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This game is kinda ass, but also kinda not. I dunno, there's a certain appeal to it. Mechanics have a surprising depth to them, too:
>cover system
>parries and animated takedowns
>full on, seamless melee combat system
>bullet time, wall running + jumping + shootdodging
>cheat system hidden in a fake terminal complete with a hidden multiplayer fighting game built in
Controls are obviously janky as hell for all of this, but it was a really ambitious game for doing all of this in 2003. I enjoyed Enter the Matrix far better than Path of Neo, with Enter the Matrix being the closest to nailing the feel of the movies I think. Path of Neo was too arcadey by comparison, running into agents in this game was actually a scary thing.
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concordantly
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I used to put on Godmode and reenact a small scale burly brawl in the missions where agents come after you. Just kept fighting them. Was glad to actually do it in Path of Neo.
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vis a vis
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>>732208595
the fact that it came out 2 years after max payne really hurt it. it absolutely failed to meet that bar.
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>>732211767
May Payne is a better made made, but ETM is a better game
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>>732208595
aesthetic mix of hitman contracts and mp2



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