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Which Multiplayer game is this, /v/?
>>
Basically all of them
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>>732186462
melee
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>>732186462
Every fighting game
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>>732186462
any game where the devs focus on balance instead of fun
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>>732186462
basically every mmo
>>
>>732186462
Arena shooters.
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>>732186494
This doesn't even make any sense dude casuals just play the newest smash game
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>>732186462
All of them. Matchmaking, consolidation, lack of mods and a central enforcement of rules just restrict the game to a single soap bubble, rather than the dozens or hundreds that would normally exist.
It is unfortunately a normal part of certain people's behavior to start codifying rules and castigating those who act against them.
>>
>>732186541
Balance is tied to fun, you dolt. Unless youre the meta abuser pwning newbs who don't know any better for kicks of course.
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>>732186575
OSRS is the opposite where it starts small and keeps getting bigger and the casuals keep making up a larger and larger percentage of the players.
>>
>>732186462
this is yugioh masterduel 1000%
game is dying because metaniggers can't stop curbstomping funhavers
>>
itt: brown, swarthy console-gamer children who are shit at games, genetically inferior and afraid of competition

/thread
/board
/pwnaged
>>
>>732186771
>Unless youre the meta abuser pwning newbs who don't know any better for kicks of course.
that's me!
>>
>>732186462
Sonic Crossworlds
>>
>Casuals don’t want to match up with sweats
>Sweats want to match up with casuals
Do devs see the problem here?
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>>732186462
the entire multiplayer FPS genre
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>>732186462
such a sadness seeing noobs pretend like not knowing how to play is a badge of honor
>>
waiting for tf2 refugees to show up and complain about mordhau
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>>732186918
Devs don't have a problem with this. Casual paid for the game and the sweats will make them quit shortly.
Less users taking up online server resources after paying is a win-win
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>>732186703
you're a retard then dude
>>
>>732186818
been seeing a lot of osrs shill posting ever since sailing released and fucking murdered what was already a half dead corpse of a game
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>>732186920
No Heroes orange my beloved...
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>>732187167
gucky uou
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>>732186462
Dragon Ball The Breakers
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>>732186918
>Matchmaking is non-functional, the only way to have fun with it is to break it intentionally
They do see the problem with matchmaking, but they have found that it boosts engagement for sloppa games, so they will keep using it.
Matchmaking as a system does not respect your enjoyment, your time or the community, but it does help to reinforce sunk costs, Skinner boxes, gambler's fallacy and cult-like behaviors that drive in-game purchases.
>>
>>732186462
Titanfall 2, feels bad man.
>>
>>732186462
World of Warcraft.
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>>732186462
>casual players don't stay around as long as players that enjoy the game enough to get good at it
woah, you're really on to something here op
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>>732186918
Community servers seems like a good solution
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Why do casuals get so upset that a lot of people have fun by playing the game to the best of their ability?
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>>732186541
fpbp
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>>732187385
Very cool, but now the sweats immediately destroy any new player that joins and now the game is death spiraling.
>>
>>732186920
100% right
>>
>>732186462
I don't get it, once the casuals are completely gone, shouldn't the sweats thrive in a perfect environment where everyone wants to be competitive?
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>>732186462
all of them after server browsers were replaced with matchmaking algorithms that give you more or less favorable matchups based on the discrepancy between your hidden MMR and visible rank
>>
>>732186462
All of them. Casuals are casuals because they just want to breeze through the game on easy mode so they can blog about it to their friends. They're never going to stick around in anything but the most irredeemably braindead normalfag bait, if then.
>>
>>732186462
Tarkov.
>>
>>732186462
age of empires 2
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>>732187467
Maybe the new player shouldn't quit just because they're losing? What do you want? The "sweats" to play nice and let the new player win?
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>>732187436
I wouldn't if they were properly segregated from new players. Unfortunately sweats can't handle the longer queue times and not being able to stomp matches so they inevitably smurf.
>>
>>732187512
no, because the sweats themselves are the ultimate casuals
they spam meta strats, win against casuals playing for fun, and then quit playing after somebody with a stronger desire to win memorizes the counter to their strats and spams something even stronger
it's a race to the bottom
sweats don't actually enjoy competition, they just enjoy easy wins by spamming gimmicks and knowledge checks
as soon as somebody can shut down their gimmicks and counter with their own techniques, the sweats always rage, complain, and quit
tryhard gamers are the ultimate hypocrites
they can dish it, but not receive it

>i will cheese you, and enjoy my supremacy
>but if you cheese me, i will quit the game
>>
>>732186920
Multiplayer has devolved from playing games with others into vehicles for new and inventive ways to trap marks in 'dark pattern' wallet-mining engagement metric hell
>>
>>732187436
fpbp
>>
>>732187654
This
They don't want to compete, they want to club seals for easy hits of dopamine.
>>
This is like the third thread in a few days I've seen with this topic, but worded differently. Is this a new baiting angle?
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>>732186462
planetside 2
I was part of the problem and didn't realize before it was too late
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>>732187436
because they desperately, badly wish they could do the same thing, and they can't.

they go play ultra-casual games like MMOs and engage in pitiful fake "competition" like parsing
>>
>>732187773
planetside 2 was killed by pay-to-win shit, shit optimization, shit devs, etc.
also it was killed in the cradle when they decided to make it more like Battlefield than like original planetside, which was an actually good arena shooter MMO sort of game
>>
>>732187567
Losing and getting stomped are completely different things. There's no learning or having fun in a stomp, there's just frustration and boredom. This is late stage stuff though, four or five, where matchmaking has completely fallen apart and the game is just tossing everyone together.
>>
>>732186575
Every time WoW made a direct effort to cater the endgame to sweats it substantially decreased the fun of the game. Arena, different raid difficulties (instead of having one single raid difficulty where bosses get progressively harder with better rewards), Rated BGs, Mythic+ timer speedrun slop. You could also look at in in abstraction, for instance they didn't do LFG queues for mythic/m+ dungeons nor higher difficulty raids because the sweats were so vocally against LFG/LFR in Cataclysm and MoP.
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>>732186771
no its not
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>>732186920
He is not wrong.
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>>732186920
Fact
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>>732186575
>>732186627
>>732186823
>>732186920
fpbp
>>
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>>732187880
the only time I ever felt PS2 was pay to win at all was with implants as a whole and membership giving you 75 nanites every minute instead of 50
I will attribute a good portion of its playerbase decline to the BR120 betelnigger with 10 kpm and a 95% hsr running assimilate mowing down any new player who dares touch the game, however dev incompetence played an equal role in it's eventual death
>>
tf2
>>
>>732188361
which one
>>
>>732187773
>>732187880
>>732188302
Play Foxhole instead, it's so much better
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>>732186462
Literally all competitive pvp multiplayer
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>>732186920
"skill" based matchmaking killed online games
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>>732188397
i'd find foxhole enjoyable if skill meant anything
it's basically fundamentally designed to eliminate any impact from skill/movement/etc
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>>732188397
I've watched a friend play it and it does not look like it can scratch that same itch at all
>>
>>732188378
probably titanfall, team fortress has always been and still is super casual.
>>
>>732186918
>Sweats want to match up with casuals
But how can I noobstomp then?
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>>732187654
This is also why they always cheat if they can get away with it
>>
Sweats don't want to play with sweats. They want to play against children they can flex against or farm clips. DbD has the same issue where if one side realizes the other is better, they'll give up and wait until they have a lobby with someone easier to beat
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>>732186462
TF2, shitty balance where scout isn't allowed to have anything good and nobody is allowed to have anything that's a threat to snipers hasn't helped though
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>>732186823
The biggest problem is the fuck all rewards for losing and the even more fuck all rewards for getting blown out hard and not getting to do anything. Going in with my shitty pet deck and being slaughtered wouldn't feel so bad if I actually still got a bit of progress for it, there should also be bonus for holding out for more turns, to encourage you to keep trying even if your deck clearly can't compete.
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>>732186462
For Honor
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>>732186765
What do you mean by a central enforcement of rules, do you have an example
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>>732186462
>heh, the game DIED because YOU FAGGOTS wouldnt let ME win casually!
COOOOOOOOOOOOOOOOOOOOPE
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>>732187559
In regards to smurfing or the increasing irrelevance of custom multiplayer scenarios?
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>>732187567
>just because they're losing
if you're game makes it impossible to have fun while losing its a bad game
small team games are cancer
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>>732188004
Now this is a great bait.
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>>732186494
I feel like that was the specific game OP had in mind when making/posting his image.
>>
Every game in existence. The best players have more investment and obviously care to stick around, otherwise they wouldn't be the best. Casuals on the other hand have no attachment and can leave at the drop of a hat, especially when they are unfairly pitted against better players. The end result is a dead game.
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>Be awake in the middle of the night
>visit /v/ thread
>See if gatekeeping bad or too much sweatlord thread
>It is the latter
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>>732186521
>Every fighting game
Every fun fighting game
There's a reason why Soul Calibur is pretty much dead now
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>>732186918
>Sweats want to match up with casuals
Sweat here, the sole reason why I haven't played multiplayer shit past decade is solely because casualsubhumans keep getting queued up with me
Faggots that only care about stomping noobs are not sweats, they're literally just casualniggers wanting to feel special
>>
Matchmaking is the death of fun in any multiplayer game
Bring back server browsers
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>>732188958
>say word
>money stolen
The central authority, i.e. the dev/publisher, controls any and all rules
Compare that to custom servers of the past where each individual server had its own set of rules determined by the server admin
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>>732186494
Modern melee casuals are more like sweats who are bad at the game
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>>732186462
Every competitive game, that's why I only play coop games now I am a massive sweat but my friends aren't so we lose in every comp game
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>>732186771
balance removes things like b-hopping and rocket jumping. Fun keeps them and adds level elements to reward them.
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>>732186462
Classic wow
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>>732186920
He's right, his game's multiplayer is one of the better multiplayer vidya experiences I've had and its precisely because its unbalanced and broken as shit. Its just a shame you have to use his NewBlood's shitcord to find players.
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>>732186462
Multiplayer games are always about winning at all cost because your honor is on the line.
In singleplayer games you can have fun regardless if you win or lost because the journey is the goal.
In multiplayer games you are only having fun if you win and losing is depressing and humiliating.
That's while in singleplayer you can get away with funny stuff like using crap weapons for the memes or using subpar weapons and armor for fashion or subpar builds and tactics you enjoy, while in multiplayer you need to play meta always.
>>
>>732186462
any if you try hard enough. Hearthstone was supposed to be a casual game, but then "THE META" came naturally.
>>
why did "sweat" displace "tryhard"
>>
>>732188302
I found going for 1000 kills on a gun got you enough certs to unlock all attachments + extra to buy a new gun with some basic attachments rinse repeat
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>>732191139
If I'm doing too well I'll pick a crappy gun or join the losing team, if I'm getting dominated I'll try to cheese. That's what being honorable means in pvp, not maxing out every round like a faggot. No one gives a shit about your internet points, not one person in the past present or future. It's a game.
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>>732186462
mmos
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>>732191263
One is an insult and the other one isn't.
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>>732186462
Deadlock.
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>>732187567
>>732187909
>>732189114

The Journey beats the destination. let's say it's TF2 with a normal match of pl_upward. Let's say Blu get's a good push to like the mid-point where their push stalls in face of a solid Red defense. Members of both teams spend the round fighting great with each other and all players can have their little moments on both sides. Maybe even they get another cap before the timer runs out and Blu loses.

It sucks for Blu sure, but GGs are had all around, and everyone still had a good time despite the loss for Blu.

VS

The same match, but Red just spawn camps outside Blu's spawn and Blu team NEVER gets to play at all, and the timer just runs out. No shock people start disconnecting (if they didn't already).
>>
>>732186462
None. There are no surviving casual competitive multiplayer games. You need sweats for the casuals to look up to and want to keep playing, even if they know they'll never be as good. Basically all multiplayer games die once the devs start balancing around casuals.
>>
>>732186462
Hunt:Showdown is the last game I played that had this issue.
The main problem being that the retards refused to make a wider skill bracket, refused to fix the Skill-tanking every sweat did to get easy fodder and because they didnt block off russians and chinks of the european servers beside constant begging.

Also Inazuma but thats less sweats and more cheaters.
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>>732192041
>You need sweats for the casuals to look up
I don't care if this is obvious bait, fuck you I don't look up to people that feel the need to be "superior" to me. And you don't need an excuse for it either.
>>
>>732186818
OSRS is literally the prime example. No normal person does pvp anymore. Its either bots or sweats with retarded tick manipulation and 10 different pure alts with scouting alts. Or venezuelan clans
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>>732186462
Splatoon 3
t. casual fun enjoyer who got ousted by sweats
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>>732187773
>have a really good idea
>fucking ruin it
why does this keep happening
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>>732192136
>Game Executive: FUCK YOU GIVE ME MONEY NOW!
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>>732186823
To be fair its less because of metaniggers and more so the retarded powercreep and essay-writing on the cards nowdays. The game killed itself, the meta fags are just the only ones willing to learn that shit.
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>>732192098
>No normal person does pvp anymore.
That's what I mean. 99% of the players avoid the wildy and bossing because they're fucking casuals. All they do is bankstand ge and afk slayer monsters nowadays. They even go to pk events and bitch about pkers like lmao.
>>
>>732186918
I think the main problem is when the game has a ranking system. That seems to always attract the sweatiest tryhards.
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>>732187773
i really enjoyed being part of the problem, desu
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>>732186462
rocket league
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>>732187385
almost like theres no reason for casuals to stay when they keep facing bitter sweats
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>>732192208
Half the players are irons so they have 0 reason to pvp, and then there's mechanical differences and exclusive gear in PvP compared to PvE.
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>>732192440
>Half the players are irons so they have 0 reason to pvp
That's their excuse against bossing too. Is playing iron just a way to not have any fun with the game?
>>
>>732188397
no it's fucking not lmao
>>
>>732192091
it's not bait you just have no idea why some games stay relevant for 10 - 20 years compared to any other live service
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>>732192556
only faggy zoomers look up to people that play video games for a living
>>
>>732186462
>Which Multiplayer game is this, /v/?
Every Real-Time Strategy game ever made except StarCraft because StarCraft actually had a good campaign & map editor and didn't make competitive multiplayer its whole thing. Which in turn made it the only successful esports RTS because as it happens having that big mass of casuals around makes the game feel more important and worth getting sweaty over.
>>
>>732192589
warcraft 3 was that but better
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>>732192586
there's nothing wrong with being part of the casual playerbase, the point is you need both and games that know how to balance that last, as soon as it skews too heavily to one side it's over
>>
>>732191697
Both are insults
>>
>Start off as "the ultimate do what you want" pirate game
>Player interactions were mixed at first, but eventually the seas just became a hunting ground of discord using sweat teams or ad-hoc servers taken over by alliances to grind without being bothered
>Ship to Ship combat rarely naturally happened because the other ship would just start running away, and the next couple of hours would be a never ending chase.
>Eventually Rare tried to do it's own dedicated pvp with the Sea Dogs
>It deflated like a shitty souflee, as matches had either, say it with me, discord teams that would pound the other ships, ships full of randos (god have mercy randos sucked in SoT), or abandoned hulks since people would leave at first sign of losing
>Sea Dogs died, and Hour glasses replaced them
>(I have no idea how that's going since I stopped playing SoT like two years ago)
>Then one day Rare finally caved in and created "safer seas" for people that just want to sail alone, or with up to 4 people, and just grind endlessly without being bothered by any other player ship, defeating the point original point of the game
>SoT is now just recyling cosmetics and grinding, with a dead story on top

Fucks sake, remember when Captain Hook was rumors to be coming after the Pirates of the Carribean adventure? Or all the hype for the Monkey Island stuff and then when that finally died people just shrugged and went "ok cool".

God damn I'm sad. Sea of Thives WAS good. It was the pirate game I wanted after Ass Creed 4. Now I just see it as the reason I developed peeing in cups, because they still have the lazy beard shit, and fuck you Rare, why should I lose a few hours of progress because I had to shit with no chance to recover?

Fuck you rare.
>>
>>732186462
>all fighting games, MMOs, some racing games
>destiny 2
>tarkov
>delta force
>halo MCC, halo infinite lacks the player count to be concerned with sweats
>quake

this is a natural thing with age, but the best games are evergreen in that the casuals keep flowing in and the sweats grow in a rate constant with the newcomers. a game can have tons of sweats and have tons of new players/casuals too, they're not mutually exclusive, and some sweats who are still reasonable are the best people to learn from. some games, though, are so tied to meta strats and whatever other faggoted bullshit that casuals are forced to become sweats just to succeed. those games wither on the vine or become simply intolerable to anyone outside the dedicated core audience. games i listed like tarkov are a great example: good player counts, very good even, but not accessible to newcomers and are highly reliant on their autistic base. there's nothing wrong with this, but it does mean the game will eventually die or suffer chronically low player counts.
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>>732187436
in and of itself, that's not an issue and i don't think anyone seriously thinks that. sweats have always existed, will always exist, and have to exist for a game to reach its full potential. the problem is that in the modern landscape of matchmaking over server browsers, everyone is thrown in together 100% of the time, so casuals don't get a choice anymore. you don't get to pick between "joe schmo tdm BOTTOMLESS CLIP 24/7", owned by a perpetually stoned high school dropout with tech experience, and "GIGALANCERS TACTICAL [NIGR] MIC REQUIRED" that's adminned by a group of guys who have played since closed beta and are actively recruiting people based on elo or whatever. everyone has to get along, and they don't.

casuals bitch because they're constantly outgunned and outskilled, their map knowledge is worse, their knowledge of the little tips and tricks is nonexistent, their builds suck, etc. sweats bitch because they want to roll lobbies sometimes, but end up matched against 2 or 3 lesser sweats and lose anyway because their team is 3 lobotomites and 1 sweat (him). here's the thing: both are correct. both complaints are absolutely valid. sbmm was intended to fix this, and implemented correctly it does help, but it's not a true solution and never will be.

return to server browsers.
>>
>>732191263
being a tryhard is fine. a true tryhard just wants to do the best he can. a sweat doesn't give a fuck about anything but the next win, and will do so at any cost. he develops skill not out of love for the game, not for a while anyway. he does it to win. the sweat is driven only by the dopamine rush of a win and the anger of a loss. they are people who are very skilled at something they shouldn't even be doing, like being really good at packing a meth pipe
>>
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>>732192717
https://www.youtube.com/watch?v=YImIVxeEd7M

>OI GUV'NA WE'VE NOTICED DAT DA SEAS ARE RUNNING SHORT OF PEOPLE! COR BLIOMY
>YOU WANT TO PVP? MEET THESE REQUIREMENTS FOR *EVERYONE*, BECAUSE CHEATERS ARE NOTORIOUS FOR NOT BEING PATIENCE ENOUGH TO WANT TO MAKE OTHER PEOPLE MISERABLE
>AND FIONALY, WE'RE RESETTING YOUR DOUBLOONS SO YOU CAN HAVE THE GLORIOUS HONOR OF...
>buying seasonal cosmetics from older seasons...yaaaaaay.....
>>
>>732192041
>There are no surviving casual competitive multiplayer games.
casual competitive is an oxymoron. you can have one or the other. games die because their audience and who they balance for no longer match up. halo was always meant to be casual, it had a casual player base, then it went into esports and got balanced accordingly. halo 3 was the last game with sane balancing, reach began to drift into comp, by 4 it was over and by 5 the franchise had lost most of its relevancy. same with cod: despite being very low ttk, cod was still reasonably casual, although it had the sense to split between normal and hardcore.
>>
>>732186462
crossout
>>
>>732193602
eh. you can have fun in crossout as a casual, i do it. the only reason i stop is because i get my fill of the car-tism and go play something else. if my car-tism wanted to keep going, i don't ever see myself getting terribly frustrated with crossout
>>
>>732186462
All of them. For all the esports larping sweats hate facing sweats the most.
>>
>>732192589
AoE II's competitive scene is pretty well-off. Not exactly Iron Man numbers, but the original release did shape itself around competitive feedback from AoE - and the game is still plenty popular with casuals too. Doing well at both is what gives some of these RTS games far more longevity than others.
>>
>>732193120
>sbmm was intended to fix this,
Every f2p game that has sbmm mode demonstrates that the outcome of such matchmaking system is... smurfing. Once the sweat plateaus and his winrate approaches fifty he decides to drop down the ladder and have fun again at the expense of others.
>>
>>732194369
exactly. sbmm will never work as a proper solution. it helps, and it reduces sweats somewhat, but it's not perfect and will always be circumvented even in paid games. twoboxing is way easier and is basically a form of smurfing, just play on a different platform for a few rounds and drop your win rate/skill bracket
>>
>>732186462
it feels like this got a lot worse with the advent of esports and streamers
we've always had tryhards but now there's people who are financially motivated to be that way
>>
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>>732187436
Why do sweats get so upset when they are matched against other sweats and end up resorting to smurfing and generally do anything to get matched against casuals?
>>
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>>732195685
Because they want to upload vids of themselves effortlessly dominating lobbies, if the match is close and they die a lot then it's not good for tiktok or whatever.
>>
>>732195685

Because a lot of them are more interested in seal clubbing than genuinely matching their skill against similarly capable opponents.

Sure, some of them like to claim that they just don't want to be "switched on" in serious mode all the time, and I can empathize with that, but the alternative still means shitting up the game for everyone they go on to curbstomp to "relax".
>>
>>732195825
Playing against sweats is miserable and they themselves know it better than anyone.
>>
>>732186462
virtually all of them past the first month
but mordhau / chivalry 2 come to mind, those were only fun when people weren't trying so hard
>>
>>732187512
lol



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