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Why did no one tell me how great it is? It's the closest a game has ever come to having the same interconnected world design as the original Dark Souls
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its just zelda howthoughbeitever
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>>732171353
Wait, so this is like a traditional top-down Zelda?
I thought it was just a standard puzzle-platformer, I'm interested in it now.
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>>732170894
She's so hot.
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I have it on cart. Never played it.
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>>732170894
It also has the sexoest version of bayonetta
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>>732170894
Because nobody played it. The ones that did would tell you it was fun though. Also the area maps they give you are confusing and suck ass.
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>>732172342
I 100% it
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>>732170894
Loved the level design and OST, it really captured the atmosphere of being lost in a magical forest
https://www.youtube.com/watch?v=Ktvg_Rfh2Hs
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>>732172028
There's no jumping IIRC.
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One of the eat game aon Switch. Astral Chain too. Shame that Nintendo dumped both without advertising them.
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>These two cuties grow up to be foul-mouthed pole-dancers with giraffe proportions
Tragic.
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>>732175346
I can fix them.
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>>732177297
Elaborate.
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>>732174392
Nintendo absolutely advertised them. Bayo Origins got lambasted as a “$60 indie game” by tasteless retards following its reveal in a direct
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>>732170894
Won't play it until I finish the third game
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>>732170894
people told you all the time on release. plus in comfu switch threads.
you refused to believe anon. it's a superb game though yes.
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>>732174392
astral chain got plenty of advertisement, pretty sure it had a dedicated direct as well.
Plus Nintendo bought the full rights to it off Plat.

>>732172028
It's pretty close to top down zelda yuh, not exactly the same. if you want close enough zeldas it'd be
ALttP, Link's Awakening, both Oracle games, A Link Between Worlds.
though really it's more like a 3D Metroid, to which try Prime1 amd Prime2. Then Super, Zero Mission, Samus Returns, and DRead for 2d.
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>>732175346
that's the best part. they are sev craving amazons for their husfu.
perfect women
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>>732178853
then hurry up. it's fun. and the monster girl forms are sexo
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>>732178791
>Bayo Origins got lambasted as a “$60 indie game” by tasteless retards following its reveal in a direct
No, don’t put that on the people, that was 100% on nintendo’s shitty advertising. Once they saw the writing on the wall that it was gonna be a dud they kinda stopped talking about it, which they usually do. MP4 was being advertised to hell and back up to its lead-up but once everyone hated it and it fell down the charts it’s almost like it never happened. Even then i’d say half the game’s failure came from it following bayo3 which everyone hated, so no one was primed to have more of that. It being bayo alone would’ve turned off a not-so-negligible chunk of people anyway
>>732179635
Astral Chain did get some mentions here and there, but nothing significant. Would guess that it being a new ip that fell outside of nintendo’s usual stuff in collab with platinum that they didn’t expect it to be a heavy hitter, and saved their money on trying to make it a thing
>Plus Nintendo bought the full rights to it off Plat.
Nintendo didn’t really buy the rights so much as platinum traded their half of the astral chains rights for nintendo’s half of W101 so they can make it multiplat. And as far as that exchange went I always read it as nintendo just being generous in letting platinum have W101 since they had no plans with it, but not for free. Nintendo got full rights of astral chain not because they have that much interest in it, seeing how it’s not much of a big thing, but because they didn’t wanna walk away from the deal empty-handed. Wouldn’t expect astral chain 2 anytime soon
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>>732181058
Fuck are you talking about? In what way could they have advertised this game that would have prevented retards from saying it was an expensive indie game? And your MP4 example highlights how stupid this “poor advertising” scapegoat is, since MP4 wasn’t advertised poorly, it simply is a poor game
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Wake me up when there's a pc port
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>>732170894
Great game with excellent art, quality gameplay that feels more like a Clover game than anything else Platinum has ever put out (and a better twin-stick control scheme than Astral Chain), and even a nice story with solid voice work that fell under the radar because it wasn't what people wanted from Platinum (and Bayo 3 landed awkwardly just months before as well).

The director left Platinum last year and now works at Housemarque.
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>>732170894
This is legit the 2nd best Bayonetta game
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>>732182795
Correct.
1 > Origins > 3 > 2
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>>732170894
bayonetta was absolutely the wrong IP to hitch this to
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>>732170894
Not on PC = dead
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>>732181058
>Wouldn’t expect astral chain 2 anytime soon
The director opened his own studio last year and hasn’t announced a new game, we’re 100% getting the sequel by next year
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>>732170894

Drop it because cereza wasnt a sadistic ninfo instead she is dork clueless retard. It doesnt goes with her personality.
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Finale of the game was really cool. Platinum really knows how to end a game
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>>732183020
>Prequel showing a character as a literal child before they became the person we know them as
>"doesn't goes with her personality"
This is before even pointing out that we literally see little Cereza in the first game as a dorky little girl running around yelling for her Mummy. Bayonetta becoming so confident in herself in contrast to her younger self is more endearing than her always being that way.
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It's hebekino.
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>>732183217
This is hebe cereza not toddler cereza, she already must present a hint of how she is becoming sadistic.
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>>732183423
This game is about how Rosa's imprisonment, her friendship with Jeanne, and her relationship with demons like Cheshire made her who she is. You're just blinded by your desire for a dommy preteen.
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I have the game, but haven't started it yet.
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I played the demo for this game and it seemed really boring mechanically
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>>732183948
Na, it’s just a slow start. That’s the drawback of first hour demos
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>>732183205
>Platinum really knows how to end a game
I'm guessing you didn't play Bayo 3
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It's pure kino, one of the best games platinum has ever done and probably the best looking switch 1 game.
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>>732184104
You are correct. What was the sending setpiece like there?
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It's cute, but dragged down by the fact that it's tied to Bayo 3's plot which was fucking awful.
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>>732170894
It flopped bro.
No one played it because Bayo 3 left sour taste in people's mouths.
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>>732184189
The final boss starts promising enough with you fighting Phase 1 & 2 on the moon and having an "all the warriors" moment with all the alternate Bayos before crashing to Earth again, but then it kind of slows its momentum back down with some Gomorrah-controlling phases that aren't that interesting. Then Phase 3 of the boss is just fought in a ruined city street broken up by multiple cutscenes that kill the flow of that otherwise fun fight and the only real setpiece in there being that you briefly get to control the 1, 2 & 3 versions of Bayo simultaneously, and yet at the end Cereza gets betrayed by Gomorrah and killed/sent to Inferno with her kissing Luca as he opts to go down with her to protect her since he's a Faerie werewolf man now. There's also a cutscene somewhere in there of Viola getting absolutely chumped by the boss, and yet the post-credits boss fight is Viola fighting a shadow of Cereza to earn the ability to call herself Bayonetta in her absence.

I like Bayo 3 as an action game more than most seem to (best weapon lineup in the series by FAR, above-average bosses for the series too) but its plot is a total shitshow and that seeps into the game's pacing too often.
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>>732170894
>Why did no one tell me how great it is?
Because barely anyone played it. Bayonetta 3 tanked the franchise's reputation and when the price was revealed it put everyone off. The demo also did a poor job of selling it.
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>>732184451
I played it. I thought it was super boring and slow and tedious.
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>>732184045
>>732184451
I think the demo did more damage to it than Bayo 3. That demo being the first hour in which basically none of the actual game's combat, exploration, or puzzles are showcased as you're shuttled through the bare minimum of gameplay to get the plot moving was a horrible choice. Should've chosen a cross-section from about a third of the way in and injected tutorials at the start.
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>>732170894
This game failed because no one actually cares about Bayonetta as a character.In fact if you're banking on Bayonetta characters being popular for their personalities you're going to have a bad time. Bayonetta games sell because of the action hack and slash mechanics and even then I wouldn't call Bayonetta that popular of an action series because the Itagaki Ninja Gaiden games sold better. Bayonetta is simply not popular enough to make a spin off successful. It's not that kind of property.
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>game is a puzzle adventure game
>slowly you gain more abilities that it turns into a decent (but easy) action game
>final boss goes all out and is a real Bayo fight

This game deserved so much more
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>>732184678
What gets me is that Origins did Astral Chain's whole "two characters controlled at once, each with one stick" gimmick significantly better but most people probably don'teven know it had combat. Making a boss fight out of one (1) Affinity was so cool.
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>>732170894
Would have sold better if it was a genre that's more universal like platforming. A witch character as a platforming hero would be rather refreshing especially if her power ups are her magical incantations and such.

And these captchas are SHIT!!!
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>>732184760
Pretty apples to oranges comparison. Astral Chain did its thing really well. It wasn’t going for full control/cooperation of two things, but master and enslaved dynamics
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>>732184530
>Should've chosen a cross-section from about a third of the way in and injected tutorials at the start
Doubt that would’ve made much of a difference in people’s perception and, if anything, you’d piss them off more since they’d have to go through that boring first hour to get there
>play demo
>nice bit of puzzles and combat
>pick up the game
>boring slog of a start where nothing happens
>dropped
A good start is as crucial as ever to a game and no one's gonna wait around for hours before you get there and would rather drop it instead
Just look at M&L:B; once the game gets going its regarded as the best the series has ever been, but it doesn’t matter how much that gets parroted since everyone drops the game in the first hour out of sheer boredom. And that’s not even getting into the excessive padding
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>>732184878
>Pretty apples to oranges comparison.
I suppose, though they are from the same studio only a few years apart so they usually come to mind together. They are definitely using them for different things.
>Astral Chain did its thing really well
Can't say I agree. The actual chain itself being used to trip or encircle enemies is a cool gimmick that's fun to do for a while but everything else about AC's combat system is just kinda bad. Legions are shallow, weapons are shallow, enemies are annoying and barely react to being damaged, level design sucks, framerate's bad, ranking system is nonsense. It's the weakest Platinum game that isn't outright bad and the set dressing and boss fights are doing a lot of the heavy lifting for it.
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>>732170894
I played it for an hour, but dropped it because it was a movie game like Okami.
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>>732185149
I think you have bad taste. The legions and weapons are all part of a singular toolkit. They’re not individually supposed to be deep
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>>732185456
I know they all come together, but they don't actually make something greater than the sum of their parts and that comes down to the poor enemy design more than anything else.
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I played through it and basically 100% it. I remember the story being super fucking sad. Bayo's mentor was actually just training little witches to send them to die in the forest hoping one would finally be strong enough to reach her son and bring a demonic sacrifice to save him. But by the time Bayo reaches her son she doesn't want to sacrifice the demon. She fights off and kills her mentor who goes to hell to be ripped apart by demons and the fairy boy dies.
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>>732185968
I disagree. The swapping between them and chaining their abilities was immensely satisfying. I prefer it to other Platinum games which have long combo strings to execute actions like launches. It made for a pace of decision making that I really enjoyed and lowered the input memory skill floor, which always made Bayo hard to get back into. I’m sure we'll just have to agree to disagree at a certain point though, as that combo thing is a idiosyncratic preference of mine
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>>732172075
Absolutely her hottest design
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>>732186420
>I’m sure we'll just have to agree to disagree at a certain point though, as that combo thing is a idiosyncratic preference of mine
Perhaps, though my favorite Platinum games have a generic launch available at almost all times (dedicated command in Devastation, most Unite Morphs have one in W101).
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It's a 3DS game that was switched (heh) over to Switch, because 3DS basically stopped existing at a point. The game world and story really does feel like a magical childrens fairy tale. The combat is meh and holy fuck the map system sucks ass. You never really know where you are or where you're going, which makes exploration and getting upgrades a chore. I do love the interactions between Cereza and Cheshire.
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>>732170894
>>732175346
>>732178592
>>732186532
sexoooooooooooooooooooooooooo
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>>732186656
See, I don’t really love W101. I dislike the lock and key color coded enemy design (e.g. thorn enemies require the whip iirc) and dislike isometric action games in general, as enemies either attack from offscreen or will attack instantly when you run to get them back onscreen. Though I do like a lot of what the game does
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>>732187270
I'm surprised you're okay with the minigame horseshit going full retard
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>>732187270
>I dislike the lock and key color coded enemy design (e.g. thorn enemies require the whip iirc)
I'd agree there, but a lot of enemies beyond those generally at least give you a few options (even the slimes that heavily signpost that you use Sword can be harmed by any bladed Morph). Meanwhile AC has some similar design like that enemy that makes another invincible until you Zandatsu the line between them with Blade Legion, which I think is just as disruptive as Unite Whip yanking spikes off of the big guys.
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>>732187312
It fit with the zany vibes. Sometimes it was a bit much, but the things that didn’t click with the core gameplay were bigger issues for me
>>732187383
Good point. I don’t know why it didn’t feel as disruptive in AC. Maybe the action was quicker? Whip had some mashing to remove right? And AC felt like it was always having you switch to do a quick actions and not doing combos and having it interrupted by your giant weapon bouncing off a “locked” enemy. But that and the lack of flow when switching could absolutely be skill issues on my part, aside from any mashy input stuff
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>>732186963
I thought the 3DS spinoff was the Jeanne game Kamiya spoke about long ago that got repurposed into her stages in 3, hence why it got a separate staff roll after the last one.
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>>732172075
I wish this design had more lewds.
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>>732189652
Such a soulful game. Will have to replay it at some point
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>>732170894
I did.
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>>732172075
>>732186532
>>732187983
Stop
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Look at this cat
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because I can't play it on anything except switch
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It's clearly aimed at little girls and it ties into the slop that was Bayonetta 3. No wonder it flopped so hard.
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>>732171353
It's Metroid, not Zelda. Abilities you get aren't just glorified keys to open a lock door.
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The map is ass and backtracking is a slog but otherwise I enjoyed it. It's clearly aimed at a younger audience than the main series, which is kind of strange, but the kind of whimsical storybook approach is interesting. I suppose it's fitting given the whole game is a loose kind of Alice in Wonderland deal.
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>>732171353
And dark souls was always a Zelda ripoff
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>mfw I lost all my bayocunny saves, somehow
>hoping anons refil the pot in this thread to save me time finding them again
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The third game was easily the worst of the trilogy but I didn't think it was outright bad, though it definitely has a lot of elements that absolutely fuck its pacing and Viola is nowhere near as fun to play as Bayonetta. The story is also dumb MCU multiverse shit in an era where it seems like fucking everyone is doing it.
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>>732175346
I know, isn’t it awesome?
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>>732170894
https://2023.vidyagaemawards.com/winners
But we did. It won the "Best game nobody played" award in the 2023's /v/gas.
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>>732170894
The instant Bayonetta became Nintendo exclusive the industry rallied to downplay it. (We saw something similar happen to Fatal Frame in the 2000's and Duskbloods this year)
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>>732170894
No one played it because it was a Switch exclusive
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>>732196937
That logic applies to every Bayonetta game after the first. It's amazing that it even went on this long given that every game after the first flopped.
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>>732197968
2 was actually way more successful than the original .
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I love her.



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