
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>>732126081
>The Riot MMO will be the last of its genre
ftfy
Ironical how they're getting into MMOs when they're about to become an obsolete gente, just like Blizz tried to get into mobas waaaaay too late
the old world resists to die, and the new world struggles to even be conceived. what a time to be alive and being able to laugh and despair at the same time
>>
>>732126081
With how much the development has been through, I just don't think Riot is capable of producing anything meaningful. They've already proven that their concept of "copying genre but making it somehow even more casualized" isn't working. (2XKO and their card game fucking suck). On top of that original plans for the MMO had it involving focus for PvP which is dead on arrival type shit since MMO PvP combat fucking sucks nine times out of ten.
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>>732138107
Things are pretty grim, huh?
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>>732138071
>>732138153
Ruined King was done by Airship Syndicate and that's why it was (pretty) good
>>
look back on the last 10 years of this genre then look at the known future and tell me you still have hope
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>>732126081
2 more underwhelming mmos that will get high praise because of meme status
>>
Albion Online already is League as a MMO.
>>
Wait, wasn't this canceled? I thought they canceled this.

No seriously I thought this was canceled like 2 years ago what do you mean it's STILL being made? Hasn't it been like 5+ years of production?
>>
Is that one design lead from WoW that nobody liked still in charge?
>>
>LoL patches get leaked weeks before they come out
>not even a single blurry photo or concept art of the MMO after six years in developement hell
It's not real.
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>>732126156
how would riot do a rugpull exactly?
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>>732126081
>mmo
>"game doesn't even begin until you reach lvl 99" you hear from the fangays
>slog through the boring fetch quests and babby dungeons until lvl 99
>team up to do your first raid, or as they call it, a "ward party"
>loading screen forever
>wtf is this shit
>you're dropped into a leaque of legends ranked game
>if you quit the kernel antiwhite software will brick your pc
>>
you MMO niggers always post some garbage being the last hope for your shit genre and always get scammed

posting something by >riot out of all devs is so fucking gay it's borderline bait
>>
They already scrapped everything and sacked the project’s lead like 2 years ago
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>>732128396
Most players want to be the main character though, not be drafted as a tiny disposable cog in a giant sandbox machine. Individuals have no power over such a system unless they band together in huge numbers, at which point their responsibility and influence becomes so tiny that it hardly feels like anything you do matters unless you're part of the 1% in power. It's better to keep things small, 5 man adventures, slay dragons alongside 20 associates, 10v10 war scenarios etc. Small social arenas where each individual has power over the outcome.
>>
didnt this shit get canceled already like 2 times and the lead dude from wow who joined em fucked off to make his own mmo?
>>
This shit was cancelled like 6 years ago or maybe even longer
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>>732126081
>The Riot fighting game is the last hope for the genre.
about that....
>>
>>732142430
5 years since the announcement, two years since the reboot. It's still in development.

>The Riot Games MMO development team is currently led by Executive Producer Marc Merrill and Technical Director Vijay Thakkar. Following a 2024 development reset, the team was bolstered in January 2026 by World of Warcraft veterans, including Lead Producer Raymond Bartos
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>>732126081
Nobody cares about the Riot MMO anymore. It will obviously never come out after 11+ years of hype with zero material shown and more than 1 reset + head of staff replacement
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>>732142810
>Vijay Thakkar
didn't he leave riot to go run financial scams? looked him up and it says ex-riot, currently based in mumbai
>>
monsters & memories is the last hope. Coming out in early access soon aswell
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>>732142823
The project was never meant to be revealed so early, Greg Street the former lead producer popped the lid off the project against the wishes of Riot.
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>>732143279
Okay but Riot's wishes or not, nothing that takes 15 years to develop can be good. It literally isn't possible.
>>
Coming up on 22 years of "this mmo will totally be good this time and stop the wow slop era"
I don't see it ending anytime soon
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>>732143130
You're right, googlebot must have missed that
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>>732126081
Archeage Chronicles
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>>732126156
My mindreading is telling me that you're using words you don't understand.
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>>732126081
Runescape will live forever.
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>>732133318
nah it's still obnoxious
the new expansion has a bunch of gay NPCs crying about their dead gay lovers or some other bullshit despite the fact that their primary problem is that they're stranded on an island
given the state of NA politics right now I would not be surprised if GW3 makes every notable character either trans or gay
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>>732128396
Im probably going to quit wow TBC within a month of launch. I only like TBC and only like the launch and the rest of the expansion is dogshit. I cant play vanilla longer than a month and same with wrath. Its a themepark with limited time rides that are boring after a few weeks
>>
>Bodytype 1/2
>niggers
>gay lesbianism
>LA/SF politics
lol lmao rofl
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>>732126081
Guild Wars 3? They won't do it, too many people have spent fortunes on Guild Wars 2
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playable female yordles or game is automatically trash
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>>732126081
INB4 it's like Corepunk but worse

also, GW3 has very little hope if you've seen what they did with GW2
>90% of expansions are bad
>lootboxes
>disgusting woke forcing, to the point of trying to make literally hideous man-eating demons appear relatable and even cute
>combat is just picking a weapon and getting 2-5 set skills for that weapon, and you will never get more, nor will you get to customize the skills in meaningful ways
>decent action combat, which is ruined by autistic meta that basically just encourages players to stack up, never dodge and just bruteforce boss phases that don't have gimmicks
>>
what do you people actually want out of an MMO nowadays anyway?
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>>732146426
It varies greatly from person to person but for me it's essentially a big seamless open world Monster Hunter with PvP.
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>the game that was so bad they had to delete it and start again is the last hope
Yea, okay bud. The Riot MMO is never coming out.
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>>732126081
>The Riot MMO is the last hope for the genre.
The ONLY hope for the MMO genre is an indie to come in. Why on god's green earth would you think the riot MMO stands a chance of being good?
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>>732126081
oh look another girly disney/sims styled mmo, I'm sure it will be wildly popular.
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>>732146426
I have a pretty long history of MMO:s, and I also have elevated standards because of it, so here's some things that I'd give most points to

- Actual world building, branching story, exploration and RPG choices
- Variety of customization that isn't all whale-only
- Fun combat with innovation and NO MORE tab targeting or kill 30 wolves type of shit questing
- Character creator that doesn't lock everything behind a paywall, is revisitable & free, and most importantly, outfit/accessory custmization like in PSO2 / NGS
- Multiclassing or a jobsystem like FFtactics (leveling various classes unlock advanced classes and hybrid classes)
- C U S T O M I Z A T I O N
- P E R S O N A L I Z A T I O N
- no censorship
- devs that respect their fantasy setting enough to not insert retarded californian ideologies in the game (unless of course that's the setting of the game, but that won't sell and we all know it)
- a living world, with constant changes, events and things in every corner of the map, just like in GW2, but it needs to be more rewarding or people just won't bother
- morality system, like that of SWTOR, but deeper
- good writing, good lore and voiceacting, possibly even for the protagonist, but GW2 proved that this would be very expensive in the long term, expecially if the players had free pick for the VA of their character
- No overblown end of the world crisis crap, just a nice little world and endgame is not saving the world but facing local threats or delving in to ancient dungeons with powerful beings

Guild Wars 2 started INCREDIBLY well, but it fell apart really badly later
>>
MMOs used to be unique and full of good, skill-based gameplay, intriguing builds and strats. Then WoW happened. Now every MMO is WoW.

WoW was the iPhone of video games. Just utterly raped an entire genre.
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>>732147447
>branching story ... and RPG choices
confirmed for never having played a MMO in his life. idk why retards go into detail about things thye have 0 experience with. those two things are completely antithetical to an MMO. they literally cannot co-exist.
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>>732133318
The latest story is pretty good. It ends on a good cliffhanger with a villain that is actually interesting. The maps are overall pretty good, too, to the point where I 100% the achievements for them (haven't done that since HoT). We'll have to see how it ends, though.
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>>732146426
Just a long journey like all the anime and even games of old depicted. The idea of endgame pisses me off. I want leve 200-300 levelcap that is unreachable for 90% of players. I want it to be an insane grind with 400 dungeons and raids AS YOU LEVEL. Not level 60 max level raid logging. Raids at level 25, 30, 50, 70, 90. Not just 1 raid, several for each range. I want a sandbox, not to be some big hero. I want something like Ragnarok Online/Maplestory and have dual classing being apart of the game. Dual classing benefits every game it is in just about. I want Trickster Onlines party system where if you group with 5 of the same class the exp is 1.7x or something or a royal flush of classes and everyone gets 2x exp but you can make it non shared exp so it benefits grouping with randoms while you grind out in the world.
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>>732126081
Don't expect the League MMO anytime soon.
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>>732132993
Vanilla GW2 was some of the most fun I had doing PvP in an MMO. I nearly got to Dragon Rank just spamming Structured PvP all day in the short time I played, I stumbled onto the ame kind of Late. Then Heart of Thorns came out and completely ruined pvp with Hero Specs which were so grotesquely powerful that basically you had to play one, killing build diversity. In Vanilla GW2, you could have fun with both meme specs so long as they had a niche and meta specs.

I reinstalled it last year to see how the PvP felt. There's a couple non-hero build viable but for the most part it's still just herospam.
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>>732147523
Guild Wars 2 did branching stories, they just didn't commit to it
>"hurr it's aNtItHeTicAl"
your opinion is antithetical to the theme of an RPG
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>>732147564
I just need you to know the following: Your ideas are retarded and you are part of the problem.
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>>732132993
Gotta hope for something.
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>>732137292
Valorant is like the Smash of tactical FPS.
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>>732126081
>troon wars 3
>kikenet
>hope for the dead genre
lol
lmfao
KEKROFLMFAOCOPTERGATORWABOTY
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>>732126201
people care about mmos
they DON'T care about faggot nigger everclone muhmorepiggers, which are the tiniest sliver of the subsets of mmos
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>>732126287
gachas ARE mmos, you dipshit retarded faggot
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>>732147834
Think it through for half a second. There are two options.
>option 1 you phase the playerbase so players who made choice A can only ever interact with and see players who made choice A
within 3 branches you've made the playerbase so small that it's no longer an MMO.
>option 2 the choices are fucking fake and have no influence on anything at all
doubling/tripling dev time on every single point plot for zero payoff is a surefire way to get ROI.
>guild wars 2
it's not even a fucking MMO you retard.
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>>732147909
I just need you to know the following: You have nothing to contribute and the current raid logging themepark genre is shit and filled with bad design.
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>>732139712
Not really canceled. They scrapped like 2-3 years of development to start over.
Ghostcrawler(the lead dev at the time) left, made his own MMO that flopped; so I would say Riot made the right decision there.
Riot's owner/ceo said that he "hopes" the game will come out before 2030. So there's a long road ahead still and we probably won't be seeing any sort of actual promotion until 2027 at the earliest, probably 2028 realistically.
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>>732126349
they already made two of the most popular and successful mmos of all time, retard
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>>732148153
>it's not even a fucking MMO you retard.
GW2 is the only MMO. I just played the WoW prepatch for the free weekend and the world is completely dead outside of the area around the single rare that spawns at a time for the prepatch event. GW2 has more players in the world despite a fraction of the players.
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>>732132993
because they're troons who gobble up pozzed troonslop and aids cum
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>>732147447
I can tell that you're a "story first" kind of player and yea it's really antithetical the concept of an MMO. A vibrant world with interesting lore? Sure. A long 'chosen one' story singleplayer campaign that every player has to go through? That's ridiculous.
>>732147564
Korean grindcore gamer, likes to do mundane shit 12 hours a day just for the sake of it. Stay away.
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>>732143279
iirc he spilled the beans because people found out they're making a "new game" from job openings and pieced together it was a mmo.
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>>732133318
>I heard ArenaNet has gotten better lately. The GW2 story isn't riddled with awkward OC lesbians anymore apparently?
wrong on both accounts and both of them have only gotten exponentially worse
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>>732148267
>can't engage with the point
accepted.
>>
>>732126081
WoW only took 4 years to make
Riot MMO has been in "development" for what, a decade now?

Why don't MMO devs realize that you can't make a WoW killer, you have to just release a good game and let it grow over time?
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>>732133605
>niggernet think they're triple a
the only triple thing they are is gay
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>>732148314
It would have been better in the public eye as a mythical beast instead of a dumpsterfire that gets kicked around and rebooted all the time. Greg did them a big disservice.
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>>732148291
Yeah we will never come to an agreement. Keep playing WoW for the 100th time hit max level in 2 weeks and raid log then quit like you always do. Such a shit genre and a really shit game. Telling that the "classic" enjoyers only enjoy it for a good 3 weeks before bailing everytime.
>>
>>732126156
it will just be silently cancelled, especially with AoC dooming the community further.
2X is gonna flop soon and Riot will get the memo they're not game designers, just game maintainers.
>>
>>732148414
What point? Branching stories are retarded no matter the medium. There's a reason why not a single highly rated book or movie is a choose your own adventure.
>>
>>732148518
Realistically all they have is League. Valorant is long dead, TFT leeches off LoL purely, everything else they've made has failed except Arcane which, again, carried by League.

Sadly they reinvest all the League money into these shitty failed ventures while the game continues to decay every year
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>>732148635
>Sadly they reinvest all the League money into these shitty failed ventures while the game continues to decay every year
this brings me so much joy after I managed to quit league. before I had managed to quit league, this brought me much anguish.
>>
>>732146426
good gameplay, which excludes ALL everclone muhmorepiggers
no pozzed tranny wokeshit
not run by kikes
full player agency
20gb install size limit MAXIMUM NO MATTER WHAT
no unstraight troongine
no cashgrabspansions
not ever being ruined by sunsetting content or faggot retarded patches (this item is what ruined dfo)
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>>732133605
>unreal engine
>mmo
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>>732147451
>Now every MMO is WoW.
WRONG
only faggot everclone muhmorepiggers are wow
the mmo genre moved on from everclones muhmorepiggers before wow even came out
>>
>>732148487
MMOs should adapt a shorter seasonal progression with hard resets. MMOs are always the most exciting when they're fresh, keep resetting it and you get to relive the best part over and over again. MMO addicts are coming around to this concept more now that WoW keeps doing it with new classic servers all the time. I think they've accidentally stumbled over the solution to the stagnation problem, MMOs don't need to last forever, you don't need to keep your character around forever, fresh starts are good.
>>
>>732148823
>the mmo genre moved on from everclones
are you perchance upset my MMO has been running for 23 years? :')
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>>732148926
resets are what people hate about MMOs and why Runescape still survives.
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>>732147451
7 years passed between the first major MMO (ultima online) and WoW. Between WoW and today, 22 years passed. Maybe it's time to let go of your grudge and your nostalgia for a 7 years span nobody cares about
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>>732126081
Surely it won't be another WoW clone copying everything that killed WoW..
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>>732147447
>Guild Wars 2 started INCREDIBLY well, but it fell apart really badly later
Yeah. GW2 is like if TF2 had tab targetting.

The combat is fluid and there is something unique there, but it never really came together and eventually fell apart.

Not to mention many GW1 guys felt betrayed. No GvG. WvW is a blob-fest of aoe. It has its metas, but it's mostly brain off mode.
Structured pvp is a fucking mess. Just an utter clown fiesta.
And PvE was utterly horrible in the beginning of the game. Now it's just, "do your dailys" like every other mmo. And nobody raids.
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>>732149340
why the fuck would i pve in an MMO without the trinity, nobody is gonna do it correctly
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>>732148926
????
Resets are the worst parts about modern MMOs. The seasonal shit in WoW is what killed it. Can't wait to see the player count of that shitty Fellowship game. There is no way anyone is coming back after they reset it. All of the few hundred players are coping that a reset will revive it (it won't)
>>
>>732149162
it is objectively true that WoW / WoWclones destroyed MMOs. We went from every MMO being unique to every MMO being a dogshit clone.

Just some MMOs that I personally played before WoW / shortly-enough-after-WoW-that-it-didn't-influence-things:

>EVE Online (openworld full-PvP spaceship game with economics)
>Planetside 1 (futuristic strategic MMOFPS with vehicle combat)
>Urban Dead (browser-based realtime turnbased zombie survival)
>Space Cowboys Online / Ace Online (spaceplane dogfighting MMO)
>HellMOO (text-based full-PvP post-apocalyptic openworld sandbox)

Now, after WoW, nothing like any of these exists. "MMO" has become synonymous with "ultracasual, overhead camera, click-on-rats-to-autoattack-them, instanced game"
>>
>>732149010
If you want a game more advanced than am AFK cookie clicker like Runescape then Resets are the future, it allows you to keep a vertical progression system going forever without the bloat. Shorter cycles allow you to get to the meat of the game quicker, devs can iterate on the world and add new features with each relaunch. Players can even store their past achievements as titles or other cosmetics giving them a sense of continuity. Baking this reset into the lore of the game is another good idea, like you're part of a cycle that is ticking down to the end of the world. Maybe even players will be able to stop it one day, how sick would that be?
>>732149454
Fellowship isn't even an MMO, I'm talking about a full phase cycle like vanilla classic repeating forever, each reset they add and change a lot of the content to make it fresh for long time players. It's definitely the best solution, MMO players need to move beyond the idea of infinite progression, it leaves dead content behind causing bloat, changes the game into something unrecognizable over time. It's time for a new MMO paradigm.
>>
>>732149491
PvP mmos are a completely failed concept and lose to balanced PvP games always.

Open world MP survival Zombie games still exist and even thrive.

Planetside...eh.
>>
>>732149701
>I'm talking about a full phase cycle like vanilla classic repeating forever, each reset they add and change a lot of the content to make it fresh for long time players
WoW tried that with season of discovery. Literally no one cared by the end. It will never work.
>>
>>732148926
The reset bullshit just seems like a way to monetize old mmos.

No, I want more immersion, more tools and emphasis on roleplaying and living out a fantasy life, not more bullshit to grind and reset for ""seasonal"" bullshit. Let players be each other's content again.
>>
>>732149785
>Literally no one cared by the end
Wrong. I was playing SoD all the way until the end, and it was very active during Naxx and the start of Scarlet. It died the moment they announced there would be no more SoD support and that was the last patch, since - well, it was literally over there.
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>>732147523
Some MMOs have a few branching paths in quests but think people want huge world changing stuff which is fucking retarded in the long run if you get enough people to bot the game
>>
>>732131056
Probably not. The MMO "community" are oldfags who never progressed past clicking buttons in WoW and anything new to them they throw a fit. They need to be left behind for a younger crowd that's more willing to engage with action gameplay. The oldfags can do crafting and shit.
>>
>>732149851
You can still have that with resets, you just don't run into the problem of running out of things to do cause it will reset and you can do it all over again. If players are the bulk of the content then the content isn't going anywhere even if you reset the game.
>>
>>732126081
Why announce it now? It took them ten years for their fighting game to get an official announcement and release.
This won't be out until 2040 at minimum
>>
>>732149871
I don't care what you personally did. Over 75% of people quit in phase 3 and never came back. There's a reason why they're not doing it again or with BC.
>>
>>732126081
>pic
I have fatigue of that expression
>>
>>732150128
based stats haver defeats anecdote fag
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>>732126081
>MMO
>hope
>>
>>732141837
I don't like being the Hero Protagonist in mmos though. It always feels like it's some other character when I do the main quest in FFXIV.

Honestly I think you all think too much in terms of MMOs being about some big war. I think they need the world to be dangerous and tough, sure, but they don't need to e structured around this ideas of guilds all being about going to war. I know players want to do that but maybe guilds should have player limits or something so that games don't judt devolve into being controlled by one dominant guild of no-lifers.
>>
>>732150128
yeah but this wasn't a problem with the concept, they released a stinker phase and then extended it by an extra 3months
>>
>>732126081
they're both never happening though
and even if they did miraculously release, they'd have the exact same problems as every other mmo because those problems universally stem from the players being complete retards
>>
>>732150128
NTA but maybe because the content wasn't that good? The rune hunt was absolute cancer and the class balance was all over the place and the level phase thing didn't stick. Even regular classic has a significant dropoff half way through the patch cycle, All the while players are still looking forward to classic plus and the cycle continues. You'll come around to the idea eventually.
>>
>>732141837
>Most players want to be the main character though
Do they, Mr. 65-year-old-exec. Even in WoW, they hated the "Commander! You've finally arrived!"-shit. I hate being a protag in any game, I want to be some no name, doing contracts here and there.
>>
>>732150063
For me I want to build upon a character(s) over long periods of time and be in a changing world.

Resets are fine I think, if on their own servers for letting new players experience content that others have left behind, as well as letting players experience events that they missed. Thats great IMO, but I don't like it to be the main focus. I want an actual MMO not just a Diablo style game pretending to be one.
>>
MMO players are the most cucked fanbase, up there with gachafaggots.
They treat the game as an investment, instead of just having fun. They're okay with 500 hour grinds before the good part because they're fucking retarded.

MMOs are just regular games with tons of timewaste and illusion that those timewastes are valuable. Why?
>>
>>732150352
> this wasn't a problem with the concept,
Yes it was, they made it pointless to do anything because all gear was useless after they increased the level cap. Such a retarded system. SoD shouldn't have even had leveling. They should have just given you more abilities from questing or something and made the whole game capped scaled to level 60.
>>
>>732150432
any recognition should come from the playerbase, not some NPC with a script.

But MMO's these days are rally not multiplayer anymore.
>>
fuck wow clones
fuck sandboxes
fuck pvpniggers
fuck raidniggers
I literally just want a version of PSO2/Frontier that isn't complete dogshit
is that really so much to ask
>>
>>732150481
>They're okay with 500 hour grinds before the good part
Name the MMOs where you need to grind for 500 hours to get to the good part.
>>
>>732150481
>They're okay with 500 hour grinds before the good part because they're fucking retarded.
the funny thing is gw2 doesn't have that.
it's known for its horizontal progression.

Once you hit max level 80, it's all just getting skins from then on.
The gear you got 11 years ago is still good today.
>>
>>732149701
>WoWbrained retard thinks the only way to do progression is vertical
>WoWbrained retard thinks people other than addicted cattle tolerate resets
Even seasonal shit like Diablo and PoE or WoW expansions is off-putting to most players. Most people want the progress they make to matter. Not be taken away or made irrelevant every 6 months to a year. Chasing the "number must always get bigger" of vertical progression is the fastest way to ruin a game because the only way to sustain that is to make it a treadmill where number go up but you stay at the same relative power level. Which means anyone who can't keep up with the treadmill fall off it.
And sure you might maintain a population of whales big enough to keep the game afloat, but now you need to keep the whiniest wallet warriors happy at the expense of everyone else. That's exactly what WoW and FF14 are doing right now.

Say what you will about GW2 but at least it's avoided the sort of gay ass gear treadmill shit that WoW does and still keeps putting out expansions.
>>
>>732150279
>>732150432
I agree that there shouldn't be a story structured around a 'chosen one' plot and have there be a million other chosen ones, that's dumb. However, you are the protagonist in your game because you're the one playing your character. If you're just a tiny cog in a big machine made up of thousands of other players and your goals are not your own then you'll likely stop feeling that way.
>>
>>732149727
WoW's faction PVP was one of the main features that drove the game forward IMO. It was how the game was meant to be played and it was the thing that made all media and discussion around it interesting. The casual, PVE crowd were just along for the ride despite thinking they were the ones leading the game.

It's the same with thr Souls genre imo. When Demon's Souls was out, people weren't judt gushing about the atmosphere, etc. Discussion was being driven by people being enchanted by its online features. They hadn't played a game where you could just invade a other player's experience, or leave messags and see bloodstained for clues. That was the driving force behind the core engagement with the game, then the casuals come in and try to rewrite history and say "we don't need invasions, theyre unimportant".

Unstructured PVP is what made the world feel interesting and dangerous. My memories of Stranglethorn are of every step ventured in it feeling like an achievement, and my eyes scanning around looking for danger. Likewise, being invaded in Dark Souls 1 was one of the most memorable moments in gaming for me. An actual adrenaline rush.

How do you make a world interesting if you castrate it so that moms and emotionally stunted men feel safe walking around in it? You can't. You can only make a decorated playground, not an actual world. This doesn't mean you can't make PVP rules and consequences so it's not just chaos, but imo unconsentual PVP is one of the most important ingredients.
>>
>>732148153
>within 3 branches you've made the playerbase so small that it's no longer an MMO.
That's why the branches start on each race's homeland
each branch takes you closer to the season's finale, but each branch takes their own routes, different parts of the map or different maps all together
Why is that a bad thing? "you don't see players"? then give other players different reasons to visit the map they would normally not visit.. Like I dunno, COOPing the story with the friend who chose differently? or just find area exclusive drops or mats, your thinking is so narrow it's not even funny

>doubling/tripling dev time on every single point plot for zero payoff is a surefire way to get ROI.
brother, developing an MMO is already a fucking gargantuan task, but now they have AI,
obviously any good MMO worth it's salt would be made with manpower and money, unless you want to play some runescape copies with even worse graphics, or awful korean grind with whore fashion for 400 dollars

>it's not even a fucking MMO you retard.
yes it is
I'm curious, what makes you say it's not? and what is your definition for an MMO
does "MASSIVE" need to mean a thousand people in one place at the same time or something? No MMO does that, and they all have servers
>>
>>732150919
XIV, ESO, Rotmeg, Dofus, a shitload of korean stuff, more I don't remember off the top of my head.
If it's not a 500 hour grind, it's a weekly timegate, or an endless stream of "must-do" quests to not fall behind. Shit to keep you coming back because the game itself can't do that with its nonexistent good gameplay.

>>732150957
GW2 players are mouthbreathers and don't understand what "horizontal" means. You get Berserker or Minstrel and you're done. You upgrade vertically from Exotic to Ascended for a 10% boost, then you have zero reason to get another Ascended for the same slot. You don't progress horizontally at all.
>>
>>732151268
You can write as many walls of text as you want until the day you die, nobody enjoys getting ganked and nobody signs up for unfair pvp experiences because they are not fun for anyone except mentally ill basement dwellers who want to punish normal people. That's why every single open world pvp mmo is fucking DEAD.
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>>732126081
>last hope
>already been rebooted twice
oh hell naw!
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>>732151204
Yeah I agree with that too. You shouldn't be some jackoff soldier in some kingdom (or some fuckwad player guild) unless rhapsody specifically the fantasy you want.

I think there's some medium where you're squarely exactly what you want to be without being the world's hero or a demigod. I think having lots of horizontal progression helps that somewhat
>>
>>732151278
>my favorite MMO is the one where you play solo the entire game, there is no group content, and there are no roles.
based!
uma musume is my favorite MMO!
>>
>>732148594
>branching stories are retarded
No, you are
just because you lack the capacity for imagining different scenarios doesn't mean it's bad, and fans have always looked at movies with a "what if X" lense

First of all, even D&D DM:s know that adapting your story, or having am open story but still lead in the same ending is the way to play the game.

Do you hate immersion? would you prefer if, for example, a game like Divinity OS2 had actions with no consequences, or all maps were just linear?
Give me one valid reason why an MMO can't do the same. Even SWTOR allowed choices and that was the only ok part about the whole "mmo"
>>
>>732143247
Looks like shit desu
If this is the best the world has to offer the genre can be officially declared dead
>>
>>732151582
>there is no group content, and there are no roles.
>>732151582
>where you play solo the entire game
Factually & objectively incorrect
>there is no group content
Factually & objectively incorrect
>there are no roles.
Factually & objectively incorrect
>>
>>732151441
The majority of WoW subscribers play on PvP realms so you are unfortunately living in an alternate reality of cope. You are shit at games (likely because you're genetically inferior and mentally weak / can't handle failure and push through it,) and you get owned, so you play carebear games. Just say that instead of pretending everyone is like you.
>>
>>732151129
I'm aware that there are other ways of doing progression, I just don't think horizontal is very satisfying unless you put in a bunch of work to make some really customizable character building mechanics with tons of build archetypes to collect. This does however create an entirely different type of game, one where players can't have power over one another. No hierarchical structure, no rags to riches, no 'weak protect the strong' or any real drive to get to the top of the power ladder. You need to have a completionist mentality to enjoy horizontal, do things because you're bored, not because you really want to. It's quite antithetical to the concept of RPG.
>>
>>732151441
All the first MMOs were open world PVP and they were phenomenons, you retard. Its after we started neutering MMO worlds for castrated, emotional babies like you that shouldn't be playing them.

I played WoW for way too long between vanilla and WotLK and I only got camped like maybe 3 times during that thousand hours. What really happens is emotionally stunted "males" like you have a single bad experience and you're not able to process it, so you want all games to have all the edged smoothed off so you don't scream at your monitor again. And then when everyone's bored you'll pretend it was some other reason like many retarda here.
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>>732151712
>but what about the game where you're literally making shit up with your buddies as you go
>and what about other game that notoriously falls off a cliff after the first section because branching stories can't actually account for the choices you made in any meaningful capacity
you are incapable of higher thought
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>>732151873
Wow doesn't have pvp realms anymore and hasn't for years you fat fucking retard hahahaha. embarrassing
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Somehow the only MMO which managed to survive as a social and real virtual world is EVE

The only issue is that half of it's playerbase are crazy people and you will be a cog in the machine for 99% of players. No matter if you work for a small group, a big group or as an independent.
if you also try to fuck over big groups they will send the in-game space police on your ass who with broken weapons.
And trying to rise up in a legitimate way is almost impossible because these groups controls the in-game economy.

It's one if not the only TRUE virtual world MMO.
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>>732126081
Can someone explain to me the appeal of MMOs and why MMO players so desperately need new ones instead of playing another genre?

Everything I hear about MMOs always sounds like "game with co-op but worse".
>your characters suck before reaching the level cap, which takes longer than beating a whole singleplayer game
>everything is timegated so you have to login every friday instead of being able to binge the game or take it slow
>all the items have stupidly low rates, taking dozens of hours to make one thing
>they're not even massive anymore, you have a small hub zone but all the game is done in 4 player instances
>playerbase goes ballistic if they don't get a shiny new toy every few weeks
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>>732152178
>Wow doesn't have pvp realms anymore
Yeah it does, tard
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>>732152249
Their generation is fucked in the head and constantly trying to relive their youth. They can't really get over the fact that every game isn't a clone of WoW anymore and are unable to enjoy a game unless its open world with 500 people wandering around collecting razorhorn pelts or whatever the fuck
>>
>>732152249
co-op game except more players to co-op with, much larger scale, more to do, economy fuckery if you're into it, minigames if you're into it, etc.
monster hunter for instance would be significantly improved if it was an MMO.
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>>732126081
>game that was cancelled and restarded development 3 times already and there was not a single piece of good news since announcement 12 years ago
>the last hope for the genre
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>>732152219
I admire it in a way but isn't there a flaw there?

Shouldn't it be really hard to maintain a galactic empire? I'd think there should be ways players could make a living raiding big corporations and then disappearing anonymously. Like running the biggest Corp should feel like you're being attacker and stabbed from every angle.and a beurocratic nightmare constantly on the bring of caving in on itself. Instead it's just... stable, so it seems.
>>
>>732152249
>"I don't like this genre so it shouldn't exist"
kill yourself retard
>>
I wish star wars galaxy had being a big thing. This game had so many interesting ideas, and it had a very good universe to use as a base
the "jedi only have one life and are extremely hard to become/find" was genuinely a spectacular idea
>>
>>732151712
A D&D DM doesn't have to spend millions of dollars and months of development for every story branch
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>>732152445
>monster hunter for instance would be significantly improved if it was an MMO
How? As far as I can tell, MH Wilds is basically an MMO for all intents and purposes, except without the retarded drop rates and battle passes.
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>>732152249
Imo they only make sense for players who want to legitimately roleplay.
>make character you're attached to
>feel like a part of the world
>experience novel feelings like exploration and encountering others out in the world
>>
>>732126081
how bout you level up in real life lil bro? how bout you spend your skill points in getting your money up unc?
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>>732152564
This on the other hand just sounds like Elden Ring.
>>
I wish there was more MMOs with world PVP and "the player only has one life"
This way, there's far less griefing as if you do that you will start being hunted down by other players, characters and their names actually are meaningful as there's a true reputation for people who have being around for a while, and you actually have to create links with other players
Unfortunately, it's incompatible with any micro-transactions (so publishers are mad) and balancing every classes could be complicated
not only that but a majority of players would not play as they would consider it "too unfair"
>>
>>732152110
>game where you're literally making shit up with your buddies as you go
The DM makes a story, he has a plan, if players make different choices, he will have new plans to account for it, or he will make them for next gathering if he is any good at the task
If an MMO has branching paths, it would not allow that much deviation, it'd be more like pick one of 3 and then each railroad you in to alternate paths to the same conclusion

>game that notoriously falls off a cliff after the first section because branching stories can't actually account for the choices you made in any meaningful capacity
The first section is basically tutorial island, but regardless, the choices you made there affected that place just fine.
You move to the next area, and again your choices affect that area.
Is this shit? do you need the player's every decision to affect the entire world at large? you kill a camp of bandits instead of allying with them, and the villagers thank you
you join the bandits and raid a village, and you get richer but your reputation goes to shit

There are so many ways to change dialogue and the track the player is on, it doesn't mean you can't have one master story.

You can have branching stories without massive world shaping consequences you know
Sure, that's a hollow way to do it, but it's better than just one crappy story with the same characters because nobody had a choice and devs want to force theif lame OC:s instead of allowing the player to choose who they want in their personal mainstory
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Single player MMOs are the new hotness. And there is no GW3 in production. Dumb fucking misinformation.
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>>732152552
What? It has literally no MMO core concepts
>except without the retarded drop rates and battle passes.
Oh you've never played monster hunter.
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>>732152249
Because the concept of an open persistent world RPG where you can randomly encounter other players is amazing, and there's nothing you faggot doomers could say that will change this fact.
A lot of people who played MMOs at their golden age will always chase that experience and that's why MMOs aren't completely dead yet.
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>>732152695
you're putting entirely too much effort into replying to a fucking retard, anon.
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>>732152695
>to the same conclusion
great use of dev time. fake choices for retards. genius. ship it.
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>>732152459
Some people do try that but most get destroyed
I think I remember a story of a guy who managed to keep going for a pretty long time while being hunted down by the space police, bounter hunters and the big group he attacked
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>>732152219
Those mother fuckers were REALLY onto something with dust 514. It's a shame they released a ps3 game after the ps4 came out.
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>>732126081
It’s over, unc, let it go.
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>>732152728
Yes I'm aware of the 1% gem/plate meme. Difference is, after a 20 minute fight, you get 10 rolls for that 1%.
In an MMO version you would get one roll on the loot table after that kill, or you'd be forced to wait 24 hours for another (or spend some resource/ticket to skip the timer, like in MH Frontier).
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>>732152857
wasn't there a plan to soft-revive the concept but as an extraction game?
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>>732152684
The strong people would join a griefing clan together.
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>>732150458
I don't think it's a big deal to lose your character, I did at first because it seemed scary, but after doing it a couple of times it actually felt like a relief. A fresh start is more valuable to me now, if devs could make a game built around resets, not just as a cut to black seasonal thing but an actual mechanic of the gameworld and lore then that would be cool.
It would also allow them to do things that you simply can't do in forever MMOs, like building a persistent house for example. If everything is gonna be reset in the end they can go wild with it.
>>
>>732153004
But then other groups would try to join up and it would be an all-out war, it's peak story telling.
with everyone having one life, every battle would have a true meaning. It be almost impossible
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>>732152724
https://web.archive.org/web/20260114194029/https://job-boards.greenhouse.io/arenanet/jobs/7536965

They're hiring for an unannounced project in Unreal Engine that directly mentions writing the narrative for the Guild Wars franchise. It also mentions MMORPG. They're clearly making a new GW game.
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>>732152961
That's fucking crazy. I was going to tell you no it's not an extraction game but they straight up changed the genre.
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>>732153113
Look man, I played Tibia. It just doesn't work as well as you think. For every server that manages to have a healthy balance, you'll have 9 that are total monopolies.
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>>732151997
So you live in a fairyland where anime isekai MMOs could ever be real. Got it
You want what you're saying because you imagine yourself one of the top players in said MMO. You don't have any interest in what the average player will experience. Ie always being the weak, in the rags. The treadmill is always going to push people off of it. If you want a successful MMO you need to accept that maybe the MMO addicted people who finish content within a week are not the best people to target unless you're okay with whale hunting to the exclusion of everybody else.
MMO power ladders are exclusively about who has the most time. It's certainly not about actual skill since it's a genre with zero skill expression beyond a basic understanding of mechanics and playing Simon Says with coloured zones on the ground. The Hierarchy is therefore all about giving unwarranted self importance to NEETs and schoolchildren. It's not worth preserving.
>>
>>732152219
And that's why EVE is an interesting social simulation, but not a very fun game.
>>
>>732152548
DM is also one person working on writing, as opposed to a multimillion dollar corporation with backers, investors and hundreds of employees with different skill sets
>>
>>732126081
>riot mmo
>being anything more than a cash shop with quests tacked onto it

No thanks.
MMO's are over. Nowadays servers are cheap, and everything can be "massively multiplayer".
>>
>>732148594
Undertale has branching story and is one of the most critically acclaimed games.
>>
>>732126081
if they make an mmo it will be ugly gay nigger troon shit
there's no hope, retard
>>
Playable Yordles or I won't touch it
>>
>>732148635
Honestly, I can't imagine why someone in their right mind would ever play LoL in $CURRENT_YEAR, when I played last time some over 10 years ago I thought it was honestly an sweatfest garbage game, nowadays you fucking need a master's degree just to keep up with the meta and new tactics, really can't understand who would put that much effort in this kind of game.
>>
>>732152795
Exactly,
it's genius.
Imagine you have to kill a dragon

- one player chooses to sneak in to the lair, assassinate it's minions and break it's eggs, possibly poisoning it in it's sleep
- another player chooses to talk to veterans, learn weaknesses and recruits him to help
- another player chooses to go in like an overconfident retard and loses a companion because of it
>>
It will be yet another single player game with optional matchmaking based multiplayer.
Modern devs hate the idea of a big community server and that's what mmo's are supposed to be.
>>
>Amazon with their infinite money couldn't make an MMO
>They really think a company that only made LoL can
>>
>>732153596
>singleplayer quest with optional routes
>MMO?
>>
>>732133216
You've never played an ideal MMO, all you've ever played is cookie clicker
>>
>>732153847
Yeah?

>play FFXIV
>story is mainly dialogue, instances and world tasks
>raids are story part of the story but for groups of players

>play GW2
>story is mainly dialogue and world tasks, with a instances you can coop with your friends
>world "mega events" are part of the story, but for groups of players

Every good MMO has singleplayer/coop story instances, I don't see what the issue is
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>>732153810
>forgets about valorant and tft.
I dont even play valorant but its doing pretty well according to google trends.
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>>732154090
anon half the reason MMOs are dying is because the gay story mode gets all the attention while everything else falls to the wayside
>>
>inherit a kino custom game
>quality slowly decreases over a decade and a half
>make a card game and it fails
>make a bunch of single player games and they all fail
>make a fighting game and it fails
>only decently popular game is a knock off of csgo
I dont know if riot was ever competent but they certainly havent been for 10 years atleast
>>
>>732153174
You can play WoW like 4 hours a week and still be a top dog, there is no excuse.
>>
>>732154850
Buddy, a storymode is basically the exact same gameplay but with maybe a handful of cutscenes and voiceacting
Most MMO:s do the bare minimum for their story, it's like.. 10-20 mainquests per expansion, which is ridiculous, and some of them don't even give you cutscenes or anything
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>>732141837
>Most players want to be the main character though, not be drafted as a tiny disposable cog in a giant sandbox machine
How can you be so wrong. Guys wanna be some cool looking noname surrounded by others like him not the main character. Are you a woman?
>>
>>732155228
both are true
players want to be the hero, but MMO:s require that heroes band together beat the otherwise insurmountable opposition
>>
>>732154873
The "everything else" is garbage nobody who isn't il autismo di autismo wants to do
See also :
>PvP content
>"Hardcore" raids
>>
>>732155446
I'm here to play games, not listen to unskippable dialogue
go read a book or something you dumb nigger
>>
>>732126081
>riot
>saving anything
retards
>>
>>732152249
There are none. I've pretty much given up on mmos at this point. I've tried lost ark, new worlds, thrones of liberty, and blue protocol. They're all the same timgated garbage with your daily login grind that all modern mmos have become. Currently, I got more faith in some shitty chinese freeium game that I live in to deliver a bette mmo experience than the entire mmo industry.
>>
>>732128396
You described Albion Online
>>
>>732126287
shut the fuck up, just shut the fuck up, you gachasloppers are not human
>>
>>732126081
>and we'll need a pretty big raid team
Why make an MMO if you're going to focus on instanced content
Reeeeeeeee
>>
>>732155191
>basically the exact same gameplay
walking around clicking on shit barely counts as gameplay, and standing around with your dick in your hand waiting for dialogue to finish isn't gameplay at all
I'm here to throw fireballs at monsters, not listen to yapping about some half-baked Marvel bullshit
>>
>>732155869
>I'm here to play games
then why would you choose an mmo?
>worse gameplay than singleplayer games
>less story than singleplayer games
>less fun than normal Co-op slop
>worst, least balanced pvp in the entire gaming industry

the only thing people want from an MMO is the social aspects, grand ever growing world and customization
why would you play an MMO if these are your least favorite parts about them?

Are you one of those 'tisms that enjoy putting youtube playlist on and chopping oaks for 4 hours to get one woodcutting level?
>>
riot's mmo(if it ever releases in any capacity)is literally just going to be if you took all of blizzard's wow trailers since they became woke and made a game out of them with a few fanservice NPCs straight out of league
and it'll run with their chinese kernel botnet to spy on your dialog and ban you for not wearing FUCK ICE pins on your characters
>>
>>732148823
WoW themeparked it giving each "zone" a more distinct look.
Everclones were just generic fantasy forest with a few cities.
>>
>>732126081
MMORPGs died to live service gacha games.
>>
>>732156368
woke derangement syndrome
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>>732126081
>Also maybe Guild Wars 3.

you mean guild wars 1
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>>732126081
After what they did with their retarded fighting game I don't care anymore about their MMO, they only know how to create bad clones without identity, and iirc one of the reasons it's taking that long it's because they end up making WoW so it's going to be a shitty clone of anything.
A true hope for the genre would be someone known for making interesting stuff like Valve of Nintendo making an MMO.
>>
>>732156723
>doesn't deny it
Glad we agree
>>
>>732156882
deny what? a boogeyman in your head for a cancelled MMO?
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>>732152249
No other genres quite match the long-term commitment, player interaction, and reward-content drip of MMOs, when it's done right.

Battlepasses and 'seasonal' stuff for round focus co-op games (your MOBAs and your Fortnites) really aren't as exciting, nor engaging with variety to sink your teeth into.

But the crux with MMOs is that they'll inevitably get dated after a time. And people will eventually be on the lookout/pining for something new, after a generation or two. Especially if the updates are lacking.

Which sucks, as most companies have all ready moved on to more predatory tactics, and lazier, get rich-quick skinner box models as opposed to making new MMOs, or expansions— which are another thing gamers love, but is becoming a growing rarity in modern game development. Especially with western devs.
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>>732126081
Your new grindslop MMO, NEETman
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>>732156828
You have to understand nobody actually does any work at riot.
From the guy who took 6(or was it 8) months to program draven's axes bouncing, to them clocking in/out of work whenever they feel like it, encouraged to play videogames instead of working, lunching at their glorified adult kindergarten, or staging protests for one lawsuit or another to post on bluesky more often. There's noone there to actually develop a game.
>>
>>732156280
>criticize over-emphasis on story
>"why do you hate socializing"
huh?
>>
>732156942
I accept your concession, enjoy your botnet and valorant skins. Best of luck with getting replies!
>>
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MMOs can never be good again because of the modern demographic of the internet and the kinds of people you have to share these online spaces with
>>732157045
This game would be fun if it weren't for the kind of people playing it and the countries they reside in
>>
It took them seven years to make a 2D fighting game with 12 characters.
>>
>>732156942
I'll just reply to myself then.
>>
Hey prandesh, your ragebait bot >>732156280 is broken and can't understand the context of the posts they're replying to.
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>>732152249
Just curious, but what other 'game with co-op' would you recommend MMO peeps play?

Stuff like Arc Raiders and Hell Divers 2 are a just completely different experience. Even just socially with how you interact with players

>>732152445
>monster hunter for instance would be significantly improved if it was an MMO.


Let's not get ahead of ourselves here.
>>
>>732126081
>we want to bring runeterra to life
but runeterra is a boring ass world full of shitty retcons (shurima, vastayans, arcane shit, etc)
>>
>>732157186
Answer the question
why would you play an MMO rather than a singleplayer game if all you wanna do is "play games"
No MMO has superior gameplay, story or content, it's all shallow filler and grind to keep players invested, so if you're not invested on the story, world or characters, what else is there? doing the same shitty dungeon for the 8th time a week? don't kid yourself
>>
>>732148635
>Valorant is long dead
Delusional
>>
>>732126081
>Riot
>last hope
kek
>>
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>Guild Wars 3

It's bad that even after how GW2 and its dev team turned out, I still feel some hankering of nostalgia for it. Like some crack addict.
>>
>>732157417
Please understand, their nintendo-esque Little Big Planet hub took a lot of work
And someone got paid to come up with that title too lmao
>>
>>732140162
...you do know what a rugpull is right?

hype people up
pay grifters to help shill it
release game
take in a bunch of money and make promises about the grand future of the game
stop support for it

and that's not the only way just the most obvious

stop "pretending to not understand discourse thus making discourse impossible"
>>
>>732126081
Can't wait be the sole white guy in Nazumbah
>>
>>732152748
I feel like MMOs are in the current state its in partially because noob culture is dead. Think a horde of noobs, actual players and not a bunch of bots, filling up all of the early zones and struggling to get by but enjoying their time in the game scrounging up whatever change they can get to afford the basics. Noob zones full of players so that means there's going to be a lot more party gameplay early on, a lot more socializing early on. Then the population sorta teeters off as you level up where you start encountering the more dedicated players and seeing their gear would motivate you to continue leveling up and becoming more powerful.

This was a defining feature of early MMOs and I'm not sure if an environment like that will ever return cause you can't really have a modern MMO where people are forced to struggle, explore, get lost, figure things out and talk with other players to learn more about the game. The exploration has been streamlined to the point where it's more of a completionist checklist thing to do, possibly for some core upgrade like a mount or some shit like map teleports, rather than doing it because you want to/need to see more of surroundings and learn quicker routes that might not be so obvious.
>>
>>732126081
>Guild wars 3
Unless they are going back to the class/skill system of guild wars 1 they might as well don't bother with it
>>
>>732157715
???
because I want to play a fantasy co-op game with my friends and they're all currently bored of monster hunter and vermintide
>erm ackshully either you HAVE to like the story or you MUST hate everything else
are you retarded or something?
anyone who's actually been around for an mmo launch knows for a fact that half of them fail specifically because they all over-invest in a big (empty) open world and a long (boring) story, but barely do anything novel from a gameplay perspective
>>
>>732126081
riot mmo is never seeing the light of day until valve makes a failed dota mmo sideproject so they can copy from them and go from there like they always have
>>
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With 2XKO flopping and AoC imploding, Riot is 100% gonna cancel the MMO
I guaranfuckingtee it
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At this point I'm pretty sure no MMO will ever meet people's criteria today and nobody will ever give a new one a shot. Instead it's endless nitpicking and bickering online to never try things out. Quite similar to be observed with arena FPS fags and rts fags. They all like the idea, but not the game itself.
>>
Isn't 2xko a giant shitshow that is already getting reworked? why would anyone trust a company whose only hit is copy pasting WC3 DOTA and somehow making it worse.
>>
>>732156401
that tertiary shit doesn't matter at all
ALL that matters is GAMEPLAY, PERIOD.
wow has shit gameplay, just like the shit game is copied, evershit, just like all muhmorepiggers have, which is why they're fucking dead andnwhy people play every kind of mmo under the sun EXCEPT for everclone muhmorepiggers
this is what you niggers fundamentally DO NOT UNDERSTAND
>>
I've never played MMOs in my life, but seeing how popular social games are, why don't the guys create an MMORPG that values both the social aspect and the grind and gameplay?
Something like each person having a house that they can decorate, inviting others over for tea and cookies, things like that...
>>
>>732126081
>league universe
immediately dropped
>>
>>732153667
>and that's what mmo's are supposed to be.
wrong again, pedantic muhmorepigger faggot
>>
I had an idea for an mmo with no level caps ( and no experience points either). It would be "classless" and skilling based like Runescape is. You can choose a class at the beginning of the game that gives you a flat bonus to a set of skills. Like Elder Scrolls Major/Minor skills, except not limited by a skill cap.
The core formula for leveling up is every time you do an action you have a 1 in (1 + (action_complete_time / base_server_action_tick_rate) / (skill_level + 1)) chance of leveling up.
That way you appease all the autists who want to spend 20000 hours cutting logs, without it being utterly impossible to catch up to the highest rank players if you are dedicated enough to( since it's chance based and not strictly xp/hr based )
Since there isn't a level cap, the highest ranked players on the servers can always be recognized instead of everyone being diluted into a homogenous blob of holy trinity role.
Combat forumlas organize around 2^(1, 2, 3, 4...etc) breakpoints. t1 = level > 2, t2 = lvl > 4, t3 = lvl > 8, t4 = lvl > 16, etc.
This means that at the beginning your class matters a lot, but as you reach the highest levels it still has a minor influence but doesn't entirely determine your character role.

I did some napkin math and "endgame" (pinning 'endgame' at what level those 20000 hours woodcutting players would average at in a white room scenario) would be around level 400. About half way between t8 and t9.
Equipment would follow a similar system where it can practically scale infinitely upwards ( well, as high as an integer can be but realistically no one would ever get there ), likewise with powerlevels doubling each tier.

So a fully decked out character that has grinded an absurd amount of time can just barely get to tier 9. Thoughts? There's probably issues that I haven't thought of.
>>
>>732152748
>an open persistent world RPG where you can randomly encounter other players is amazing
so amazing that no one fucking plays them
>>
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>GW2 never gave us playable birds and egyptian undead.
>>
>>732152407
TRVKE NVKE
muhmorepigger faggots are arrested development faggots
>>
>The Cancer AIDS is the last hope
Grim.
>>
just come home to guild wars 1 we're getting updates again
>>
>>732150957
>The gear you got 11 years ago is still good today
couldn't be more wrong retarded faggot, the gear you got 11 years ago is massively outdated because it isn't in the p2w stat combos exclusive to the latest cashgrabspansion, FUCK. OFF.
>>
Thanks for the instant reminder to add "muhmorepigger" to the filter

Fuck off back to the escapist, yahtzee
>>
>fag that can't list one game he actually enjoys shitting his pants on post cd
You love to see it
>>
>>732149491
wow didn't do shit to mmos, mmos innovated and evolved well past evershit since before wow was even in beta, the only thing wow affected were everclone muhmorepiggers, which was a shit genre to begin with
>>
>>732159732
>mmos innovated
MMO "innovation":

>WoWclone
>WoWclone (korean)
>WoWclone (korean)
>WoWclone
>WoWclone (japanese)
>WoWclone
>WoWclone (korean)
>>
>speaking truth to retarded niggers is shitting you pants
zoomers are the niggerest generation ever
>>
>>732159782
>only everclone muhmorepiggers are mmos
retarded faggot alert
>>
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>>732159984
>>732160038
Seethe

What's a good MMO lil gup?

Hard Mode: it has to be alive and not literally only played by turbo autists that nobody else likes
>>
>>732126081
A Pokemon MMO could be huge and they could have done it like 20 years ago, but Nintendo will never allow it. They want annual slop releases, not an ongoing virtual world that continually gets developed and improved.
>>
>>732159540
what the fuck are you talking about schizo, there hasn't been a major stat shakeup since hot
>>
>ask him to name a game
>Posting stops immediately
>>
>>732160468
>an ongoing virtual world that continually gets developed and improved.
lol you and I both know they wouldn't even need to do this to make ez money
>>
>>732158337
>anyone who's actually been around for an mmo launch knows for a fact that half of them fail specifically because they all over-invest in a big (empty) open world
>over-invest in a big open world
yes, let's blame the UTTER LACK OF ANYTHING on the "big empty world"
Meanwhile every expansion to all big MMO:s is smaller than the last, and you're telling me the problem is the world

>and long stoory
lol
the long part comes from grinding your way to the story,
the story itself is 2 min talk with a few enemies to kill, with maybe an intro or outro cutscene that lasts less than a minute
>>
>>732133318
They had an "expansion" that started with a really long meeting of just talking to NPCs. It was funny that some of them weren't even voiced because of covid and/or low budgets that they're given now.
It was extra funny that they did the sponsored stream thing, even granting some max level boosts, just for the hour long streams to consist of bored streamers listening to shit they obviously weren't invested in.
>>
It takes like 6 months with 10 people to make a perfect MMO (which is actually really specific). What are they doing?

The likelihood that they get enough of the most important "every design either detracts from, or adds to quality" is extremely unlikely (based on per capita). What are they going to do?
>>
>>732126081
If they actually are willing to commit to it, and I can make a Yordle, I might actually play it.
>>
>>732160245
i don't cast pearls before swine, fuck off
>>
>>732160527
then you obviously haven't looked at the game since that shitty p2w cashgrabspansion ruined the game, which is understandable and based and the correct thing to have done
>>
>>732160928
>yes, let's blame the UTTER LACK OF ANYTHING on the "big empty world"
correct, studios should spend their money developing an actual gameplay hook instead of shrub #18469
>Meanwhile every expansion to all big MMO:s is smaller than the last, and you're telling me the problem is the world
also correct, after 20 years mmo devs are finally starting to piece together that having x zones covering y miles isn't impressive when there's nothing to actually DO in them
>>
>>732160245
>It has to meet deliberately vague requirements that I will reinterpret based on the game you suggest
>>
>>732161393
once again, what the fuck are you talking about schizo
there are like 4 builds that use rit, a few that use div, a handful that use the odd piece of dragon, and otherwise it's still the same zerk/viper/harrier it's been since 2015
>>
>>732161321
>>732161483
Holy cooooopppppeeeee
>>
>>732161394
>correct, studios should spend their money developing an actual gameplay hook instead of shrub #18469
Oh, like PSO2? Japans most succesful mmo (for a time)
A game with literally corridors for map that still managed to have shitty content

>also correct, after 20 years mmo devs are finally starting to piece together that having x zones covering y miles isn't impressive when there's nothing to actually DO in them
Is that why the richer an MMO dev is, the less content they make overall?
maps get smaller, story gets shorter, content is lowered

by your logic, smaller map would mean they directed their effort in to more important things

what a joke, this never happens - and the only way you retain players is by having an immersive and ever expanding world - you can't accomplish that without constant story and new maps, even fucking WARFRAME gets it, but you don't

An empty map is better than no map, and you can ask practically anyone what their most looked forward feature in an expansion is, and I guarantee you that 90% will say
>new class / race
>new map
>new story
I have never known a single guy who was most excited for that one or two 10-50 min raid that the expansion offers
>>
>>732161958
>oh you mean like the game that succeeded because it has fun core gameplay instead of boring open worlds
>or other game that succeeded because it has fun core gameplay instead of boring open worlds
jesus dude, you really are retarded
imagine holding up fucking plains of eidolon as an example of warframe "getting it," lmao
>>
I have no hope for GW3 unless they fire the entire writing team.
>>
>>732161270
>commit to it
>They had layoff waves of the entire riot mmo dev team more than once
>You can see the guys scramble for work everywhere every now and then trying to salvage their time, study and libraries
It was over before it began.
>>
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>>732152249
MMOs are the only game where it's feasible to make new friends and all the MMOs that are alive right now have an entrenched community that gatekeeps new players in one way or another, either way it's a high effort low reward endeavor.
A new MMO however levels the playing field so I can start playing and make new friends with little to no pressure to play the game correctly because everyone is new, so low effort high reward.
>>
>>732162340
>fun core gameplay
Oh that's a good one
core gameplay that consisted of bullshit numberchasing and
>enter dungeon
>collect points
>kill boss
or
>enter urgent quest
>one guy is undergeared or dies
>oops try again in a few hours!
all while being clunkier and worse gameplay than Monster Hunter

Face it buddy, people played that game for the story, customization and ERP

Also, pso2 didn't have good gameplay until they released the scion classes,
before that, the most fun you could've had was playing bouncer, because unlike the others, it could actually move reliably in combat

>>732162340
I am not saying the open world maps were warframe's merits, I'm saying that constant new maps were
imagine playing warframe, doing the same autistic corridor speedrun shit for 5000 hours,
couldn't be me, I didn't stop playing because the gameplay was bad, I stopped playing because there was nothing new to see
>>
>>732163058
I forgot to add, if the community doesn't gatekeeps players then the game will, either way you will not have a good time playing a current day MMO by yourself.
>>
>>732128396
>Now imagine that it's a fantasy world instead where you can build your own farm somewhere, with the risk that war ravages through it.
I wish Anvil Empires ends up being good. Foxhole is amazing so I kinda have high hopes.
>>
>>732148152
What gacha has hundreds or thousands of players that somebody can interact with?
>>
>>732149727
>PvP mmos are a completely failed concept and lose to balanced PvP games always.
Lol no. MMOs can offer persistent open world PVP settings that no other genre can replicate. Arena PVP (I assume this is what you mean) is just plain uninteresting in comparison.
>>
>>732160765
Of course they wouldn't, with Nintendo even the bare minimum is seen as too much effort. Doesn't change the fact that if someone with more vision and even a microscopically larger willingess to take risks would have made a Pokemon MMO 20 years ago and it would have rivaled WoW in terms of popularity. If Nintendo has something that reliably makes money though they will drive it into the ground sooner than they'd take a risk on something they haven't already done before.
>>
Ghostnigger already left Riot, that MMO is fucked and never coming out.
>>
>>732126081
>The Riot MMO is the last hope for the genre.
people said the same thing about 2XKO all the time and look where it is now
>>
I just want a game with similar philosophies to classic WoW, with an open world without loading screens for the majority of it, of different factions having tensions across the globe, of all sorts of varied environments to explore with nooks and crannies to delve into.
>>
>>732126081
Genuinely my one hope for this God-forsaken genre. I'm one of those broken souls who pretty much only plays twenty year-old MMOs, and if this does end up being cancelled (likely), my videogame future will probably consist of another two miserable decades of fucking OSRS and WoW.

Never played LoL, never watched Arcane, never played Runeterra, but I was still hyped for this because it's a new MMO in a previously established universe, by a studio with infinite money that apparently only releases massive hits.
>>
These guys have never even made a good PvE game before. People who think they're just going to bang out a legendary MMO are retarded.
>>
I'm noticing a big increase in the amount of MMO threads now after AoC is kill, the despair is palpable.
>>
>>732126081
they already tried to do that like multiple times, I think it's just vapor dude
>>
>>732157969
but its gonna be f2p
>>
>>732157969
also you didnt want to discuss anything
>>
>>732126287
There's nothing MMO about gachas, this is straight up retarded
>>
>>732146426
Skyrim as an MMO.
>>
WoWGawds
We are still in charge
How?
>>
>>732148437
>WoW only took 4 years to make
Am I crazy or this is just insane
Like what's the deal with modern gaming and not being able to release good shit with more time, more money and more talent?
>>
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>>732126081
Nah
stop having shit taste and playing modern nu vidya like a loser.
>>
>>732167349
>posts modern nu vidya
>>
>>732166863
The closest feeling I got to that experience was in a Minecraft MMO server. I joined a faction there where I was given a cool little underground apartment next to my other mates. I chose my profession as a courier(I would bring a person an item over long distances). I would advertise my delivery service in the world chat. I once got an order to move a persons items and a horse into his new house surrounded by water. It was a fun experience.
>>
>>732148437
Because that's not necessarily true. Just design and advertise objective quality.

WoW would lose hard.
>>
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>>732126081
well?
>>
>>732152261
NTA but all of these are opt in. You cannot engage in WoW PVP without opting in AND playing on a PVP server. There is no open world normal PVP anymore.
>>
>>732126081
Its over. Just let MMOs die. Introduce singleplayer mmos. Built by and for solo players
>>
>>732146426
MMO ARK. It's Pokemon with guns and a flight suit.
>>
>>732168498
Co-op RPGs are MMOs but with all the filler bullshit trimmed off.
Give me more lobby based dungeon crawlers like og PSO.
>>
>>732146426
No tab targeting, casual content for people that don't care of shit like raids, pretty defined worldbuilding so one can larp as whatever they find fun, appealing visuals, decent character customization, instanced housing (You know how genshin gives everyone a dumb pocket mansion to customize?)
>>
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>>732126081
>company that has only ever copied other games 1:1
>saving anything
I promise you from the bottom of my dick that Riot are copying WoW x Genshin Impact. Riot have NEVER created a feature rich completed game. Their entire catalogue of games are both copycats of the most successful games in a genre and minimum viable products. 2XK0 being the only outlier that required most of a decade to publish 10 characters and is so fundamentally broken they're still redesigning it.
>>
>>732168790
Oh and no major content is timegated, a new player should be able to experience the entire thing without having to rely on MMO Classic, MMO private server or a janky revisit mechanic in the MMO
>>
>>732168680
Only mmo I didn't feel insecure about joining a raid was DC Universe Online. In its prime You could just queue up for raids and be matched up with people. Occasionally you'd have to wait because someone left. but Pugs were fun. These days you need KP and training for a raid. Sure the raids weren't that hard. Some people blew past elite raids. But it wasnt about finishing quickly. It was about experiencing something new with other people and helping others through it. Though im also not a kid anymore with free time on my hands.
>>
>>732168861
A WoW clone with a very stylized artstyle and sexy girls would probably fare okay if the gameplay was at least a step above absolutely abysmal.
FFXIV lives and dies by it’s ERP scene so I don’t see why Riot WoW couldn’t get a piece of that pie. The big mistake I see games like AoC and that one Amazon MMO make is that they are fucking ugly and you can’t dress up cute girls.
>>
>>732146426
A big ass world with no fast travel. Like extremely big
Extremely long grind to max level
Good art direction, not photo assets dump in UE5
No raiding, 5-8 person group content at most
No mods
Responsive controls
Good combat, something smoother than EQ era mmos but not kslop jumping around shitting out particles
>>
>>732169192
Yeah but XIV is completely ok with people using mods for cosmetic stuff as long as they shut up, Riot will kill you if you use mods to change your pants instead of paying them 300 bucks for their special edition e-sport player signed pants
>>
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>>732168256
>the winner will be a garish outfit that implements the colors of the person's sexual identity
>>
>>732146426
Personally I just want a massive world that's truly immersive.
>>
>>732169291
If the lewd outfits people mod into XIV were available on the cash shop there would be tons of people willing to fork over big money for them. There’s easy money to be made if Riot is willing to capitalize on it.
>>
>>732133216
><Microtransaction company> is the last hope for MMOs

He never said that you nigger quit puttin words in his mouth
>>
>>732146426
Solo player heaven.
-Fairly easy raids as long as the mechanics are down
-Plenty of other ways to earn gear outside of raids. But make raids the best of the best.
-PvP: Not important
-No DPS/Heal/Tank outside of raids.
-Exploration, Exploration, Exploration
-Events that randomly occur that can sometimes be done solo sometimes needs a group
-mounts
-A housing system with furniture you can get from raids, events, and world bosses.
-For the love of good. some actually good hairstyles and character creation. heavy use of color wheels. And normal dreadlocks!! (Gonna need DEI for advice)
-Let us save the books and entrys we pick up because lorenerds will keep a game running for decades.
-Change up the classes balancing so you dont end up with one class being too powerful for too long.
-listen to your community
-Dont listen to your community.
-Its okay to have pay to win.
-proximity chat
-Job system
-Have your basic cookie cutter classes as an option. If i want to be a wizard. let me be one. No need to change whats always worked.
-Let the devs have fun and troll the community
-Hold live events with your community.
>>
>>732147564
>>732148926
Leveling is garbage. I don't even think tab target is the problem. WoW loses like 85% of players by lvl 25.
>>
>>732146426
Sword of Justice was close to the perfect MMO but no one fucking played it
>>
How did Steven even lose control of his company? His letter says a lot of people producing his game resigned over him losing the direction of his game. Or is this just corpo speak to allow him to exit his 10 years of sunk cost?
>>
>>732170093
Only reason leveling in WoW still exists is to sell boosts.
I have fond memories of it like many do but I do think the system is inherently flawed and player hostile. I wish I knew how to make leveling fun short of getting rid of it altogether but that is a mystery no dev has managed to solve yet.
>>
>>732126081
brother.... they cancelled the mmo like a year ago... and riot is a chinese company now.....
>>
>>732170194
He sold it to private equity without telling anyone.
>>
>>732170531
>private equity
Kek so they knew his model was fucking trash and they need to make money. Honestly, there is no saving the mmorpg genre today. The model was only good for a set period of time, acting as a pre-social media platform before social media. People just need to give up on making MMOs and focus on single-player focused with an option for co-op games.
>>
just watched a project gorgon stream, the "newest" western mmorpg, and it looks like a pc game from 2006
lmao the genre is fucking dead
>>
Destiny 2 would've been a much better game had it been singleplayer
>>
MMOs are perfect, we dont need any more
We have OSRS, that should be good enough for everyone
>>
>>732170346
>I wish I knew how to make leveling fun short of getting rid of it altogether
It's just not optimal. I don't even think you need a tutorial. Just start players in the central city and let them gather, craft, trade, PvE, and PvP. They'll pick it up, especially with tab target MMOs where you can tell them their main ability layout like WoW does.
>>
>>732126081
>The Riot MMO is the last hope for the genre.
lol no
>>
>>732155446
WoW PvP is some of the best gameplay in gaming.
>>
The genre is dead, Zoomers have spoken;
>"MMOs are cringe"
Grow up and stop playing childrens toys ya 45yr old unc.
>>
I cant believe im still allowing myself to be somewhat hyped up over pic rel. After how much Blizz has shown they dont give a fuck about Classic, whilst nuking all the private servers that do a semi decent job.
>>
>>732156198
Why not have instanced content? Letting random players tag a boss is antithetical.
>>
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any good MMOs to resourceslut in?
>>
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>>732173373
>>
>>732173451
Yeah, it's a very early AI gen, like 2 years old at this point
Still, i like the author. Good captions
>>
>>732139715
Half their MMO team is just poached NuWoW devs. Anyone expecting anything but a WoW clone with no content are fools, especially since Riot is currently like 1/4 for new releases since LoL itself
>>
>>732133605
Why can't they make something that's more similar to GW1 instead? Everyone loved GW1, it's only the GW2 that sucks, right? My big regret was not giving GW1 a chance when some ATI gpu came with some trial for it, the ATI card was having problems artifacts in some unreal game so I had to take nvidia card in my system.
>>
>>732164234
>by a studio with infinite money that apparently only releases massive hits.
there is no infinite money anymore, they've laid off like 10% of the company the other year, cancelled multiple projects. valorant has been their only massive hit in the last decade
>>
>>732164234
You could try playing other games... online fps? maybe get into some online rpg thing... there are varying degrees to that I think. I'm not sure how popular NWN 1 or NWN 2 online is nowdays, or some other similar online rpg games, but those would be good place to look at, they have toolsets that let you create your own worlds. Or maybe some other community driven online games, like star citizen or something. You need to get out from MMOs, join some other genre's online community
>>
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>>732173943
I think making games is an increasingly attractive option. UE5 is free until you make money. There are so many games that don't have alternative/improvement. The Sims, SimCity, Spore, COD (small-medium maps shooter with actual recoil and better movement), BF (needs good destruction like BC2, and a return to 32p), SupCom (RTS is one of the most intense, edge of your seat genres; few to no games give me as much of the shakes / adrenergics), arcade sports, Diablo, spaceships (e.g., Newtonian physics; planet-to-space travel) ... MMOs.
>>
>>732175158
>I think making games is an increasingly attractive option
yeah no that wont work

>There are so many games that don't have alternative/improvement.
maybe, but maybe there's reason most good games are being gatekept. They no longer even allow attractive ladies in western games. I grew with older consoles and all the ladies were attractive. This then eventually changed, for no reason whatsoever.. also microtransactions got inserted into games, gotta be little bit more greedy hehehe...
>>
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toram isnt a wow clone...
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Why are the /v/ jannies shadowbanning Ashes of Creation threads?
>>
>>732126287
Kill yourself
>>
>>732126081
Apogea looks pretty good desu
>>
>>732126081
>Tight, ripped black leggings
>Cute face in a hood
It's crazy how easy it is and yet everyone keeps fucking it up
>>
>>732168498
they already have existed for decades and are the single biggest genre in mmos, welcome to the outside world outside of underneath the rock where you have been residing
>>
>>732166196
all gachas are mmos, cope seethe and dilate muhmorepiggertranny
>>
>>732163448
all of them.
>>
>>732161850
>OINK OINK OINK OINK SWEEEEEEEEEEEEE
>>
>>732182136
but I don't like those ones. These are what I know
>Guild wars 2
>Warframe
>OSRS
>Maybe BDO?
>>
>>732126081
Pantheon exists, but I don't want any of you faggots playing it and shitting it up
>>
>>732175158
>unstraight troongine
not videogames.
>>
>>732126081
>making a MMO in 2026
why?
>>
>>732173768
go play reforged dummy it's great
>>
Unironically FFXI is the most rewarding mmo to play in 2026
>>
>>732128396
Yeah this is my dream game, foxhole is brilliant but its too focused on only one thing and it has no content besides fighting the war. There needs to be an MMO where you can be everything from the guy running the general store to the king.
>>
>>732126081
Hasn't this shit been cancelled and reset twice? I have less than zero faith
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How did the French manage to make the best MMORPG of 2026?
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>>732126081
It's going to be so pozzed we'll have to invent a new word because woke won't be able to accurately describe it.
>>
>>732126287
What massive multiplayer or RPG aspects they do well though?
>>
>>732126081
I hope its spergy/hardcore enough to bring gaming back to being a hobby for losers
>>
>>732183553
I'd like a completely new game or extension, not a new splash art for a game I have finished 10 times
>>
>>732155982
Albion could've been amazing if it wasn't built with mobile devices in mind.
>>
>>732128396
>Because the MMO theme of "you're the main character among millions of main characters doing fetch quests and watching number go up" is braindead.
I think main characters have a place in MMOs as long as the opportunity to be the main character is something thats only within reach for the absolute best players. Don't make the hardest raids just optional side content, make them mandatory for story progression as would be the case in well made single player games.
>>
>>732186515
wrong
>>
>>732126081
>installing vanguard on your pc
so only low iq zoomers are going to play it?
>>
>>732157969
so essentially do something riot has never done before that will effectively kill the company's reputation
got it, you are very intelligent
>>
Riot art style is shit. Lol is shit. Thnaks, ill pass

Guild Wars and Guild Wars 2 are pretty cool though
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>>732171079
>no red minigame
>no green minigame
>no community-driven mini timings and events that are the main thing Destiny did well at consistently
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>>732146426
I want FF14 features and activities with WoW's combat and non instanced world.
Will it happen? No probably never. I'd settle for the same thing without WoW's world because Vanilla WoW is the 8th wonder of the world and it's not realistic for another developer team to replicate it to modern expectations.

The Riot MMO has already been stated to not be anything like WoW so given the influence China and Korea have on Riot it's going to be a Korean mmo slop game with a trillion microtransactions with p2w.
Not p2w like people moan about with WoW where someone buys a mount with an Auction House on it but actual better gear and consumbles that can only be obtained through the cash shop sort of pw2
I doubt we'll even get to play Yorldes.
>>
>>732157969
do you really think now is the time for Riot to tank their reputation and stakes when they have 5 different games now
>>
>>732186829
unfortunately there's no shortage of those these days
>>
>>732186224
guild woke 2 is already that, and has already been that for 13 years straight
>>
>>732188740
>The Riot MMO has already been stated to not be anything like WoW
good, that means it actually has a chance to actually be good then, unlike if it was trying to be at all like wow, which is the bottom of the shit barrel
>>
>MMO thread
I never played Guild Wars 1, and I last played GW2 probably over a decade ago.
I burnt out on OSRS recently and feel like actually trying a new MMO for once (no more cycling between XIV, WoW, and OSRS), and for some reason an old MMO appeals more than some more modern trash like ESO.

I've heard it's more RPG than MMO, which also sounds perfect because honestly I spend most of my time in MMOs playing solo.
But there's no demo, no F2P option, and it's like $50 for the "reforged" version of a 20 year old game (plus two expansions). Is it a game someone who has no prior experience or nostalgia to hook onto would enjoy?
>>
>>732126081
no and no.
>>
>>732147447
>NO MORE tab targeting
retarded ESOfag
>>
>>732189412
>that means it actually has a chance to actually be good then
Name a good non WoW MMO that isn't Runescape
>Why not Runescape
It's a product of its time. Riot would never release an MMO like it with their Asian audiance.
>>
Has anyone even tried to make an MMO action adventure game that's not an RPG?
>>
>>732191128
The fuck would that even look like? The closest I can think of are planetside and foxhole since iirc there are little to no RPG aspects whatsoever unless they changed something since I last played them, but those aren't action adventure.
>>
>>732126081
A genshin-style league gacha will happen before the league MMO comes out
>>
>>732137292
valorant makes more money than league of legends now.
>>
>>732191128
Better question is has anyone tried making mmo that is rpg and not action adventure in past two decades, because wow and its derivatives sure ain't fucking rpg when you compare it to eq, ao, uo and ac.
>>
>>732133605
>unreal engine
lel
>>
>>732126081
>Pick your starting nation/affiliation
>Can only be certain races depending on your starting nation/affiliation
>Probably generic classes like warrior, mage, gunner, brawler, etc.
>Might have specialized classes

I can kind of see it, sort of? It's pretty standard MMORPG stuff.
>>
>>732126081
MMOs are in the same place as RTS is. The genre is not dead but it isn't nearly as popular as it once was.
>>
>>732126081
GW3 will be a MTX storefront with interactive advertisment. Riot's game will eventually get cancelled.
>>
>>732182175
how exactly are they mmos?
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>rito's mmos finally comes out
>yordles arent a playable race
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>>732126081
>Riot MMO is the last hope for the genre.
>>
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>>732128396
This will never happen though. Devs are pushing action slop so it means we will never play together on the same server like in EVE. Server tehnology didn't improve at all in all those years except for Star Citizen new server mashing.
Say what you want about EVE but devs really made genius decisions with all those game systems. Even time dilation is clever mechanic.
>>
>>732126081
Something tells me Riot MMO is not going to be an actual MMO.
>>
>>732126081
More western Tranny slop
Yawn
>>
>>732194689
Who the fuck wants to play a yordle? That's like playing a lalafell. disgusting
>>
>>732196085
yordles are hot doe
>>
>>732195135
>t. never played under 99% time dilation
EVE larpers are the fucking worst.
>>
>>732126081
LOL if riot is the last hope for the genre you might as well call it a day right now i wouldnt trust riot to tell me what color the sky is
>>
>>732197491
ESL?
I'm talking about game mechanics. Time dilation sucks put it exist to make game at least playable even in this horrible bugged state the game still trying to calculate everything. Other games don't even give a fuck about lags.
>>
>>732175665
>yeah no that wont work
Why?

>>732182362
It is.
>>
i think mmos have alot of potential, but there are a few problems with them, namely the leveling up, once they create the world with quests and all that, players rip through it and once they are done never go back to those zones again, feels like a waste.

To make a good mmo, or even a good game, you really have to do it justice and put your back into it, decent funding, decent developers, no woke shite etc..

They were going to make a 40k mmo, but unfortunately they sunk it.

https://www.youtube.com/watch?v=bZ0EJdhR43Q

I feel a fps mmo (no third person camera stuff) would really sell well, if vermintide 2 was an mmo for example, or a cyberpunk mmo, or even a deus ex mmo. So long as they do it justice.
>>
>>732200032
Oh i forgot, horizon is making an mmo. https://www.youtube.com/watch?v=9qwAulK6db4
>>
>>732200050
Skimmed through the trailer and I'm struggling to see how it's an MMORPG, seems like it's just multiplayer Horizon
>>
>>732200179
>Skimmed through the trailer and I'm struggling to see how it's an MMORPG, seems like it's just multiplayer Horizon

Well they SAY it's a mmorpg, but you're right that they might just make it multiplayer rather then an ACTUAL mmo.

Can't believe they tried to pass off destiny as an mmo.
>>
>>732153561
its mostly kids. they have no way to prove themselves in the world, so they look for something to compete in which is also fun. spending 12 hours per day getting supergood at league is something only a child would do
>>
>>732126081
have you seen their shitty new champs in league are?? there are no hope for this game. just look at the "map changes" they have tried to do the last years. the couldnt even make a winter map look like winter. not a single person of talent is working there. just she/her freaks and losers
>>
>>732126081
garbage company
garbage obsolete genre
>>
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>>732126081
>The Riot MMO is the last hope for the genre.
Ah yes the game that has been cancled and restarted multipul times. Such a bright future.
>>
>>732200050
This would be cool if it wasn't Horizon
>>
>>732131056
>Are MMO players ready for gameplay with consequences?
If making a farm was as easy as it is in games like Valheim, yes. It'd still hurt a bit, but at least your home wouldn't be grindlocked to dozens of hours of nonsensical shit like it is in many MMOs, and you could rebuild quite easily.

>>732141837
>>732137761
Depends on how the MMO is designed. If the world was an ever-expanding proc gen or otherwise stupidly large like Elite Dangerous, then people could always find a space with as little population they desire, and become a hero of their own, smaller story in some backwater corner of the world. Unless the rest of the world pays them a visit...

>>732195135
Anvil can supposedly handle a thousand players at once, but it's still action-like that doesn't feel like a usual MMO clicker. PvE is almost nonexistent though, so it's not for most people, I think. It'd be more fun to fight against something like an orc horde that has ravaged the countryside and countless player built farms, imo. With some of the orcs controlled by players, even.

>>732186708
Being the best isn't necessary, they'd need some kind of vetting or monitoring so the "hero of the story" doesn't act like an asshat. I suppose it could be automatic, a divine light that chooses and abandons players as fit. Following a completely new player to help him defeat the demon king would be fun
>>
>>732126081
>Last hope for the genre
Sounds like you just don't have a community, MMOs themselves are doing fine.
>>
It's gotten cancelled and restarted like 6 times so far, it won't ever actually come out. and if it does it'll be 2xko tier completely missing why people love the genre.
It's crazy that they made league, completely trimming the horseshit people hated about dota and hon, then tft, polishing the awful autochess format from other companies, and then valorant which was "okay if valve won't fix CS we'll try" and have made gorillions of dollars, and then every other game they try to make is so unabashedly horrific that it kills the team on it. every single player game has been a complete shitshow, that battlewars nightchaser clone literally killed that dev team, it doesn't exist anymore. The top down action game they made got shit out after the dev said they had to cancel like 40% of the planned content ingame because riot didn't believe in them, and then there's the whole card game which they've "reinvented" no less than 10 times in its very very short life.
>>
>>732189548
GW Reforged is only $20 and comes with all 3 campaigns
The towns are more like lobbies where you form your party, and the maps with enemies for you to kill are all instanced. I think it’s one of the greatest games of all time, but I can imagine jumping into it without someone to explain how shit works is a little confusing
>>
>>732204745
>GW Reforged is only $20 and comes with all 3 campaigns
What's the DLC then, is any of that "necessary"?

I just guesstimated the dollar price based on GBP (though we do tend to get shafted prices especially hard)
Very likely to get it either way, looks neat
>>
>>732205774
Eye of the North. Only expansion in the game, and yeah it is necessary in the long run. It has a lot of the most powerful skills and you’ll need the extra heroes you get there to make a solid team for the hard stuff
>>
they are skipping the single player game that will get people attached, care, and want to find out more about the game.
they think Arcane and LOL are enough, they are wrong.
>>
>>732126081
Riot still has to realize people only "like" league of legends because they are fucking addicted to it.
>>
>>732204369
>why people love the genre.
they obviously don't, since the everclone muhmorepigger genre has been fucking DEAD for 20 years
>>
>>732198624
it isn't.
unstraight troongine is virusware, not videogames
>>
>>732207247
and other MMO styles have shown up to take their place and grown to be successful.
Truth of the matter is people really want a story themepark, that's why FF14 was so successful to start, that's why RS continued to stay alive for the hellish 5 year stretch, literally the ONLY thing it had going for it before OSRS started was how well written and invested people were in the quests and stories.
fuck even maplestory.
>>
>>732194641
they're online, they're multiplayer, and masses of people play them, many much much more massive masses of people play the, than the tiny sliver of retarded faggots who play everclone muhmorepiggers in 2026
the genre moved on without you 20 years ago, it's time to finally realize it and accept it and stop living in the past and stop looking through eskimo slit snowglasses
>>
>>732189882
all non-everclone non-muhmorepiggers are good
all everclone muhmorepiggers are bad
simple as
>>
>>732207367
>and other MMO styles have shown up to take their place and grown to be successful
yes, that's been exactly my point this entire thread and on this entire board for the past 20 years straight, but these faggot retarded fat nigger everclone muhmorepigger clamorers refuse to accept reality, they live in absolute delusion like troons
>>
>>732146426
>Minimize polygons, and textures maximize speed of content development
>Cute barefoot girls
>Loli race
>Bikini armor
>Evasion tank
>Atmosphere with a sense of wonder
>Avoid focusing on characters other than the player in the narrative.
>Content difficult enough that there is actual gameplay and grouping is encouraged
>Characters are different from eachother
>No cutscenes, player has full camera control at all times
>No attempt to bring about irl change through media.
>All art and dialogue is human made
>Difference between minmaxer and button masher
>No daily chores
>Good customization and personalization.
>Soul
>Fun
>>
>>732158801
I'm literally still playing wow classic. That's all it has to be better than. Two thousand and fucking four. It's been over 20 years.
>>
>>732207367
>fuck even maplestory
you're forgetting dfo, which is so popular and so successful that it alone dwarfs the rest of the entirety of the videogames industry and has done so for the past 23 years nonstop
people want good gameplay, they DON'T want everclone muhmorepiggers for 400lb bald retarded bespectacled niggers who have to use a stick in order to reach their backside
>>
>>732207835
>gook p2w milking factory played solely by gooks and chinks
Not the gotcha you thought it would be.
>>
>>732208118
>p2w
lol, tell me you never played it without telling me you never played it, you seething westoidal niggerfaggot kikeworshipper
>>
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>>732126081
>league universe
lets go afrosteampunksinokoreatoxicwaste slop brothers!!!
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>>732126081
MMOs have no future, the rise of other multiplayer genres and general aversion to online socialization made them completely pointless
>>
>>732207620
>Minimize polygons, and textures maximize speed of content development
God I wish some studio would come out and proudly say they're doing this. Target an early 2010s level of fidelity so that you can actually pump content out, no more taking 6+ months for 1 dungeon and shit like that. I bet it sucks for true creatives too, like you have this world in your head you want to realize but it takes fucking 10 years to get anywhere.
>>
>>732208820
still better than faggot troons 2's troon-filled girlboss-laden wokepozzed anti-white wrapping
>>
They're supposedly aiming for a pre-2030 release, but I wish they'd show some idea of what they're designing, because I think there's a very specific feel that the game is gonna require to make good, and that's a uniqueness in PC design. I know this sounds retarded considering the champ kits, but I'm talking about the design specifically. Champions look unique, and it's going to feel like shit if every PC looks the same and the map feels like All for One.
They really need to emphasize horizontal choices, and balance them with genuine pros/cons based on player taste so people aren't just a carbon copy of one another.
I hate transmog and even though they will, I wish they didn't include it
>>
>>732209109
maybe once the dust settles on the aipocalypse nuking all ram gpus and ssds, then they will
so give it about 5-10 years for the retarded niggers that are "ga,e devs" to finally catch onto the changing tide
>>
>>732126081
Who the fuck wants a second, virtual, unpaid job anymore?
>>
>>732126081
>announced nearly 10 years ago
>this web page is the only thing it has going for it so far
lol
lmao
>>
Wow I can't wait to invest my time in a MMO where I can offend some overly sensitive person in the slightest way and get banned for life. And then be blamed for it entirely.
>>
>>732209315
I've said it before but it doesn't even make business sense to spend more money developing games that only people with the newest hardware can buy... unless you consider some sort of Nvidia kickbacks for pushing new tech. It makes more business/financial sense to spend less money making something that more people can buy. Corporate executives and shareholders have to be some of the dumbest niggers ever.
>>
I would Rather GW gets new expansions than a GW3 to be fair.
>>
>>732186829
>vanguard
That chink rootkit killed League of Losers for me. Uninstalled the moment they announced it. Still mad. But I've heard they ruined Teemo, so I'm glad I left before everything turned to shit.
>>
>>732209531
GW2 expansions have been shit for a long time
the only hope I have is that GW3 brought back some of the original talent instead of having the skeleton crew of GW2 working on it
>>
>>732209109
Same. Say whatever you want about it, but Runescape genuinely has the right idea.
>Low tier graphics
>Major updates are usually horizontal, adding stuff to both early and late game
>Smaller content updates are also dispersed throughout the year so there's usually something new to do every month
>Holiday content usually includes some unique seasonal gear, unique event, and something to gather people together
>Special events like Leagues/Bingo event specifically to add a new twist to the game for a limited time, adding to the community
It does a good job adding new stuff to the game while also keeping a solid base for the community.
>>
>>732126081
>expecting anything good from riot
kek
>>
>>732209528
>unless you consider some sort of Nvidia kickbacks for pushing new tech
you just described how the corpse of the entirety of the triple gay industry has continued to shamble on like a god damned GHOUL, despite the fact that everything it shits out is shit and no one is playing any of it
>>
>>732209013
MMO is the best, most exciting, replayable genre because of amount of players and a persistent world.
>>
>>732126081
What kind of timeline fuckery is this? They announced that they're working on an MMO years ago, then it was reported that they completely rebooted it several times, and then that it was cancelled.
>>
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>>732209327
So let players cash out. That's the obvious innovation/future of the games industry. Make a real money auction house and take 10%.
>>
>>732137292
it is, mainly by gooks
>>
>>732211654
Please no.
I absolutely loathe games that can be "turned in to a paying job", because that's a pitfall that leads to the worst hackers, botters and scammers imaginable, not to mention it turns every player in to a soulless husk who plays for profit instead of fun
>>
>>732141837
I would have agreed with you 5 years ago, but nowadays there is clearly a growing segment of players who are fed up with this and want to roleplay as a part of a world, rather than as the main character. People want to be a rando who PARTICIPATES in the world, not a special snowflake who has a red carpet rolled out. Ironically, that kind of script has been so overdone by now that it's repetitive and bland, while an experience that lets you be a nobosy is fresh and unique.

Not quite the same thing but take a look at Battlefield 6, best selling game in the franchise (by a lot) and beating CoD, and sold as a AAA shooter where you're a faceless grunt.
>>
>>732126081
>Riot
>MMO
>not being the absolute definition of slop
lol
lmao even
>>
>>732126081
if it doesn't have realtime action combat then i don't give a fuck
>>
Why would I trust riot to make an MMO? Do you really think they aren't just going to copy shit from WoW and XIV? Do you really expect actual RPG progression and gear that is actually fun when they've been dumbing down league items for years and years?
>>
>>732215020
>realtime action combat
When has that ever worked in an MMO?
>>
>>732211654
How are you going to deal with the hordes of bots that will farm your RMT system?
>>
>>732215550
that doesn't mean it can't, it just means devs are incompetent. there's no reason why something like Dark Souls couldn't be scaled up to an MMO.
>>
>>732214894
Let's be real, BF6 only sold that well because they specifically advertised to CoDfags that were tired of the overabundance of non military shit in CoD, they love being characters they just want them to stick to the military style.
>>
>>732211654
This idea could only work if the in-game economy was exit only. What I mean is that the currency is a coin on a blockchain and you can't buy it, only sell it for other coins. That way you can't buy everything with real money, and it also means there's always money exiting the game
>>
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>>732163080
>pso2 didn't have good gameplay until they released the scion classes
>Pre-nerf Gunner
>High attack speed Sword Hunter
>Ranger after getting Parallel Slider Type-0 and the Launcher Weak Hit ring
>Katana Braver
>Kamaitachi Double Saber
>Not good
>>
>>732215956
It doesn't work. MMOs need tab target and holy trinity, unironically.
>>
>>732214537
We're all going to be playing games together eventually. I don't see how it should be any less than bringing together the poor and rich so that both sides enjoy the game more.

>>732215550
New World combat was really good. Planetside does the shooter MMO well, and that's a lot of immediate client-server information. It's obviously possible.

>>732215776
Bots aren't going to supply 5M subs/players worth of materials and other items.
>>
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>>732215020
It does.

It's also a Sandbox MMO apparently, not a Themepark like WoW or FF14 according to a Rioter on LinkedIn.
>>
>>732216159
asking in good faith why you think thats the case
>>
>>732216159
If dota can work without a strict holy trinity then what's stopping an MMO from doing the same.
>>
>>732216064
The games generate coins?

Why wouldn't you be able to have a subscription/features token? I don't think buying gold from the developers would ever be a thing.
>>
>>732216301
nta but "action combat" is such a loose term it means nothing in this context
>>
>>732126081
Vaporware
If you want to play an MMO, just pick one thats already out. They already have all the things that make MMOs worth playing.
>>
>>732216464
>cutting edge action combat
It means what it means
>>
>>732197491
Did you play before tidi? The alternative (soul crushing lag, unresponsive clients and everybody blackscreening) is worse.

Where CCP really dropped the ball is over time designing the game so that there's no point not being in the blue donut megablob. Eve's lesson to future game dev is not to be too enamoured with your ebin 10k+ battles (regardless pf how viable they are serverwise) that happen twice a decade but instead design your game in a way that facilitates organic small gang content. Eve died because it's not really interesting to play day-to-day because there's absolutely no way you can hurt the semi-AFK megabloc.

For example, Foxhole is much more interesting to play because there's always multiple ways to hurt your enemy no matter if you are solo or with a small group of coordinated dudes. You can win 100 vs 100 player fronts by having your 5 friends infiltrate and cut the enemy logistics routes long enough to starve the enemy frontline and/or force the enemy elite waste time clearing you out. You can do epic tank flanks to kill enemy heavy equipment or bases. You can do gorilla stuff to fuck up strategic assets. Eve has next to zero opportunities for this because the megablob scales infinitely and fleets/logistics teleports from safety to safety.
>>
>>732126081
why is it 'an' MMO and not 'a' MMO
>>
>>732216837
Because grammar
>>
>>732126081
EQNext will save the genre.
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>>732216837
Because 'an' comes before words starting with a vowel sound, regardless of the word being abbreviated. l2English
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>>732216837
em em oh
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>>732216510
Lull.
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>>732146426
Camelot Unchained except it actually exists, preferably with cuter female models. It had some really good ideas.
>Heavily stylized with low graphical fidelity so that having 100 people on the screen doesn't create a slideshow
>Gets a "salary" to help build faction unity instead of just sticking with your friends/guildmates. You're encouraged to save some random factionmate on the side of road because you will literally be paid more for doing so.
>Vision as a stat and the ability to attack at long distances. Archers would have like 10 times the range you typically see in an MMO
>Mixture of tab target and action combat. You would attack in a traditional MMO fashion, but it has collision. If a archer shot at you from a long distance, it would miss if you moved or hit someone else if they got in the way. Same thing for melee.
>NPCs in pvp that have the same skills as players and could do minimum-competency things like kite as a ranged class, focus players on low health as a healer, switch focus to healers if they notice they that their damage is being outhealed as dps, or attack an CC people attack their player healers as a tank. Capping undefended territories would be much harder because a few guys might be be able to work with the NPCs to defend hold out until reinforcements arrive
>People with the same class would have different abilities depending on their race and gender
>Noncombat support classes that could do things like craft gear or build fortifications
>Unconventional classes like having their only class with long duration stealth be a Scout whose main roll is to scout. As in they stealth behind enemy lines and report back on what they're seeing. They would have limited combat ability, but would be able to place long duration debuffs on people or go in to mark them. A good scout would be able to go in and mark all the enemies healers so your whole squad would be able to see exactly where they are and what their health is at.
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>>732216701
>muh donut megablob
Foxhole isn't open world MMO. EVE is MMO. It's natural for people to band together and kill the weak in MMOs. Small gangers are no different. They like to kill the weak but don't like getting outnumbered. EVE didn't die. Small gangers are just loud whiny little bitches with victim complex. There is reason why WH, small gangers space is dead. We all know how epic small gang WH pvpers fight each other. That's why small gangers prey on megablobs. Without uncoordinated megablobs small gangers wouldn't able to kill anything cause the moment they see competent small ganga nano kite with 2bils fits undocked against them they will run away.
>>
E
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>>732132993
Praying they realized WvWvW was perfect before the first xpac. Not like that would happen, but I miss wvw.
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>>732207450
Not that Anon but I think you might be retarded. Sorry you're finding out this way.
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The industry doesn't even know what a fucking mmo is anymore, destiny an mmo? I mean come on.
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>>732220415
Destiny is as much an MMO as WoW has been for more than a decade
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>>732158801
>no MMO will ever meet people's criteria today
It'll be a game that no one expects. It'll have a heavy focus on socialization over combat, It'll be f2p, and the playerbase will actually be zoomers and gen alphas. The autists in these threads chirping about open world PvP, economies, or consequences may not even recognize it as an MMO.
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>>732221243
>Destiny is as much an MMO as WoW has been for more than a decade

Wow prior to that...sharding is it? Differnt feeling, and more or less was massive, depending on server size ofc.
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>>732126081
What sort of memo?
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>>732126081
>Riot
>last hope for anything
LOL
shills really will try to get you to believe anything
I hope it fails as hard as 2XKO assholes
>>
MMOs are dead due to companies forgetting the game was actually supposed to evolve or heavily lean into what made them good in the first place.

Classic+ never happened for WoW so it died.

EoC happened to RS2 and now OSRS has effectively been ruined by Reddit.

All MMOs are destined to die because they are designed to. It's not about you. It's about sucking you dry of all your money. But in a way you don't realize it until everyone has left.

W-what is bro yapping about? The truth.
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>>732148926
>seasonal progression with hard resets.
None of these pretend MMO gamers will understand WIPE HYPE
>>
also ironman mode killed MMOs. unique snowflakes modes don't actually grow the game they kill it.

why? because those challenges can already be done on the regular account. making special modes for it killed the soul.

i know a lot of people don't get what i'm saying and that's fine but I think I'm correct.
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>>732221931
>seasonal nu-fag calling anyone a "pretend MMO gamer"
Oh the fucking irony, it is suffocating
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>>732146426
personally fine with the grind be wow-like, however i've been realising i kind of don't have time to grind and do scheduled raids and so on, if the game allowed me to just be a casual player that just bakes bread and hand out bread to travelling heros then i'm fine with just being a simple casual player like that.
what i don't want is more monetization, however if i the monetization is for cosmetics and nothing game breaking or cheaty like over powered weapons and instant max level or something stupid i'd be ok with it, plus riots champs are known to have very loyal followers for their champs, or just gooners, so they can take advantage of that and sell skins or duo animations for the champs too, if not using the champs to dungeon with instead of people.
i also want a good well behaved community on a riots game.
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>>732216240
Bots are absolutely going to supply 5m players worth of materials and other items. This is literally how bots operate.
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>>732220286
>t. retarded nigger
keep seething and crying that people play other mmos instead of everclone muhmorepigger niggeretarded shit, faggot
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>>732126081
the problem with MMO is that they are no different to normal games with padded content and sometimes pvp, but most people don't like pvp.
Sure you can see people moving around the world but they are only background noise and don't act like people that naturally populated those worlds.
Everyone plays their own copy of the world's story.

You can see what happens without padded content with New World.
There is no sense of discovery anymore like in the early days of MMOs because it takes a few days before people have solved 90% of the game, meta, datamines, guides for everything.
Adults have too little time and new generations are too adhd and fomo to let themself be shackled down by one game
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>>732157969
This is the stupidest post I've read all week.
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>>732220415
it's an mmo. seethe cope and dilate over it, NIGGGER FAGGOT
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>>732126201
Except old school runescape for some reason
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>>732222407
NTA, but you are special kind of stupid.
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>>732221395
>may not even recognize it as an MMO
you mean like they already do for 99.9999999999999999999999% of mmos today?
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>>732222536
>t. literally retarded literal nigger literal cocksucker literal samefaggot
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>>732222479
>it's an mmo. seethe cope and dilate over it, NIGGGER FAGGOT

It's not massive by any stretch of the imagination you cum guzzling faggot bitch.
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>>732222670
>Gacha obsessed retard spewing buzzwords
So, which flavour of brown are you?
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>>732222763
yes it is. cope seethe and dilate, everclone muhmprepigger troon
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>>732222842
white. unlike your ESL retard ass
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>>732223076
>I AM ARYAN SAAR! I AM ARYAN SAAR!
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>>732223283
shalom, hymie!
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>>732222141
Yeah if it takes you forever to prog I can understand how you would feel that way. However, once you actually understand the game you're playing. Hope this helps, ma'am.
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>>732223505
>seasonalfaggot is a raidtranny
Of course.
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>>732222410
>Sure you can see people moving around the world but they are only background noise and don't act like people that naturally populated those worlds.
Try playing sandbox mmo and interact with those people. The fact that they're real (ignore bots) makes difference.
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>>732223835
>can't into raids
Yeah we know you're shit at your mmo of choice, no need to keep responding.



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