So that's it then? VR is officially dead? Where do we even go from here?
Nowhere.3D movies and VR are gimmicks that are trotted out once a decade and go nowhere. They will always go nowhere. There is no future for "you need a special piece of headware for this unnecessary experience." Even when a game does VR right like HL:A, it's still a lobotomized version of basic HL2 mechanics where there are fewer enemies, fewer guns, simpler and less expansive puzzles, and less emphasis on mobility. Because limiting all of those things are necessary to avoid things like motion sickness, player confusion, or just not being fun in VR. Like you'd never have a horde shooter in VR like L4D, the combat is too frantic and you'd hurt yourself by running into a wall or tripping over a wire.
Too early for mass consumption. Give it like, 50 years unironically.
>>732239086It'll never happen.The fantasy of VR is that your physical body loses all sensation and you're magically immersed in the game world. But you're just wearing a monitor on your face and you have some weird hand based controls. There's no escaping the inherent flaws of that unless you start doing something like neural implants, which have their own flaws and would just lead to techno-feudal hellscapes where corpos steal thoughts from your brain directly.
>>732239513>The fantasy of VR is that your physical body loses all sensation and you're magically immersed in the game world.no retard